PKHeX/PKHeX.Core/Legality/Encounters/EncounterStatic/EncounterStatic7.cs

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using System;
using System.Collections.Generic;
namespace PKHeX.Core
{
/// <summary>
/// Generation 7 Static Encounter
/// </summary>
/// <inheritdoc cref="EncounterStatic"/>
public sealed record EncounterStatic7 : EncounterStatic, IRelearn
{
public override int Generation => 7;
public IReadOnlyList<int> Relearn { get; init; } = Array.Empty<int>();
public EncounterStatic7(GameVersion game) : base(game) { }
protected override bool IsMatchLocation(PKM pkm)
{
if (EggLocation == Locations.Daycare5 && Relearn.Count == 0 && pkm.RelearnMove1 != 0) // Gift Eevee edge case
return false;
return base.IsMatchLocation(pkm);
}
protected override bool IsMatchForm(PKM pkm, DexLevel evo)
{
if (SkipFormCheck)
return true;
if (FormInfo.IsTotemForm(Species, Form, Generation))
{
var expectForm = pkm.Format == 7 ? Form : FormInfo.GetTotemBaseForm(Species, Form);
return expectForm == evo.Form;
}
return Form == evo.Form || FormInfo.IsFormChangeable(Species, Form, pkm.Form, pkm.Format);
}
protected override void ApplyDetails(ITrainerInfo sav, EncounterCriteria criteria, PKM pk)
{
base.ApplyDetails(sav, criteria, pk);
if (Species == (int)Core.Species.Magearna && pk is IRibbonSetEvent4 e4)
e4.RibbonWishing = true;
pk.SetRandomEC();
}
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internal static EncounterStatic7 GetVC1(int species, int metLevel)
{
bool mew = species == (int)Core.Species.Mew;
return new EncounterStatic7(GameVersion.RBY)
{
Species = species,
Gift = true, // Forces Poké Ball
Ability = Legal.TransferSpeciesDefaultAbilityGen1(species) ? 1 : 4, // Hidden by default, else first
Shiny = mew ? Shiny.Never : Shiny.Random,
Fateful = mew,
Location = Locations.Transfer1,
Level = metLevel,
FlawlessIVCount = mew ? 5 : 3,
};
}
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internal static EncounterStatic7 GetVC2(int species, int metLevel)
{
bool mew = species == (int)Core.Species.Mew;
bool fateful = mew || species == (int)Core.Species.Celebi;
return new EncounterStatic7(GameVersion.GSC)
{
Species = species,
Gift = true, // Forces Poké Ball
Ability = Legal.TransferSpeciesDefaultAbilityGen2(species) ? 1 : 4, // Hidden by default, else first
Shiny = mew ? Shiny.Never : Shiny.Random,
Fateful = fateful,
Location = Locations.Transfer2,
Level = metLevel,
FlawlessIVCount = fateful ? 5 : 3
};
}
}
}