PKHeX/PKHeX.WinForms/Controls/Slots/SlotChangeInfo.cs

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using PKHeX.Core;
namespace PKHeX.WinForms.Controls;
public sealed class SlotChangeInfo<TCursor, TImageSource> where TCursor : class where TImageSource : class
{
public bool LeftMouseIsDown { get; set; }
public bool DragDropInProgress { get; set; }
public TCursor? Cursor { get; set; }
public string? CurrentPath { get; set; }
public SlotViewInfo<TImageSource>? Source { get; set; }
public SlotViewInfo<TImageSource>? Destination { get; set; }
public void Reset()
{
LeftMouseIsDown = DragDropInProgress = false;
CurrentPath = null;
Cursor = default;
}
public bool SameLocation => (Destination != null) && (Source?.Equals(Destination) ?? false);
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private bool SourceIsParty => Source?.Slot is SlotInfoParty;
private bool DestinationIsParty => Destination?.Slot is SlotInfoParty;
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/// <summary>
/// Used to indicate if the changes will alter the player's party data state.
/// </summary>
public bool DragIsParty => SourceIsParty || DestinationIsParty;
public bool DragIsSwap => Source is not null && Destination is not null;
}