2017-05-12 04:34:18 +00:00
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using PKHeX.Core;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace PKHeX.WinForms
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{
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public static class PathUtilWindows
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{
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public static string get3DSLocation()
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{
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try
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{
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string[] DriveList = Environment.GetLogicalDrives();
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for (int i = 1; i < DriveList.Length; i++) // Skip first drive (some users still have floppy drives and would chew up time!)
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{
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string potentialPath = Path.Combine(DriveList[i], "Nintendo 3DS");
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if (Directory.Exists(potentialPath))
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return potentialPath;
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}
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}
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catch { }
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return null;
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}
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2017-05-16 23:27:43 +00:00
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/// <summary>
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/// Gets a list of 3DS save backup paths for the storage device.
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/// </summary>
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/// <param name="root">Root location of device</param>
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/// <returns>List of possible 3DS save backup paths.</returns>
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public static string[] get3DSBackupPaths(string root)
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{
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return new[]
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{
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Path.Combine(root, "saveDataBackup"),
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Path.Combine(root, "filer", "UserSaveData"),
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Path.Combine(root, "JKSV", "Saves"),
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Path.Combine(root, "TWLSaveTool"),
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Path.Combine(root, "fbi", "save"),
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};
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}
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2017-05-12 04:34:18 +00:00
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/// <summary>
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/// Detects a save file.
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/// </summary>
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/// <returns>Full path of a save file. Returns null if unable to find any.</returns>
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public static bool detectSaveFile(out string path, params string[] extra)
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{
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string path3DS = Path.GetPathRoot(get3DSLocation());
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List<string> possiblePaths = new List<string>();
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List<string> foldersToCheck = new List<string>(extra.Where(f => f?.Length > 0));
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path = null;
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2017-05-16 23:27:43 +00:00
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if (path3DS != null) // check for Homebrew/CFW backups
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foldersToCheck.AddRange(get3DSBackupPaths(path3DS));
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2017-05-12 04:34:18 +00:00
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foreach (var p in foldersToCheck)
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{
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IEnumerable<string> files;
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if (!SaveUtil.getSavesFromFolder(p, true, out files))
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{
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if (files == null)
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continue;
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path = files.First(); // error
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return false;
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}
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possiblePaths.AddRange(files);
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}
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// return newest save file path that is valid
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foreach (var file in possiblePaths.OrderByDescending(f => new FileInfo(f).LastWriteTime))
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{
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try
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{
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var data = File.ReadAllBytes(file);
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var sav = SaveUtil.getVariantSAV(data);
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if (sav?.ChecksumsValid != true)
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continue;
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path = file;
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return true;
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}
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catch (Exception e)
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{
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path = e.Message + Environment.NewLine + file;
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return false;
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}
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}
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return true;
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}
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}
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}
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