PKHeX/PKHeX.Core/Editing/IPKMView.cs

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namespace PKHeX.Core
{
/// <summary>
/// Simple interface representing a <see cref="PKM"/> viewer.
/// </summary>
public interface IPKMView
{
/// <summary>
/// Fetches the currently loaded <see cref="PKM"/> data from the viewer.
/// </summary>
PKM Data { get; }
/// <summary>
/// Indicates if the Viewer supports using Unicode characters or not.
/// </summary>
bool Unicode { get; }
/// <summary>
/// Indicates if the Viewer's controls have been fully initialized after a reload.
/// </summary>
bool FieldsInitialized { get; }
/// <summary>
/// Indicates if the Viewer is providing extra flexibility or not.
/// </summary>
bool HaX { get; }
/// <summary>
/// Indicates if the Viewer's controls are changing their values and should avoid triggering other updates.
/// </summary>
bool ChangingFields { get; set; }
/// <summary>
/// Fetches the currently loaded <see cref="PKM"/> data from the viewer by finishing any pending changes or auto-modifications.
/// </summary>
/// <param name="click">Cause the viewer to do extra actions to force validation of its children.</param>
/// <returns>Prepared <see cref="PKM"/> data from the viewer.</returns>
PKM PreparePKM(bool click = true);
/// <summary>
/// Loads a given <see cref="PKM"/> data to the viewer.
/// </summary>
/// <param name="pk">Pokémon data to load.</param>
/// <param name="focus">Cause the viewer to give focus to itself.</param>
/// <param name="skipConversionCheck">Cause the viewer to skip converting the data. Faster if it is known that the format is the same as the previous format.</param>
void PopulateFields(PKM pk, bool focus = true, bool skipConversionCheck = false);
}
}