PKHeX/PKHeX.Core/Legality/Tables/Tables7b.cs

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using System;
using System.Collections.Generic;
namespace PKHeX.Core
{
public static partial class Legal
{
internal const int MaxSpeciesID_7b = 809; // Melmetal
internal const int MaxMoveID_7b = 742; // Double Iron Bash
internal const int MaxItemID_7b = 1057; // Magmar Candy
internal const int MaxBallID_7b = (int)Ball.Beast;
internal const int MaxGameID_7b = (int)GameVersion.GE;
internal const int MaxAbilityID_7b = MaxAbilityID_7_USUM;
internal static readonly ushort[] HeldItems_GG = Array.Empty<ushort>();
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public const byte AwakeningMax = 200;
#region Met Locations
internal static readonly int[] Met_GG_0 =
{
002, // Invalid
003, 004, 005, 006, 007, 008, 009,
010, 011, 012, 012, 013, 014, 015, 016, 017, 018, 019,
020, 021, 022, 022, 023, 024, 025, 026, 027, 028, 029,
030, 031, 032, 032, 033, 034, 035, 036, 037, 038, 039,
040, 041, 042, 042, 043, 044, 045, 046, 047, 048, 049,
050, 051, 052, 053,
};
internal static readonly int[] Met_GG_3 =
{
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30001, 30003, 30004, 30005, 30006, 30007, 30008, 30009, 30010, 30011, 30012, 30013, 30014, 30015, 30016, 30017,
};
internal static readonly int[] Met_GG_4 =
{
40001, 40002, 40003, 40004, 40005, 40006, 40007, 40008, 40009,
40010, 40011, 40012, 40013, 40014, 40015, 40016, 40017, 40018, 40019,
40020, 40021, 40022, 40023, 40024, 40025, 40026, 40027, 40028, 40029,
40030, 40031, 40032, 40033, 40034, 40035, 40036, 40037, 40038, 40039,
40040, 40041, 40042, 40043, 40044, 40045, 40046, 40047, 40048, 40049,
40050, 40051, 40052, 40053, 40054, 40055, 40056, 40057, 40058, 40059,
40060, 40061, 40062, 40063, 40064, 40065, 40066, 40067, 40068, 40069,
40070, 40071, 40072, 40073, 40074, 40075, 40076, 40077,
};
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internal static readonly int[] Met_GG_6 = {/* XY */ 60001, 60003, /* ORAS */ 60004 };
#endregion
#region Items
internal static readonly ushort[] Pouch_Candy_GG_Regular =
{
050, // Rare Candy
960, 961, 962, 963, 964, 965, // S
966, 967, 968, 969, 970, 971, // L
972, 973, 974, 975, 976, 977, // XL
};
internal static readonly ushort[] Pouch_Candy_GG_Species =
{
978, 979,
980, 981, 982, 983, 984, 985, 986, 987, 988, 989,
990, 991, 992, 993, 994, 995, 996, 997, 998, 999,
1000, 1001, 1002, 1003, 1004, 1005, 1006, 1007, 1008, 1009,
1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019,
1020, 1021, 1022, 1023, 1024, 1025, 1026, 1027, 1028, 1029,
1030, 1031, 1032, 1033, 1034, 1035, 1036, 1037, 1038, 1039,
1040, 1041, 1042, 1043, 1044, 1045, 1046, 1047, 1048, 1049,
1050, 1051, 1052, 1053, 1054, 1055, 1056,
1057,
};
internal static readonly ushort[] Pouch_Candy_GG = ArrayUtil.ConcatAll(Pouch_Candy_GG_Regular, Pouch_Candy_GG_Species);
internal static readonly ushort[] Pouch_Medicine_GG =
{
017, 018, 019, 020, 021, 022, 023, 024, 025, 026, 027, 028, 029, 030, 031, 032, 038, 039, 040, 041, 709, 903,
};
internal static readonly ushort[] Pouch_TM_GG =
{
328, 329, 330, 331, 332, 333, 334, 335, 336, 337,
338, 339, 340, 341, 342, 343, 344, 345, 346, 347,
348, 349, 350, 351, 352, 353, 354, 355, 356, 357,
358, 359, 360, 361, 362, 363, 364, 365, 366, 367,
368, 369, 370, 371, 372, 373, 374, 375, 376, 377,
378, 379, 380, 381, 382, 383, 384, 385, 386, 387,
};
internal static readonly ushort[] Pouch_PowerUp_GG =
{
051, 053, 081, 082, 083, 084, 085,
849,
};
internal static readonly ushort[] Pouch_Catching_GG =
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{
001, 002, 003, 004, 012, 164, 166, 168,
861, 862, 863, 864, 865, 866,
};
internal static readonly ushort[] Pouch_Battle_GG =
{
055, 056, 057, 058, 059, 060, 061, 062,
656, 659, 660, 661, 662, 663, 671, 672, 675, 676, 678, 679,
760, 762, 770, 773,
};
internal static readonly ushort[] Pouch_Regular_GG =
{
076, 077, 078, 079, 086, 087, 088, 089,
090, 091, 092, 093, 101, 102, 103, 113, 115,
121, 122, 123, 124, 125, 126, 127, 128,
442,
571,
632, 651,
795, 796,
872, 873, 874, 875, 876, 877, 878, 885, 886, 887, 888, 889, 890, 891, 892, 893, 894, 895, 896, 900, 901, 902,
};
internal static readonly ushort[] Pouch_Regular_GG_Item =
{
076, // Super Repel
077, // Max Repel
078, // Escape Rope
079, // Repel
086, // Tiny Mushroom
087, // Big Mushroom
088, // Pearl
089, // Big Pearl
090, // Stardust
091, // Star Piece
092, // Nugget
093, // Heart Scale
571, // Pretty Wing
795, // Bottle Cap
796, // Gold Bottle Cap
900, // Lure
901, // Super Lure
902, // Max Lure
};
internal static readonly ushort[] Pouch_Regular_GG_Key =
{
113, // Tea
115, // Autograph
121, // Pokémon Box
122, // Medicine Pocket
123, // TM Case
124, // Candy Jar
125, // Power-Up Pocket
126, // Clothing Trunk
127, // Catching Pocket
128, // Battle Pocket
442, // Town Map
632, // Shiny Charm
651, // Poké Flute
872, // Secret Key
873, // S.S. Ticket
874, // Silph Scope
875, // Parcel
876, // Card Key
877, // Gold Teeth
878, // Lift Key
885, // Stretchy Spring
886, // Chalky Stone
887, // Marble
888, // Lone Earring
889, // Beach Glass
890, // Gold Leaf
891, // Silver Leaf
892, // Polished Mud Ball
893, // Tropical Shell
894, // Leaf Letter (P)
895, // Leaf Letter (E)
896, // Small Bouquet
};
#endregion
#region Moves
internal static readonly byte[] MovePP_GG =
{
// Absorb: 25 -> 15 (damage buffed from 20->40)
// Mega Drain: 15 -> 10 (damage buffed from 40->75)
00,
35, 25, 10, 15, 20, 20, 15, 15, 15, 35, 30, 05, 10, 20, 30, 35, 35, 20, 15, 20, 20, 25, 20, 30, 05, 10, 15, 15, 15, 25, 20, 05, 35, 15, 20, 20, 10, 15, 30, 35, 20, 20, 30, 25, 40, 20, 15, 20, 20, 20,
30, 25, 15, 30, 25, 05, 15, 10, 05, 20, 20, 20, 05, 35, 20, 20, 20, 20, 20, 15, 15, 10, 10, 20, 25, 10, 35, 30, 15, 10, 40, 10, 15, 30, 15, 20, 10, 15, 10, 05, 10, 10, 25, 10, 20, 40, 30, 30, 20, 20,
15, 10, 40, 15, 10, 30, 10, 20, 10, 40, 40, 20, 30, 30, 20, 30, 10, 10, 20, 05, 10, 30, 20, 20, 20, 05, 15, 15, 20, 10, 15, 35, 20, 15, 10, 10, 30, 15, 40, 20, 10, 10, 05, 10, 30, 10, 15, 20, 15, 40,
20, 10, 05, 15, 10, 10, 10, 15, 30, 30, 10, 10, 20, 10, 01, 01, 10, 25, 10, 05, 15, 25, 15, 10, 15, 30, 05, 40, 15, 10, 25, 10, 30, 10, 20, 10, 10, 10, 10, 10, 20, 05, 40, 05, 05, 15, 05, 10, 05, 10,
10, 10, 10, 20, 20, 40, 15, 10, 20, 20, 25, 05, 15, 10, 05, 20, 15, 20, 25, 20, 05, 30, 05, 10, 20, 40, 05, 20, 40, 20, 15, 35, 10, 05, 05, 05, 15, 05, 20, 05, 05, 15, 20, 10, 05, 05, 15, 10, 15, 15,
10, 10, 10, 20, 10, 10, 10, 10, 15, 15, 15, 10, 20, 20, 10, 20, 20, 20, 20, 20, 10, 10, 10, 20, 20, 05, 15, 10, 10, 15, 10, 20, 05, 05, 10, 10, 20, 05, 10, 20, 10, 20, 20, 20, 05, 05, 15, 20, 10, 15,
20, 15, 10, 10, 15, 10, 05, 05, 10, 15, 10, 05, 20, 25, 05, 40, 15, 05, 40, 15, 20, 20, 05, 15, 20, 20, 15, 15, 05, 10, 30, 20, 30, 15, 05, 40, 15, 05, 20, 05, 15, 25, 25, 15, 20, 15, 20, 15, 20, 10,
20, 20, 05, 05, 10, 05, 40, 10, 10, 05, 10, 10, 15, 10, 20, 15, 30, 10, 20, 05, 10, 10, 15, 10, 10, 05, 15, 05, 10, 10, 30, 20, 20, 10, 10, 05, 05, 10, 05, 20, 10, 20, 10, 15, 10, 20, 20, 20, 15, 15,
10, 15, 15, 15, 10, 10, 10, 20, 10, 30, 05, 10, 15, 10, 10, 05, 20, 30, 10, 30, 15, 15, 15, 15, 30, 10, 20, 15, 10, 10, 20, 15, 05, 05, 15, 15, 05, 10, 05, 20, 05, 15, 20, 05, 20, 20, 20, 20, 10, 20,
10, 15, 20, 15, 10, 10, 05, 10, 05, 05, 10, 05, 05, 10, 05, 05, 05, 15, 10, 10, 10, 10, 10, 10, 15, 20, 15, 10, 15, 10, 15, 10, 20, 10, 10, 10, 20, 20, 20, 20, 20, 15, 15, 15, 15, 15, 15, 20, 15, 10,
15, 15, 15, 15, 10, 10, 10, 10, 10, 15, 15, 15, 15, 05, 05, 15, 05, 10, 10, 10, 20, 20, 20, 10, 10, 30, 15, 15, 10, 15, 25, 10, 15, 10, 10, 10, 20, 10, 10, 10, 10, 10, 15, 15, 05, 05, 10, 10, 10, 05,
05, 10, 05, 05, 15, 10, 05, 05, 05, 10, 10, 10, 10, 20, 25, 10, 20, 30, 25, 20, 20, 15, 20, 15, 20, 20, 10, 10, 10, 10, 10, 20, 10, 30, 15, 10, 10, 10, 20, 20, 05, 05, 05, 20, 10, 10, 20, 15, 20, 20,
10, 20, 30, 10, 10, 40, 40, 30, 20, 40, 20, 20, 10, 10, 10, 10, 05, 10, 10, 05, 05, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01,
01, 01, 01, 01, 01, 01, 01, 01, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 40, 15, 20, 30, 20, 15, 15, 20, 10, 15, 15, 10, 05, 10, 10, 20, 15, 10, 15, 15, 15, 05, 15, 20, 20, 01, 01, 01, 01, 01, 01,
01, 01, 01, 05, 05, 10, 10, 10, 20, 10, 10, 10, 05, 05, 20, 10, 10, 10, 01, 05, 15, 05, 01, 01, 01, 01, 01, 01, 15, 15, 15, 20, 15, 15, 15, 15, 15, 15, 15, 15, 20, 05,
};
internal static readonly int[] TMHM_GG =
{
029, 269, 270, 100, 156, 113, 182, 164, 115, 091,
261, 263, 280, 019, 069, 086, 525, 369, 231, 399,
492, 157, 009, 404, 127, 398, 092, 161, 503, 339,
007, 605, 347, 406, 008, 085, 053, 087, 200, 094,
089, 120, 247, 583, 076, 126, 057, 063, 276, 355,
059, 188, 072, 430, 058, 446, 006, 529, 138, 224,
// rest are same as SM, unused
// No HMs
};
internal static readonly int[] Tutor_StarterPikachu =
{
(int)Move.ZippyZap,
(int)Move.SplishySplash,
(int)Move.FloatyFall,
//(int)Move.PikaPapow, // Joycon Shake
};
internal static readonly int[] Tutor_StarterEevee =
{
(int)Move.BouncyBubble,
(int)Move.BuzzyBuzz,
(int)Move.SizzlySlide,
(int)Move.GlitzyGlow,
(int)Move.BaddyBad,
(int)Move.SappySeed,
(int)Move.FreezyFrost,
(int)Move.SparklySwirl,
//(int)Move.VeeveeVolley, // Joycon Shake
};
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internal static readonly HashSet<short> AllowedMovesGG = new()
{
000, 001, 002, 003, 004, 005, 006, 007, 008, 009,
010, 011, 012, 013, 014, 015, 016, 017, 018, 019,
020, 021, 022, 023, 024, 025, 026, 027, 028, 029,
030, 031, 032, 033, 034, 035, 036, 037, 038, 039,
040, 041, 042, 043, 044, 045, 046, 047, 048, 049,
050, 051, 052, 053, 054, 055, 056, 057, 058, 059,
060, 061, 062, 063, 064, 065, 066, 067, 068, 069,
070, 071, 072, 073, 074, 075, 076, 077, 078, 079,
080, 081, 082, 083, 084, 085, 086, 087, 088, 089,
090, 091, 092, 093, 094, 095, 096, 097, 098, 099,
100, 101, 102, 103, 104, 105, 106, 107, 108, 109,
110, 111, 112, 113, 114, 115, 116, 117, 118, 119,
120, 121, 122, 123, 124, 125, 126, 127, 128, 129,
130, 131, 132, 133, 134, 135, 136, 137, 138, 139,
140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
160, 161, 162, 163, 164,
182, 188, 200, 224, 227, 231, 242, 243, 247, 252,
257, 261, 263, 269, 270, 276, 280, 281, 339, 347,
355, 364, 369, 389, 394, 398, 399, 403, 404, 405,
406, 417, 420, 430, 438, 446, 453, 483, 492, 499,
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503, 504, 525, 529, 583, 585, 603, 605, 606, 607,
729, 730, 731, 733, 734, 735, 736, 737, 738, 739,
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740, 742,
};
#endregion
}
}