2016-06-20 04:22:43 +00:00
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using System;
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using System.Linq;
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using System.Text;
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namespace PKHeX
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{
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public sealed class SAV5 : SaveFile
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{
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// Save Data Attributes
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2016-07-03 03:38:13 +00:00
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public override string BAKName => $"{FileName} [{OT} ({(GameVersion)Game})" +/* - {LastSavedTime}*/ "].bak";
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2016-06-20 05:13:57 +00:00
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public override string Filter => (Footer.Length > 0 ? "DeSmuME DSV|*.dsv|" : "") + "SAV File|*.sav";
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2016-06-20 05:11:53 +00:00
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public override string Extension => ".sav";
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2016-06-28 06:03:57 +00:00
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public SAV5(byte[] data = null, GameVersion versionOverride = GameVersion.Any)
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2016-06-20 04:22:43 +00:00
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{
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Data = data == null ? new byte[SaveUtil.SIZE_G5RAW] : (byte[])data.Clone();
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BAK = (byte[])Data.Clone();
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Exportable = !Data.SequenceEqual(new byte[Data.Length]);
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// Get Version
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2016-06-30 00:21:59 +00:00
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if (data == null)
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Version = GameVersion.B2W2;
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else if (versionOverride != GameVersion.Any)
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Version = versionOverride;
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else Version = SaveUtil.getIsG5SAV(Data);
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2016-06-28 06:03:57 +00:00
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if (Version == GameVersion.Invalid)
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return;
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2016-06-20 04:22:43 +00:00
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// First blocks are always the same position/size
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PCLayout = 0x0;
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Box = 0x400;
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Party = 0x18E00;
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Trainer1 = 0x19400;
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WondercardData = 0x1C800;
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AdventureInfo = 0x1D900;
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// Different Offsets for later blocks
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2016-06-28 06:03:57 +00:00
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switch (Version)
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2016-06-20 04:22:43 +00:00
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{
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2016-06-28 06:03:57 +00:00
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case GameVersion.BW:
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2016-06-20 04:22:43 +00:00
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BattleBox = 0x20A00;
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Trainer2 = 0x21200;
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Daycare = 0x20E00;
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// Inventory offsets are the same for each game.
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OFS_PouchHeldItem = 0x18400; // 0x188D7
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OFS_PouchKeyItem = 0x188D8; // 0x18A23
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OFS_PouchTMHM = 0x18A24; // 0x18BD7
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OFS_PouchMedicine = 0x18BD8; // 0x18C97
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OFS_PouchBerry = 0x18C98; // 0x18DBF
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LegalItems = Legal.Pouch_Items_BW;
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LegalKeyItems = Legal.Pouch_Key_BW;
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LegalTMHMs = Legal.Pouch_TMHM_BW;
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LegalMedicine = Legal.Pouch_Medicine_BW;
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LegalBerries = Legal.Pouch_Berries_BW;
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2016-07-03 03:24:17 +00:00
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2016-07-03 22:05:15 +00:00
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Personal = PersonalInfo.BW;
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2016-06-20 04:22:43 +00:00
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break;
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2016-06-28 06:03:57 +00:00
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case GameVersion.B2W2: // B2W2
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2016-06-20 04:22:43 +00:00
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BattleBox = 0x20900;
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Trainer2 = 0x21100;
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EventConst = 0x1FF00;
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EventFlag = EventConst + 0x35E;
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Daycare = 0x20D00;
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// Inventory offsets are the same for each game.
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OFS_PouchHeldItem = 0x18400; // 0x188D7
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OFS_PouchKeyItem = 0x188D8; // 0x18A23
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OFS_PouchTMHM = 0x18A24; // 0x18BD7
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OFS_PouchMedicine = 0x18BD8; // 0x18C97
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OFS_PouchBerry = 0x18C98; // 0x18DBF
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LegalItems = Legal.Pouch_Items_BW;
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LegalKeyItems = Legal.Pouch_Key_B2W2;
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LegalTMHMs = Legal.Pouch_TMHM_BW;
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LegalMedicine = Legal.Pouch_Medicine_BW;
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LegalBerries = Legal.Pouch_Berries_BW;
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2016-07-03 03:24:17 +00:00
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2016-07-03 22:05:15 +00:00
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Personal = PersonalInfo.B2W2;
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2016-06-20 04:22:43 +00:00
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break;
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}
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HeldItems = Legal.HeldItems_BW;
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getBlockInfo();
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if (!Exportable)
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resetBoxes();
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}
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// Configuration
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2016-06-28 06:03:57 +00:00
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public override SaveFile Clone() { return new SAV5(Data, Version); }
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2016-06-20 04:22:43 +00:00
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public override int SIZE_STORED => PKX.SIZE_5STORED;
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public override int SIZE_PARTY => PKX.SIZE_5PARTY;
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public override PKM BlankPKM => new PK5();
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protected override Type PKMType => typeof(PK5);
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public override int BoxCount => 24;
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public override int MaxEV => 255;
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public override int Generation => 5;
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public override int OTLength => 8;
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public override int NickLength => 10;
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protected override int EventConstMax => 0x35E/2;
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protected override int GiftCountMax => 12;
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2016-06-21 01:58:06 +00:00
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public override int MaxMoveID => 559;
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public override int MaxSpeciesID => 649;
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2016-06-28 06:03:57 +00:00
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public override int MaxItemID => Version == GameVersion.BW ? 632 : 638;
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2016-06-21 01:58:06 +00:00
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public override int MaxAbilityID => 164;
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public override int MaxBallID => 0x19;
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public override int MaxGameID => 23; // B2
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2016-06-20 04:22:43 +00:00
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// Blocks & Offsets
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private BlockInfo[] Blocks;
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private void getBlockInfo()
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{
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// Can be slick with just a list of block lengths, but oh well, precomputed.
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2016-06-28 06:03:57 +00:00
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if (Version == GameVersion.BW)
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2016-06-20 04:22:43 +00:00
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{
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Blocks = new[]
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{
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new BlockInfo(0x00000, 0x03E0, 0x003E2, 0x23F00), // Box Names
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new BlockInfo(0x00400, 0x0FF0, 0x013F2, 0x23F02), // Box 1
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new BlockInfo(0x01400, 0x0FF0, 0x023F2, 0x23F04), // Box 2
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new BlockInfo(0x02400, 0x0FF0, 0x033F2, 0x23F06), // Box 3
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new BlockInfo(0x03400, 0x0FF0, 0x043F2, 0x23F08), // Box 4
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new BlockInfo(0x04400, 0x0FF0, 0x053F2, 0x23F0A), // Box 5
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new BlockInfo(0x05400, 0x0FF0, 0x063F2, 0x23F0C), // Box 6
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new BlockInfo(0x06400, 0x0FF0, 0x073F2, 0x23F0E), // Box 7
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new BlockInfo(0x07400, 0x0FF0, 0x083F2, 0x23F10), // Box 8
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new BlockInfo(0x08400, 0x0FF0, 0x093F2, 0x23F12), // Box 9
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new BlockInfo(0x09400, 0x0FF0, 0x0A3F2, 0x23F14), // Box 10
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new BlockInfo(0x0A400, 0x0FF0, 0x0B3F2, 0x23F16), // Box 11
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new BlockInfo(0x0B400, 0x0FF0, 0x0C3F2, 0x23F18), // Box 12
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new BlockInfo(0x0C400, 0x0FF0, 0x0D3F2, 0x23F1A), // Box 13
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new BlockInfo(0x0D400, 0x0FF0, 0x0E3F2, 0x23F1C), // Box 14
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new BlockInfo(0x0E400, 0x0FF0, 0x0F3F2, 0x23F1E), // Box 15
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new BlockInfo(0x0F400, 0x0FF0, 0x103F2, 0x23F20), // Box 16
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new BlockInfo(0x10400, 0x0FF0, 0x113F2, 0x23F22), // Box 17
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new BlockInfo(0x11400, 0x0FF0, 0x123F2, 0x23F24), // Box 18
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new BlockInfo(0x12400, 0x0FF0, 0x133F2, 0x23F26), // Box 19
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new BlockInfo(0x13400, 0x0FF0, 0x143F2, 0x23F28), // Box 20
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new BlockInfo(0x14400, 0x0FF0, 0x153F2, 0x23F2A), // Box 21
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new BlockInfo(0x15400, 0x0FF0, 0x163F2, 0x23F2C), // Box 22
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new BlockInfo(0x16400, 0x0FF0, 0x173F2, 0x23F2E), // Box 23
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new BlockInfo(0x17400, 0x0FF0, 0x183F2, 0x23F30), // Box 24
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new BlockInfo(0x18400, 0x09C0, 0x18DC2, 0x23F32), // Inventory
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new BlockInfo(0x18E00, 0x0534, 0x19336, 0x23F34), // Party Pokemon
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new BlockInfo(0x19400, 0x0068, 0x1946A, 0x23F36), // Trainer Data
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new BlockInfo(0x19500, 0x009C, 0x1959E, 0x23F38), // ???
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new BlockInfo(0x19600, 0x1338, 0x1A93A, 0x23F3A), // ???
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new BlockInfo(0x1AA00, 0x07C4, 0x1B1C6, 0x23F3C), // ???
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new BlockInfo(0x1B200, 0x0D54, 0x1BF56, 0x23F3E), // ???
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new BlockInfo(0x1C000, 0x002C, 0x1C02E, 0x23F40), // ???
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new BlockInfo(0x1C100, 0x0658, 0x1C75A, 0x23F42), // ??? Gym badge data
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new BlockInfo(0x1C800, 0x0A94, 0x1D296, 0x23F44), // ???
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new BlockInfo(0x1D300, 0x01AC, 0x1D4AE, 0x23F46), // ???
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new BlockInfo(0x1D500, 0x03EC, 0x1D8EE, 0x23F48), // ???
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new BlockInfo(0x1D900, 0x005C, 0x1D95E, 0x23F4A), // Adventure Info
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new BlockInfo(0x1DA00, 0x01E0, 0x1DBE2, 0x23F4C), // ???
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new BlockInfo(0x1DC00, 0x00A8, 0x1DCAA, 0x23F4E), // ???
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new BlockInfo(0x1DD00, 0x0460, 0x1E162, 0x23F50), // ???
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new BlockInfo(0x1E200, 0x1400, 0x1F602, 0x23F52), // ???
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new BlockInfo(0x1F700, 0x02A4, 0x1F9A6, 0x23F54), // ???
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new BlockInfo(0x1FA00, 0x02DC, 0x1FCDE, 0x23F56), // ???
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new BlockInfo(0x1FD00, 0x034C, 0x2004E, 0x23F58), // ???
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new BlockInfo(0x20100, 0x03EC, 0x204EE, 0x23F5A), // ???
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new BlockInfo(0x20500, 0x00F8, 0x205FA, 0x23F5C), // ???
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new BlockInfo(0x20600, 0x02FC, 0x208FE, 0x23F5E), // ???
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new BlockInfo(0x20900, 0x0094, 0x20996, 0x23F60), // ???
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new BlockInfo(0x20A00, 0x035C, 0x20D5E, 0x23F62), // ???
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new BlockInfo(0x20E00, 0x01CC, 0x20FCE, 0x23F64), // ???
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new BlockInfo(0x21000, 0x0168, 0x2116A, 0x23F66), // ???
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new BlockInfo(0x21200, 0x00EC, 0x212EE, 0x23F68), // ???
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new BlockInfo(0x21300, 0x01B0, 0x214B2, 0x23F6A), // ???
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new BlockInfo(0x21500, 0x001C, 0x2151E, 0x23F6C), // ???
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new BlockInfo(0x21600, 0x04D4, 0x21AD6, 0x23F6E), // ???
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new BlockInfo(0x21B00, 0x0034, 0x21B36, 0x23F70), // ???
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new BlockInfo(0x21C00, 0x003C, 0x21C3E, 0x23F72), // ???
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new BlockInfo(0x21D00, 0x01AC, 0x21EAE, 0x23F74), // ???
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new BlockInfo(0x21F00, 0x0B90, 0x22A92, 0x23F76), // ???
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new BlockInfo(0x22B00, 0x009C, 0x22B9E, 0x23F78), // ???
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new BlockInfo(0x22C00, 0x0850, 0x23452, 0x23F7A), // Entralink Forest pokémon data
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new BlockInfo(0x23500, 0x0028, 0x2352A, 0x23F7C), // ???
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new BlockInfo(0x23600, 0x0284, 0x23886, 0x23F7E), // ???
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new BlockInfo(0x23900, 0x0010, 0x23912, 0x23F80), // ???
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new BlockInfo(0x23A00, 0x005C, 0x23A5E, 0x23F82), // ???
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new BlockInfo(0x23B00, 0x016C, 0x23C6E, 0x23F84), // ???
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new BlockInfo(0x23D00, 0x0040, 0x23D42, 0x23F86), // ???
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new BlockInfo(0x23E00, 0x00FC, 0x23EFE, 0x23F88), // ???
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new BlockInfo(0x23F00, 0x008C, 0x23F9A, 0x23F9A), // Checksums */
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};
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}
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2016-06-28 06:03:57 +00:00
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else if (Version == GameVersion.B2W2)
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2016-06-20 04:22:43 +00:00
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{
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Blocks = new[]
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{
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// Offset, Length, CHKOfst, ChkMirror
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new BlockInfo(0x00000, 0x03e0, 0x003E2, 0x25F00), // Box Names
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new BlockInfo(0x00400, 0x0ff0, 0x013F2, 0x25F02), // Box 1
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new BlockInfo(0x01400, 0x0ff0, 0x023F2, 0x25F04), // Box 2
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new BlockInfo(0x02400, 0x0ff0, 0x033F2, 0x25F06), // Box 3
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new BlockInfo(0x03400, 0x0ff0, 0x043F2, 0x25F08), // Box 4
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new BlockInfo(0x04400, 0x0ff0, 0x053F2, 0x25F0A), // Box 5
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new BlockInfo(0x05400, 0x0ff0, 0x063F2, 0x25F0C), // Box 6
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new BlockInfo(0x06400, 0x0ff0, 0x073F2, 0x25F0E), // Box 7
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new BlockInfo(0x07400, 0x0ff0, 0x083F2, 0x25F10), // Box 8
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new BlockInfo(0x08400, 0x0ff0, 0x093F2, 0x25F12), // Box 9
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new BlockInfo(0x09400, 0x0ff0, 0x0A3F2, 0x25F14), // Box 10
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new BlockInfo(0x0A400, 0x0ff0, 0x0B3F2, 0x25F16), // Box 11
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new BlockInfo(0x0B400, 0x0ff0, 0x0C3F2, 0x25F18), // Box 12
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new BlockInfo(0x0C400, 0x0ff0, 0x0D3F2, 0x25F1A), // Box 13
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new BlockInfo(0x0D400, 0x0ff0, 0x0E3F2, 0x25F1C), // Box 14
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new BlockInfo(0x0E400, 0x0ff0, 0x0F3F2, 0x25F1E), // Box 15
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new BlockInfo(0x0F400, 0x0ff0, 0x103F2, 0x25F20), // Box 16
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new BlockInfo(0x10400, 0x0ff0, 0x113F2, 0x25F22), // Box 17
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new BlockInfo(0x11400, 0x0ff0, 0x123F2, 0x25F24), // Box 18
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new BlockInfo(0x12400, 0x0ff0, 0x133F2, 0x25F26), // Box 19
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new BlockInfo(0x13400, 0x0ff0, 0x143F2, 0x25F28), // Box 20
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new BlockInfo(0x14400, 0x0ff0, 0x153F2, 0x25F2A), // Box 21
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new BlockInfo(0x15400, 0x0ff0, 0x163F2, 0x25F2C), // Box 22
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new BlockInfo(0x16400, 0x0ff0, 0x173F2, 0x25F2E), // Box 23
|
|
|
|
|
new BlockInfo(0x17400, 0x0ff0, 0x183F2, 0x25F30), // Box 24
|
|
|
|
|
new BlockInfo(0x18400, 0x09ec, 0x18DEE, 0x25F32), // Inventory
|
|
|
|
|
new BlockInfo(0x18E00, 0x0534, 0x19336, 0x25F34), // Party Pokemon
|
|
|
|
|
new BlockInfo(0x19400, 0x00b0, 0x194B2, 0x25F36), // Trainer Data
|
|
|
|
|
new BlockInfo(0x19500, 0x00a8, 0x195AA, 0x25F38), // Trainer Position
|
|
|
|
|
new BlockInfo(0x19600, 0x1338, 0x1A93A, 0x25F3A), // Unity Tower and survey stuff
|
|
|
|
|
new BlockInfo(0x1AA00, 0x07c4, 0x1B1C6, 0x25F3C), // Pal Pad Player Data (30d)
|
|
|
|
|
new BlockInfo(0x1B200, 0x0d54, 0x1BF56, 0x25F3E), // Pal Pad Friend Data
|
|
|
|
|
new BlockInfo(0x1C000, 0x0094, 0x1C096, 0x25F40), // C-Gear
|
|
|
|
|
new BlockInfo(0x1C100, 0x0658, 0x1C75A, 0x25F42), // Card Signature Block & ????
|
|
|
|
|
new BlockInfo(0x1C800, 0x0a94, 0x1D296, 0x25F44), // Mystery Gift
|
|
|
|
|
new BlockInfo(0x1D300, 0x01ac, 0x1D4AE, 0x25F46), // Dream World Stuff (Catalog)
|
|
|
|
|
new BlockInfo(0x1D500, 0x03ec, 0x1D8EE, 0x25F48), // Chatter
|
|
|
|
|
new BlockInfo(0x1D900, 0x005c, 0x1D95E, 0x25F4A), // Adventure data
|
|
|
|
|
new BlockInfo(0x1DA00, 0x01e0, 0x1DBE2, 0x25F4C), // Trainer Card Records
|
|
|
|
|
new BlockInfo(0x1DC00, 0x00a8, 0x1DCAA, 0x25F4E), // ???
|
|
|
|
|
new BlockInfo(0x1DD00, 0x0460, 0x1E162, 0x25F50), // (40d)
|
|
|
|
|
new BlockInfo(0x1E200, 0x1400, 0x1F602, 0x25F52), // ???
|
|
|
|
|
new BlockInfo(0x1F700, 0x02a4, 0x1F9A6, 0x25F54), // Contains flags and references for downloaded data (Musical)
|
|
|
|
|
new BlockInfo(0x1FA00, 0x00e0, 0x1FAE2, 0x25F56), // Fused Reshiram/Zekrom Storage
|
|
|
|
|
new BlockInfo(0x1FB00, 0x034c, 0x1FE4E, 0x25F58), // ???
|
|
|
|
|
new BlockInfo(0x1FF00, 0x04e0, 0x203E2, 0x25F5A), // Const Data Block and Event Flag Block (0x35E is the split)
|
|
|
|
|
new BlockInfo(0x20400, 0x00f8, 0x204FA, 0x25F5C), // ???
|
|
|
|
|
new BlockInfo(0x20500, 0x02fc, 0x207FE, 0x25F5E), // Tournament Block
|
|
|
|
|
new BlockInfo(0x20800, 0x0094, 0x20896, 0x25F60), // ???
|
|
|
|
|
new BlockInfo(0x20900, 0x035c, 0x20C5E, 0x25F62), // Battle Box Block
|
|
|
|
|
new BlockInfo(0x20D00, 0x01d4, 0x20ED6, 0x25F64), // Daycare Block (50d)
|
|
|
|
|
new BlockInfo(0x20F00, 0x01e0, 0x201E2, 0x25F66), // Strength Boulder Status Block
|
|
|
|
|
new BlockInfo(0x21100, 0x00f0, 0x211F2, 0x25F68), // Badge Flags, Money, Trainer Sayings
|
|
|
|
|
new BlockInfo(0x21200, 0x01b4, 0x213B6, 0x25F6A), // Entralink (Level & Powers etc)
|
|
|
|
|
new BlockInfo(0x21400, 0x04dc, 0x218DE, 0x25F6C), // Pokedex
|
|
|
|
|
new BlockInfo(0x21900, 0x0034, 0x21936, 0x25F6E), // Swarm and other overworld info - 2C - swarm, 2D - repel steps, 2E repel type
|
|
|
|
|
new BlockInfo(0x21A00, 0x003c, 0x21A3E, 0x25F70), // ???
|
|
|
|
|
new BlockInfo(0x21B00, 0x01ac, 0x21CAE, 0x25F72), // ???
|
|
|
|
|
new BlockInfo(0x21D00, 0x0b90, 0x22892, 0x25F74), // ???
|
|
|
|
|
new BlockInfo(0x22900, 0x00ac, 0x229AE, 0x25F76), // Online Records
|
|
|
|
|
new BlockInfo(0x22A00, 0x0850, 0x23252, 0x25F78), // Area NPC data - encrypted (60d)
|
|
|
|
|
new BlockInfo(0x23300, 0x0284, 0x23586, 0x25F7A), // ???
|
|
|
|
|
new BlockInfo(0x23600, 0x0010, 0x23612, 0x25F7C), // ???
|
|
|
|
|
new BlockInfo(0x23700, 0x00a8, 0x237AA, 0x25F7E), // ???
|
|
|
|
|
new BlockInfo(0x23800, 0x016c, 0x2396E, 0x25F80), // ???
|
|
|
|
|
new BlockInfo(0x23A00, 0x0080, 0x23A82, 0x25F82), // ???
|
|
|
|
|
new BlockInfo(0x23B00, 0x00fc, 0x23BFE, 0x25F84), // Hollow/Rival Block
|
|
|
|
|
new BlockInfo(0x23C00, 0x16a8, 0x252AA, 0x25F86), // Join Avenue Block
|
|
|
|
|
new BlockInfo(0x25300, 0x0498, 0x2579A, 0x25F88), // Medal data
|
|
|
|
|
new BlockInfo(0x25800, 0x0060, 0x25862, 0x25F8A), // Key-related data
|
|
|
|
|
new BlockInfo(0x25900, 0x00fc, 0x259FE, 0x25F8C), // (70d)
|
|
|
|
|
new BlockInfo(0x25A00, 0x03e4, 0x25DE6, 0x25F8E), // ???
|
|
|
|
|
new BlockInfo(0x25E00, 0x00f0, 0x25EF2, 0x25F90), // ???
|
|
|
|
|
new BlockInfo(0x25F00, 0x0094, 0x25FA2, 0x25FA2), // Checksum Block (73d)
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
Blocks = new BlockInfo[] { };
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
protected override void setChecksums()
|
|
|
|
|
{
|
|
|
|
|
// Check for invalid block lengths
|
|
|
|
|
if (Blocks.Length < 3) // arbitrary...
|
|
|
|
|
{
|
|
|
|
|
Console.WriteLine("Not enough blocks ({0}), aborting setChecksums", Blocks.Length);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// Apply checksums
|
|
|
|
|
foreach (BlockInfo b in Blocks)
|
|
|
|
|
{
|
|
|
|
|
byte[] array = Data.Skip(b.Offset).Take(b.Length).ToArray();
|
|
|
|
|
ushort chk = SaveUtil.ccitt16(array);
|
|
|
|
|
BitConverter.GetBytes(chk).CopyTo(Data, b.ChecksumOffset);
|
|
|
|
|
BitConverter.GetBytes(chk).CopyTo(Data, b.ChecksumMirror);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
public override bool ChecksumsValid
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
// Check for invalid block lengths
|
|
|
|
|
if (Blocks.Length < 3) // arbitrary...
|
|
|
|
|
{
|
|
|
|
|
Console.WriteLine("Not enough blocks ({0}), aborting setChecksums", Blocks.Length);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
foreach (BlockInfo b in Blocks)
|
|
|
|
|
{
|
|
|
|
|
byte[] array = Data.Skip(b.Offset).Take(b.Length).ToArray();
|
|
|
|
|
ushort chk = SaveUtil.ccitt16(array);
|
|
|
|
|
if (chk != BitConverter.ToUInt16(Data, b.ChecksumOffset))
|
|
|
|
|
return false;
|
|
|
|
|
if (chk != BitConverter.ToUInt16(Data, b.ChecksumMirror))
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
public override string ChecksumInfo
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
// Check for invalid block lengths
|
|
|
|
|
if (Blocks.Length < 3) // arbitrary...
|
|
|
|
|
{
|
|
|
|
|
Console.WriteLine("Not enough blocks ({0}), aborting setChecksums", Blocks.Length);
|
|
|
|
|
return "Not a valid save to check.";
|
|
|
|
|
}
|
|
|
|
|
string r = "";
|
|
|
|
|
int invalid = 0;
|
|
|
|
|
for (int i = 0; i < Blocks.Length; i++)
|
|
|
|
|
{
|
|
|
|
|
BlockInfo b = Blocks[i];
|
|
|
|
|
byte[] array = Data.Skip(b.Offset).Take(b.Length).ToArray();
|
|
|
|
|
ushort chk = SaveUtil.ccitt16(array);
|
|
|
|
|
if (chk != BitConverter.ToUInt16(Data, b.ChecksumOffset))
|
|
|
|
|
{
|
|
|
|
|
r += $"Block {i} has been modified." + Environment.NewLine;
|
|
|
|
|
invalid++;
|
|
|
|
|
}
|
|
|
|
|
else if (chk != BitConverter.ToUInt16(Data, b.ChecksumMirror))
|
|
|
|
|
{
|
|
|
|
|
r += $"Block {i} mirror does not match." + Environment.NewLine;
|
|
|
|
|
invalid++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
r += $"SAV: {Blocks.Length - invalid}/{Blocks.Length + Environment.NewLine}";
|
|
|
|
|
return r;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private const int wcSeed = 0x1D290;
|
|
|
|
|
|
|
|
|
|
private readonly int Trainer2, AdventureInfo;
|
|
|
|
|
public override bool HasBoxWallpapers => false;
|
|
|
|
|
|
|
|
|
|
// Daycare
|
|
|
|
|
public override int DaycareSeedSize => 16;
|
|
|
|
|
public override int getDaycareSlotOffset(int loc, int slot)
|
|
|
|
|
{
|
|
|
|
|
return Daycare + 4 + 0xE4 * slot;
|
|
|
|
|
}
|
|
|
|
|
public override ulong? getDaycareRNGSeed(int loc)
|
|
|
|
|
{
|
2016-06-28 06:03:57 +00:00
|
|
|
|
if (Version != GameVersion.B2W2)
|
2016-06-20 04:22:43 +00:00
|
|
|
|
return null;
|
|
|
|
|
return BitConverter.ToUInt64(Data, Daycare + 0x1CC);
|
|
|
|
|
}
|
|
|
|
|
public override uint? getDaycareEXP(int loc, int slot)
|
|
|
|
|
{
|
|
|
|
|
return BitConverter.ToUInt32(Data, Daycare + 4 + 0xDC + slot * 0xE4);
|
|
|
|
|
}
|
|
|
|
|
public override bool? getDaycareOccupied(int loc, int slot)
|
|
|
|
|
{
|
|
|
|
|
return BitConverter.ToUInt32(Data, Daycare + 0xE4*slot) == 1;
|
|
|
|
|
}
|
|
|
|
|
public override void setDaycareEXP(int loc, int slot, uint EXP)
|
|
|
|
|
{
|
|
|
|
|
BitConverter.GetBytes(EXP).CopyTo(Data, Daycare + 4 + 0xDC + slot * 0xE4);
|
|
|
|
|
}
|
|
|
|
|
public override void setDaycareOccupied(int loc, int slot, bool occupied)
|
|
|
|
|
{
|
|
|
|
|
BitConverter.GetBytes((uint)(occupied ? 1 : 0)).CopyTo(Data, Daycare + 0x1CC);
|
|
|
|
|
}
|
|
|
|
|
public override void setDaycareRNGSeed(int loc, ulong seed)
|
|
|
|
|
{
|
2016-06-28 06:03:57 +00:00
|
|
|
|
if (Version != GameVersion.B2W2)
|
2016-06-20 04:22:43 +00:00
|
|
|
|
return;
|
|
|
|
|
BitConverter.GetBytes(seed).CopyTo(Data, Daycare + 0x1CC);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Inventory
|
|
|
|
|
private readonly ushort[] LegalItems, LegalKeyItems, LegalTMHMs, LegalMedicine, LegalBerries;
|
|
|
|
|
public override InventoryPouch[] Inventory
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
InventoryPouch[] pouch =
|
|
|
|
|
{
|
|
|
|
|
new InventoryPouch(InventoryType.Items, LegalItems, 995, OFS_PouchHeldItem),
|
|
|
|
|
new InventoryPouch(InventoryType.KeyItems, LegalKeyItems, 1, OFS_PouchKeyItem),
|
|
|
|
|
new InventoryPouch(InventoryType.TMHMs, LegalTMHMs, 1, OFS_PouchTMHM),
|
|
|
|
|
new InventoryPouch(InventoryType.Medicine, LegalMedicine, 995, OFS_PouchMedicine),
|
|
|
|
|
new InventoryPouch(InventoryType.Berries, LegalBerries, 995, OFS_PouchBerry),
|
|
|
|
|
};
|
|
|
|
|
foreach (var p in pouch)
|
|
|
|
|
p.getPouch(ref Data);
|
|
|
|
|
return pouch;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
foreach (var p in value)
|
|
|
|
|
p.setPouch(ref Data);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Storage
|
|
|
|
|
public override int PartyCount
|
|
|
|
|
{
|
|
|
|
|
get { return Data[Party]; }
|
|
|
|
|
protected set { Data[Party] = (byte)value; }
|
|
|
|
|
}
|
|
|
|
|
public override int getBoxOffset(int box)
|
|
|
|
|
{
|
|
|
|
|
return Box + SIZE_STORED * box * 30 + box * 0x10;
|
|
|
|
|
}
|
|
|
|
|
public override int getPartyOffset(int slot)
|
|
|
|
|
{
|
|
|
|
|
return Party + 8 + SIZE_PARTY*slot;
|
|
|
|
|
}
|
|
|
|
|
public override string getBoxName(int box)
|
|
|
|
|
{
|
|
|
|
|
if (box >= BoxCount)
|
|
|
|
|
return "";
|
|
|
|
|
return PKX.TrimFromFFFF(Encoding.Unicode.GetString(Data, PCLayout + 0x28 * box + 4, 0x28));
|
|
|
|
|
}
|
|
|
|
|
public override void setBoxName(int box, string val)
|
|
|
|
|
{
|
|
|
|
|
if (val.Length > 38)
|
|
|
|
|
return;
|
|
|
|
|
val += '\uFFFF';
|
|
|
|
|
Encoding.Unicode.GetBytes(val.PadRight(0x14, '\0')).CopyTo(Data, PCLayout + 0x28 * box + 4);
|
|
|
|
|
Edited = true;
|
|
|
|
|
}
|
|
|
|
|
public override int getBoxWallpaper(int box)
|
|
|
|
|
{
|
|
|
|
|
return Data[PCLayout + 0x3C4 + box];
|
|
|
|
|
}
|
|
|
|
|
public override int CurrentBox
|
|
|
|
|
{
|
|
|
|
|
get { return Data[PCLayout]; }
|
|
|
|
|
set { Data[PCLayout] = (byte)value; }
|
|
|
|
|
}
|
|
|
|
|
public override bool BattleBoxLocked // TODO
|
|
|
|
|
{
|
|
|
|
|
get { return false; }
|
|
|
|
|
set { }
|
|
|
|
|
}
|
|
|
|
|
public override PKM getPKM(byte[] data)
|
|
|
|
|
{
|
|
|
|
|
return new PK5(data);
|
|
|
|
|
}
|
|
|
|
|
public override byte[] decryptPKM(byte[] data)
|
|
|
|
|
{
|
|
|
|
|
return PKX.decryptArray45(data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Mystery Gift
|
|
|
|
|
public override MysteryGiftAlbum GiftAlbum
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
uint seed = BitConverter.ToUInt32(Data, wcSeed);
|
|
|
|
|
MysteryGiftAlbum Info = new MysteryGiftAlbum { Seed = seed };
|
|
|
|
|
byte[] wcData = Data.Skip(WondercardData).Take(0xA90).ToArray(); // Encrypted, Decrypt
|
|
|
|
|
for (int i = 0; i < wcData.Length; i += 2)
|
|
|
|
|
BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(wcData, i) ^ PKX.LCRNG(ref seed) >> 16)).CopyTo(wcData, i);
|
|
|
|
|
|
|
|
|
|
Info.Flags = new bool[GiftFlagMax];
|
|
|
|
|
Info.Gifts = new MysteryGift[GiftCountMax];
|
|
|
|
|
// 0x100 Bytes for Used Flags
|
|
|
|
|
for (int i = 0; i < GiftFlagMax; i++)
|
|
|
|
|
Info.Flags[i] = (wcData[i/8] >> i%8 & 0x1) == 1;
|
|
|
|
|
// 12 PGFs
|
|
|
|
|
for (int i = 0; i < Info.Gifts.Length; i++)
|
|
|
|
|
Info.Gifts[i] = new PGF(wcData.Skip(0x100 + i*PGF.Size).Take(PGF.Size).ToArray());
|
|
|
|
|
|
|
|
|
|
return Info;
|
|
|
|
|
}
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
byte[] wcData = new byte[0xA90];
|
|
|
|
|
|
|
|
|
|
// Toss back into byte[]
|
|
|
|
|
for (int i = 0; i < value.Flags.Length; i++)
|
|
|
|
|
if (value.Flags[i])
|
|
|
|
|
wcData[i/8] |= (byte)(1 << (i & 7));
|
|
|
|
|
for (int i = 0; i < value.Gifts.Length; i++)
|
|
|
|
|
value.Gifts[i].Data.CopyTo(wcData, 0x100 + i*PGF.Size);
|
|
|
|
|
|
|
|
|
|
// Decrypted, Encrypt
|
|
|
|
|
uint seed = value.Seed;
|
|
|
|
|
for (int i = 0; i < wcData.Length; i += 2)
|
|
|
|
|
BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(wcData, i) ^ PKX.LCRNG(ref seed) >> 16)).CopyTo(wcData, i);
|
|
|
|
|
|
|
|
|
|
// Write Back
|
|
|
|
|
wcData.CopyTo(Data, WondercardData);
|
|
|
|
|
BitConverter.GetBytes(value.Seed).CopyTo(Data, wcSeed);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
protected override bool[] MysteryGiftReceivedFlags { get { return null; } set { } }
|
|
|
|
|
protected override MysteryGift[] MysteryGiftCards { get { return new MysteryGift[0]; } set { } }
|
|
|
|
|
|
|
|
|
|
// Trainer Info
|
|
|
|
|
public override string OT
|
|
|
|
|
{
|
|
|
|
|
get { return PKX.TrimFromFFFF(Encoding.Unicode.GetString(Data, Trainer1 + 0x4, 16)); }
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (value.Length > 7)
|
|
|
|
|
value = value.Substring(0, 7); // Hard cap
|
|
|
|
|
Encoding.Unicode.GetBytes((value + '\uFFFF').PadRight(8, '\0')).CopyTo(Data, Trainer1 + 0x4); }
|
|
|
|
|
}
|
|
|
|
|
public override ushort TID
|
|
|
|
|
{
|
|
|
|
|
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x14 + 0); }
|
|
|
|
|
set { BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x14 + 0); }
|
|
|
|
|
}
|
|
|
|
|
public override ushort SID
|
|
|
|
|
{
|
|
|
|
|
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x14 + 2); }
|
|
|
|
|
set { BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x14 + 2); }
|
|
|
|
|
}
|
2016-06-22 00:35:12 +00:00
|
|
|
|
public override uint Money
|
2016-06-20 04:22:43 +00:00
|
|
|
|
{
|
|
|
|
|
get { return BitConverter.ToUInt32(Data, Trainer2); }
|
|
|
|
|
set { BitConverter.GetBytes(value).CopyTo(Data, Trainer2); }
|
|
|
|
|
}
|
|
|
|
|
public override int Gender
|
|
|
|
|
{
|
|
|
|
|
get { return Data[Trainer1 + 0x21]; }
|
|
|
|
|
set { Data[Trainer1 + 0x21] = (byte)value; }
|
|
|
|
|
}
|
|
|
|
|
public override int Language
|
|
|
|
|
{
|
|
|
|
|
get { return Data[Trainer1 + 0x1E]; }
|
|
|
|
|
set { Data[Trainer1 + 0x1E] = (byte)value; }
|
|
|
|
|
}
|
|
|
|
|
public override int Game
|
|
|
|
|
{
|
|
|
|
|
get { return Data[Trainer1 + 0x1F]; }
|
|
|
|
|
set { Data[Trainer1 + 0x1F] = (byte)value; }
|
|
|
|
|
}
|
|
|
|
|
public int Badges
|
|
|
|
|
{
|
|
|
|
|
get { return Data[Trainer2 + 0x4]; }
|
|
|
|
|
set { Data[Trainer2 + 0x4] = (byte)value; }
|
|
|
|
|
}
|
|
|
|
|
public int M
|
|
|
|
|
{
|
|
|
|
|
get { return BitConverter.ToInt32(Data, Trainer1 + 0x180); }
|
|
|
|
|
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x180); }
|
|
|
|
|
}
|
|
|
|
|
public int X
|
|
|
|
|
{
|
2016-07-03 03:49:47 +00:00
|
|
|
|
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x186); }
|
|
|
|
|
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x186); }
|
2016-06-20 04:22:43 +00:00
|
|
|
|
}
|
|
|
|
|
public int Z
|
|
|
|
|
{
|
2016-07-03 03:49:47 +00:00
|
|
|
|
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x18A); }
|
|
|
|
|
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x18A); }
|
2016-06-20 04:22:43 +00:00
|
|
|
|
}
|
|
|
|
|
public int Y
|
|
|
|
|
{
|
2016-07-03 03:49:47 +00:00
|
|
|
|
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x18E); }
|
|
|
|
|
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x18E); }
|
2016-06-20 04:22:43 +00:00
|
|
|
|
}
|
|
|
|
|
|
2016-06-22 00:35:12 +00:00
|
|
|
|
public override int PlayedHours
|
2016-06-20 04:22:43 +00:00
|
|
|
|
{
|
|
|
|
|
get { return BitConverter.ToUInt16(Data, Trainer1 + 0x24); }
|
|
|
|
|
set { BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x24); }
|
|
|
|
|
}
|
2016-06-22 00:35:12 +00:00
|
|
|
|
public override int PlayedMinutes
|
2016-06-20 04:22:43 +00:00
|
|
|
|
{
|
|
|
|
|
get { return Data[Trainer1 + 0x24 + 2]; }
|
|
|
|
|
set { Data[Trainer1 + 0x24 + 2] = (byte)value; }
|
|
|
|
|
}
|
2016-06-22 00:35:12 +00:00
|
|
|
|
public override int PlayedSeconds
|
2016-06-20 04:22:43 +00:00
|
|
|
|
{
|
|
|
|
|
get { return Data[Trainer1 + 0x24 + 3]; }
|
|
|
|
|
set { Data[Trainer1 + 0x24 + 3] = (byte)value; }
|
|
|
|
|
}
|
2016-06-22 00:35:12 +00:00
|
|
|
|
public override int SecondsToStart { get { return BitConverter.ToInt32(Data, AdventureInfo + 0x34); } set { BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x34); } }
|
|
|
|
|
public override int SecondsToFame { get { return BitConverter.ToInt32(Data, AdventureInfo + 0x3C); } set { BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x3C); } }
|
2016-06-20 04:22:43 +00:00
|
|
|
|
}
|
|
|
|
|
}
|