2016-06-20 04:22:43 +00:00
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using System;
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2019-02-02 07:08:03 +00:00
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using System.Collections.Generic;
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2022-01-03 05:35:59 +00:00
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using static System.Buffers.Binary.BinaryPrimitives;
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2016-06-20 04:22:43 +00:00
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2022-06-18 18:04:24 +00:00
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namespace PKHeX.Core;
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/// <summary>
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/// Generation 5 <see cref="SaveFile"/> object.
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/// </summary>
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public abstract class SAV5 : SaveFile, ISaveBlock5BW, IEventFlag37
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2016-06-20 04:22:43 +00:00
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{
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2022-06-18 18:04:24 +00:00
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protected override PKM GetPKM(byte[] data) => new PK5(data);
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protected override byte[] DecryptPKM(byte[] data) => PokeCrypto.DecryptArray45(data);
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protected internal override string ShortSummary => $"{OT} ({(GameVersion)Game}) - {PlayTimeString}";
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public override string Extension => ".sav";
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public override IReadOnlyList<ushort> HeldItems => Legal.HeldItems_BW;
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protected override int SIZE_STORED => PokeCrypto.SIZE_5STORED;
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protected override int SIZE_PARTY => PokeCrypto.SIZE_5PARTY;
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public override PKM BlankPKM => new PK5();
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public override Type PKMType => typeof(PK5);
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public override int BoxCount => 24;
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public override int MaxEV => 255;
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public override int Generation => 5;
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public override EntityContext Context => EntityContext.Gen5;
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public override int OTLength => 7;
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public override int NickLength => 10;
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protected override int GiftCountMax => 12;
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public abstract int EventFlagCount { get; }
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public abstract int EventWorkCount { get; }
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protected abstract int EventFlagOffset { get; }
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protected abstract int EventWorkOffset { get; }
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public override int MaxMoveID => Legal.MaxMoveID_5;
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public override int MaxSpeciesID => Legal.MaxSpeciesID_5;
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public override int MaxAbilityID => Legal.MaxAbilityID_5;
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public override int MaxBallID => Legal.MaxBallID_5;
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public override int MaxGameID => Legal.MaxGameID_5; // B2
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protected SAV5(int size) : base(size)
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2016-06-20 04:22:43 +00:00
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{
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Initialize();
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ClearBoxes();
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}
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2018-09-15 05:37:47 +00:00
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2022-06-18 18:04:24 +00:00
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protected SAV5(byte[] data) : base(data)
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{
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Initialize();
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}
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2018-09-15 05:37:47 +00:00
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2022-06-18 18:04:24 +00:00
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public override GameVersion Version
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{
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get => (GameVersion)Game;
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protected set => Game = (int)value;
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}
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2018-09-15 05:37:47 +00:00
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2022-06-18 18:04:24 +00:00
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private void Initialize()
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{
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Box = 0x400;
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Party = 0x18E00;
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AdventureInfo = 0x1D900;
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}
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2018-09-15 05:37:47 +00:00
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2022-06-18 18:04:24 +00:00
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// Blocks & Offsets
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protected override void SetChecksums() => AllBlocks.SetChecksums(Data);
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public override bool ChecksumsValid => AllBlocks.GetChecksumsValid(Data);
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public override string ChecksumInfo => AllBlocks.GetChecksumInfo(Data);
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protected int CGearInfoOffset;
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protected int CGearDataOffset;
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protected int EntreeForestOffset;
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private int AdventureInfo;
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public abstract int GTS { get; }
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public abstract int Fused { get; }
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public int PGL => AllBlocks[35].Offset + 8; // Dream World Upload
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// Daycare
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public override int DaycareSeedSize => Daycare5.DaycareSeedSize;
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public override bool? IsDaycareOccupied(int loc, int slot) => Daycare.IsOccupied(slot);
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public override int GetDaycareSlotOffset(int loc, int slot) => Daycare.GetPKMOffset(slot);
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public override uint? GetDaycareEXP(int loc, int slot) => Daycare.GetEXP(slot);
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public override void SetDaycareEXP(int loc, int slot, uint EXP) => Daycare.SetEXP(slot, EXP);
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public override void SetDaycareOccupied(int loc, int slot, bool occupied) => Daycare.SetOccupied(slot, occupied);
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public override void SetDaycareRNGSeed(int loc, string seed) => Daycare.SetSeed(seed);
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// Storage
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public override int PartyCount
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{
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get => Data[Party + 4];
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protected set => Data[Party + 4] = (byte)value;
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}
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2018-09-15 05:37:47 +00:00
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2022-06-18 18:04:24 +00:00
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public override int GetBoxOffset(int box) => Box + (SIZE_STORED * box * 30) + (box * 0x10);
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public override int GetPartyOffset(int slot) => Party + 8 + (SIZE_PARTY * slot);
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2019-04-30 00:21:19 +00:00
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2022-06-18 18:04:24 +00:00
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protected override int GetBoxWallpaperOffset(int box) => BoxLayout.GetBoxWallpaperOffset(box);
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public override int GetBoxWallpaper(int box) => BoxLayout.GetBoxWallpaper(box);
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public override void SetBoxWallpaper(int box, int value) => BoxLayout.SetBoxWallpaper(box, value);
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public override string GetBoxName(int box) => BoxLayout[box];
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public override void SetBoxName(int box, string value) => BoxLayout[box] = value;
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public override int CurrentBox { get => BoxLayout.CurrentBox; set => BoxLayout.CurrentBox = value; }
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2018-09-15 05:37:47 +00:00
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2022-06-18 18:04:24 +00:00
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protected int BattleBoxOffset;
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2019-11-26 18:45:36 +00:00
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2022-06-18 18:04:24 +00:00
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public bool BattleBoxLocked
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{
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get => Data[BattleBoxOffset + 0x358] != 0; // wifi/live
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set => Data[BattleBoxOffset + 0x358] = value ? (byte)1 : (byte)0;
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}
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2018-09-15 05:37:47 +00:00
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2022-06-18 18:04:24 +00:00
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protected override void SetPKM(PKM pk, bool isParty = false)
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{
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var pk5 = (PK5)pk;
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// Apply to this Save File
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DateTime Date = DateTime.Now;
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if (pk5.Trade(OT, TID, SID, Gender, Date.Day, Date.Month, Date.Year))
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pk.RefreshChecksum();
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}
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2018-05-12 15:13:39 +00:00
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2022-06-18 18:04:24 +00:00
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// Player Data
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public override string OT { get => PlayerData.OT; set => PlayerData.OT = value; }
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public override int TID { get => PlayerData.TID; set => PlayerData.TID = value; }
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public override int SID { get => PlayerData.SID; set => PlayerData.SID = value; }
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public override int Language { get => PlayerData.Language; set => PlayerData.Language = value; }
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public override int Game { get => PlayerData.Game; set => PlayerData.Game = value; }
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public override int Gender { get => PlayerData.Gender; set => PlayerData.Gender = value; }
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public override int PlayedHours { get => PlayerData.PlayedHours; set => PlayerData.PlayedHours = value; }
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public override int PlayedMinutes { get => PlayerData.PlayedMinutes; set => PlayerData.PlayedMinutes = value; }
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public override int PlayedSeconds { get => PlayerData.PlayedSeconds; set => PlayerData.PlayedSeconds = value; }
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public override uint Money { get => Misc.Money; set => Misc.Money = value; }
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public override uint SecondsToStart { get => ReadUInt32LittleEndian(Data.AsSpan(AdventureInfo + 0x34)); set => WriteUInt32LittleEndian(Data.AsSpan(AdventureInfo + 0x34), value); }
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public override uint SecondsToFame { get => ReadUInt32LittleEndian(Data.AsSpan(AdventureInfo + 0x3C)); set => WriteUInt32LittleEndian(Data.AsSpan(AdventureInfo + 0x3C), value); }
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public override MysteryGiftAlbum GiftAlbum { get => Mystery.GiftAlbum; set => Mystery.GiftAlbum = (EncryptedMysteryGiftAlbum)value; }
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public override IReadOnlyList<InventoryPouch> Inventory { get => Items.Inventory; set => Items.Inventory = value; }
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protected override void SetDex(PKM pk) => Zukan.SetDex(pk);
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public override bool GetCaught(int species) => Zukan.GetCaught(species);
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public override bool GetSeen(int species) => Zukan.GetSeen(species);
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public sealed override string GetString(ReadOnlySpan<byte> data) => StringConverter5.GetString(data);
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public sealed override int SetString(Span<byte> destBuffer, ReadOnlySpan<char> value, int maxLength, StringConverterOption option)
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{
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return StringConverter5.SetString(destBuffer, value, maxLength, option);
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}
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2018-01-14 00:32:57 +00:00
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2022-06-18 18:04:24 +00:00
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public bool GetEventFlag(int flagNumber)
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{
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if ((uint)flagNumber >= EventFlagCount)
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throw new ArgumentOutOfRangeException(nameof(flagNumber), $"Event Flag to get ({flagNumber}) is greater than max ({EventFlagCount}).");
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return GetFlag(EventFlagOffset + (flagNumber >> 3), flagNumber & 7);
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}
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2022-04-10 01:12:57 +00:00
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2022-06-18 18:04:24 +00:00
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public void SetEventFlag(int flagNumber, bool value)
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{
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if ((uint)flagNumber >= EventFlagCount)
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throw new ArgumentOutOfRangeException(nameof(flagNumber), $"Event Flag to set ({flagNumber}) is greater than max ({EventFlagCount}).");
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SetFlag(EventFlagOffset + (flagNumber >> 3), flagNumber & 7, value);
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}
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2022-04-10 01:12:57 +00:00
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2022-06-18 18:04:24 +00:00
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public ushort GetWork(int index) => ReadUInt16LittleEndian(Data.AsSpan(EventWorkOffset + (index * 2)));
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public void SetWork(int index, ushort value) => WriteUInt16LittleEndian(Data.AsSpan(EventWorkOffset)[(index * 2)..], value);
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2022-04-10 01:12:57 +00:00
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2022-06-18 18:04:24 +00:00
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// DLC
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private int CGearSkinInfoOffset => CGearInfoOffset + (this is SAV5B2W2 ? 0x10 : 0) + 0x24;
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2018-09-15 05:37:47 +00:00
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2022-06-18 18:04:24 +00:00
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private bool CGearSkinPresent
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{
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get => Data[CGearSkinInfoOffset + 2] == 1;
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set => Data[CGearSkinInfoOffset + 2] = Data[PlayerData.Offset + (this is SAV5B2W2 ? 0x6C : 0x54)] = value ? (byte)1 : (byte)0;
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}
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public byte[] CGearSkinData
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{
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get
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2018-01-14 00:32:57 +00:00
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{
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2022-06-18 18:04:24 +00:00
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if (CGearSkinPresent)
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return Data.AsSpan(CGearDataOffset, CGearBackground.SIZE_CGB).ToArray();
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return new byte[CGearBackground.SIZE_CGB];
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2018-01-14 00:32:57 +00:00
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}
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2022-06-18 18:04:24 +00:00
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set
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2018-01-14 00:32:57 +00:00
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{
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2022-06-18 18:04:24 +00:00
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SetData(value, CGearDataOffset);
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2018-01-14 00:32:57 +00:00
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2022-06-18 18:04:24 +00:00
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ushort chk = Checksums.CRC16_CCITT(value);
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var footer = Data.AsSpan(CGearDataOffset + value.Length);
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2018-01-14 00:32:57 +00:00
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2022-06-18 18:04:24 +00:00
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WriteUInt16LittleEndian(footer, 1); // block updated once
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WriteUInt16LittleEndian(footer[2..], chk); // checksum
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WriteUInt16LittleEndian(footer[0x100..], chk); // second checksum
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2018-01-14 00:32:57 +00:00
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2022-06-18 18:04:24 +00:00
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Span<byte> dlcfooter = stackalloc byte[] { 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x14, 0x27, 0x00, 0x00, 0x27, 0x35, 0x05, 0x31, 0x00, 0x00 };
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dlcfooter.CopyTo(footer[0x102..]);
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2022-01-03 05:35:59 +00:00
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2022-06-18 18:04:24 +00:00
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ushort skinchkval = Checksums.CRC16_CCITT(footer[0x100..0x104]);
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WriteUInt16LittleEndian(footer[0x112..], skinchkval);
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2018-01-14 00:32:57 +00:00
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2022-06-18 18:04:24 +00:00
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// Indicate in the save file that data is present
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WriteUInt16LittleEndian(Data.AsSpan(0x19438), 0xC21E);
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2018-01-14 00:32:57 +00:00
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2022-06-18 18:04:24 +00:00
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WriteUInt16LittleEndian(Data.AsSpan(CGearSkinInfoOffset), chk);
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CGearSkinPresent = true;
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2018-01-14 00:32:57 +00:00
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2022-06-18 18:04:24 +00:00
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State.Edited = true;
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2018-01-14 00:32:57 +00:00
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}
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2022-06-18 18:04:24 +00:00
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}
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2018-05-28 15:26:52 +00:00
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2022-06-18 18:04:24 +00:00
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public EntreeForest EntreeData
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{
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get => new(GetData(EntreeForestOffset, EntreeForest.SIZE));
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set => SetData(value.Write(), EntreeForestOffset);
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}
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PKHeX.Core Nullable cleanup (#2401)
* Handle some nullable cases
Refactor MysteryGift into a second abstract class (backed by a byte array, or fake data)
Make some classes have explicit constructors instead of { } initialization
* Handle bits more obviously without null
* Make SaveFile.BAK explicitly readonly again
* merge constructor methods to have readonly fields
* Inline some properties
* More nullable handling
* Rearrange box actions
define straightforward classes to not have any null properties
* Make extrabyte reference array immutable
* Move tooltip creation to designer
* Rearrange some logic to reduce nesting
* Cache generated fonts
* Split mystery gift album purpose
* Handle more tooltips
* Disallow null setters
* Don't capture RNG object, only type enum
* Unify learnset objects
Now have readonly properties which are never null
don't new() empty learnsets (>800 Learnset objects no longer created,
total of 2400 objects since we also new() a move & level array)
optimize g1/2 reader for early abort case
* Access rewrite
Initialize blocks in a separate object, and get via that object
removes a couple hundred "might be null" warnings since blocks are now readonly getters
some block references have been relocated, but interfaces should expose all that's needed
put HoF6 controls in a groupbox, and disable
* Readonly personal data
* IVs non nullable for mystery gift
* Explicitly initialize forced encounter moves
* Make shadow objects readonly & non-null
Put murkrow fix in binary data resource, instead of on startup
* Assign dex form fetch on constructor
Fixes legality parsing edge cases
also handle cxd parse for valid; exit before exception is thrown in FrameGenerator
* Remove unnecessary null checks
* Keep empty value until init
SetPouch sets the value to an actual one during load, but whatever
* Readonly team lock data
* Readonly locks
Put locked encounters at bottom (favor unlocked)
* Mail readonly data / offset
Rearrange some call flow and pass defaults
Add fake classes for SaveDataEditor mocking
Always party size, no need to check twice in stat editor
use a fake save file as initial data for savedata editor, and for
gamedata (wow i found a usage)
constrain eventwork editor to struct variable types (uint, int, etc),
thus preventing null assignment errors
2019-10-17 01:47:31 +00:00
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2022-06-18 18:04:24 +00:00
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public abstract IReadOnlyList<BlockInfo> AllBlocks { get; }
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public abstract MyItem Items { get; }
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public abstract Zukan5 Zukan { get; }
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public abstract Misc5 Misc { get; }
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public abstract MysteryBlock5 Mystery { get; }
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public abstract Daycare5 Daycare { get; }
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public abstract BoxLayout5 BoxLayout { get; }
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public abstract PlayerData5 PlayerData { get; }
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public abstract BattleSubway5 BattleSubway { get; }
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public abstract Entralink5 Entralink { get; }
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public abstract Musical5 Musical { get; }
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public abstract Encount5 Encount { get; }
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public static int GetMailOffset(int index) => (index * Mail5.SIZE) + 0x1DD00;
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public byte[] GetMailData(int offset) => GetData(offset, Mail5.SIZE);
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public int GetBattleBoxSlot(int slot) => BattleBoxOffset + (slot * SIZE_STORED);
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public MailDetail GetMail(int mailIndex)
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{
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int ofs = GetMailOffset(mailIndex);
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var data = GetMailData(ofs);
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return new Mail5(data, ofs);
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2016-06-20 04:22:43 +00:00
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}
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}
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