2019-05-11 03:46:49 +00:00
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namespace PKHeX.Core
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{
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/// <summary>
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/// Decoration and logic for Met Location IDs
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/// </summary>
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public static class Locations
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{
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public const int LinkTrade4 = 2002;
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public const int LinkTrade5 = 30003;
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public const int LinkTrade6 = 30002;
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public const int Daycare4 = 2000;
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public const int Daycare5 = 60002;
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2021-11-20 02:23:49 +00:00
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public const int Daycare8b = 60010;
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2019-05-11 03:46:49 +00:00
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public const int LinkTrade2NPC = 126;
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public const int LinkTrade3NPC = 254;
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public const int LinkTrade4NPC = 2001;
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public const int LinkTrade5NPC = 30002;
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public const int LinkTrade6NPC = 30001;
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Track a PKM's Box,Slot,StorageFlags,Identifier metadata separately (#3222)
* Track a PKM's Box,Slot,StorageFlags,Identifier metadata separately
Don't store within the object, track the slot origin data separately.
Batch editing now pre-filters if using Box/Slot/Identifier logic; split up mods/filters as they're starting to get pretty hefty.
- Requesting a Box Data report now shows all slots in the save file (party, misc)
- Can now exclude backup saves from database search via toggle (separate from settings preventing load entirely)
- Replace some linq usages with direct code
* Remove WasLink virtual in PKM
Inline any logic, since we now have encounter objects to indicate matching, rather than the proto-legality logic checking properties of a PKM.
* Use Fateful to directly check gen5 mysterygift origins
No other encounter types in gen5 apply Fateful
* Simplify double ball comparison
Used to be separate for deferral cases, now no longer needed to be separate.
* Grab move/relearn reference and update locally
Fix relearn move identifier
* Inline defog HM transfer preference check
HasMove is faster than getting moves & checking contains. Skips allocation by setting values directly.
* Extract more met location metadata checks: WasBredEgg
* Replace Console.Write* with Debug.Write*
There's no console output UI, so don't include them in release builds.
* Inline WasGiftEgg, WasEvent, and WasEventEgg logic
Adios legality tags that aren't entirely correct for the specific format. Just put the computations in EncounterFinder.
2021-06-23 03:23:48 +00:00
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public const int Breeder5 = 60003;
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public const int Breeder6 = 60004;
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2019-05-11 03:46:49 +00:00
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public const int PokeWalker4 = 233;
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public const int Ranger4 = 3001;
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public const int Faraway4 = 3002;
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2019-09-23 23:56:47 +00:00
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/// <summary> Goldenrod City in <see cref="GameVersion.C"/> </summary>
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public const int HatchLocationC = 16;
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/// <summary> Route 117 in <see cref="GameVersion.RSE"/> </summary>
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public const int HatchLocationRSE = 32;
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2021-04-12 22:43:21 +00:00
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/// <summary> Four Island in <see cref="GameVersion.FRLG"/> </summary>
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public const int HatchLocationFRLG = 146;
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2019-09-23 23:56:47 +00:00
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/// <summary> Solaceon Town in <see cref="GameVersion.DPPt"/> </summary>
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public const int HatchLocationDPPt = 4;
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/// <summary> Route 34 in <see cref="GameVersion.HGSS"/> </summary>
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public const int HatchLocationHGSS = 182;
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2020-02-10 20:52:55 +00:00
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/// <summary> Skyarrow Bridge in <see cref="GameVersion.Gen5"/> </summary>
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public const int HatchLocation5 = 64;
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2019-09-23 23:56:47 +00:00
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/// <summary> Route 7 in <see cref="GameVersion.XY"/> </summary>
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public const int HatchLocation6XY = 38;
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/// <summary> Battle Resort in <see cref="GameVersion.ORAS"/> </summary>
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public const int HatchLocation6AO = 318;
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2020-02-06 03:42:22 +00:00
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/// <summary> Paniola Ranch in <see cref="GameVersion.Gen7"/> </summary>
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public const int HatchLocation7 = 78;
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2019-09-23 23:56:47 +00:00
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2019-11-16 01:34:18 +00:00
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/// <summary> Route 5 in <see cref="GameVersion.SWSH"/> </summary>
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public const int HatchLocation8 = 40;
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2019-09-23 23:56:47 +00:00
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2021-11-20 02:23:49 +00:00
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/// <summary> Solaceon Town in <see cref="GameVersion.BDSP"/> </summary>
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public const int HatchLocation8b = 446;
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2020-09-05 19:11:43 +00:00
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/// <summary> Generation 1 -> Generation 7 Transfer Location (Kanto) </summary>
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public const int Transfer1 = 30013;
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/// <summary> Generation 2 -> Generation 7 Transfer Location (Johto) </summary>
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public const int Transfer2 = 30017;
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2019-09-23 23:56:47 +00:00
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/// <summary> Generation 3 -> Generation 4 Transfer Location (Pal Park) </summary>
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2019-05-11 03:46:49 +00:00
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public const int Transfer3 = 0x37;
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/// <summary> Generation 4 -> Generation 5 Transfer Location (Poké Transporter) </summary>
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public const int Transfer4 = 30001;
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/// <summary> Generation 4 -> Generation 5 Transfer Location (Crown Celebi - Event not activated in Gen 5) </summary>
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public const int Transfer4_CelebiUnused = 30010;
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/// <summary> Generation 4 -> Generation 5 Transfer Location (Crown Celebi - Event activated in Gen 5) </summary>
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public const int Transfer4_CelebiUsed = 30011;
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/// <summary> Generation 4 -> Generation 5 Transfer Location (Crown Beast - Event not activated in Gen 5) </summary>
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public const int Transfer4_CrownUnused = 30012;
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/// <summary> Generation 4 -> Generation 5 Transfer Location (Crown Beast - Event activated in Gen 5) </summary>
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public const int Transfer4_CrownUsed = 30013;
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2019-09-23 23:56:47 +00:00
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2020-09-26 06:55:31 +00:00
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/// <summary> Generation 6 Gift from Pokémon Link </summary>
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public const int LinkGift6 = 30011;
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2021-07-30 21:05:23 +00:00
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/// <summary> Generation 7 Poké Pelago </summary>
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public const int Pelago7 = 30016;
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2020-11-19 05:34:40 +00:00
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/// <summary> Generation 7 Transfer from GO to Pokémon LGP/E's GO Park </summary>
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public const int GO7 = 50;
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2020-11-11 06:10:53 +00:00
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/// <summary> Generation 8 Transfer from GO to Pokémon HOME </summary>
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public const int GO8 = 30012;
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2020-09-26 06:55:31 +00:00
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/// <summary> Generation 8 Gift from Pokémon HOME </summary>
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public const int HOME8 = 30018;
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2020-08-30 17:23:22 +00:00
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public const int BugCatchingContest4 = 207;
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2021-11-20 02:23:49 +00:00
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/// <summary>
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/// -1
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/// </summary>
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public const int Default8bNone = -1;
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2021-01-02 01:08:49 +00:00
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public static int TradedEggLocationNPC(int generation) => generation switch
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2019-05-11 03:46:49 +00:00
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{
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2021-01-02 01:08:49 +00:00
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1 => LinkTrade2NPC,
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2 => LinkTrade2NPC,
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3 => LinkTrade3NPC,
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4 => LinkTrade4NPC,
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5 => LinkTrade5NPC,
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2021-08-20 20:49:20 +00:00
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_ => LinkTrade6NPC,
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2021-01-02 01:08:49 +00:00
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};
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2021-11-20 02:23:49 +00:00
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public static int TradedEggLocation(int generation, GameVersion ver) => generation switch
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2019-05-11 03:46:49 +00:00
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{
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2021-01-02 01:08:49 +00:00
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4 => LinkTrade4,
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5 => LinkTrade5,
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2021-11-20 02:23:49 +00:00
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8 when GameVersion.BDSP.Contains(ver) => LinkTrade6NPC,
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2021-08-20 20:49:20 +00:00
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_ => LinkTrade6,
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2021-01-02 01:08:49 +00:00
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};
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2019-05-11 03:46:49 +00:00
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2021-05-29 22:31:47 +00:00
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public static bool IsPtHGSSLocation(int location) => location is > 111 and < 2000;
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public static bool IsPtHGSSLocationEgg(int location) => location is > 2010 and < 3000;
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Track a PKM's Box,Slot,StorageFlags,Identifier metadata separately (#3222)
* Track a PKM's Box,Slot,StorageFlags,Identifier metadata separately
Don't store within the object, track the slot origin data separately.
Batch editing now pre-filters if using Box/Slot/Identifier logic; split up mods/filters as they're starting to get pretty hefty.
- Requesting a Box Data report now shows all slots in the save file (party, misc)
- Can now exclude backup saves from database search via toggle (separate from settings preventing load entirely)
- Replace some linq usages with direct code
* Remove WasLink virtual in PKM
Inline any logic, since we now have encounter objects to indicate matching, rather than the proto-legality logic checking properties of a PKM.
* Use Fateful to directly check gen5 mysterygift origins
No other encounter types in gen5 apply Fateful
* Simplify double ball comparison
Used to be separate for deferral cases, now no longer needed to be separate.
* Grab move/relearn reference and update locally
Fix relearn move identifier
* Inline defog HM transfer preference check
HasMove is faster than getting moves & checking contains. Skips allocation by setting values directly.
* Extract more met location metadata checks: WasBredEgg
* Replace Console.Write* with Debug.Write*
There's no console output UI, so don't include them in release builds.
* Inline WasGiftEgg, WasEvent, and WasEventEgg logic
Adios legality tags that aren't entirely correct for the specific format. Just put the computations in EncounterFinder.
2021-06-23 03:23:48 +00:00
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public static bool IsEventLocation4(int location) => location is >= 3000 and <= 3076;
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2021-05-29 22:31:47 +00:00
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public static bool IsEventLocation5(int location) => location is > 40000 and < 50000;
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2020-07-19 22:48:45 +00:00
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2020-08-30 17:23:22 +00:00
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private const int SafariLocation_RSE = 57;
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private const int SafariLocation_FRLG = 136;
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private const int SafariLocation_HGSS = 202;
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private const int MarshLocation_DPPt = 52;
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2020-12-25 20:30:26 +00:00
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public static bool IsSafariZoneLocation3(int loc) => loc is SafariLocation_RSE or SafariLocation_FRLG;
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public static bool IsSafariZoneLocation4(int loc) => loc is MarshLocation_DPPt or SafariLocation_HGSS;
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Track a PKM's Box,Slot,StorageFlags,Identifier metadata separately (#3222)
* Track a PKM's Box,Slot,StorageFlags,Identifier metadata separately
Don't store within the object, track the slot origin data separately.
Batch editing now pre-filters if using Box/Slot/Identifier logic; split up mods/filters as they're starting to get pretty hefty.
- Requesting a Box Data report now shows all slots in the save file (party, misc)
- Can now exclude backup saves from database search via toggle (separate from settings preventing load entirely)
- Replace some linq usages with direct code
* Remove WasLink virtual in PKM
Inline any logic, since we now have encounter objects to indicate matching, rather than the proto-legality logic checking properties of a PKM.
* Use Fateful to directly check gen5 mysterygift origins
No other encounter types in gen5 apply Fateful
* Simplify double ball comparison
Used to be separate for deferral cases, now no longer needed to be separate.
* Grab move/relearn reference and update locally
Fix relearn move identifier
* Inline defog HM transfer preference check
HasMove is faster than getting moves & checking contains. Skips allocation by setting values directly.
* Extract more met location metadata checks: WasBredEgg
* Replace Console.Write* with Debug.Write*
There's no console output UI, so don't include them in release builds.
* Inline WasGiftEgg, WasEvent, and WasEventEgg logic
Adios legality tags that aren't entirely correct for the specific format. Just put the computations in EncounterFinder.
2021-06-23 03:23:48 +00:00
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public static bool IsEggLocationBred4(int loc, GameVersion ver)
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{
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if (loc is Daycare4 or LinkTrade4)
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return true;
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return loc == Faraway4 && ver is GameVersion.Pt or GameVersion.HG or GameVersion.SS;
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}
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public static bool IsEggLocationBred5(int loc) => loc is Daycare5 or LinkTrade5;
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public static bool IsEggLocationBred6(int loc) => loc is Daycare5 or LinkTrade6;
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2021-11-20 02:23:49 +00:00
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public static bool IsEggLocationBred8b(int loc) => loc is Daycare8b or LinkTrade6NPC;
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public static bool IsNoneLocation(GameVersion ver, int location) => GetNoneLocation(ver) == (short)location;
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public static int GetNoneLocation(GameVersion ver) => ver switch
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{
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GameVersion.BD or GameVersion.SP => Default8bNone,
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_ => 0,
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};
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2019-05-11 03:46:49 +00:00
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}
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}
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