PKHeX/PKHeX.Core/Saves/Substructures/Gen5/BattleSubway5.cs

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using System;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
public sealed class BattleSubway5 : SaveBlock<SAV5>
{
public BattleSubway5(SAV5BW sav, int offset) : base(sav) => Offset = offset;
public BattleSubway5(SAV5B2W2 sav, int offset) : base(sav) => Offset = offset;
private Span<byte> Raw => Data.AsSpan(Offset);
public int BP { get => ReadUInt16LittleEndian(Raw); set => WriteUInt16LittleEndian(Raw, (ushort)value); }
public int Flags { get => Raw[0x04]; set => Raw[0x04] = (byte)value; }
public bool Flag0 { get => ((Flags >> 0) & 1) != 0; set => Flags = (Flags & ~(1 << 0)) | ((value ? 1 : 0) << 0); }
public bool Flag1 { get => ((Flags >> 1) & 1) != 0; set => Flags = (Flags & ~(1 << 1)) | ((value ? 1 : 0) << 1); }
public bool Flag2 { get => ((Flags >> 2) & 1) != 0; set => Flags = (Flags & ~(1 << 2)) | ((value ? 1 : 0) << 2); }
public bool Flag3 { get => ((Flags >> 3) & 1) != 0; set => Flags = (Flags & ~(1 << 3)) | ((value ? 1 : 0) << 3); }
public bool SuperSingle { get => ((Flags >> 4) & 1) != 0; set => Flags = (Flags & ~(1 << 4)) | ((value ? 1 : 0) << 4); }
public bool SuperDouble { get => ((Flags >> 5) & 1) != 0; set => Flags = (Flags & ~(1 << 5)) | ((value ? 1 : 0) << 5); }
public bool SuperMulti { get => ((Flags >> 6) & 1) != 0; set => Flags = (Flags & ~(1 << 6)) | ((value ? 1 : 0) << 6); }
public bool Flag7 { get => ((Flags >> 7) & 1) != 0; set => Flags = (Flags & ~(1 << 7)) | ((value ? 1 : 0) << 7); }
public int SinglePast { get => ReadUInt16LittleEndian(Raw[0x08..]); set => WriteUInt16LittleEndian(Raw[0x08..], (ushort)value); }
public int DoublePast { get => ReadUInt16LittleEndian(Raw[0x0A..]); set => WriteUInt16LittleEndian(Raw[0x0A..], (ushort)value); }
public int MultiNPCPast { get => ReadUInt16LittleEndian(Raw[0x0C..]); set => WriteUInt16LittleEndian(Raw[0x0C..], (ushort)value); }
public int MultiFriendsPast { get => ReadUInt16LittleEndian(Raw[0x0E..]); set => WriteUInt16LittleEndian(Raw[0x0E..], (ushort)value); }
public int SuperSinglePast { get => ReadUInt16LittleEndian(Raw[0x12..]); set => WriteUInt16LittleEndian(Raw[0x12..], (ushort)value); }
public int SuperDoublePast { get => ReadUInt16LittleEndian(Raw[0x14..]); set => WriteUInt16LittleEndian(Raw[0x14..], (ushort)value); }
public int SuperMultiNPCPast { get => ReadUInt16LittleEndian(Raw[0x16..]); set => WriteUInt16LittleEndian(Raw[0x16..], (ushort)value); }
public int SuperMultiFriendsPast { get => ReadUInt16LittleEndian(Raw[0x18..]); set => WriteUInt16LittleEndian(Raw[0x18..], (ushort)value); }
public int SingleRecord { get => ReadUInt16LittleEndian(Raw[0x1A..]); set => WriteUInt16LittleEndian(Raw[0x1A..], (ushort)value); }
public int DoubleRecord { get => ReadUInt16LittleEndian(Raw[0x1C..]); set => WriteUInt16LittleEndian(Raw[0x1C..], (ushort)value); }
public int MultiNPCRecord { get => ReadUInt16LittleEndian(Raw[0x1E..]); set => WriteUInt16LittleEndian(Raw[0x1E..], (ushort)value); }
public int MultiFriendsRecord { get => ReadUInt16LittleEndian(Raw[0x20..]); set => WriteUInt16LittleEndian(Raw[0x20..], (ushort)value); }
public int SuperSingleRecord { get => ReadUInt16LittleEndian(Raw[0x24..]); set => WriteUInt16LittleEndian(Raw[0x24..], (ushort)value); }
public int SuperDoubleRecord { get => ReadUInt16LittleEndian(Raw[0x26..]); set => WriteUInt16LittleEndian(Raw[0x26..], (ushort)value); }
public int SuperMultiNPCRecord { get => ReadUInt16LittleEndian(Raw[0x28..]); set => WriteUInt16LittleEndian(Raw[0x28..], (ushort)value); }
public int SuperMultiFriendsRecord { get => ReadUInt16LittleEndian(Raw[0x2A..]); set => WriteUInt16LittleEndian(Raw[0x2A..], (ushort)value); }
}