PKHeX/PKHeX.Core/Game/Enums/GCVersion.cs

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namespace PKHeX.Core
{
/// <summary>
/// <see cref="GameVersion"/> analogues used by Colosseum/XD instead of the main-series values.
/// </summary>
#pragma warning disable CA1027 // Mark enums with FlagsAttribute
public enum GCVersion : byte
#pragma warning restore CA1027 // Mark enums with FlagsAttribute
{
None = 0,
FR = 1,
LG = 2,
S = 8,
R = 9,
E = 10,
CXD = 11,
}
public static class GCVersionExtensions
{
/// <summary>
/// Translates a main-series <see cref="GameVersion"/> to the corresponding <see cref="GCVersion"/> value.
/// </summary>
/// <param name="gbaVersion">Version ID while present in the main-series games</param>
/// <returns>Version ID while present in the GameCube games</returns>
public static GCVersion GetCXDVersionID(this GameVersion gbaVersion) => gbaVersion switch
{
GameVersion.S => GCVersion.S,
GameVersion.R => GCVersion.R,
GameVersion.E => GCVersion.E,
GameVersion.FR => GCVersion.FR,
GameVersion.LG => GCVersion.LG,
GameVersion.CXD => GCVersion.CXD,
_ => GCVersion.None,
};
/// <summary>
/// Translates a <see cref="GCVersion"/> to the corresponding main-series <see cref="GameVersion"/> value.
/// </summary>
/// <param name="gcVersion">Version ID while present in the GameCube games</param>
/// <returns>Version ID while present in the main-series games</returns>
public static GameVersion GetG3VersionID(this GCVersion gcVersion) => gcVersion switch
{
GCVersion.S => GameVersion.S,
GCVersion.R => GameVersion.R,
GCVersion.E => GameVersion.E,
GCVersion.FR => GameVersion.FR,
GCVersion.LG => GameVersion.LG,
GCVersion.CXD => GameVersion.CXD,
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_ => GameVersion.Unknown,
};
}
}