PKHeX/Legality/Core.cs

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using System.Collections.Generic;
using System.Linq;
namespace PKHeX
{
public static partial class Legal
{
// PKHeX master Wonder Card Database
internal static WC6[] WC6DB;
// PKHeX master personal.dat
internal static readonly PersonalInfo[] PersonalAO = PersonalInfo.getPersonalArray(Properties.Resources.personal_ao, PersonalInfo.SizeAO);
private static readonly PersonalInfo[] PersonalXY = PersonalInfo.getPersonalArray(Properties.Resources.personal_xy, PersonalInfo.SizeXY);
private static readonly EggMoves[] EggMoveXY = EggMoves.getArray(Util.unpackMini(Properties.Resources.eggmove_xy, "xy"));
private static readonly Learnset[] LevelUpXY = Learnset.getArray(Util.unpackMini(Properties.Resources.lvlmove_xy, "xy"));
private static readonly EggMoves[] EggMoveAO = EggMoves.getArray(Util.unpackMini(Properties.Resources.eggmove_ao, "ao"));
private static readonly Learnset[] LevelUpAO = Learnset.getArray(Util.unpackMini(Properties.Resources.lvlmove_ao, "ao"));
private static readonly Evolutions[] Evolves = Evolutions.getArray(Util.unpackMini(Properties.Resources.evos_ao, "ao"));
private static readonly EncounterArea[] SlotsA;
private static readonly EncounterArea[] SlotsO;
private static readonly EncounterArea[] SlotsX;
private static readonly EncounterArea[] SlotsY;
private static readonly EncounterArea[] DexNavA;
private static readonly EncounterArea[] DexNavO;
private static readonly EncounterStatic[] StaticX;
private static readonly EncounterStatic[] StaticY;
private static readonly EncounterStatic[] StaticA;
private static readonly EncounterStatic[] StaticO;
private static EncounterStatic[] getSpecial(GameVersion Game)
{
if (Game == GameVersion.X || Game == GameVersion.Y)
return Encounter_XY.Where(s => s.Version == GameVersion.Any || s.Version == Game).ToArray();
// else if (Game == GameVersion.AS || Game == GameVersion.OR)
return Encounter_AO.Where(s => s.Version == GameVersion.Any || s.Version == Game).ToArray();
}
private static EncounterArea[] addXYAltTiles(EncounterArea[] GameSlots, EncounterArea[] SpecialSlots)
{
foreach (EncounterArea g in GameSlots)
{
EncounterArea slots = SpecialSlots.FirstOrDefault(l => l.Location == g.Location);
if (slots != null)
g.Slots = g.Slots.Concat(slots.Slots).ToArray();
}
return GameSlots;
}
private static EncounterArea[] getDexNavSlots(EncounterArea[] GameSlots)
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{
EncounterArea[] eA = new EncounterArea[GameSlots.Length];
for (int i = 0; i < eA.Length; i++)
{
eA[i] = new EncounterArea { Location = GameSlots[i].Location, Slots = GameSlots[i].Slots };
eA[i].Slots = eA[i].Slots.Where(s => s.Type != SlotType.Rock_Smash).ToArray(); // Skip Rock Smash slots.
foreach (var slot in eA[i].Slots)
slot.DexNav = true;
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}
return eA;
}
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static Legal() // Setup
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{
StaticX = getSpecial(GameVersion.X);
StaticY = getSpecial(GameVersion.Y);
StaticA = getSpecial(GameVersion.AS);
StaticO = getSpecial(GameVersion.OR);
var XSlots = EncounterArea.getArray(Util.unpackMini(Properties.Resources.encounter_x, "xy"));
var YSlots = EncounterArea.getArray(Util.unpackMini(Properties.Resources.encounter_y, "xy"));
// Mark Horde Encounters
foreach (var area in XSlots)
{
int slotct = area.Slots.Length;
for (int i = slotct - 15; i < slotct; i++)
area.Slots[i].Type = SlotType.Horde;
}
foreach (var area in YSlots)
{
int slotct = area.Slots.Length;
for (int i = slotct - 15; i < slotct; i++)
area.Slots[i].Type = SlotType.Horde;
}
SlotsX = addXYAltTiles(XSlots, SlotsXYAlt);
SlotsY = addXYAltTiles(YSlots, SlotsXYAlt);
SlotsA = EncounterArea.getArray(Util.unpackMini(Properties.Resources.encounter_a, "ao"));
SlotsO = EncounterArea.getArray(Util.unpackMini(Properties.Resources.encounter_o, "ao"));
// Mark Rock Smash Encounters
foreach (var area in SlotsA)
{
for (int i = 32; i < 37; i++)
area.Slots[i].Type = SlotType.Rock_Smash;
int slotct = area.Slots.Length;
for (int i = slotct - 15; i < slotct; i++)
area.Slots[i].Type = SlotType.Horde;
}
foreach (var area in SlotsO)
{
for (int i = 32; i < 37; i++)
area.Slots[i].Type = SlotType.Rock_Smash;
int slotct = area.Slots.Length;
for (int i = slotct - 15; i < slotct; i++)
area.Slots[i].Type = SlotType.Horde;
}
DexNavA = getDexNavSlots(SlotsA);
DexNavO = getDexNavSlots(SlotsO);
}
internal static IEnumerable<int> getValidMoves(PK6 pk6)
{
List<int> r = new List<int> {0};
int species = pk6.Species;
if (FormChangeMoves.Contains(species)) // Deoxys & Shaymin & Giratina (others don't have extra but whatever)
{
int formcount = PersonalAO[species].FormeCount;
for (int i = 0; i < formcount; i++)
{
// Check all Forms
r.AddRange(getLVLMoves(species, pk6.CurrentLevel, i));
r.AddRange(getTutorMoves(species, i));
r.AddRange(getMachineMoves(species, i));
}
return r.Distinct().ToArray();
}
r.AddRange(getLVLMoves(species, pk6.CurrentLevel, pk6.AltForm));
r.AddRange(getTutorMoves(species, pk6.AltForm));
r.AddRange(getMachineMoves(species, pk6.AltForm));
IEnumerable<DexLevel> vs = getValidPreEvolutions(pk6);
foreach (DexLevel evo in vs)
{
r.AddRange(getLVLMoves(evo.Species, evo.Level, pk6.AltForm));
r.AddRange(getTutorMoves(evo.Species, pk6.AltForm));
r.AddRange(getMachineMoves(evo.Species, pk6.AltForm));
}
if (species == 479) // Rotom
r.Add(RotomMoves[pk6.AltForm]);
if (species == 25) // Pikachu
r.Add(PikachuMoves[pk6.AltForm]);
return r.Distinct().ToArray();
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}
internal static IEnumerable<int> getValidRelearn(PK6 pk6, int skipOption)
{
List<int> r = new List<int> { 0 };
int species = getBaseSpecies(pk6, skipOption);
r.AddRange(getLVLMoves(species, 1, pk6.AltForm));
r.AddRange(getEggMoves(species, pk6.Species == 678 ? pk6.AltForm : 0));
r.AddRange(getLVLMoves(species, 100, pk6.AltForm));
return r.Distinct();
}
internal static IEnumerable<int> getBaseEggMoves(PK6 pk6, int skipOption, int gameSource)
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{
int species = getBaseSpecies(pk6, skipOption);
if (gameSource == -1)
{
if (pk6.XY)
return LevelUpXY[species].getMoves(1);
// if (pk6.Version == 26 || pk6.Version == 27)
return LevelUpAO[species].getMoves(1);
}
if (gameSource == 0) // XY
return LevelUpXY[species].getMoves(1);
// if (gameSource == 1) // ORAS
return LevelUpAO[species].getMoves(1);
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}
internal static IEnumerable<WC6> getValidWC6s(PK6 pk6)
{
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var vs = getValidPreEvolutions(pk6).ToArray();
List<WC6> validWC6 = new List<WC6>();
foreach (WC6 wc in WC6DB.Where(wc => vs.Any(dl => dl.Species == wc.Species)))
{
if (pk6.Egg_Location == 0) // Not Egg
{
if (wc.CardID != pk6.SID) continue;
if (wc.TID != pk6.TID) continue;
if (wc.OT != pk6.OT_Name) continue;
if (wc.OTGender != pk6.OT_Gender) continue;
if (wc.PIDType == 0 && pk6.PID != wc.PID) continue;
if (wc.PIDType == 2 && !pk6.IsShiny) continue;
if (wc.PIDType == 3 && pk6.IsShiny) continue;
if (wc.OriginGame != 0 && wc.OriginGame != pk6.Version) continue;
if (wc.EncryptionConstant != 0 && wc.EncryptionConstant != pk6.EncryptionConstant) continue;
if (wc.Language != 0 && wc.Language != pk6.Language) continue;
}
if (wc.Form != pk6.AltForm && vs.All(dl => !FormChange.Contains(dl.Species))) continue;
if (wc.MetLocation != pk6.Met_Location) continue;
if (wc.EggLocation != pk6.Egg_Location) continue;
if (wc.Level != pk6.Met_Level) continue;
if (wc.Pokéball != pk6.Ball) continue;
if (wc.OTGender < 3 && wc.OTGender != pk6.OT_Gender) continue;
if (wc.Nature != 0xFF && wc.Nature != pk6.Nature) continue;
if (wc.Gender != 3 && wc.Gender != pk6.Gender) continue;
if (wc.CNT_Cool > pk6.CNT_Cool) continue;
if (wc.CNT_Beauty > pk6.CNT_Beauty) continue;
if (wc.CNT_Cute > pk6.CNT_Cute) continue;
if (wc.CNT_Smart > pk6.CNT_Smart) continue;
if (wc.CNT_Tough > pk6.CNT_Tough) continue;
if (wc.CNT_Sheen > pk6.CNT_Sheen) continue;
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// Some checks are best performed separately as they are caused by users screwing up valid data.
// if (!wc.RelearnMoves.SequenceEqual(pk6.RelearnMoves)) continue; // Defer to relearn legality
// if (wc.OT.Length > 0 && pk6.CurrentHandler != 1) continue; // Defer to ownership legality
// if (wc.OT.Length > 0 && pk6.OT_Friendship != PKX.getBaseFriendship(pk6.Species)) continue; // Friendship
// if (wc.Level > pk6.CurrentLevel) continue; // Defer to level legality
// RIBBONS: Defer to ribbon legality
validWC6.Add(wc);
}
return validWC6;
}
internal static EncounterLink getValidLinkGifts(PK6 pk6)
{
return LinkGifts.FirstOrDefault(g => g.Species == pk6.Species && g.Level == pk6.Met_Level);
}
internal static EncounterSlot[] getValidWildEncounters(PK6 pk6)
{
List<EncounterSlot> s = new List<EncounterSlot>();
foreach (var area in getEncounterAreas(pk6))
s.AddRange(getValidEncounterSlots(pk6, area, DexNav: false));
if (s.Any()) return s.ToArray();
if (!pk6.AO) return null;
// By default, no slots are currently stored. Continue!
foreach (var area in getDexNavAreas(pk6))
s.AddRange(getValidEncounterSlots(pk6, area, DexNav: true));
return s.Any() ? s.ToArray() : null;
}
internal static EncounterStatic getValidStaticEncounter(PK6 pk6)
{
// Get possible encounters
IEnumerable<EncounterStatic> poss = getStaticEncounters(pk6);
// Back Check against pk6
foreach (EncounterStatic e in poss)
{
if (e.Nature != Nature.Random && pk6.Nature != (int)e.Nature)
continue;
if (e.EggLocation != pk6.Egg_Location)
continue;
if (e.Location != 0 && e.Location != pk6.Met_Location)
continue;
if (e.Gender != -1 && e.Gender != pk6.Gender)
continue;
if (e.Level != pk6.Met_Level)
continue;
if (e.Shiny != null && e.Shiny != pk6.IsShiny)
continue;
if (e.Gift && pk6.Ball != 4) // PokéBall
continue;
// Passes all checks, valid encounter
return e;
}
return null;
}
internal static EncounterTrade getValidIngameTrade(PK6 pk6)
{
if (!pk6.WasIngameTrade)
return null;
int lang = pk6.Language;
if (lang == 0)
return null;
// Get valid pre-evolutions
IEnumerable<DexLevel> p = getValidPreEvolutions(pk6);
EncounterTrade z = null;
if (pk6.XY)
z = lang == 6 ? null : TradeGift_XY.FirstOrDefault(f => p.Any(r => r.Species == f.Species));
if (pk6.AO)
z = lang == 6 ? null : TradeGift_AO.FirstOrDefault(f => p.Any(r => r.Species == f.Species));
if (z == null)
return null;
for (int i = 0; i < 6; i++)
if (z.IVs[i] != -1 && z.IVs[i] != pk6.IVs[i])
return null;
if (z.Shiny ^ pk6.IsShiny) // Are PIDs static?
return null;
if (z.TID != pk6.TID)
return null;
if (z.SID != pk6.SID)
return null;
if (z.Location != pk6.Met_Location)
return null;
if (z.Level != pk6.Met_Level)
return null;
if (z.Nature != Nature.Random && (int)z.Nature != pk6.Nature)
return null;
if (z.Gender != pk6.Gender)
return null;
// if (z.Ability == 4 ^ pk6.AbilityNumber == 4) // defer to Ability
// return null;
return z;
}
internal static EncounterSlot[] getValidFriendSafari(PK6 pk6)
{
if (!pk6.XY)
return null;
if (pk6.Met_Location != 148) // Friend Safari
return null;
if (pk6.Met_Level != 30)
return null;
IEnumerable<DexLevel> vs = getValidPreEvolutions(pk6);
List<EncounterSlot> slots = new List<EncounterSlot>();
foreach (DexLevel d in vs.Where(d => FriendSafari.Contains(d.Species) && d.Level >= 30))
{
var slot = new EncounterSlot
{
Species = d.Species,
LevelMin = 30,
LevelMax = 30,
Form = 0,
Type = SlotType.FriendSafari,
};
slots.Add(slot);
}
return slots.Any() ? slots.ToArray() : null;
}
internal static bool getDexNavValid(PK6 pk6)
{
IEnumerable<EncounterArea> locs = getDexNavAreas(pk6);
return locs.Select(loc => getValidEncounterSlots(pk6, loc, DexNav: true)).Any(slots => slots.Any());
}
internal static bool getHasEvolved(PK6 pk6)
{
return getValidPreEvolutions(pk6).Count() > 1;
}
internal static bool getHasTradeEvolved(PK6 pk6)
{
return Evolves[pk6.Species].Evos.Any(evo => evo.Level == 1); // 1: Trade, 0: Item, >=2: Levelup
}
internal static bool getIsFossil(PK6 pk6)
{
if (pk6.Met_Level != 20)
return false;
if (pk6.Egg_Location != 0)
return false;
if (pk6.XY && pk6.Met_Location == 44)
return Fossils.Contains(getBaseSpecies(pk6));
if (pk6.AO && pk6.Met_Location == 190)
return Fossils.Contains(getBaseSpecies(pk6));
return false;
}
internal static IEnumerable<int> getLineage(PK6 pk6)
{
List<int> res = new List<int>();
for (int i = -1; i < 2; i++)
res.Add(getBaseSpecies(pk6, i));
return res.Distinct();
}
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private static int getBaseSpecies(PK6 pk6, int skipOption = 0)
{
if (pk6.Species == 292)
return 290;
DexLevel[] evos = Evolves[pk6.Species].Evos;
switch (skipOption)
{
case -1: return pk6.Species;
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case 1: return evos.Length <= 1 ? pk6.Species : evos[evos.Length - 2].Species;
default: return evos.Length <= 0 ? pk6.Species : evos.Last().Species;
}
}
private static IEnumerable<EncounterArea> getDexNavAreas(PK6 pk6)
{
bool alpha = pk6.Version == 26;
if (!alpha && pk6.Version != 27)
return new EncounterArea[0];
return (alpha ? DexNavA : DexNavO).Where(l => l.Location == pk6.Met_Location);
}
private static IEnumerable<int> getLVLMoves(int species, int lvl, int formnum)
{
int ind_XY = PersonalXY[species].FormeIndex(species, formnum);
int ind_AO = PersonalAO[species].FormeIndex(species, formnum);
return LevelUpXY[ind_XY].getMoves(lvl).Concat(LevelUpAO[ind_AO].getMoves(lvl));
}
private static IEnumerable<EncounterArea> getEncounterSlots(PK6 pk6)
{
switch (pk6.Version)
{
case 24: // X
return getSlots(pk6, SlotsX);
case 25: // Y
return getSlots(pk6, SlotsY);
case 26: // AS
return getSlots(pk6, SlotsA);
case 27: // OR
return getSlots(pk6, SlotsO);
default: return new List<EncounterArea>();
}
}
private static IEnumerable<EncounterStatic> getStaticEncounters(PK6 pk6)
{
switch (pk6.Version)
{
case 24: // X
return getStatic(pk6, StaticX);
case 25: // Y
return getStatic(pk6, StaticY);
case 26: // AS
return getStatic(pk6, StaticA);
case 27: // OR
return getStatic(pk6, StaticO);
default: return new List<EncounterStatic>();
}
}
private static IEnumerable<EncounterArea> getEncounterAreas(PK6 pk6)
{
return getEncounterSlots(pk6).Where(l => l.Location == pk6.Met_Location);
}
private static IEnumerable<EncounterSlot> getValidEncounterSlots(PK6 pk6, EncounterArea loc, bool DexNav)
{
// Get Valid levels
IEnumerable<DexLevel> vs = getValidPreEvolutions(pk6);
// Get slots where pokemon can exist
IEnumerable<EncounterSlot> slots = loc.Slots.Where(slot => vs.Any(evo => evo.Species == slot.Species && evo.Level >= slot.LevelMin));
// Filter for Met Level
int lvl = pk6.Met_Level;
slots = DexNav
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? slots.Where(slot => slot.LevelMin <= lvl && lvl <= slot.LevelMax + 30) // DexNav Boost Range ??
: slots.Where(slot => slot.LevelMin <= lvl && lvl <= slot.LevelMax); // Non-boosted Level
// Filter for Form Specific
if (WildForms.Contains(pk6.Species))
slots = slots.Where(slot => slot.Form == pk6.AltForm);
return slots;
}
private static IEnumerable<EncounterArea> getSlots(PK6 pk6, IEnumerable<EncounterArea> tables)
{
int species = pk6.Species;
IEnumerable<DexLevel> vs = getValidPreEvolutions(pk6);
List<EncounterArea> slotLocations = new List<EncounterArea>();
foreach (var loc in tables)
{
IEnumerable<EncounterSlot> slots = loc.Slots.Where(slot => vs.Any(evo => evo.Species == slot.Species && evo.Level >= slot.LevelMin));
if (WildForms.Contains(species))
slots = slots.Where(slot => slot.Form == pk6.AltForm);
EncounterSlot[] es = slots.ToArray();
if (es.Length > 0)
slotLocations.Add(new EncounterArea { Location = loc.Location, Slots = es });
}
return slotLocations;
}
private static IEnumerable<DexLevel> getValidPreEvolutions(PK6 pk6)
{
int lvl = pk6.CurrentLevel;
if (pk6.Species == 292 && pk6.Met_Level + 1 <= lvl && lvl >= 20)
return new List<DexLevel>
{
new DexLevel { Species = 292, Level = lvl },
new DexLevel { Species = 290, Level = lvl-1 }
};
var evos = Evolves[pk6.Species].Evos;
List<DexLevel> dl = new List<DexLevel> { new DexLevel { Species = pk6.Species, Level = lvl } };
foreach (DexLevel evo in evos)
{
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if (lvl >= pk6.Met_Level && lvl >= evo.Level)
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dl.Add(new DexLevel {Species = evo.Species, Level = lvl});
else break;
if (evo.Level > 1) // Level Up (from previous level)
lvl--;
}
return dl;
}
private static IEnumerable<EncounterStatic> getStatic(PK6 pk6, IEnumerable<EncounterStatic> table)
{
IEnumerable<DexLevel> dl = getValidPreEvolutions(pk6);
return table.Where(e => dl.Any(d => d.Species == e.Species));
}
private static IEnumerable<int> getEggMoves(int species, int formnum)
{
int ind_XY = PersonalXY[species].FormeIndex(species, formnum);
int ind_AO = PersonalAO[species].FormeIndex(species, formnum);
return EggMoveAO[ind_AO].Moves.Concat(EggMoveXY[ind_XY].Moves);
}
private static IEnumerable<int> getTutorMoves(int species, int formnum)
{
PersonalInfo pkAO = PersonalAO[PersonalAO[species].FormeIndex(species, formnum)];
// Type Tutor
List<int> moves = TypeTutor.Where((t, i) => pkAO.Tutors[i]).ToList();
// Varied Tutors
for (int i = 0; i < Tutors_AO.Length; i++)
for (int b = 0; b < Tutors_AO[i].Length; b++)
if (pkAO.ORASTutors[i][b])
moves.Add(Tutors_AO[i][b]);
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// Keldeo - Secret Sword
if (species == 647)
moves.Add(548);
return moves;
}
private static IEnumerable<int> getMachineMoves(int species, int formnum)
{
PersonalInfo pkXY = PersonalXY[PersonalXY[species].FormeIndex(species, formnum)];
PersonalInfo pkAO = PersonalAO[PersonalAO[species].FormeIndex(species, formnum)];
List<int> moves = new List<int>();
moves.AddRange(TMHM_XY.Where((t, i) => pkXY.TMHM[i]));
moves.AddRange(TMHM_AO.Where((t, i) => pkAO.TMHM[i]));
return moves;
}
}
}