PKHeX/PKHeX.WinForms/Util/WinFormsUtil.cs

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C#
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using PKHeX.Core;
using System;
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using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
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using System.Reflection;
using System.Runtime.InteropServices;
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using System.Windows.Forms;
using static PKHeX.Core.MessageStrings;
using Exception = System.Exception;
namespace PKHeX.WinForms
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{
public static class WinFormsUtil
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{
internal static void TranslateInterface(Control form, string lang) => form.TranslateInterface(lang);
/// <summary>
/// Centers the <see cref="child"/> horizontally and vertically so that its center is the same as the <see cref="parent"/>'s center.
/// </summary>
/// <param name="child"></param>
/// <param name="parent"></param>
internal static void CenterToForm(this Control child, Control? parent)
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{
if (parent == null)
return;
int x = parent.Location.X + ((parent.Width - child.Width) / 2);
int y = parent.Location.Y + ((parent.Height - child.Height) / 2);
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child.Location = new Point(Math.Max(x, 0), Math.Max(y, 0));
}
/// <summary>
/// Horizontally centers the <see cref="child"/> to the <see cref="parent"/>'s horizontal center.
/// </summary>
internal static void HorizontallyCenter(this Control child, Control parent)
{
int x = ((parent.Width - child.Width) / 2);
child.Location = new Point(x, child.Location.Y);
}
public static T? FirstFormOfType<T>() where T : Form => (T?)Application.OpenForms.Cast<Form>().FirstOrDefault(form => form is T);
public static T? FindFirstControlOfType<T>(Control aParent) where T : class
{
while (true)
{
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if (aParent is T t)
return t;
if (aParent.Parent != null)
aParent = aParent.Parent;
else
return null;
}
}
public static T? GetUnderlyingControl<T>(object sender) where T : class
{
while (true)
{
switch (sender)
{
case ToolStripItem t:
sender = t.Owner;
continue;
case ContextMenuStrip c:
sender = c.SourceControl;
continue;
case T p:
return p;
default:
return default;
}
}
}
public static bool OpenWindowExists<T>(this Form parent) where T : Form
{
var form = FirstFormOfType<T>();
if (form == null)
return false;
form.CenterToForm(parent);
form.BringToFront();
return true;
}
#region Message Displays
/// <summary>
/// Displays a dialog showing the details of an error.
/// </summary>
/// <param name="friendlyMessage">User-friendly message about the error.</param>
/// <param name="exception">Instance of the error's <see cref="Exception"/>.</param>
/// <returns>The <see cref="DialogResult"/> associated with the dialog.</returns>
internal static DialogResult Error(string friendlyMessage, Exception exception)
{
System.Media.SystemSounds.Exclamation.Play();
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return ErrorWindow.ShowErrorDialog(friendlyMessage, exception, true);
}
/// <summary>
/// Displays a dialog showing the details of an error.
/// </summary>
/// <param name="lines">User-friendly message about the error.</param>
/// <returns>The <see cref="DialogResult"/> associated with the dialog.</returns>
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internal static DialogResult Error(params string[] lines)
{
System.Media.SystemSounds.Hand.Play();
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string msg = string.Join(Environment.NewLine + Environment.NewLine, lines);
return MessageBox.Show(msg, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
internal static DialogResult Alert(params string[] lines) => Alert(true, lines);
internal static DialogResult Alert(bool sound, params string[] lines)
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{
if (sound)
System.Media.SystemSounds.Asterisk.Play();
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string msg = string.Join(Environment.NewLine + Environment.NewLine, lines);
return MessageBox.Show(msg, "Alert", MessageBoxButtons.OK, sound ? MessageBoxIcon.Information : MessageBoxIcon.None);
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}
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internal static DialogResult Prompt(MessageBoxButtons btn, params string[] lines)
{
System.Media.SystemSounds.Asterisk.Play();
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string msg = string.Join(Environment.NewLine + Environment.NewLine, lines);
return MessageBox.Show(msg, "Prompt", btn, MessageBoxIcon.Question);
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}
#endregion
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internal static bool SetClipboardText(string text)
{
try
{
Clipboard.SetText(text);
return true;
}
catch (ExternalException x)
{
Error(MsgClipboardFailWrite, x);
}
#pragma warning disable CA1031 // Do not catch general exception types
// Clipboard might be locked sometimes
catch
#pragma warning restore CA1031 // Do not catch general exception types
{
Error(MsgClipboardFailWrite);
}
return false;
}
/// <summary>
/// Gets the selected value of the input <see cref="cb"/>. If no value is selected, will return 0.
/// </summary>
/// <param name="cb">ComboBox to retrieve value for.</param>
internal static int GetIndex(ListControl cb)
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{
return (int)(cb.SelectedValue ?? 0);
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}
public static void PanelScroll(object sender, ScrollEventArgs e)
{
if (!(sender is ScrollableControl p) || e.NewValue < 0)
return;
switch (e.ScrollOrientation)
{
case ScrollOrientation.HorizontalScroll:
p.HorizontalScroll.Value = Clamp(e.NewValue, p.HorizontalScroll);
break;
case ScrollOrientation.VerticalScroll:
p.VerticalScroll.Value = Clamp(e.NewValue, p.VerticalScroll);
break;
default:
throw new ArgumentOutOfRangeException();
}
static int Clamp(int value, ScrollProperties prop) => Math.Max(prop.Minimum, Math.Min(prop.Maximum, value));
}
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public static void DoubleBuffered(this DataGridView dgv, bool setting)
{
Type dgvType = dgv.GetType();
var pi = dgvType.GetProperty("DoubleBuffered", BindingFlags.Instance | BindingFlags.NonPublic);
if (pi == null)
throw new Exception(nameof(dgv));
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pi.SetValue(dgv, setting, null);
}
/// <summary>
/// Initializes the <see cref="control"/> to be bound to a provided <see cref="ComboItem"/> list.
/// </summary>
/// <param name="control">Control to initialize binding</param>
public static void InitializeBinding(this ListControl control)
{
control.DisplayMember = nameof(ComboItem.Text);
control.ValueMember = nameof(ComboItem.Value);
}
public static void RemoveDropCB(object sender, KeyEventArgs e) => ((ComboBox)sender).DroppedDown = false;
/// <summary>
/// Iterates the Control's child controls recursively to obtain all controls of the specified type.
/// </summary>
/// <typeparam name="T">Type of control</typeparam>
/// <param name="control"></param>
/// <returns>All children and subchildren contained by <see cref="control"/>.</returns>
public static IEnumerable<Control> GetAllControlsOfType<T>(Control control) where T : Control
{
foreach (var c in control.Controls.Cast<Control>())
{
if (c is T match)
yield return match;
foreach (var sub in GetAllControlsOfType<T>(c))
yield return sub;
}
}
/// <summary>
/// Reads in custom extension types that allow the program to open more extensions.
/// </summary>
/// <param name="exts">Extensions to add</param>
public static void AddSaveFileExtensions(IEnumerable<string> exts)
{
// Only add new (unique) extensions
var newExtensions = exts.Distinct().Except(CustomSaveExtensions);
CustomSaveExtensions.AddRange(newExtensions);
}
private static readonly List<string> CustomSaveExtensions = new List<string>
{
// THESE ARE SAVE FILE EXTENSION TYPES. SAVE STATE (RAM SNAPSHOT) EXTENSIONS DO NOT GO HERE.
"sav", // standard
"dat", // VC data
"gci", // Dolphin GameCubeImage
"dsv", // DeSmuME
"srm", // RetroArch save files
"fla", // flashcard
"SaveRAM", // BizHawk
};
public static bool IsFileExtensionSAV(string file) => CustomSaveExtensions.Contains(Path.GetExtension(file));
private static string ExtraSaveExtensions => ";" + string.Join(";", CustomSaveExtensions.Select(z => $"*.{z}"));
public static bool DetectSaveFileOnFileOpen { private get; set; } = true;
/// <summary>
/// Opens a dialog to open a <see cref="SaveFile"/>, <see cref="PKM"/> file, or any other supported file.
/// </summary>
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/// <param name="extensions">Misc extensions of <see cref="PKM"/> files supported by the Save File.</param>
/// <param name="path">Output result path</param>
/// <returns>Result of whether or not a file is to be loaded from the output path.</returns>
public static bool OpenSAVPKMDialog(IEnumerable<string> extensions, out string? path)
{
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string supported = string.Join(";", extensions.Select(s => $"*.{s}").Concat(new[] { "*.pkm" }));
using var ofd = new OpenFileDialog
{
Filter = "All Files|*.*" +
$"|Supported Files (*.*)|main;*.bin;{supported};*.bak" + ExtraSaveExtensions +
"|Save Files (*.sav)|main" + ExtraSaveExtensions +
"|Decrypted PKM File (*.pkm)|" + supported +
"|Binary File|*.bin" +
"|Backup File|*.bak"
};
// Detect main
var msg = string.Empty;
SaveFile? sav = null;
if (DetectSaveFileOnFileOpen)
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sav = SaveFinder.FindMostRecentSaveFile(Environment.GetLogicalDrives(), ref msg);
if (sav == null && !string.IsNullOrWhiteSpace(msg))
Error(msg);
if (sav != null)
ofd.FileName = sav.FileName;
if (ofd.ShowDialog() != DialogResult.OK)
{
path = null;
return false;
}
path = ofd.FileName;
return true;
}
/// <summary>
/// Opens a dialog to save a <see cref="PKM"/> file.
/// </summary>
/// <param name="pk"><see cref="PKM"/> file to be saved.</param>
/// <returns>Result of whether or not the file was saved.</returns>
public static bool SavePKMDialog(PKM pk)
{
string pkx = pk.Extension;
bool allowEncrypted = pk.Format >= 3 && pkx[0] == 'p';
var genericFilter = $"Decrypted PKM File|*.{pkx}" +
(allowEncrypted ? $"|Encrypted PKM File|*.e{pkx.Substring(1)}" : string.Empty) +
"|Binary File|*.bin" +
"|All Files|*.*";
using var sfd = new SaveFileDialog
{
Filter = genericFilter,
DefaultExt = pkx,
FileName = Util.CleanFileName(pk.FileName)
};
if (sfd.ShowDialog() != DialogResult.OK)
return false;
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SavePKM(pk, sfd.FileName, pkx);
return true;
}
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private static void SavePKM(PKM pk, string path, string pkx)
{
SaveBackup(path);
string ext = Path.GetExtension(path);
var data = $".{pkx}" == ext ? pk.DecryptedPartyData : pk.EncryptedPartyData;
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File.WriteAllBytes(path, data);
}
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private static void SaveBackup(string path)
{
if (!File.Exists(path))
return;
// File already exists, save a .bak
string bakpath = $"{path}.bak";
if (!File.Exists(bakpath))
File.Move(path, bakpath);
}
/// <summary>
/// Opens a dialog to save a <see cref="SaveFile"/> file.
/// </summary>
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/// <param name="sav"><see cref="SaveFile"/> to be saved.</param>
/// <param name="currentBox">Box the player will be greeted with when accessing the PC ingame.</param>
/// <returns>Result of whether or not the file was saved.</returns>
public static bool ExportSAVDialog(SaveFile sav, int currentBox = 0)
{
using var sfd = new SaveFileDialog
{
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Filter = sav.Filter,
FileName = sav.FileName,
FilterIndex = 1000, // default to last, All Files
RestoreDirectory = true
};
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if (Directory.Exists(sav.FileFolder))
sfd.InitialDirectory = sav.FileFolder;
if (sfd.ShowDialog() != DialogResult.OK)
return false;
// Set box now that we're saving
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if (sav.HasBox)
sav.CurrentBox = currentBox;
var path = sfd.FileName;
if (path == null)
throw new ArgumentNullException(nameof(sfd.FileName));
ExportSAV(sav, path);
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return true;
}
private static void ExportSAV(SaveFile sav, string path)
{
var ext = Path.GetExtension(path).ToLower();
var flags = sav.GetSuggestedFlags(ext);
try
{
File.WriteAllBytes(path, sav.Write(flags));
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sav.Edited = false;
sav.SetFileInfo(path);
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Alert(MsgSaveExportSuccessPath, path);
}
catch (Exception x)
{
switch (x)
{
case UnauthorizedAccessException _:
case FileNotFoundException _:
case IOException _:
Error(MsgFileWriteFail + Environment.NewLine + x.Message, MsgFileWriteProtectedAdvice);
break;
default:
throw;
}
}
}
/// <summary>
/// Opens a dialog to save a <see cref="MysteryGift"/> file.
/// </summary>
/// <param name="gift"><see cref="MysteryGift"/> to be saved.</param>
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/// <param name="origin">Game the gift originates from</param>
/// <returns>Result of whether or not the file was saved.</returns>
PKHeX.Core Nullable cleanup (#2401) * Handle some nullable cases Refactor MysteryGift into a second abstract class (backed by a byte array, or fake data) Make some classes have explicit constructors instead of { } initialization * Handle bits more obviously without null * Make SaveFile.BAK explicitly readonly again * merge constructor methods to have readonly fields * Inline some properties * More nullable handling * Rearrange box actions define straightforward classes to not have any null properties * Make extrabyte reference array immutable * Move tooltip creation to designer * Rearrange some logic to reduce nesting * Cache generated fonts * Split mystery gift album purpose * Handle more tooltips * Disallow null setters * Don't capture RNG object, only type enum * Unify learnset objects Now have readonly properties which are never null don't new() empty learnsets (>800 Learnset objects no longer created, total of 2400 objects since we also new() a move & level array) optimize g1/2 reader for early abort case * Access rewrite Initialize blocks in a separate object, and get via that object removes a couple hundred "might be null" warnings since blocks are now readonly getters some block references have been relocated, but interfaces should expose all that's needed put HoF6 controls in a groupbox, and disable * Readonly personal data * IVs non nullable for mystery gift * Explicitly initialize forced encounter moves * Make shadow objects readonly & non-null Put murkrow fix in binary data resource, instead of on startup * Assign dex form fetch on constructor Fixes legality parsing edge cases also handle cxd parse for valid; exit before exception is thrown in FrameGenerator * Remove unnecessary null checks * Keep empty value until init SetPouch sets the value to an actual one during load, but whatever * Readonly team lock data * Readonly locks Put locked encounters at bottom (favor unlocked) * Mail readonly data / offset Rearrange some call flow and pass defaults Add fake classes for SaveDataEditor mocking Always party size, no need to check twice in stat editor use a fake save file as initial data for savedata editor, and for gamedata (wow i found a usage) constrain eventwork editor to struct variable types (uint, int, etc), thus preventing null assignment errors
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public static bool ExportMGDialog(DataMysteryGift gift, GameVersion origin)
{
using var sfd = new SaveFileDialog
{
Filter = GetMysterGiftFilter(gift.Format, origin),
FileName = Util.CleanFileName(gift.FileName)
};
if (sfd.ShowDialog() != DialogResult.OK)
return false;
string path = sfd.FileName;
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SaveBackup(path);
File.WriteAllBytes(path, gift.Write());
return true;
}
/// <summary>
/// Gets the File Dialog filter for a Mystery Gift I/O operation.
/// </summary>
/// <param name="format">Format specifier for the </param>
/// <param name="origin">Game the format originated from/to</param>
public static string GetMysterGiftFilter(int format, GameVersion origin)
{
const string all = "|All Files|*.*";
return format switch
{
4 => ("Gen4 Mystery Gift|*.pgt;*.pcd;*.wc4" + all),
5 => ("Gen5 Mystery Gift|*.pgf" + all),
6 => ("Gen6 Mystery Gift|*.wc6;*.wc6full" + all),
7 => (GameVersion.GG.Contains(origin)
? "Beluga Gift Record|*.wr7" + all
: "Gen7 Mystery Gift|*.wc7;*.wc7full" + all),
_ => string.Empty
};
}
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}
}