PKHeX/PKHeX.WinForms/PKHeX.WinForms.csproj

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<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFrameworks>net46;net5.0-windows</TargetFrameworks>
<UseWindowsForms>true</UseWindowsForms>
<PackageId>PKHeX</PackageId>
<Company>Project Pokémon</Company>
<Authors>Kaphotics</Authors>
<Product>PKHeX</Product>
<Description>Pokémon Save Editor</Description>
<ApplicationIcon>Resources\Icon.ico</ApplicationIcon>
<StartupObject>PKHeX.WinForms.Program</StartupObject>
<AssemblyName>PKHeX</AssemblyName>
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<Version>20.12.30</Version>
<LangVersion>9</LangVersion>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<None Remove="Resources\byte\fashion_f_sm" />
<None Remove="Resources\byte\fashion_f_sm_illegal" />
<None Remove="Resources\byte\fashion_m_sm" />
<None Remove="Resources\byte\fashion_m_sm_illegal" />
<None Remove="Resources\byte\PGLDings-NormalRegular.ttf" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\byte\fashion_f_sm" />
<EmbeddedResource Include="Resources\byte\fashion_f_sm_illegal" />
<EmbeddedResource Include="Resources\byte\fashion_m_sm" />
<EmbeddedResource Include="Resources\byte\fashion_m_sm_illegal" />
<EmbeddedResource Include="Resources\byte\PGLDings-NormalRegular.ttf" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\text\version.txt" />
</ItemGroup>
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<ItemGroup Condition="$(TargetFramework.StartsWith('net4')) AND '$(Configuration)' == 'Release'">
<PackageReference Include="Costura.Fody" Version="4.1.0" />
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<PackageReference Include="Fody" Version="6.0.5">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\PKHeX.Core\PKHeX.Core.csproj" />
<ProjectReference Include="..\PKHeX.Drawing\PKHeX.Drawing.csproj" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'net46'">
<Reference Include="System.Configuration" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Update="Properties\Settings.Designer.cs">
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Subforms\Save Editors\SAV_Inventory.resx">
<DependentUpon>SAV_Inventory.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Update="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
</Project>