2022-08-27 06:43:36 +00:00
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using System;
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PKHeX.Core Nullable cleanup (#2401)
* Handle some nullable cases
Refactor MysteryGift into a second abstract class (backed by a byte array, or fake data)
Make some classes have explicit constructors instead of { } initialization
* Handle bits more obviously without null
* Make SaveFile.BAK explicitly readonly again
* merge constructor methods to have readonly fields
* Inline some properties
* More nullable handling
* Rearrange box actions
define straightforward classes to not have any null properties
* Make extrabyte reference array immutable
* Move tooltip creation to designer
* Rearrange some logic to reduce nesting
* Cache generated fonts
* Split mystery gift album purpose
* Handle more tooltips
* Disallow null setters
* Don't capture RNG object, only type enum
* Unify learnset objects
Now have readonly properties which are never null
don't new() empty learnsets (>800 Learnset objects no longer created,
total of 2400 objects since we also new() a move & level array)
optimize g1/2 reader for early abort case
* Access rewrite
Initialize blocks in a separate object, and get via that object
removes a couple hundred "might be null" warnings since blocks are now readonly getters
some block references have been relocated, but interfaces should expose all that's needed
put HoF6 controls in a groupbox, and disable
* Readonly personal data
* IVs non nullable for mystery gift
* Explicitly initialize forced encounter moves
* Make shadow objects readonly & non-null
Put murkrow fix in binary data resource, instead of on startup
* Assign dex form fetch on constructor
Fixes legality parsing edge cases
also handle cxd parse for valid; exit before exception is thrown in FrameGenerator
* Remove unnecessary null checks
* Keep empty value until init
SetPouch sets the value to an actual one during load, but whatever
* Readonly team lock data
* Readonly locks
Put locked encounters at bottom (favor unlocked)
* Mail readonly data / offset
Rearrange some call flow and pass defaults
Add fake classes for SaveDataEditor mocking
Always party size, no need to check twice in stat editor
use a fake save file as initial data for savedata editor, and for
gamedata (wow i found a usage)
constrain eventwork editor to struct variable types (uint, int, etc),
thus preventing null assignment errors
2019-10-17 01:47:31 +00:00
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using System.Collections.Generic;
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2022-01-03 05:35:59 +00:00
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using static System.Buffers.Binary.BinaryPrimitives;
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2019-06-09 02:56:11 +00:00
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2022-06-18 18:04:24 +00:00
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namespace PKHeX.Core;
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/// <summary>
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/// Generation 6 <see cref="SaveFile"/> object for <see cref="GameVersion.ORAS"/>.
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/// </summary>
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/// <inheritdoc cref="SAV6" />
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public sealed class SAV6AO : SAV6, ISaveBlock6AO, IMultiplayerSprite
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2019-06-09 02:56:11 +00:00
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{
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2022-06-18 18:04:24 +00:00
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public SAV6AO(byte[] data) : base(data, SaveBlockAccessor6AO.BlockMetadataOffset)
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{
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Blocks = new SaveBlockAccessor6AO(this);
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Initialize();
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}
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public SAV6AO() : base(SaveUtil.SIZE_G6ORAS, SaveBlockAccessor6AO.BlockMetadataOffset)
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{
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Blocks = new SaveBlockAccessor6AO(this);
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Initialize();
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ClearBoxes();
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}
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2023-01-22 04:02:33 +00:00
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public override PersonalTable6AO Personal => PersonalTable.AO;
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2022-06-18 18:04:24 +00:00
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public override IReadOnlyList<ushort> HeldItems => Legal.HeldItem_AO;
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public SaveBlockAccessor6AO Blocks { get; }
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2023-01-22 04:02:33 +00:00
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protected override SAV6AO CloneInternal() => new((byte[])Data.Clone());
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2022-08-27 06:43:36 +00:00
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public override ushort MaxMoveID => Legal.MaxMoveID_6_AO;
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2022-06-18 18:04:24 +00:00
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public override int MaxItemID => Legal.MaxItemID_6_AO;
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public override int MaxAbilityID => Legal.MaxAbilityID_6_AO;
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protected override int EventWork => 0x14A00;
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protected override int EventFlag => EventWork + 0x2F0;
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private void Initialize()
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{
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PCLayout = 0x04400;
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BattleBoxOffset = 0x04A00;
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PSS = 0x05000;
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Party = 0x14200;
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PokeDex = 0x15000;
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HoF = 0x19E00;
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DaycareOffset = 0x1BC00;
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BerryField = 0x1C400;
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WondercardFlags = 0x1CC00;
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Box = 0x33000;
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JPEG = 0x67C00;
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WondercardData = WondercardFlags + 0x100;
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}
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/// <summary> Offset of the UnionPokemon block. </summary>
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public const int Fused = 0x16A00;
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/// <summary> Offset of the GtsData block. </summary>
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public const int GTS = 0x18200;
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/// <summary> Offset of the second daycare structure within the Daycare block. </summary>
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private const int Daycare2 = 0x1BC00 + 0x1F0;
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/// <summary> Offset of the Contest data block. </summary>
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public const int Contest = 0x23600;
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#region Blocks
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public override IReadOnlyList<BlockInfo> AllBlocks => Blocks.BlockInfo;
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public override MyItem Items => Blocks.Items;
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public override ItemInfo6 ItemInfo => Blocks.ItemInfo;
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public override GameTime6 GameTime => Blocks.GameTime;
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public override Situation6 Situation => Blocks.Situation;
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public override PlayTime6 Played => Blocks.Played;
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public override MyStatus6 Status => Blocks.Status;
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public override RecordBlock6 Records => Blocks.Records;
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public Puff6 Puff => Blocks.Puff;
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public OPower6 OPower => Blocks.OPower;
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public LinkBlock6 Link => Blocks.Link;
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public BoxLayout6 BoxLayout => Blocks.BoxLayout;
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public BattleBox6 BattleBox => Blocks.BattleBox;
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public MysteryBlock6 MysteryGift => Blocks.MysteryGift;
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public SuperTrainBlock SuperTrain => Blocks.SuperTrain;
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public MaisonBlock Maison => Blocks.Maison;
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public SubEventLog6 SUBE => Blocks.SUBE;
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public ConfigSave6 Config => Blocks.Config;
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public Encount6 Encount => Blocks.Encount;
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public Misc6AO Misc => Blocks.Misc;
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public Zukan6AO Zukan => Blocks.Zukan;
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public SecretBase6Block SecretBase => Blocks.SecretBase;
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#endregion
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public override GameVersion Version => Game switch
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{
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(int) GameVersion.AS => GameVersion.AS,
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(int) GameVersion.OR => GameVersion.OR,
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_ => GameVersion.Invalid,
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};
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2022-08-27 06:43:36 +00:00
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public override bool GetCaught(ushort species) => Blocks.Zukan.GetCaught(species);
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public override bool GetSeen(ushort species) => Blocks.Zukan.GetSeen(species);
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public override void SetSeen(ushort species, bool seen) => Blocks.Zukan.SetSeen(species, seen);
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public override void SetCaught(ushort species, bool caught) => Blocks.Zukan.SetCaught(species, caught);
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2022-06-18 18:04:24 +00:00
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protected override void SetDex(PKM pk) => Blocks.Zukan.SetDex(pk);
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public override uint Money { get => Blocks.Misc.Money; set => Blocks.Misc.Money = value; }
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public override int Vivillon { get => Blocks.Misc.Vivillon; set => Blocks.Misc.Vivillon = value; }
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public override int Badges { get => Blocks.Misc.Badges; set => Blocks.Misc.Badges = value; }
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public override int BP { get => Blocks.Misc.BP; set => Blocks.Misc.BP = value; }
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public int MultiplayerSpriteID
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{
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get => Blocks.Status.MultiplayerSpriteID_1;
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set => Blocks.Status.MultiplayerSpriteID_1 = Blocks.Status.MultiplayerSpriteID_2 = value;
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}
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// Daycare
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public override int DaycareSeedSize => 16;
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public override bool HasTwoDaycares => true;
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public override int GetDaycareSlotOffset(int loc, int slot)
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{
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int ofs = loc == 0 ? DaycareOffset : Daycare2;
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return ofs + 8 + (slot * (SIZE_STORED + 8));
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}
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public override uint? GetDaycareEXP(int loc, int slot)
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{
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int ofs = loc == 0 ? DaycareOffset : Daycare2;
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return ReadUInt32LittleEndian(Data.AsSpan(ofs + ((SIZE_STORED + 8) * slot) + 4));
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}
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public override bool? IsDaycareOccupied(int loc, int slot)
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{
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int ofs = loc == 0 ? DaycareOffset : Daycare2;
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return Data[ofs + ((SIZE_STORED + 8) * slot)] == 1;
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}
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public override string GetDaycareRNGSeed(int loc)
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{
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int ofs = loc == 0 ? DaycareOffset : Daycare2;
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return Util.GetHexStringFromBytes(Data.AsSpan(ofs + 0x1E8, DaycareSeedSize / 2));
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}
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public override bool? IsDaycareHasEgg(int loc)
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{
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int ofs = loc == 0 ? DaycareOffset : Daycare2;
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return Data[ofs + 0x1E0] == 1;
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}
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public override void SetDaycareEXP(int loc, int slot, uint EXP)
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{
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int ofs = loc == 0 ? DaycareOffset : Daycare2;
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WriteUInt32LittleEndian(Data.AsSpan(ofs + ((SIZE_STORED + 8) * slot) + 4), EXP);
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}
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public override void SetDaycareOccupied(int loc, int slot, bool occupied)
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{
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int ofs = loc == 0 ? DaycareOffset : Daycare2;
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Data[ofs + ((SIZE_STORED + 8) * slot)] = occupied ? (byte)1 : (byte)0;
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}
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public override void SetDaycareRNGSeed(int loc, string seed)
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{
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if (loc != 0)
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return;
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if (DaycareOffset < 0)
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return;
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if (seed.Length > DaycareSeedSize)
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return;
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Util.GetBytesFromHexString(seed).CopyTo(Data, DaycareOffset + 0x1E8);
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}
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public override void SetDaycareHasEgg(int loc, bool hasEgg)
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{
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int ofs = loc == 0 ? DaycareOffset : Daycare2;
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Data[ofs + 0x1E0] = hasEgg ? (byte)1 : (byte)0;
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}
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public override string JPEGTitle => !HasJPPEGData ? string.Empty : StringConverter6.GetString(Data.AsSpan(JPEG, 0x1A));
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public override byte[] GetJPEGData() => !HasJPPEGData ? Array.Empty<byte>() : GetData(JPEG + 0x54, 0xE004);
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private bool HasJPPEGData => Data[JPEG + 0x54] == 0xFF;
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protected override bool[] MysteryGiftReceivedFlags { get => Blocks.MysteryGift.GetReceivedFlags(); set => Blocks.MysteryGift.SetReceivedFlags(value); }
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protected override DataMysteryGift[] MysteryGiftCards { get => Blocks.MysteryGift.GetGifts(); set => Blocks.MysteryGift.SetGifts(value); }
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public override int CurrentBox { get => Blocks.BoxLayout.CurrentBox; set => Blocks.BoxLayout.CurrentBox = value; }
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protected override int GetBoxWallpaperOffset(int box) => Blocks.BoxLayout.GetBoxWallpaperOffset(box);
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public override int BoxesUnlocked { get => Blocks.BoxLayout.BoxesUnlocked; set => Blocks.BoxLayout.BoxesUnlocked = value; }
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public override byte[] BoxFlags { get => Blocks.BoxLayout.BoxFlags; set => Blocks.BoxLayout.BoxFlags = value; }
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public bool BattleBoxLocked
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2019-06-09 02:56:11 +00:00
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{
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2022-06-18 18:04:24 +00:00
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get => Blocks.BattleBox.Locked;
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set => Blocks.BattleBox.Locked = value;
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2019-06-09 02:56:11 +00:00
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}
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2019-06-19 19:18:09 +00:00
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}
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