PKHeX/PKHeX/Legality/Structures/EncounterStatic.cs

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C#
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namespace PKHeX.Core
{
Gen 1 move analysis improvement. Adapted the valid moves to take into account that move deleter and move reminder do not exits in generation 1 (#1037) * Fix getMoves with min level, when SkipWhile and TakeWhile is used together the index i in TakeWhile is calculated from the enumerator that results of the SkipWhile function, not the index of the initial array, those giving an incorrect index to check Levels array in the TakeWhile * Fix getMoves when levelmin or levelmax is above max level in the levels array, TakeWhile and SkipWhile return empty list if the while goes beyond the last element of the array * Include player hatched egg in the list of possible encounters for parseMoves only if the pokemon was an egg Also change the valur of WasEgg for gen1,2,3 pokemon if the encounter analyzed is not an egg add the non egg encounters to the list instead of checking the non-egg encounter inside parseMovesWasEggPreRelearn * Fix for gen3 egg encounters Remove non-egg encounters without special moves if there is an egg encounter because egg encounter already cover every possible move combination Do not add daycare egg encounter for gen3 unhatched egg if there is another encounter, that means is an event or gift egg, not a daycare egg Remove duplicate encounters * Gift egg should not allow inherited moves even it they dont have special moves Those gift eggs are hatched only with the species base moves * Added getEncounterMoves functions, to be used for generation 1 encounters to find what moves have a pokemon at the moment of being caught because there is no move reminder in generation 1 * Added GBEncounterData, structure for refactor the tuples used in generation 1 and 2 encounters * Add LevelMin and LevelMax to IEncounterable to get the encounter moves by the min level of the generation 1 EncounterLink Add iGeneration to difference generation 1 and generation 2 encounters for GB Era pokemon * Mark generation in gen 1 and 2 encounters There is no need to mark the generation in gen 3 to 7 encounters because in that generations it match the pokemon generation number * Add min level for generation 1 moves in getMoves functions Add function to return the default moves for a GB encounters, for generation 1 games that included both moves from level up table and level 1 moves from personal table Fix getMoves with min level when the moves list is empty, like Raichu generation 1 * Add maxSpecies to getBaseSpecies function for gen1 pokemon with a gen2 egg encounter Refactor VC Encounter changing Tuples for GBData class * Fixed for gen 2 Checks Also do not search for generation1 encounter if the gen2 pokemon have met location from crystal * Fix VC wild encounters, should be stored as array or else other verifyEncounter functions wont work * Add generation 1 parse moves function including default moves * Clean-up get encounters * Verify empty moves for generation 1 encounters, in generation 1 does not exits move deleter That means when a move slot have been used by a level up move or a TM/HM/Tutor move it cant be empty again Does not apply if generation 2 tradeback is allowed, in generation 2 there is a move deleter * Added two edge cases for pokemon that learn in red/blue and yellow different moves at the same level, this combinations can not exits until a later level when they learn again one of the levels in the other game, only happen for flareon and vaporeon * Check incompatible moves between evolution species, it is for species that learn a move in a level as an evolved species and a move at a upper level as a preevolution Also added most edge cases for the min slots used for generation 1 games, i think every weird combination is already covered * Fix gen 1 eevee and evolutions move checks * Cleanup * Move the code to change valid moves for generation 1 to a function * Fix getMoveMinLevelGBEncounter * getUsedMoveSlots, removed wild Butterfree edge case, it is not possible * Filter the min level of the encounter by the possible games the pokemon could be originated, yellow pikachu and kadabra can be detected
2017-04-09 00:17:20 +00:00
public class EncounterStatic : IEncounterable, IMoveset, IGeneration
{
public int Species { get; set; }
public int[] Moves { get; set; }
public int Level;
public int LevelMin => Level;
public int LevelMax => Level;
Gen 1 move analysis improvement. Adapted the valid moves to take into account that move deleter and move reminder do not exits in generation 1 (#1037) * Fix getMoves with min level, when SkipWhile and TakeWhile is used together the index i in TakeWhile is calculated from the enumerator that results of the SkipWhile function, not the index of the initial array, those giving an incorrect index to check Levels array in the TakeWhile * Fix getMoves when levelmin or levelmax is above max level in the levels array, TakeWhile and SkipWhile return empty list if the while goes beyond the last element of the array * Include player hatched egg in the list of possible encounters for parseMoves only if the pokemon was an egg Also change the valur of WasEgg for gen1,2,3 pokemon if the encounter analyzed is not an egg add the non egg encounters to the list instead of checking the non-egg encounter inside parseMovesWasEggPreRelearn * Fix for gen3 egg encounters Remove non-egg encounters without special moves if there is an egg encounter because egg encounter already cover every possible move combination Do not add daycare egg encounter for gen3 unhatched egg if there is another encounter, that means is an event or gift egg, not a daycare egg Remove duplicate encounters * Gift egg should not allow inherited moves even it they dont have special moves Those gift eggs are hatched only with the species base moves * Added getEncounterMoves functions, to be used for generation 1 encounters to find what moves have a pokemon at the moment of being caught because there is no move reminder in generation 1 * Added GBEncounterData, structure for refactor the tuples used in generation 1 and 2 encounters * Add LevelMin and LevelMax to IEncounterable to get the encounter moves by the min level of the generation 1 EncounterLink Add iGeneration to difference generation 1 and generation 2 encounters for GB Era pokemon * Mark generation in gen 1 and 2 encounters There is no need to mark the generation in gen 3 to 7 encounters because in that generations it match the pokemon generation number * Add min level for generation 1 moves in getMoves functions Add function to return the default moves for a GB encounters, for generation 1 games that included both moves from level up table and level 1 moves from personal table Fix getMoves with min level when the moves list is empty, like Raichu generation 1 * Add maxSpecies to getBaseSpecies function for gen1 pokemon with a gen2 egg encounter Refactor VC Encounter changing Tuples for GBData class * Fixed for gen 2 Checks Also do not search for generation1 encounter if the gen2 pokemon have met location from crystal * Fix VC wild encounters, should be stored as array or else other verifyEncounter functions wont work * Add generation 1 parse moves function including default moves * Clean-up get encounters * Verify empty moves for generation 1 encounters, in generation 1 does not exits move deleter That means when a move slot have been used by a level up move or a TM/HM/Tutor move it cant be empty again Does not apply if generation 2 tradeback is allowed, in generation 2 there is a move deleter * Added two edge cases for pokemon that learn in red/blue and yellow different moves at the same level, this combinations can not exits until a later level when they learn again one of the levels in the other game, only happen for flareon and vaporeon * Check incompatible moves between evolution species, it is for species that learn a move in a level as an evolved species and a move at a upper level as a preevolution Also added most edge cases for the min slots used for generation 1 games, i think every weird combination is already covered * Fix gen 1 eevee and evolutions move checks * Cleanup * Move the code to change valid moves for generation 1 to a function * Fix getMoveMinLevelGBEncounter * getUsedMoveSlots, removed wild Butterfree edge case, it is not possible * Filter the min level of the encounter by the possible games the pokemon could be originated, yellow pikachu and kadabra can be detected
2017-04-09 00:17:20 +00:00
public int Generation { get; set; } = -1;
public int Location;
public int Ability;
public int Form;
public bool? Shiny; // false = never, true = always, null = possible
public int[] Relearn = new int[4];
public int Gender = -1;
public int EggLocation;
public Nature Nature = Nature.Random;
public bool Gift;
public int Ball = 4; // Gift Only
public GameVersion Version = GameVersion.Any;
public int[] IVs = { -1, -1, -1, -1, -1, -1 };
public bool IV3;
public int[] Contest = { 0, 0, 0, 0, 0, 0 };
public int HeldItem { get; set; }
public int EggCycles;
public bool Fateful;
public bool RibbonWishing;
public bool SkipFormCheck;
public bool NSparkle;
public bool Roaming;
Gen 1 move analysis improvement. Adapted the valid moves to take into account that move deleter and move reminder do not exits in generation 1 (#1037) * Fix getMoves with min level, when SkipWhile and TakeWhile is used together the index i in TakeWhile is calculated from the enumerator that results of the SkipWhile function, not the index of the initial array, those giving an incorrect index to check Levels array in the TakeWhile * Fix getMoves when levelmin or levelmax is above max level in the levels array, TakeWhile and SkipWhile return empty list if the while goes beyond the last element of the array * Include player hatched egg in the list of possible encounters for parseMoves only if the pokemon was an egg Also change the valur of WasEgg for gen1,2,3 pokemon if the encounter analyzed is not an egg add the non egg encounters to the list instead of checking the non-egg encounter inside parseMovesWasEggPreRelearn * Fix for gen3 egg encounters Remove non-egg encounters without special moves if there is an egg encounter because egg encounter already cover every possible move combination Do not add daycare egg encounter for gen3 unhatched egg if there is another encounter, that means is an event or gift egg, not a daycare egg Remove duplicate encounters * Gift egg should not allow inherited moves even it they dont have special moves Those gift eggs are hatched only with the species base moves * Added getEncounterMoves functions, to be used for generation 1 encounters to find what moves have a pokemon at the moment of being caught because there is no move reminder in generation 1 * Added GBEncounterData, structure for refactor the tuples used in generation 1 and 2 encounters * Add LevelMin and LevelMax to IEncounterable to get the encounter moves by the min level of the generation 1 EncounterLink Add iGeneration to difference generation 1 and generation 2 encounters for GB Era pokemon * Mark generation in gen 1 and 2 encounters There is no need to mark the generation in gen 3 to 7 encounters because in that generations it match the pokemon generation number * Add min level for generation 1 moves in getMoves functions Add function to return the default moves for a GB encounters, for generation 1 games that included both moves from level up table and level 1 moves from personal table Fix getMoves with min level when the moves list is empty, like Raichu generation 1 * Add maxSpecies to getBaseSpecies function for gen1 pokemon with a gen2 egg encounter Refactor VC Encounter changing Tuples for GBData class * Fixed for gen 2 Checks Also do not search for generation1 encounter if the gen2 pokemon have met location from crystal * Fix VC wild encounters, should be stored as array or else other verifyEncounter functions wont work * Add generation 1 parse moves function including default moves * Clean-up get encounters * Verify empty moves for generation 1 encounters, in generation 1 does not exits move deleter That means when a move slot have been used by a level up move or a TM/HM/Tutor move it cant be empty again Does not apply if generation 2 tradeback is allowed, in generation 2 there is a move deleter * Added two edge cases for pokemon that learn in red/blue and yellow different moves at the same level, this combinations can not exits until a later level when they learn again one of the levels in the other game, only happen for flareon and vaporeon * Check incompatible moves between evolution species, it is for species that learn a move in a level as an evolved species and a move at a upper level as a preevolution Also added most edge cases for the min slots used for generation 1 games, i think every weird combination is already covered * Fix gen 1 eevee and evolutions move checks * Cleanup * Move the code to change valid moves for generation 1 to a function * Fix getMoveMinLevelGBEncounter * getUsedMoveSlots, removed wild Butterfree edge case, it is not possible * Filter the min level of the encounter by the possible games the pokemon could be originated, yellow pikachu and kadabra can be detected
2017-04-09 00:17:20 +00:00
public bool EggEncounter => EggLocation > 0;
public EncounterStatic[] Clone(int[] locations)
{
EncounterStatic[] Encounters = new EncounterStatic[locations.Length];
for (int i = 0; i < locations.Length; i++)
Encounters[i] = Clone(locations[i]);
return Encounters;
}
protected virtual EncounterStatic Clone(int location)
{
return new EncounterStatic
{
Species = Species,
Level = Level,
Location = location,
Ability = Ability,
Form = Form,
Shiny = Shiny,
Relearn = Relearn,
Moves = Moves,
Gender = Gender,
EggLocation = EggLocation,
Nature = Nature,
Gift = Gift,
Ball = Ball,
Version = Version,
IVs = IVs,
IV3 = IV3,
Contest = Contest,
HeldItem = HeldItem,
Fateful = Fateful,
RibbonWishing = RibbonWishing,
SkipFormCheck = SkipFormCheck,
NSparkle = NSparkle,
Roaming = Roaming,
Special Eggs improvement and Generation 4 Encounter Type legal analysis (#1083) * Ignore relearn level 2-100 moves from Phione * Cave encounter types DPPt * Generation 4 EncounterType filter and validation Not every generation 4 static encounter have yet their encounter type defined, i temporally included Any to those encounters Generation 4 roaaming static encounters have been splitted in two, grass and surf * Added new legality texts * Added unreleased event DP Darkai, added check for surf in jhoto route 45, is impossible Moved unreleased DP locations to valid Platinum locations only * Improved generation 3 special egg check. Only check special egg if pokemon knows any of the special egg moves, also in that case do check for normal egg before special egg because special eggs will explicitly check for normal egg moves but normal eggs will not check special egg moves, it will improve the error output * Clean up * Fix gen 5 pokemon from issue #1011 Those pokemon have generation 4 static gift encounters and also wild encounters, the analysis was selecting the static encounter, but if there is a valid wild encounter and the static encounter does not match the pokemon ball the willd encounter should be selected instead Also move the transfer legality to check it before the static encounters and make that check to work like generation 3 transfer legality * Another fix for Issue 1011, suppress temporally OT and pokemon name analysis for generations 3 to 5 instead of format 3 to 5, there is no data stored yet to make those analysis * Do not make wild encounters prevail static encounter if the pokemon was an egg * Changed type of WildEncounter variable to EncounterSlot[] * Fix Jhoto Route 45 to avoid return error with fishing encounters
2017-04-22 18:49:49 +00:00
EggCycles = EggCycles,
};
}
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public EncounterStatic[] DreamRadarClone()
{
EncounterStatic[] Encounters = new EncounterStatic[8];
for (int i = 0; i < 8; i++)
Encounters[i] = DreamRadarClone(5 * i + 5); //Level from 5->40 depends on the number of badage
return Encounters;
}
public EncounterStatic DreamRadarClone(int level)
{
return new EncounterStatic
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{
Species = Species,
Level = level,
Location = 30015, //Pokemon Dream Radar
Ability = Ability,
Form = Form,
Shiny = Shiny,
Relearn = Relearn,
Moves = Moves,
Gender = Gender,
EggLocation = EggLocation,
Nature = Nature,
Gift = true, //Only
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Ball = 25, //Dream Ball
Version = Version,
IVs = IVs,
IV3 = IV3,
Contest = Contest,
HeldItem = HeldItem,
Fateful = Fateful,
RibbonWishing = RibbonWishing,
SkipFormCheck = SkipFormCheck,
NSparkle = NSparkle,
Roaming = Roaming,
Special Eggs improvement and Generation 4 Encounter Type legal analysis (#1083) * Ignore relearn level 2-100 moves from Phione * Cave encounter types DPPt * Generation 4 EncounterType filter and validation Not every generation 4 static encounter have yet their encounter type defined, i temporally included Any to those encounters Generation 4 roaaming static encounters have been splitted in two, grass and surf * Added new legality texts * Added unreleased event DP Darkai, added check for surf in jhoto route 45, is impossible Moved unreleased DP locations to valid Platinum locations only * Improved generation 3 special egg check. Only check special egg if pokemon knows any of the special egg moves, also in that case do check for normal egg before special egg because special eggs will explicitly check for normal egg moves but normal eggs will not check special egg moves, it will improve the error output * Clean up * Fix gen 5 pokemon from issue #1011 Those pokemon have generation 4 static gift encounters and also wild encounters, the analysis was selecting the static encounter, but if there is a valid wild encounter and the static encounter does not match the pokemon ball the willd encounter should be selected instead Also move the transfer legality to check it before the static encounters and make that check to work like generation 3 transfer legality * Another fix for Issue 1011, suppress temporally OT and pokemon name analysis for generations 3 to 5 instead of format 3 to 5, there is no data stored yet to make those analysis * Do not make wild encounters prevail static encounter if the pokemon was an egg * Changed type of WildEncounter variable to EncounterSlot[] * Fix Jhoto Route 45 to avoid return error with fishing encounters
2017-04-22 18:49:49 +00:00
EggCycles = EggCycles,
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};
}
public string Name
{
get
{
const string game = "Static Encounter";
if (Version == GameVersion.Any)
return game;
return game + " " + $"({Version})";
}
}
}
public class EncounterStaticTyped : EncounterStatic
{
public EncounterType TypeEncounter = EncounterType.Any;
protected override EncounterStatic Clone(int location)
{
return new EncounterStaticTyped
{
Species = Species,
Level = Level,
Location = location,
Ability = Ability,
Form = Form,
Shiny = Shiny,
Relearn = Relearn,
Moves = Moves,
Gender = Gender,
EggLocation = EggLocation,
Nature = Nature,
Gift = Gift,
Ball = Ball,
Version = Version,
IVs = IVs,
IV3 = IV3,
Contest = Contest,
HeldItem = HeldItem,
Fateful = Fateful,
RibbonWishing = RibbonWishing,
SkipFormCheck = SkipFormCheck,
NSparkle = NSparkle,
Roaming = Roaming,
EggCycles = EggCycles,
TypeEncounter = TypeEncounter,
};
}
}
public class EncounterStaticShadow : EncounterStatic
{
public EncounterLock[] Locks = new EncounterLock[0];
public int Gauge;
protected override EncounterStatic Clone(int location)
{
throw new System.Exception();
}
}
}