2016-07-09 22:30:12 +00:00
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using System;
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2017-12-15 04:58:55 +00:00
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using System.Collections.Generic;
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2020-01-26 05:49:52 +00:00
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using System.Threading;
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2016-07-09 22:30:12 +00:00
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2017-01-08 07:54:09 +00:00
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namespace PKHeX.Core
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2016-07-09 22:30:12 +00:00
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{
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2018-05-12 19:28:48 +00:00
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public static partial class Util
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2016-07-09 22:30:12 +00:00
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{
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2020-01-26 05:49:52 +00:00
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// Multithread safe rand, ha
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public static Random Rand => _local.Value;
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2018-07-29 20:27:48 +00:00
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2020-12-22 01:17:56 +00:00
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private static readonly ThreadLocal<Random> _local = new(() => new Random());
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2020-01-26 05:49:52 +00:00
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public static uint Rand32() => Rand32(Rand);
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public static uint Rand32(Random rnd) => (uint)rnd.Next(1 << 30) << 2 | (uint)rnd.Next(1 << 2);
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2017-12-15 04:58:55 +00:00
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/// <summary>
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/// Shuffles the order of items within a collection of items.
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/// </summary>
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/// <typeparam name="T">Item type</typeparam>
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/// <param name="items">Item collection</param>
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2020-01-26 05:49:52 +00:00
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public static void Shuffle<T>(IList<T> items) => Shuffle(items, 0, items.Count, Rand);
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2019-06-09 02:56:11 +00:00
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/// <summary>
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/// Shuffles the order of items within a collection of items.
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/// </summary>
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/// <typeparam name="T">Item type</typeparam>
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/// <param name="items">Item collection</param>
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/// <param name="start">Starting position</param>
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/// <param name="end">Ending position</param>
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2020-01-26 05:49:52 +00:00
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/// <param name="rnd">RNG object to use</param>
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public static void Shuffle<T>(IList<T> items, int start, int end, Random rnd)
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2016-07-09 22:30:12 +00:00
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{
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2019-06-09 02:56:11 +00:00
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for (int i = start; i < end; i++)
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2016-07-09 22:30:12 +00:00
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{
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2020-01-26 05:49:52 +00:00
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int index = i + rnd.Next(end - i);
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2021-08-20 20:42:25 +00:00
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(items[index], items[i]) = (items[i], items[index]);
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2016-07-09 22:30:12 +00:00
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}
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}
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}
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}
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