PKHeX/PKHeX.Core/Saves/SAV3E.cs

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using System;
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using System.Collections.Generic;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
/// <summary>
/// Generation 3 <see cref="SaveFile"/> object for <see cref="GameVersion.E"/>.
/// </summary>
/// <inheritdoc cref="SAV3" />
public sealed class SAV3E : SAV3, IGen3Hoenn, IGen3Joyful, IGen3Wonder, IDaycareRandomState<uint>
{
// Configuration
protected override SAV3E CloneInternal() => new(Write()) { Language = Language };
public override GameVersion Version { get => GameVersion.E; set { } }
public override PersonalTable3 Personal => PersonalTable.E;
public override int EventFlagCount => 8 * 300;
public override int EventWorkCount => 0x100;
protected override int DaycareSlotSize => SIZE_STORED + 0x3C; // 0x38 mail + 4 exp
protected override int EggEventFlag => 0x86;
protected override int BadgeFlagStart => 0x867;
public SAV3E(byte[] data) : base(data) => Initialize();
public SAV3E(bool japanese = false) : base(japanese) => Initialize();
protected override int EventFlag => 0x1270;
protected override int EventWork => 0x139C;
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public override int MaxItemID => Legal.MaxItemID_3_E;
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protected override int PokeDex => 0x18; // small
protected override int DaycareOffset => 0x3030; // large
// storage
private void Initialize() => Box = 0;
#region Small
public override bool NationalDex
{
get => PokedexNationalMagicRSE == PokedexNationalUnlockRSE;
set
{
PokedexMode = value ? (byte)1 : (byte)0; // mode
PokedexNationalMagicRSE = value ? PokedexNationalUnlockRSE : (byte)0; // magic
SetEventFlag(0x896, value);
SetWork(0x46, PokedexNationalUnlockWorkRSE);
}
}
public override uint SecurityKey
{
get => ReadUInt32LittleEndian(Small.AsSpan(0xAC));
set => WriteUInt32LittleEndian(Small.AsSpan(0xAC), value);
}
public RTC3 ClockInitial
{
get => new(Small.AsSpan(0x98, RTC3.Size).ToArray());
set => SetData(Small.AsSpan(0x98), value.Data);
}
public RTC3 ClockElapsed
{
get => new(Small.AsSpan(0xA0, RTC3.Size).ToArray());
set => SetData(Small.AsSpan(0xA0), value.Data);
}
public ushort JoyfulJumpInRow { get => ReadUInt16LittleEndian(Small.AsSpan(0x1FC)); set => WriteUInt16LittleEndian(Small.AsSpan(0x1FC), Math.Min((ushort)9999, value)); }
// u16 field2;
public ushort JoyfulJump5InRow { get => ReadUInt16LittleEndian(Small.AsSpan(0x200)); set => WriteUInt16LittleEndian(Small.AsSpan(0x200), Math.Min((ushort)9999, value)); }
public ushort JoyfulJumpGamesMaxPlayers { get => ReadUInt16LittleEndian(Small.AsSpan(0x202)); set => WriteUInt16LittleEndian(Small.AsSpan(0x202), Math.Min((ushort)9999, value)); }
// u32 field8;
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public uint JoyfulJumpScore { get => ReadUInt16LittleEndian(Small.AsSpan(0x208)); set => WriteUInt32LittleEndian(Small.AsSpan(0x208), Math.Min(99990, value)); }
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public uint JoyfulBerriesScore { get => ReadUInt16LittleEndian(Small.AsSpan(0x20C)); set => WriteUInt32LittleEndian(Small.AsSpan(0x20C), Math.Min(99990, value)); }
public ushort JoyfulBerriesInRow { get => ReadUInt16LittleEndian(Small.AsSpan(0x210)); set => WriteUInt16LittleEndian(Small.AsSpan(0x210), Math.Min((ushort)9999, value)); }
public ushort JoyfulBerries5InRow { get => ReadUInt16LittleEndian(Small.AsSpan(0x212)); set => WriteUInt16LittleEndian(Small.AsSpan(0x212), Math.Min((ushort)9999, value)); }
public uint BP
{
get => ReadUInt16LittleEndian(Small.AsSpan(0xEB8));
set
{
if (value > 9999)
value = 9999;
WriteUInt16LittleEndian(Small.AsSpan(0xEB8), (ushort)value);
}
}
public uint BPEarned
{
get => ReadUInt16LittleEndian(Small.AsSpan(0xEBA));
set
{
if (value > 65535)
value = 65535;
WriteUInt16LittleEndian(Small.AsSpan(0xEBA), (ushort)value);
}
}
#endregion
#region Large
public override int PartyCount { get => Large[0x234]; protected set => Large[0x234] = (byte)value; }
public override int GetPartyOffset(int slot) => 0x238 + (SIZE_PARTY * slot);
public override uint Money
{
get => ReadUInt32LittleEndian(Large.AsSpan(0x0490)) ^ SecurityKey;
set => WriteUInt32LittleEndian(Large.AsSpan(0x0490), value ^ SecurityKey);
}
public override uint Coin
{
get => (ushort)(ReadUInt16LittleEndian(Large.AsSpan(0x0494)) ^ SecurityKey);
set => WriteUInt16LittleEndian(Large.AsSpan(0x0494), (ushort)(value ^ SecurityKey));
}
private const int OFS_PCItem = 0x0498;
private const int OFS_PouchHeldItem = 0x0560;
private const int OFS_PouchKeyItem = 0x05D8;
private const int OFS_PouchBalls = 0x0650;
private const int OFS_PouchTMHM = 0x0690;
private const int OFS_PouchBerry = 0x0790;
private const int OFS_BerryBlenderRecord = 0x9BC;
private const int OFS_TrendyWord = 0x2E20;
private const int OFS_TrainerHillRecord = 0x3718;
protected override InventoryPouch3[] GetItems()
{
const int max = 99;
var info = ItemStorage3E.Instance;
return
[
new(InventoryType.Items, info, max, OFS_PouchHeldItem, (OFS_PouchKeyItem - OFS_PouchHeldItem) / 4),
new(InventoryType.KeyItems, info, 1, OFS_PouchKeyItem, (OFS_PouchBalls - OFS_PouchKeyItem) / 4),
new(InventoryType.Balls, info, max, OFS_PouchBalls, (OFS_PouchTMHM - OFS_PouchBalls) / 4),
new(InventoryType.TMHMs, info, max, OFS_PouchTMHM, (OFS_PouchBerry - OFS_PouchTMHM) / 4),
new(InventoryType.Berries, info, 999, OFS_PouchBerry, 46),
new(InventoryType.PCItems, info, 999, OFS_PCItem, (OFS_PouchHeldItem - OFS_PCItem) / 4),
];
}
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private Span<byte> PokeBlockData => Large.AsSpan(0x848, PokeBlock3Case.SIZE);
public PokeBlock3Case PokeBlocks
{
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get => new(PokeBlockData);
set => value.Write(PokeBlockData);
}
protected override int SeenOffset2 => 0x988;
public DecorationInventory3 Decorations => new(Large.AsSpan(0x2734, DecorationInventory3.SIZE));
private Span<byte> SwarmSpan => Large.AsSpan(0x2B90, Swarm3.SIZE);
public Swarm3 Swarm
{
get => new(SwarmSpan.ToArray());
set => SetData(SwarmSpan, value.Data);
}
private void ClearSwarm() => SwarmSpan.Clear();
public IReadOnlyList<Swarm3> DefaultSwarms => Swarm3Details.Swarms_E;
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public int SwarmIndex
{
get => Array.FindIndex(Swarm3Details.Swarms_E, z => z.MapNum == Swarm.MapNum);
set
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{
var arr = DefaultSwarms;
if ((uint)value >= arr.Count)
ClearSwarm();
else
Swarm = arr[value];
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}
}
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protected override int MailOffset => 0x2BE0;
protected override int GetDaycareEXPOffset(int slot) => GetDaycareSlotOffset(slot + 1) - 4; // @ end of each pk slot
uint IDaycareRandomState<uint>.Seed // after the 2 slots, before the step counter
{
get => ReadUInt32LittleEndian(Large.AsSpan(GetDaycareEXPOffset(2)));
set => WriteUInt32LittleEndian(Large.AsSpan(GetDaycareEXPOffset(2)), value);
}
protected override int ExternalEventData => 0x31B3;
/// <summary>
/// Max RPM for 2, 3 and 4 players. Each value unit represents 0.01 RPM. Value 0 if no record.
/// </summary>
/// <remarks>2 players: index 0, 3 players: index 1, 4 players: index 2</remarks>
public const int BerryBlenderRPMRecordCount = 3;
private Span<byte> GetBlenderRPMSpan(int index)
{
if ((uint)index >= BerryBlenderRPMRecordCount)
throw new ArgumentOutOfRangeException(nameof(index));
return Large.AsSpan(OFS_BerryBlenderRecord + (index * 2));
}
public ushort GetBerryBlenderRPMRecord(int index) => ReadUInt16LittleEndian(GetBlenderRPMSpan(index));
public void SetBerryBlenderRPMRecord(int index, ushort value)
{
WriteUInt16LittleEndian(GetBlenderRPMSpan(index), value);
State.Edited = true;
}
public bool GetTrendyWordUnlocked(TrendyWord3E word)
{
return GetFlag(OFS_TrendyWord + ((byte)word >> 3), (byte)word & 7);
}
public void SetTrendyWordUnlocked(TrendyWord3E word, bool value)
{
SetFlag(OFS_TrendyWord + ((byte)word >> 3), (byte)word & 7, value);
State.Edited = true;
}
/** Each value unit represents 1/60th of a second. Value 0 if no record. */
public uint GetTrainerHillRecord(TrainerHillMode3E mode)
{
return ReadUInt32LittleEndian(Large.AsSpan(OFS_TrainerHillRecord + ((byte)mode * 4)));
}
public void SetTrainerHillRecord(TrainerHillMode3E mode, uint value)
{
WriteUInt32LittleEndian(Large.AsSpan(OFS_TrainerHillRecord + ((byte)mode * 4)), value);
State.Edited = true;
}
#region eBerry
private const int OFFSET_EBERRY = 0x31F8;
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private const int SIZE_EBERRY = 0x34;
public override Span<byte> EReaderBerry() => Large.AsSpan(OFFSET_EBERRY, SIZE_EBERRY);
#endregion
#region eTrainer
public override Span<byte> EReaderTrainer() => Small.AsSpan(0xBEC, 0xBC);
#endregion
public int WonderOffset => WonderNewsOffset;
private const int WonderNewsOffset = 0x322C;
private int WonderCardOffset => WonderNewsOffset + (Japanese ? WonderNews3.SIZE_JAP : WonderNews3.SIZE);
private int WonderCardExtraOffset => WonderCardOffset + (Japanese ? WonderCard3.SIZE_JAP : WonderCard3.SIZE);
private Span<byte> WonderNewsData => Large.AsSpan(WonderNewsOffset, Japanese ? WonderNews3.SIZE_JAP : WonderNews3.SIZE);
private Span<byte> WonderCardData => Large.AsSpan(WonderCardOffset, Japanese ? WonderCard3.SIZE_JAP : WonderCard3.SIZE);
private Span<byte> WonderCardExtraData => Large.AsSpan(WonderCardExtraOffset, WonderCard3Extra.SIZE);
public WonderNews3 WonderNews { get => new(WonderNewsData.ToArray()); set => SetData(WonderNewsData, value.Data); }
public WonderCard3 WonderCard { get => new(WonderCardData.ToArray()); set => SetData(WonderCardData, value.Data); }
public WonderCard3Extra WonderCardExtra { get => new(WonderCardExtraData.ToArray()); set => SetData(WonderCardExtraData, value.Data); }
// 0x338: 4 easy chat words
// 0x340: news MENewsJisanStruct
// 0x344: uint[5], uint[5] tracking?
private Span<byte> MysterySpan => Large.AsSpan(0x3728, MysteryEvent3.SIZE);
public override Gen3MysteryData MysteryData
{
get => new MysteryEvent3(MysterySpan.ToArray());
set => SetData(MysterySpan, value.Data);
}
private Span<byte> RecordMixingData => Large.AsSpan(0x3B14, RecordMixing3Gift.SIZE);
public RecordMixing3Gift RecordMixingGift { get => new(RecordMixingData.ToArray()); set => SetData(RecordMixingData, value.Data); }
protected override int SeenOffset3 => 0x3B24;
private const int Walda = 0x3D70;
public ushort WaldaBackgroundColor { get => ReadUInt16LittleEndian(Large.AsSpan(Walda + 0)); set => WriteUInt16LittleEndian(Large.AsSpan(Walda + 0), value); }
public ushort WaldaForegroundColor { get => ReadUInt16LittleEndian(Large.AsSpan(Walda + 2)); set => WriteUInt16LittleEndian(Large.AsSpan(Walda + 2), value); }
public byte WaldaIconID { get => Large[Walda + 0x14]; set => Large[Walda + 0x14] = value; }
public byte WaldaPatternID { get => Large[Walda + 0x15]; set => Large[Walda + 0x15] = value; }
public bool WaldaUnlocked { get => Large[Walda + 0x16] != 0; set => Large[Walda + 0x16] = (byte)(value ? 1 : 0); }
#endregion
private const uint EXTRADATA_SENTINEL = 0x0000B39D;
private const int OFS_BV = 31 * 0x1000; // last sector of the save
public bool HasBattleVideo => Data.Length > SaveUtil.SIZE_G3RAWHALF && ReadUInt32LittleEndian(Data.AsSpan(OFS_BV)) == EXTRADATA_SENTINEL;
private Span<byte> BattleVideoData => Data.AsSpan(OFS_BV + 4, BattleVideo3.SIZE);
public BattleVideo3 BattleVideo
{
get => HasBattleVideo ? new BattleVideo3(BattleVideoData.ToArray()) : new BattleVideo3();
set => SetData(BattleVideoData, value.Data);
}
}