PKHeX/PKHeX.Core/Legality/Encounters/EncounterStatic/EncounterStatic8ND.cs

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using static PKHeX.Core.Encounters8Nest;
namespace PKHeX.Core;
/// <summary>
/// Generation 8 Nest Encounter (Distributed Data)
/// </summary>
/// <inheritdoc cref="EncounterStatic8Nest{T}"/>
public sealed record EncounterStatic8ND : EncounterStatic8Nest<EncounterStatic8ND>
{
/// <summary>
/// Distribution raid index for <see cref="GameVersion.SWSH"/>
/// </summary>
public byte Index { get; init; }
public EncounterStatic8ND(byte lvl, byte dyna, byte flawless, GameVersion game = GameVersion.SWSH) : base(game)
{
Level = lvl;
DynamaxLevel = dyna;
FlawlessIVCount = flawless;
}
protected override bool IsMatchLevel(PKM pk, EvoCriteria evo)
{
var lvl = pk.Met_Level;
if (lvl <= 25) // 1 or 2 stars
{
if (InaccessibleRank12DistributionLocations.Contains(pk.Met_Location))
return false;
}
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if (lvl == Level)
return true;
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// Check downleveled (20-55)
if (lvl > Level)
return false;
if (lvl is < 20 or > 55)
return false;
if (lvl % 5 != 0)
return false;
// shared nests can be down-leveled to any
if (pk.Met_Location == SharedNest)
return true;
// native down-levels: only allow 1 rank down (1 badge 2star -> 25), (3badge 3star -> 35)
var badges = (lvl - 20) / 5;
return badges is 1 or 3 && !pk.IsShiny;
}
protected override bool IsMatchLocation(PKM pk)
{
var loc = pk.Met_Location;
return loc is SharedNest || Index switch
{
>= 40 => EncounterArea8.IsWildArea(loc),
>= 25 => EncounterArea8.IsWildArea8(loc) || EncounterArea8.IsWildArea8Armor(loc),
_ => EncounterArea8.IsWildArea8(loc),
};
}
public override bool IsMatchExact(PKM pk, EvoCriteria evo)
{
if (pk.FlawlessIVCount < FlawlessIVCount)
return false;
return base.IsMatchExact(pk, evo);
}
}