PKHeX/PKHeX.Core/Saves/SAV5.cs

717 lines
35 KiB
C#
Raw Normal View History

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
namespace PKHeX.Core
{
/// <summary>
/// Generation 5 <see cref="SaveFile"/> object.
/// </summary>
public sealed class SAV5 : SaveFile
{
// Save Data Attributes
public override string BAKName => $"{FileName} [{OT} ({(GameVersion)Game}) - {PlayTimeString}].bak";
public override string Filter => (Footer.Length > 0 ? "DeSmuME DSV|*.dsv|" : "") + "SAV File|*.sav|All Files|*.*";
public override string Extension => ".sav";
public SAV5(byte[] data = null, GameVersion versionOverride = GameVersion.Any)
{
Data = data == null ? new byte[SaveUtil.SIZE_G5RAW] : (byte[])data.Clone();
BAK = (byte[])Data.Clone();
Exportable = !Data.All(z => z == 0);
// Get Version
if (data == null)
Version = GameVersion.B2W2;
else if (versionOverride != GameVersion.Any)
Version = versionOverride;
else Version = SaveUtil.GetIsG5SAV(Data);
if (Version == GameVersion.Invalid)
return;
// First blocks are always the same position/size
PCLayout = 0x0;
Box = 0x400;
Party = 0x18E00;
Trainer1 = 0x19400;
WondercardData = 0x1C800;
AdventureInfo = 0x1D900;
// Different Offsets for later blocks
switch (Version)
{
case GameVersion.BW:
BattleBox = 0x20A00;
Trainer2 = 0x21200;
EventConst = 0x20100;
EventFlag = EventConst + 0x27C;
Daycare = 0x20E00;
PokeDex = 0x21600;
PokeDexLanguageFlags = PokeDex + 0x320;
BattleSubway = 0x21D00;
CGearInfoOffset = 0x1C000;
CGearDataOffset = 0x52000;
// Inventory offsets are the same for each game.
OFS_PouchHeldItem = 0x18400; // 0x188D7
OFS_PouchKeyItem = 0x188D8; // 0x18A23
OFS_PouchTMHM = 0x18A24; // 0x18BD7
OFS_PouchMedicine = 0x18BD8; // 0x18C97
OFS_PouchBerry = 0x18C98; // 0x18DBF
LegalItems = Legal.Pouch_Items_BW;
LegalKeyItems = Legal.Pouch_Key_BW;
LegalTMHMs = Legal.Pouch_TMHM_BW;
LegalMedicine = Legal.Pouch_Medicine_BW;
LegalBerries = Legal.Pouch_Berries_BW;
Personal = PersonalTable.BW;
break;
case GameVersion.B2W2: // B2W2
BattleBox = 0x20900;
Trainer2 = 0x21100;
EventConst = 0x1FF00;
EventFlag = EventConst + 0x35E;
Daycare = 0x20D00;
PokeDex = 0x21400;
PokeDexLanguageFlags = PokeDex + 0x328; // forme flags size is + 8 from bw with new formes (therians)
BattleSubway = 0x21B00;
CGearInfoOffset = 0x1C000;
CGearDataOffset = 0x52800;
// Inventory offsets are the same for each game.
OFS_PouchHeldItem = 0x18400; // 0x188D7
OFS_PouchKeyItem = 0x188D8; // 0x18A23
OFS_PouchTMHM = 0x18A24; // 0x18BD7
OFS_PouchMedicine = 0x18BD8; // 0x18C97
OFS_PouchBerry = 0x18C98; // 0x18DBF
LegalItems = Legal.Pouch_Items_BW;
LegalKeyItems = Legal.Pouch_Key_B2W2;
LegalTMHMs = Legal.Pouch_TMHM_BW;
LegalMedicine = Legal.Pouch_Medicine_BW;
LegalBerries = Legal.Pouch_Berries_BW;
Personal = PersonalTable.B2W2;
break;
}
HeldItems = Legal.HeldItems_BW;
GetBlockInfo();
if (!Exportable)
ClearBoxes();
}
// Configuration
public override SaveFile Clone() { return new SAV5(Data, Version); }
public override int SIZE_STORED => PKX.SIZE_5STORED;
protected override int SIZE_PARTY => PKX.SIZE_5PARTY;
public override PKM BlankPKM => new PK5();
public override Type PKMType => typeof(PK5);
public override int BoxCount => 24;
public override int MaxEV => 255;
public override int Generation => 5;
public override int OTLength => 7;
public override int NickLength => 10;
protected override int EventConstMax => (Version == GameVersion.BW ? 0x27C : 0x35E) >> 1;
protected override int EventFlagMax => (Version == GameVersion.BW ? 0x16C : 0x17F) << 3;
protected override int GiftCountMax => 12;
public override int MaxMoveID => Legal.MaxMoveID_5;
public override int MaxSpeciesID => Legal.MaxSpeciesID_5;
public override int MaxItemID => Version == GameVersion.BW ? Legal.MaxItemID_5_BW : Legal.MaxItemID_5_B2W2;
public override int MaxAbilityID => Legal.MaxAbilityID_5;
public override int MaxBallID => Legal.MaxBallID_5;
public override int MaxGameID => Legal.MaxGameID_5; // B2
// Blocks & Offsets
private BlockInfo[] Blocks;
private void GetBlockInfo()
{
// Can be slick with just a list of block lengths, but oh well, precomputed.
switch (Version)
{
case GameVersion.BW:
Blocks = new[]
{
new BlockInfo(0x00000, 0x03E0, 0x003E2, 0x23F00), // Box Names
new BlockInfo(0x00400, 0x0FF0, 0x013F2, 0x23F02), // Box 1
new BlockInfo(0x01400, 0x0FF0, 0x023F2, 0x23F04), // Box 2
new BlockInfo(0x02400, 0x0FF0, 0x033F2, 0x23F06), // Box 3
new BlockInfo(0x03400, 0x0FF0, 0x043F2, 0x23F08), // Box 4
new BlockInfo(0x04400, 0x0FF0, 0x053F2, 0x23F0A), // Box 5
new BlockInfo(0x05400, 0x0FF0, 0x063F2, 0x23F0C), // Box 6
new BlockInfo(0x06400, 0x0FF0, 0x073F2, 0x23F0E), // Box 7
new BlockInfo(0x07400, 0x0FF0, 0x083F2, 0x23F10), // Box 8
new BlockInfo(0x08400, 0x0FF0, 0x093F2, 0x23F12), // Box 9
new BlockInfo(0x09400, 0x0FF0, 0x0A3F2, 0x23F14), // Box 10
new BlockInfo(0x0A400, 0x0FF0, 0x0B3F2, 0x23F16), // Box 11
new BlockInfo(0x0B400, 0x0FF0, 0x0C3F2, 0x23F18), // Box 12
new BlockInfo(0x0C400, 0x0FF0, 0x0D3F2, 0x23F1A), // Box 13
new BlockInfo(0x0D400, 0x0FF0, 0x0E3F2, 0x23F1C), // Box 14
new BlockInfo(0x0E400, 0x0FF0, 0x0F3F2, 0x23F1E), // Box 15
new BlockInfo(0x0F400, 0x0FF0, 0x103F2, 0x23F20), // Box 16
new BlockInfo(0x10400, 0x0FF0, 0x113F2, 0x23F22), // Box 17
new BlockInfo(0x11400, 0x0FF0, 0x123F2, 0x23F24), // Box 18
new BlockInfo(0x12400, 0x0FF0, 0x133F2, 0x23F26), // Box 19
new BlockInfo(0x13400, 0x0FF0, 0x143F2, 0x23F28), // Box 20
new BlockInfo(0x14400, 0x0FF0, 0x153F2, 0x23F2A), // Box 21
new BlockInfo(0x15400, 0x0FF0, 0x163F2, 0x23F2C), // Box 22
new BlockInfo(0x16400, 0x0FF0, 0x173F2, 0x23F2E), // Box 23
new BlockInfo(0x17400, 0x0FF0, 0x183F2, 0x23F30), // Box 24
new BlockInfo(0x18400, 0x09C0, 0x18DC2, 0x23F32), // Inventory
new BlockInfo(0x18E00, 0x0534, 0x19336, 0x23F34), // Party Pokemon
new BlockInfo(0x19400, 0x0068, 0x1946A, 0x23F36), // Trainer Data
new BlockInfo(0x19500, 0x009C, 0x1959E, 0x23F38), // Trainer Position
new BlockInfo(0x19600, 0x1338, 0x1A93A, 0x23F3A), // Unity Tower and survey stuff
new BlockInfo(0x1AA00, 0x07C4, 0x1B1C6, 0x23F3C), // Pal Pad Player Data
new BlockInfo(0x1B200, 0x0D54, 0x1BF56, 0x23F3E), // Pal Pad Friend Data
new BlockInfo(0x1C000, 0x002C, 0x1C02E, 0x23F40), // Skin Info
new BlockInfo(0x1C100, 0x0658, 0x1C75A, 0x23F42), // ??? Gym badge data
new BlockInfo(0x1C800, 0x0A94, 0x1D296, 0x23F44), // Mystery Gift
new BlockInfo(0x1D300, 0x01AC, 0x1D4AE, 0x23F46), // Dream World Stuff (Catalog)
new BlockInfo(0x1D500, 0x03EC, 0x1D8EE, 0x23F48), // Chatter
new BlockInfo(0x1D900, 0x005C, 0x1D95E, 0x23F4A), // Adventure Info
new BlockInfo(0x1DA00, 0x01E0, 0x1DBE2, 0x23F4C), // Trainer Card Records
new BlockInfo(0x1DC00, 0x00A8, 0x1DCAA, 0x23F4E), // ???
new BlockInfo(0x1DD00, 0x0460, 0x1E162, 0x23F50), // (40d)
new BlockInfo(0x1E200, 0x1400, 0x1F602, 0x23F52), // ???
new BlockInfo(0x1F700, 0x02A4, 0x1F9A6, 0x23F54), // Contains flags and references for downloaded data (Musical)
new BlockInfo(0x1FA00, 0x02DC, 0x1FCDE, 0x23F56), // ???
new BlockInfo(0x1FD00, 0x034C, 0x2004E, 0x23F58), // ???
new BlockInfo(0x20100, 0x03EC, 0x204EE, 0x23F5A), // ???
new BlockInfo(0x20500, 0x00F8, 0x205FA, 0x23F5C), // ???
new BlockInfo(0x20600, 0x02FC, 0x208FE, 0x23F5E), // Tournament Block
new BlockInfo(0x20900, 0x0094, 0x20996, 0x23F60), // ???
new BlockInfo(0x20A00, 0x035C, 0x20D5E, 0x23F62), // Battle Box Block
new BlockInfo(0x20E00, 0x01CC, 0x20FCE, 0x23F64), // Daycare Block
new BlockInfo(0x21000, 0x0168, 0x2116A, 0x23F66), // Strength Boulder Status Block
new BlockInfo(0x21200, 0x00EC, 0x212EE, 0x23F68), // Badge Flags, Money, Trainer Sayings
new BlockInfo(0x21300, 0x01B0, 0x214B2, 0x23F6A), // Entralink (Level & Powers etc)
new BlockInfo(0x21500, 0x001C, 0x2151E, 0x23F6C), // ???
new BlockInfo(0x21600, 0x04D4, 0x21AD6, 0x23F6E), // Pokedex
new BlockInfo(0x21B00, 0x0034, 0x21B36, 0x23F70), // Swarm and other overworld info - 2C - swarm, 2D - repel steps, 2E repel type
new BlockInfo(0x21C00, 0x003C, 0x21C3E, 0x23F72), // ???
new BlockInfo(0x21D00, 0x01AC, 0x21EAE, 0x23F74), // Battle Subway
new BlockInfo(0x21F00, 0x0B90, 0x22A92, 0x23F76), // ???
new BlockInfo(0x22B00, 0x009C, 0x22B9E, 0x23F78), // Online Records
new BlockInfo(0x22C00, 0x0850, 0x23452, 0x23F7A), // Entralink Forest pokémon data
new BlockInfo(0x23500, 0x0028, 0x2352A, 0x23F7C), // ???
new BlockInfo(0x23600, 0x0284, 0x23886, 0x23F7E), // ???
new BlockInfo(0x23900, 0x0010, 0x23912, 0x23F80), // ???
new BlockInfo(0x23A00, 0x005C, 0x23A5E, 0x23F82), // ???
new BlockInfo(0x23B00, 0x016C, 0x23C6E, 0x23F84), // ???
new BlockInfo(0x23D00, 0x0040, 0x23D42, 0x23F86), // ???
new BlockInfo(0x23E00, 0x00FC, 0x23EFE, 0x23F88), // ???
new BlockInfo(0x23F00, 0x008C, 0x23F9A, 0x23F9A), // Checksums */
};
break;
case GameVersion.B2W2:
Blocks = new[]
{
// Offset, Length, CHKOfst, ChkMirror
new BlockInfo(0x00000, 0x03e0, 0x003E2, 0x25F00), // Box Names
new BlockInfo(0x00400, 0x0ff0, 0x013F2, 0x25F02), // Box 1
new BlockInfo(0x01400, 0x0ff0, 0x023F2, 0x25F04), // Box 2
new BlockInfo(0x02400, 0x0ff0, 0x033F2, 0x25F06), // Box 3
new BlockInfo(0x03400, 0x0ff0, 0x043F2, 0x25F08), // Box 4
new BlockInfo(0x04400, 0x0ff0, 0x053F2, 0x25F0A), // Box 5
new BlockInfo(0x05400, 0x0ff0, 0x063F2, 0x25F0C), // Box 6
new BlockInfo(0x06400, 0x0ff0, 0x073F2, 0x25F0E), // Box 7
new BlockInfo(0x07400, 0x0ff0, 0x083F2, 0x25F10), // Box 8
new BlockInfo(0x08400, 0x0ff0, 0x093F2, 0x25F12), // Box 9
new BlockInfo(0x09400, 0x0ff0, 0x0A3F2, 0x25F14), // Box 10
new BlockInfo(0x0A400, 0x0ff0, 0x0B3F2, 0x25F16), // Box 11
new BlockInfo(0x0B400, 0x0ff0, 0x0C3F2, 0x25F18), // Box 12
new BlockInfo(0x0C400, 0x0ff0, 0x0D3F2, 0x25F1A), // Box 13
new BlockInfo(0x0D400, 0x0ff0, 0x0E3F2, 0x25F1C), // Box 14
new BlockInfo(0x0E400, 0x0ff0, 0x0F3F2, 0x25F1E), // Box 15
new BlockInfo(0x0F400, 0x0ff0, 0x103F2, 0x25F20), // Box 16
new BlockInfo(0x10400, 0x0ff0, 0x113F2, 0x25F22), // Box 17
new BlockInfo(0x11400, 0x0ff0, 0x123F2, 0x25F24), // Box 18
new BlockInfo(0x12400, 0x0ff0, 0x133F2, 0x25F26), // Box 19
new BlockInfo(0x13400, 0x0ff0, 0x143F2, 0x25F28), // Box 20
new BlockInfo(0x14400, 0x0ff0, 0x153F2, 0x25F2A), // Box 21
new BlockInfo(0x15400, 0x0ff0, 0x163F2, 0x25F2C), // Box 22
new BlockInfo(0x16400, 0x0ff0, 0x173F2, 0x25F2E), // Box 23
new BlockInfo(0x17400, 0x0ff0, 0x183F2, 0x25F30), // Box 24
new BlockInfo(0x18400, 0x09ec, 0x18DEE, 0x25F32), // Inventory
new BlockInfo(0x18E00, 0x0534, 0x19336, 0x25F34), // Party Pokemon
new BlockInfo(0x19400, 0x00b0, 0x194B2, 0x25F36), // Trainer Data
new BlockInfo(0x19500, 0x00a8, 0x195AA, 0x25F38), // Trainer Position
new BlockInfo(0x19600, 0x1338, 0x1A93A, 0x25F3A), // Unity Tower and survey stuff
new BlockInfo(0x1AA00, 0x07c4, 0x1B1C6, 0x25F3C), // Pal Pad Player Data (30d)
new BlockInfo(0x1B200, 0x0d54, 0x1BF56, 0x25F3E), // Pal Pad Friend Data
new BlockInfo(0x1C000, 0x0094, 0x1C096, 0x25F40), // Skin Info
new BlockInfo(0x1C100, 0x0658, 0x1C75A, 0x25F42), // Card Signature Block & ????
new BlockInfo(0x1C800, 0x0a94, 0x1D296, 0x25F44), // Mystery Gift
new BlockInfo(0x1D300, 0x01ac, 0x1D4AE, 0x25F46), // Dream World Stuff (Catalog)
new BlockInfo(0x1D500, 0x03ec, 0x1D8EE, 0x25F48), // Chatter
new BlockInfo(0x1D900, 0x005c, 0x1D95E, 0x25F4A), // Adventure data
new BlockInfo(0x1DA00, 0x01e0, 0x1DBE2, 0x25F4C), // Trainer Card Records
new BlockInfo(0x1DC00, 0x00a8, 0x1DCAA, 0x25F4E), // ???
new BlockInfo(0x1DD00, 0x0460, 0x1E162, 0x25F50), // (40d)
new BlockInfo(0x1E200, 0x1400, 0x1F602, 0x25F52), // ???
new BlockInfo(0x1F700, 0x02a4, 0x1F9A6, 0x25F54), // Contains flags and references for downloaded data (Musical)
new BlockInfo(0x1FA00, 0x00e0, 0x1FAE2, 0x25F56), // Fused Reshiram/Zekrom Storage
new BlockInfo(0x1FB00, 0x034c, 0x1FE4E, 0x25F58), // ???
new BlockInfo(0x1FF00, 0x04e0, 0x203E2, 0x25F5A), // Const Data Block and Event Flag Block (0x35E is the split)
new BlockInfo(0x20400, 0x00f8, 0x204FA, 0x25F5C), // ???
new BlockInfo(0x20500, 0x02fc, 0x207FE, 0x25F5E), // Tournament Block
new BlockInfo(0x20800, 0x0094, 0x20896, 0x25F60), // ???
new BlockInfo(0x20900, 0x035c, 0x20C5E, 0x25F62), // Battle Box Block
new BlockInfo(0x20D00, 0x01d4, 0x20ED6, 0x25F64), // Daycare Block (50d)
new BlockInfo(0x20F00, 0x01e0, 0x210E2, 0x25F66), // Strength Boulder Status Block
new BlockInfo(0x21100, 0x00f0, 0x211F2, 0x25F68), // Badge Flags, Money, Trainer Sayings
new BlockInfo(0x21200, 0x01b4, 0x213B6, 0x25F6A), // Entralink (Level & Powers etc)
new BlockInfo(0x21400, 0x04dc, 0x218DE, 0x25F6C), // Pokedex
new BlockInfo(0x21900, 0x0034, 0x21936, 0x25F6E), // Swarm and other overworld info - 2C - swarm, 2D - repel steps, 2E repel type
new BlockInfo(0x21A00, 0x003c, 0x21A3E, 0x25F70), // ???
new BlockInfo(0x21B00, 0x01ac, 0x21CAE, 0x25F72), // Battle Subway
new BlockInfo(0x21D00, 0x0b90, 0x22892, 0x25F74), // ???
new BlockInfo(0x22900, 0x00ac, 0x229AE, 0x25F76), // Online Records
new BlockInfo(0x22A00, 0x0850, 0x23252, 0x25F78), // Entralink Forest pokémon data (60d)
new BlockInfo(0x23300, 0x0284, 0x23586, 0x25F7A), // ???
new BlockInfo(0x23600, 0x0010, 0x23612, 0x25F7C), // ???
new BlockInfo(0x23700, 0x00a8, 0x237AA, 0x25F7E), // ???
new BlockInfo(0x23800, 0x016c, 0x2396E, 0x25F80), // ???
new BlockInfo(0x23A00, 0x0080, 0x23A82, 0x25F82), // ???
new BlockInfo(0x23B00, 0x00fc, 0x23BFE, 0x25F84), // Hollow/Rival Block
new BlockInfo(0x23C00, 0x16a8, 0x252AA, 0x25F86), // Join Avenue Block
new BlockInfo(0x25300, 0x0498, 0x2579A, 0x25F88), // Medal data
new BlockInfo(0x25800, 0x0060, 0x25862, 0x25F8A), // Key-related data
new BlockInfo(0x25900, 0x00fc, 0x259FE, 0x25F8C), // (70d)
new BlockInfo(0x25A00, 0x03e4, 0x25DE6, 0x25F8E), // ???
new BlockInfo(0x25E00, 0x00f0, 0x25EF2, 0x25F90), // ???
new BlockInfo(0x25F00, 0x0094, 0x25FA2, 0x25FA2), // Checksum Block (73d)
};
break;
default:
Blocks = new BlockInfo[] { };
break;
}
}
protected override void SetChecksums()
{
// Check for invalid block lengths
if (Blocks.Length < 3) // arbitrary...
{
Debug.WriteLine("Not enough blocks ({0}), aborting SetChecksums", Blocks.Length);
return;
}
// Apply checksums
foreach (BlockInfo b in Blocks)
{
byte[] array = Data.Skip(b.Offset).Take(b.Length).ToArray();
ushort chk = SaveUtil.CRC16_CCITT(array);
BitConverter.GetBytes(chk).CopyTo(Data, b.ChecksumOffset);
BitConverter.GetBytes(chk).CopyTo(Data, b.ChecksumMirror);
}
}
public override bool ChecksumsValid
{
get
{
// Check for invalid block lengths
if (Blocks.Length < 3) // arbitrary...
{
Debug.WriteLine("Not enough blocks ({0}), aborting SetChecksums", Blocks.Length);
return false;
}
foreach (BlockInfo b in Blocks)
{
byte[] array = Data.Skip(b.Offset).Take(b.Length).ToArray();
ushort chk = SaveUtil.CRC16_CCITT(array);
if (chk != BitConverter.ToUInt16(Data, b.ChecksumOffset))
return false;
if (chk != BitConverter.ToUInt16(Data, b.ChecksumMirror))
return false;
}
return true;
}
}
public override string ChecksumInfo
{
get
{
// Check for invalid block lengths
if (Blocks.Length < 3) // arbitrary...
{
Debug.WriteLine("Not enough blocks ({0}), aborting SetChecksums", Blocks.Length);
return "Not a valid save to check.";
}
var list = new List<string>();
for (int i = 0; i < Blocks.Length; i++)
{
BlockInfo b = Blocks[i];
byte[] array = Data.Skip(b.Offset).Take(b.Length).ToArray();
ushort chk = SaveUtil.CRC16_CCITT(array);
if (chk != BitConverter.ToUInt16(Data, b.ChecksumOffset))
list.Add($"Block {i} has been modified.");
else if (chk != BitConverter.ToUInt16(Data, b.ChecksumMirror))
list.Add($"Block {i} mirror does not match.");
}
list.Add($"SAV: {Blocks.Length - list.Count}/{Blocks.Length}");
return string.Join(Environment.NewLine, list);
}
}
private const int wcSeed = 0x1D290;
public readonly int CGearInfoOffset, CGearDataOffset;
private readonly int Trainer2, AdventureInfo, BattleSubway;
public readonly int PokeDexLanguageFlags;
public override bool HasBoxWallpapers => false;
// Daycare
public override int DaycareSeedSize => 16;
public override int GetDaycareSlotOffset(int loc, int slot)
{
return Daycare + 4 + 0xE4 * slot;
}
public override string GetDaycareRNGSeed(int loc)
{
if (Version != GameVersion.B2W2)
return null;
var data = Data.Skip(Daycare + 0x1CC).Take(DaycareSeedSize/2).Reverse().ToArray();
return BitConverter.ToString(data).Replace("-", "");
}
public override uint? GetDaycareEXP(int loc, int slot)
{
return BitConverter.ToUInt32(Data, Daycare + 4 + 0xDC + slot * 0xE4);
}
public override bool? IsDaycareOccupied(int loc, int slot)
{
return BitConverter.ToUInt32(Data, Daycare + 0xE4*slot) == 1;
}
public override void SetDaycareEXP(int loc, int slot, uint EXP)
{
BitConverter.GetBytes(EXP).CopyTo(Data, Daycare + 4 + 0xDC + slot * 0xE4);
}
public override void SetDaycareOccupied(int loc, int slot, bool occupied)
{
BitConverter.GetBytes((uint)(occupied ? 1 : 0)).CopyTo(Data, Daycare + 0x1CC);
}
public override void SetDaycareRNGSeed(int loc, string seed)
{
if (Version != GameVersion.B2W2)
return;
Enumerable.Range(0, seed.Length)
.Where(x => x % 2 == 0)
.Select(x => Convert.ToByte(seed.Substring(x, 2), 16))
.Reverse().ToArray().CopyTo(Data, Daycare + 0x1CC);
}
// Inventory
private readonly ushort[] LegalItems, LegalKeyItems, LegalTMHMs, LegalMedicine, LegalBerries;
public override InventoryPouch[] Inventory
{
get
{
InventoryPouch[] pouch =
{
new InventoryPouch(InventoryType.Items, LegalItems, 999, OFS_PouchHeldItem),
new InventoryPouch(InventoryType.KeyItems, LegalKeyItems, 1, OFS_PouchKeyItem),
new InventoryPouch(InventoryType.TMHMs, LegalTMHMs, 1, OFS_PouchTMHM),
new InventoryPouch(InventoryType.Medicine, LegalMedicine, 999, OFS_PouchMedicine),
new InventoryPouch(InventoryType.Berries, LegalBerries, 999, OFS_PouchBerry),
};
foreach (var p in pouch)
p.GetPouch(ref Data);
return pouch;
}
set
{
foreach (var p in value)
p.SetPouch(ref Data);
}
}
// Storage
public override int PartyCount
{
get => Data[Party + 4];
protected set => Data[Party + 4] = (byte)value;
}
public override int GetBoxOffset(int box)
{
return Box + SIZE_STORED * box * 30 + box * 0x10;
}
public override int GetPartyOffset(int slot)
{
return Party + 8 + SIZE_PARTY*slot;
}
public override string GetBoxName(int box)
{
if (box >= BoxCount)
return "";
return StringConverter.TrimFromFFFF(Encoding.Unicode.GetString(Data, PCLayout + 0x28 * box + 4, 0x28));
}
public override void SetBoxName(int box, string val)
{
if (val.Length > 38)
return;
val += '\uFFFF';
Encoding.Unicode.GetBytes(val.PadRight(0x14, '\0')).CopyTo(Data, PCLayout + 0x28 * box + 4);
Edited = true;
}
protected override int GetBoxWallpaperOffset(int box)
{
return PCLayout + 0x3C4 + box;
}
public override int CurrentBox
{
get => Data[PCLayout];
set => Data[PCLayout] = (byte)value;
}
public override bool BattleBoxLocked
{
get => BattleBox >= 0 && Data[BattleBox + 0x358] != 0; // wifi/live
set { }
}
public override PKM GetPKM(byte[] data)
{
return new PK5(data);
}
public override byte[] DecryptPKM(byte[] data)
{
return PKX.DecryptArray45(data);
}
// Mystery Gift
public override MysteryGiftAlbum GiftAlbum
{
get
{
uint seed = BitConverter.ToUInt32(Data, wcSeed);
MysteryGiftAlbum Info = new MysteryGiftAlbum { Seed = seed };
byte[] wcData = Data.Skip(WondercardData).Take(0xA90).ToArray(); // Encrypted, Decrypt
for (int i = 0; i < wcData.Length; i += 2)
BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(wcData, i) ^ PKX.LCRNG(ref seed) >> 16)).CopyTo(wcData, i);
Info.Flags = new bool[GiftFlagMax];
Info.Gifts = new MysteryGift[GiftCountMax];
// 0x100 Bytes for Used Flags
for (int i = 0; i < GiftFlagMax; i++)
Info.Flags[i] = (wcData[i/8] >> i%8 & 0x1) == 1;
// 12 PGFs
for (int i = 0; i < Info.Gifts.Length; i++)
Info.Gifts[i] = new PGF(wcData.Skip(0x100 + i*PGF.Size).Take(PGF.Size).ToArray());
return Info;
}
set
{
byte[] wcData = new byte[0xA90];
// Toss back into byte[]
for (int i = 0; i < value.Flags.Length; i++)
if (value.Flags[i])
wcData[i/8] |= (byte)(1 << (i & 7));
for (int i = 0; i < value.Gifts.Length; i++)
value.Gifts[i].Data.CopyTo(wcData, 0x100 + i*PGF.Size);
// Decrypted, Encrypt
uint seed = value.Seed;
for (int i = 0; i < wcData.Length; i += 2)
BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(wcData, i) ^ PKX.LCRNG(ref seed) >> 16)).CopyTo(wcData, i);
// Write Back
wcData.CopyTo(Data, WondercardData);
BitConverter.GetBytes(value.Seed).CopyTo(Data, wcSeed);
}
}
protected override bool[] MysteryGiftReceivedFlags { get => null; set { } }
protected override MysteryGift[] MysteryGiftCards { get => new MysteryGift[0]; set { } }
// Trainer Info
public override string OT
{
get => GetString(Trainer1 + 0x4, 16);
set => SetString(value, OTLength).CopyTo(Data, Trainer1 + 0x4);
}
public override ushort TID
{
get => BitConverter.ToUInt16(Data, Trainer1 + 0x14 + 0);
set => BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x14 + 0);
}
public override ushort SID
{
get => BitConverter.ToUInt16(Data, Trainer1 + 0x14 + 2);
set => BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x14 + 2);
}
public override uint Money
{
get => BitConverter.ToUInt32(Data, Trainer2);
set => BitConverter.GetBytes(value).CopyTo(Data, Trainer2);
}
public override int Gender
{
get => Data[Trainer1 + 0x21];
set => Data[Trainer1 + 0x21] = (byte)value;
}
public override int Language
{
get => Data[Trainer1 + 0x1E];
set => Data[Trainer1 + 0x1E] = (byte)value;
}
public override int Game
{
get => Data[Trainer1 + 0x1F];
set => Data[Trainer1 + 0x1F] = (byte)value;
}
public int Badges
{
get => Data[Trainer2 + 0x4];
set => Data[Trainer2 + 0x4] = (byte)value;
}
public int M
{
get => BitConverter.ToInt32(Data, Trainer1 + 0x180);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x180);
}
public int X
{
get => BitConverter.ToUInt16(Data, Trainer1 + 0x186);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x186);
}
public int Z
{
get => BitConverter.ToUInt16(Data, Trainer1 + 0x18A);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x18A);
}
public int Y
{
get => BitConverter.ToUInt16(Data, Trainer1 + 0x18E);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x18E);
}
public override int PlayedHours
{
get => BitConverter.ToUInt16(Data, Trainer1 + 0x24);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x24);
}
public override int PlayedMinutes
{
get => Data[Trainer1 + 0x24 + 2];
set => Data[Trainer1 + 0x24 + 2] = (byte)value;
}
public override int PlayedSeconds
{
get => Data[Trainer1 + 0x24 + 3];
set => Data[Trainer1 + 0x24 + 3] = (byte)value;
}
public override int SecondsToStart { get => BitConverter.ToInt32(Data, AdventureInfo + 0x34); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x34); }
public override int SecondsToFame { get => BitConverter.ToInt32(Data, AdventureInfo + 0x3C); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x3C); }
public int BP
{
get => BitConverter.ToUInt16(Data, BattleSubway);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, BattleSubway);
}
protected override void SetDex(PKM pkm)
{
if (pkm.Species == 0)
return;
if (pkm.Species > MaxSpeciesID)
return;
if (Version == GameVersion.Unknown)
return;
if (PokeDex < 0)
return;
const int brSize = 0x54;
int bit = pkm.Species - 1;
int gender = pkm.Gender % 2; // genderless -> male
int shiny = pkm.IsShiny ? 1 : 0;
int shift = shiny*2 + gender + 1;
int shiftoff = shiny * brSize * 2 + gender * brSize + brSize;
int ofs = PokeDex + 0x8 + (bit >> 3);
// Set the Species Owned Flag
Data[ofs + brSize*0] |= (byte)(1 << (bit % 8));
// Set the [Species/Gender/Shiny] Seen Flag
Data[PokeDex + 0x8 + shiftoff + bit / 8] |= (byte)(1 << (bit&7));
// Set the Display flag if none are set
bool Displayed = false;
Displayed |= (Data[ofs + brSize*5] & (byte)(1 << (bit&7))) != 0;
Displayed |= (Data[ofs + brSize*6] & (byte)(1 << (bit&7))) != 0;
Displayed |= (Data[ofs + brSize*7] & (byte)(1 << (bit&7))) != 0;
Displayed |= (Data[ofs + brSize*8] & (byte)(1 << (bit&7))) != 0;
if (!Displayed) // offset is already biased by brSize, reuse shiftoff but for the display flags.
Data[ofs + brSize*(shift + 4)] |= (byte)(1 << (bit&7));
// Set the Language
if (bit < 493) // shifted by 1, Gen5 species do not have international language bits
{
int lang = pkm.Language - 1; if (lang > 5) lang--; // 0-6 language vals
if (lang < 0) lang = 1;
Data[PokeDexLanguageFlags + ((bit*7 + lang)>>3)] |= (byte)(1 << ((bit*7 + lang) & 7));
}
// Formes
int fc = Personal[pkm.Species].FormeCount;
int f = B2W2 ? SaveUtil.GetDexFormIndexB2W2(pkm.Species, fc) : SaveUtil.GetDexFormIndexBW(pkm.Species, fc);
if (f < 0) return;
int FormLen = B2W2 ? 0xB : 0x9;
int FormDex = PokeDex + 0x8 + brSize*9;
bit = f + pkm.AltForm;
// Set Form Seen Flag
Data[FormDex + FormLen*shiny + (bit>>3)] |= (byte)(1 << (bit&7));
// Set Displayed Flag if necessary, check all flags
for (int i = 0; i < fc; i++)
{
bit = f + i;
if ((Data[FormDex + FormLen*2 + (bit>>3)] & (byte)(1 << (bit&7))) != 0) // Nonshiny
return; // already set
if ((Data[FormDex + FormLen*3 + (bit>>3)] & (byte)(1 << (bit&7))) != 0) // Shiny
return; // already set
}
bit = f + pkm.AltForm;
Data[FormDex + FormLen * (2 + shiny) + (bit>>3)] |= (byte)(1 << (bit&7));
}
public override bool GetCaught(int species)
{
int bit = species - 1;
int bd = bit >> 3; // div8
int bm = bit & 7; // mod8
int ofs = PokeDex // Raw Offset
+ 0x08; // Magic + Flags
return (1 << bm & Data[ofs + bd]) != 0;
}
public override bool GetSeen(int species)
{
const int brSize = 0x54;
int bit = species - 1;
int bd = bit >> 3; // div8
int bm = bit & 7; // mod8
int ofs = PokeDex // Raw Offset
+ 0x08; // Magic + Flags
for (int i = 1; i <= 4; i++)
if ((1 << bm & Data[ofs + bd + i * brSize]) != 0)
return true;
return false;
}
public override string GetString(int Offset, int Count) => StringConverter.GetString5(Data, Offset, Count);
public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0)
{
if (PadToSize == 0)
PadToSize = maxLength + 1;
return StringConverter.SetString5(value, maxLength, PadToSize, PadWith);
}
}
}