PKHeX/PKHeX.Core/Saves/Substructures/Gen6/BoxLayout6.cs

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namespace PKHeX.Core
{
public sealed class BoxLayout6 : SaveBlock
{
// gfstr5[31] boxNames;
// byte[31] wallpapers;
// byte Flags:7;
// byte FinalBoxUnlocked:1;
// byte UnlockedCount;
// byte CurrentBox;
private const int strlen = SAV6.LongStringLength / 2;
private const int BoxCount = 31;
private const int PCBackgrounds = BoxCount * (strlen * 2); // 0x41E;
private const int PCFlags = PCBackgrounds + BoxCount; // 0x43D;
private const int Unlocked = PCFlags + 1; // 0x43E;
private const int LastViewedBoxOffset = Unlocked + 1; // 0x43F;
public BoxLayout6(SAV6 sav, int offset) : base(sav) => Offset = offset;
public int GetBoxWallpaperOffset(int box) => Offset + PCBackgrounds + box;
public int GetBoxWallpaper(int box)
{
if ((uint)box > SAV.BoxCount)
return 0;
return Data[GetBoxWallpaperOffset(box)];
}
public void SetBoxWallpaper(int box, int value)
{
if ((uint)box > SAV.BoxCount)
return;
Data[GetBoxWallpaperOffset(box)] = (byte)value;
}
private int GetBoxNameOffset(int box) => Offset + (SAV6.LongStringLength * box);
public string GetBoxName(int box) => SAV.GetString(Data, GetBoxNameOffset(box), SAV6.LongStringLength);
public void SetBoxName(int box, string value)
{
var data = SAV.SetString(value, strlen, strlen, 0);
var offset = GetBoxNameOffset(box) + (SAV6.LongStringLength * box);
SAV.SetData(data, offset);
}
public byte[] BoxFlags
{
get => new[] { Data[Offset + PCFlags] }; // 7 bits for wallpaper unlocks, top bit to unlock final box (delta episode)
set
{
if (value.Length != 1)
return;
Data[Offset + PCFlags] = value[0];
}
}
public int BoxesUnlocked
{
get => Data[Offset + Unlocked];
set
{
if (value > BoxCount)
value = BoxCount;
if (value == BoxCount)
Data[Offset + PCFlags] |= 0x80; // set final box unlocked flag
else
Data[Offset + PCFlags] &= 0x7F; // clear final box unlocked flag
Data[Offset + Unlocked] = (byte)value;
}
}
public int CurrentBox { get => Data[Offset + LastViewedBoxOffset]; set => Data[Offset + LastViewedBoxOffset] = (byte)value; }
}
}