PKHeX/PKHeX.Core/Legality/RNG/ClassicEra/LeadFinder.cs

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using System;
using System.Diagnostics.CodeAnalysis;
using static PKHeX.Core.PIDType;
namespace PKHeX.Core;
/// <summary>
/// High-level wrappers for the Golden Era of RNG manipulation.
/// </summary>
public static class LeadFinder
{
/// <inheritdoc cref="GetLeadInfo4{TEnc,TEvo}"/>
public static LeadSeed GetLeadInfo3<TEnc, TEvo>(TEnc enc, in PIDIV pv, TEvo evo, bool emerald, byte gender, byte format)
where TEnc : IEncounterSlot3
where TEvo : ILevelRange
{
var type = pv.Type;
if (type.IsClassicMethod())
return MethodH.GetSeed(enc, pv.OriginSeed, evo, emerald, gender, format);
return default;
}
/// <summary>
/// Gets the lead information for the given <see cref="PKM"/> and <see cref="PIDIV"/>.
/// </summary>
/// <param name="pk">Entity to check</param>
/// <param name="enc">Encounter slot</param>
/// <param name="pv">PID/IV information</param>
/// <param name="evo">Level range</param>
/// <returns>If found, origin seed and lead conditions.</returns>
public static LeadSeed GetLeadInfo4<TEnc, TEvo>(PKM pk, TEnc enc, in PIDIV pv, TEvo evo)
where TEnc : IEncounterSlot4
where TEvo : ILevelRange
{
var type = pv.Type;
if (type is ChainShiny)
{
if (pk is { IsShiny: true, HGSS: false } && enc is EncounterSlot4 { CanUseRadar: true })
{
// The Chain Shiny generator can loop for Cute Charm and Synchronize, but all they do is skip until satisfied.
// Any result can be encountered without a lead by triggering on the nearest frame.
return new(pv.OriginSeed, LeadRequired.None);
}
// There's a very-very rare chance that the PID-IV can be from Cute Charm too.
// It may match Method 1, but since we early-return, we don't check for Cute Charm.
// So, we check for Cute Charm here and try checking Cute Charm frames if it matches.
if (MethodFinder.IsCuteCharm(pk, pk.EncryptionConstant))
type = CuteCharm;
}
else if (type is Method_1)
{
if (TryGetLeadInfo4(enc, evo, pk.HGSS, pv.OriginSeed, pk.Format, out var result))
return result;
// Off chance that it is a radar shiny...
if (pk is { IsShiny: true, HGSS: false } && enc is EncounterSlot4 { CanUseRadar: true })
{
if (TryGetMatchRadarShiny(pk, out result))
return result;
}
// There's a very-very rare chance that the PID-IV can be from Cute Charm too.
// It may match Method 1, but since we early-return, we don't check for Cute Charm.
// So, we check for Cute Charm here and try checking Cute Charm frames if it matches.
if (MethodFinder.IsCuteCharm(pk, pk.EncryptionConstant))
type = CuteCharm;
}
if (type is CuteCharm)
{
// Needs to fetch all possible seeds for IVs.
// Kinda sucks to do this every encounter, but it's relatively rare -- still good enough perf.
if (TryGetMatchCuteCharm4(enc, pk, evo, pk.Format, out var result))
return result;
}
return default;
}
private static bool TryGetMatchRadarShiny(PKM pk, out LeadSeed result)
{
// Can be one of many seeds. Don't trust the initial assumed seed.
Span<uint> seeds = stackalloc uint[LCRNG.MaxCountSeedsIV];
var ctr = GetSeedsIVs(pk, seeds);
seeds = seeds[..ctr];
var ec = pk.EncryptionConstant;
foreach (var seed in seeds)
{
if (!MethodFinder.IsChainShinyValid(pk, ec, seed, out var s))
continue;
// The Chain Shiny generator can loop for Cute Charm and Synchronize, but all they do is skip until satisfied.
// Any result can be encountered without a lead by triggering on the nearest frame.
result = new(s, LeadRequired.None);
}
result = default;
return false;
}
/// <summary>
/// Tries to get the lead information for a Generation 4 encounter.
/// </summary>
/// <returns>If found, origin seed and lead conditions.</returns>
public static bool TryGetLeadInfo4<TEnc, TEvo>(TEnc enc, TEvo evo, bool hgss, uint seed, byte format, out LeadSeed result)
where TEnc : IEncounterSlot4
where TEvo : ILevelRange
{
result = hgss
? MethodK.GetSeed(enc, seed, evo, format)
: MethodJ.GetSeed(enc, seed, evo, format);
return result.IsValid();
}
private static bool TryGetMatchCuteCharm4<TEnc, TEvo>(TEnc enc, PKM pk, TEvo evo, byte format, out LeadSeed result)
where TEnc : IEncounterSlot4
where TEvo : ILevelRange
{
// Can be one of many seeds.
Span<uint> seeds = stackalloc uint[LCRNG.MaxCountSeedsIV];
var ctr = GetSeedsIVs(pk, seeds);
seeds = seeds[..ctr];
var nature = (byte)(pk.EncryptionConstant % 25);
var (min, max) = (evo.LevelMin, evo.LevelMax);
return pk.HGSS
? MethodK.TryGetMatchCuteCharm(enc, seeds, nature, min, max, format, out result)
: MethodJ.TryGetMatchCuteCharm(enc, seeds, nature, min, max, format, out result);
}
private static int GetSeedsIVs(PKM pk, Span<uint> seeds)
{
var hp = (uint)pk.IV_HP;
var atk = (uint)pk.IV_ATK;
var def = (uint)pk.IV_DEF;
var spa = (uint)pk.IV_SPA;
var spd = (uint)pk.IV_SPD;
var spe = (uint)pk.IV_SPE;
return LCRNGReversal.GetSeedsIVs(seeds, hp, atk, def, spa, spd, spe);
}
public static EvoCriteria GetLevelConstraint<TEnc>(PKM pk, ReadOnlySpan<EvoCriteria> chain, TEnc enc, [ConstantExpected] byte generation)
where TEnc : IEncounterSlot34, ISpeciesForm
{
if (pk.Format == generation)
return new EvoCriteria { Species = enc.Species, LevelMin = pk.MetLevel, LevelMax = pk.MetLevel };
foreach (var evo in chain)
{
if (evo.Species == enc.Species)
return evo;
}
throw new ArgumentException("No matching species found in the evolution chain.");
}
}