mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-21 09:53:14 +00:00
165 lines
5.2 KiB
C#
165 lines
5.2 KiB
C#
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using System;
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using System.Diagnostics.CodeAnalysis;
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using static PKHeX.Core.LearnMethod;
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using static PKHeX.Core.LearnEnvironment;
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using static PKHeX.Core.LearnSource4;
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namespace PKHeX.Core;
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/// <summary>
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/// Exposes information about how moves are learned in <see cref="DP"/>.
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/// </summary>
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public sealed class LearnSource4DP : ILearnSource, IEggSource
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{
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public static readonly LearnSource4DP Instance = new();
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private static readonly PersonalTable4 Personal = PersonalTable.DP;
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private static readonly Learnset[] Learnsets = Legal.LevelUpDP;
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private static readonly EggMoves6[] EggMoves = Legal.EggMovesDPPt;
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private const int MaxSpecies = Legal.MaxSpeciesID_4;
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private const LearnEnvironment Game = DP;
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private const int Generation = 4;
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private const int CountTM = 92;
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public Learnset GetLearnset(int species, int form) => Learnsets[Personal.GetFormIndex(species, form)];
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public bool TryGetPersonal(int species, int form, [NotNullWhen(true)] out PersonalInfo? pi)
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{
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pi = null;
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if ((uint)species > MaxSpecies)
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return false;
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pi = Personal[species];
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return true;
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}
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public bool GetIsEggMove(int species, int form, int move)
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{
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if ((uint)species > MaxSpecies)
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return false;
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var moves = EggMoves[species];
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return moves.GetHasEggMove(move);
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}
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public ReadOnlySpan<int> GetEggMoves(int species, int form)
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{
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if ((uint)species > MaxSpecies)
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return ReadOnlySpan<int>.Empty;
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return EggMoves[species].Moves;
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}
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public MoveLearnInfo GetCanLearn(PKM pk, PersonalInfo pi, EvoCriteria evo, int move, MoveSourceType types = MoveSourceType.All, LearnOption option = LearnOption.Current)
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{
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if (types.HasFlagFast(MoveSourceType.LevelUp))
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{
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var learn = GetLearnset(evo.Species, evo.Form);
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var level = learn.GetLevelLearnMove(move);
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if (level != -1 && level <= evo.LevelMax)
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return new(LevelUp, Game, (byte)level);
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}
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if (types.HasFlagFast(MoveSourceType.Machine))
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{
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if (GetIsTM(pi, move))
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return new(TMHM, Game);
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if ((move is (int)Move.Defog || pk.Format == Generation) && GetIsHM(pi, move))
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return new(TMHM, Game);
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}
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if (types.HasFlagFast(MoveSourceType.TypeTutor) && GetIsTypeTutor(evo.Species, move))
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return new(Tutor, Game);
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if (types.HasFlagFast(MoveSourceType.SpecialTutor) && GetIsSpecialTutor(pi, move))
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return new(Tutor, Game);
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return default;
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}
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private static bool GetIsTypeTutor(int species, int move)
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{
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var index = Array.IndexOf(SpecialTutors_4, move);
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if (index == -1)
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return false;
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var list = SpecialTutors_Compatibility_4[index].AsSpan();
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return list.IndexOf(species) != -1;
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}
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private static bool GetIsSpecialTutor(PersonalInfo pi, int move)
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{
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var index = Array.IndexOf(Tutors_4, move);
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if (index == -1)
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return false;
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return pi.TypeTutors[index];
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}
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private static bool GetIsTM(PersonalInfo info, int move)
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{
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var index = Array.IndexOf(TM_4, move);
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if (index == -1)
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return false;
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return info.TMHM[index];
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}
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private static bool GetIsHM(PersonalInfo info, int move)
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{
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var index = Array.IndexOf(HM_DPPt, move);
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if (index == -1)
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return false;
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return info.TMHM[CountTM + index];
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}
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public void GetAllMoves(Span<bool> result, PKM pk, EvoCriteria evo, MoveSourceType types = MoveSourceType.All)
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{
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if (!TryGetPersonal(evo.Species, evo.Form, out var pi))
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return;
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if (types.HasFlagFast(MoveSourceType.LevelUp))
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{
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var learn = GetLearnset(evo.Species, evo.Form);
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(bool hasMoves, int start, int end) = learn.GetMoveRange(evo.LevelMax);
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if (hasMoves)
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{
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var moves = learn.Moves;
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for (int i = end; i >= start; i--)
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result[moves[i]] = true;
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}
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}
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if (types.HasFlagFast(MoveSourceType.Machine))
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{
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var flags = pi.TMHM;
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var moves = TM_4;
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for (int i = 0; i < moves.Length; i++)
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{
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if (flags[i])
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result[moves[i]] = true;
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}
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if (pk.Format == Generation)
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{
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moves = HM_DPPt;
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for (int i = 0; i < moves.Length; i++)
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{
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if (flags[CountTM + i])
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result[moves[i]] = true;
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}
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}
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else
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{
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// Permit Defog to leak through if transferred to Gen5+ (via HG/SS)
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if (flags[CountTM + 4])
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result[(int)Move.Defog] = true;
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}
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}
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if (types.HasFlagFast(MoveSourceType.SpecialTutor))
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{
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var flags = pi.TypeTutors;
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var moves = Tutors_4;
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for (int i = 0; i < moves.Length; i++)
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{
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if (flags[i])
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result[moves[i]] = true;
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}
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}
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}
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}
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