PKHeX/PKHeX.Core/Legality/Evolutions/EvolutionLineage.cs

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using System.Collections.Generic;
using System.Linq;
namespace PKHeX.Core
{
/// <summary>
/// Information pertaining to a <see cref="PKM"/>'s evolution lineage.
/// </summary>
public sealed class EvolutionLineage
{
public readonly List<List<EvolutionMethod>> Chain = new List<List<EvolutionMethod>>();
public void Insert(EvolutionMethod entry)
{
int matchChain = -1;
for (int i = 0; i < Chain.Count; i++)
{
if (Chain[i].Any(e => e.Species == entry.Species))
matchChain = i;
}
if (matchChain != -1)
Chain[matchChain].Add(entry);
else
Chain.Insert(0, new List<EvolutionMethod> {entry});
}
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public List<EvoCriteria> GetExplicitLineage(PKM pkm, int maxLevel, bool skipChecks, int maxSpeciesOrigin, int minLevel)
{
int lvl = maxLevel;
var first = new EvoCriteria {Species = pkm.Species, Level = lvl, Form = pkm.AltForm};
var dl = new List<EvoCriteria>(3) { first };
for (int i = Chain.Count - 1; i >= 0; i--) // reverse evolution!
{
bool oneValid = false;
foreach (var evo in Chain[i])
{
if (!evo.Valid(pkm, lvl, skipChecks))
continue;
if (evo.RequiresLevelUp && minLevel >= lvl)
break; // impossible evolution
oneValid = true;
UpdateMinValues(dl, evo);
int species = evo.Species;
if (evo.RequiresLevelUp)
lvl--;
dl.Add(evo.GetEvoCriteria(species, lvl));
break;
}
if (!oneValid)
break;
}
// Remove future gen pre-evolutions; no Munchlax from a Gen3 Snorlax, no Pichu from a Gen1-only Raichu, etc
var last = dl[dl.Count - 1];
if (last.Species > maxSpeciesOrigin && dl.Any(d => d.Species <= maxSpeciesOrigin))
dl.RemoveAt(dl.Count - 1);
// Last species is the wild/hatched species, the minimum level is 1 because it has not evolved from previous species
last = dl[dl.Count - 1];
last.MinLevel = 1;
last.RequiresLvlUp = false;
return dl;
}
private static void UpdateMinValues(IReadOnlyList<EvoCriteria> dl, EvolutionMethod evo)
{
var last = dl[dl.Count - 1];
if (!evo.RequiresLevelUp)
{
// Evolutions like elemental stones, trade, etc
last.MinLevel = 1;
return;
}
if (evo.Level == 0)
{
// Friendship based Evolutions, Pichu -> Pikachu, Eevee -> Umbreon, etc
last.MinLevel = 2;
var first = dl[0];
if (dl.Count > 1 && !first.RequiresLvlUp)
first.MinLevel = 2; // Raichu from Pikachu would have a minimum level of 1; accounting for Pichu (level up required) results in a minimum level of 2
}
else // level up evolutions
{
last.MinLevel = evo.Level;
var first = dl[0];
if (dl.Count > 1)
{
if (first.RequiresLvlUp)
{
if (first.MinLevel <= evo.Level)
first.MinLevel = evo.Level + 1; // Pokemon like Crobat, its minimum level is Golbat minimum level + 1
}
else
{
if (first.MinLevel < evo.Level)
first.MinLevel = evo.Level; // Pokemon like Nidoqueen who evolve with an evolution stone, minimum level is prior evolution minimum level
}
}
}
last.RequiresLvlUp = evo.RequiresLevelUp;
}
}
}