Refactoring: Move Source (Legality) (#3560)
Rewrites a good amount of legality APIs pertaining to:
* Legal moves that can be learned
* Evolution chains & cross-generation paths
* Memory validation with forgotten moves
In generation 8, there are 3 separate contexts an entity can exist in: SW/SH, BD/SP, and LA. Not every entity can cross between them, and not every entity from generation 7 can exist in generation 8 (Gogoat, etc). By creating class models representing the restrictions to cross each boundary, we are able to better track and validate data.
The old implementation of validating moves was greedy: it would iterate for all generations and evolutions, and build a full list of every move that can be learned, storing it on the heap. Now, we check one game group at a time to see if the entity can learn a move that hasn't yet been validated. End result is an algorithm that requires 0 allocation, and a smaller/quicker search space.
The old implementation of storing move parses was inefficient; for each move that was parsed, a new object is created and adjusted depending on the parse. Now, move parse results are `struct` and store the move parse contiguously in memory. End result is faster parsing and 0 memory allocation.
* `PersonalTable` objects have been improved with new API methods to check if a species+form can exist in the game.
* `IEncounterTemplate` objects have been improved to indicate the `EntityContext` they originate in (similar to `Generation`).
* Some APIs have been extended to accept `Span<T>` instead of Array/IEnumerable
2022-08-03 23:15:27 +00:00
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using System;
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2018-05-19 04:35:57 +00:00
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using System.Collections.Generic;
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2022-06-18 18:04:24 +00:00
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namespace PKHeX.Core;
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/// <summary>
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/// Repository of localized game strings for a given <see cref="LanguageID"/>.
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/// </summary>
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public sealed class GameStrings : IBasicStrings
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2018-05-19 04:35:57 +00:00
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{
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2022-06-18 18:04:24 +00:00
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// PKM Info
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public readonly string[] specieslist, movelist, itemlist, abilitylist, types, natures, forms,
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memories, genloc, feeling6, feeling8, intensity,
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trainingbags, trainingstage, characteristics,
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groundtiletypes, balllist, gamelist, pokeblocks, ribbons;
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private readonly string[] g4items, g3coloitems, g3xditems, g3items, g2items, g1items;
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// Met Locations
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public readonly string[] metGSC_00000, metRSEFRLG_00000, metCXD_00000;
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public readonly string[] metHGSS_00000, metHGSS_02000, metHGSS_03000;
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public readonly string[] metBW2_00000, metBW2_30000, metBW2_40000, metBW2_60000;
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public readonly string[] metXY_00000, metXY_30000, metXY_40000, metXY_60000;
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public readonly string[] metSM_00000, metSM_30000, metSM_40000, metSM_60000;
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public readonly string[] metGG_00000, metGG_30000, metGG_40000, metGG_60000;
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public readonly string[] metSWSH_00000, metSWSH_30000, metSWSH_40000, metSWSH_60000;
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public readonly string[] metBDSP_00000, metBDSP_30000, metBDSP_40000, metBDSP_60000;
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public readonly string[] metLA_00000, metLA_30000, metLA_40000, metLA_60000;
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// Misc
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public readonly string[] wallpapernames, puffs, walkercourses;
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public readonly string[] uggoods, ugspheres, ugtraps, ugtreasures;
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private readonly string lang;
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private readonly int LanguageIndex;
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public string EggName { get; }
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public IReadOnlyList<string> Species => specieslist;
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public IReadOnlyList<string> Item => itemlist;
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public IReadOnlyList<string> Move => movelist;
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public IReadOnlyList<string> Ability => abilitylist;
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public IReadOnlyList<string> Types => types;
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public IReadOnlyList<string> Natures => natures;
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private string[] Get(string ident) => GameLanguage.GetStrings(ident, lang);
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private const string NPC = "NPC";
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2019-09-23 23:56:47 +00:00
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/// <summary>
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2022-06-18 18:04:24 +00:00
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/// Item IDs that correspond to the <see cref="Ball"/> value.
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2019-09-23 23:56:47 +00:00
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/// </summary>
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2022-06-18 18:04:24 +00:00
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private static readonly ushort[] Items_Ball =
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2018-05-19 04:35:57 +00:00
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{
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0000, 0001, 0002, 0003, 0004, 0005, 0006, 0007, 0008, 0009,
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0010, 0011, 0012, 0013, 0014, 0015, 0016, 0492, 0493, 0494,
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0495, 0496, 0497, 0498, 0499, 0576, 0851,
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1785, 1710, 1711,
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1712, 1713, 1746, 1747, 1748, 1749, 1750, 1771,
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};
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public GameStrings(string l)
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{
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lang = l;
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LanguageIndex = GameLanguage.GetLanguageIndex(l);
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ribbons = Get("ribbons");
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// Past Generation strings
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g3items = Get("ItemsG3");
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g3coloitems = GetG3CXD(g3items, "ItemsG3Colosseum");
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g3xditems = GetG3CXD(g3items, "ItemsG3XD");
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g2items = Get("ItemsG2");
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g1items = Get("ItemsG1");
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metRSEFRLG_00000 = Get("rsefrlg_00000");
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metGSC_00000 = Get("gsc_00000");
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metCXD_00000 = Get("cxd_00000");
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SanitizeMetStringsCXD(metCXD_00000);
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// Current Generation strings
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natures = Util.GetNaturesList(l);
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types = Get("types");
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abilitylist = Get("abilities");
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movelist = Get("moves");
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string[] ps = { "P", "S" }; // Distinguish Physical/Special
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for (int i = 622; i < 658; i++)
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movelist[i] += $" ({ps[i % 2]})";
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itemlist = Get("items");
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characteristics = Get("character");
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specieslist = Get("species");
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wallpapernames = Get("wallpaper");
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groundtiletypes = Get("groundtile");
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gamelist = Get("games");
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balllist = new string[Items_Ball.Length];
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for (int i = 0; i < balllist.Length; i++)
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balllist[i] = itemlist[Items_Ball[i]];
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pokeblocks = Get("pokeblock");
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forms = Get("forms");
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memories = Get("memories");
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feeling6 = Get("feeling6");
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feeling8 = Get("feeling");
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intensity = Get("intensity");
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genloc = Get("genloc");
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trainingbags = Get("trainingbag");
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trainingstage = Get("supertraining");
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puffs = Get("puff");
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walkercourses = Get("hgss_walkercourses");
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uggoods = Get("dppt_uggoods");
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ugspheres = Get("dppt_ugspheres");
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ugtraps = Get("dppt_ugtraps");
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ugtreasures = Get("dppt_ugtreasures");
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EggName = specieslist[0];
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metHGSS_00000 = Get("hgss_00000");
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metHGSS_02000 = Get("hgss_02000");
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metHGSS_03000 = Get("hgss_03000");
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metBW2_00000 = Get("bw2_00000");
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metBW2_30000 = Get("bw2_30000");
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metBW2_40000 = Get("bw2_40000");
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metBW2_60000 = Get("bw2_60000");
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metXY_00000 = Get("xy_00000");
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metXY_30000 = Get("xy_30000");
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metXY_40000 = Get("xy_40000");
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metXY_60000 = Get("xy_60000");
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metSM_00000 = Get("sm_00000");
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metSM_30000 = Get("sm_30000");
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metSM_40000 = Get("sm_40000");
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metSM_60000 = Get("sm_60000");
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metGG_00000 = Get("gg_00000");
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metGG_30000 = metSM_30000;
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metGG_40000 = Get("gg_40000");
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metGG_60000 = metSM_60000;
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metSWSH_00000 = Get("swsh_00000");
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metSWSH_30000 = Get("swsh_30000");
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metSWSH_40000 = Get("swsh_40000");
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metSWSH_60000 = Get("swsh_60000");
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metLA_00000 = Get("la_00000");
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metLA_30000 = Get("la_30000");
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metLA_40000 = Get("la_40000");
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metLA_60000 = Get("la_60000");
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metBDSP_00000 = Get("bdsp_00000");
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metBDSP_30000 = Get("bdsp_30000");
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metBDSP_40000 = Get("bdsp_40000");
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metBDSP_60000 = Get("bdsp_60000");
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Sanitize();
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g4items = (string[])itemlist.Clone();
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Get("mail4").CopyTo(g4items, 137);
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}
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2018-05-19 04:35:57 +00:00
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2022-06-18 18:04:24 +00:00
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private string[] GetG3CXD(string[] arr, string fileName)
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{
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string[] item500 = Get(fileName);
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var result = new string[500 + item500.Length];
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for (int i = arr.Length; i < result.Length; i++)
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result[i] = $"UNUSED {i}";
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arr.CopyTo(result, 0);
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item500.CopyTo(result, 500);
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return result;
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}
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2021-06-03 19:04:19 +00:00
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2022-06-18 18:04:24 +00:00
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private static void SanitizeMetStringsCXD(string[] cxd)
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{
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// Less than 10% of met location values are unique.
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// Just mark them with the ID if they aren't empty.
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for (int i = 0; i < 227; i++)
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2018-08-03 03:11:42 +00:00
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{
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2022-06-18 18:04:24 +00:00
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var str = cxd[i];
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if (str.Length != 0)
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cxd[i] = $"{str} [{i:000}]";
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2018-08-03 03:11:42 +00:00
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}
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2022-06-18 18:04:24 +00:00
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}
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private void Sanitize()
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{
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SanitizeItemNames();
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SanitizeMetLocations();
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// De-duplicate the Calyrex ability names
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abilitylist[(int)Core.Ability.AsOneI] += $" ({specieslist[(int)Core.Species.Glastrier]})";
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abilitylist[(int)Core.Ability.AsOneG] += $" ({specieslist[(int)Core.Species.Spectrier]})";
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// Replace the Egg Name with ---; egg name already stored to eggname
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specieslist[0] = "---";
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// Fix (None) tags
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var none = $"({itemlist[0]})";
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abilitylist[0] = itemlist[0] = movelist[0] = metXY_00000[0] = metBW2_00000[0] = metHGSS_00000[0] = metCXD_00000[0] = puffs[0] = none;
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}
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2018-08-03 03:11:42 +00:00
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2022-06-18 18:04:24 +00:00
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private void SanitizeItemNames()
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{
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// Fix Item Names (Duplicate entries)
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var HM06 = itemlist[425];
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var HM0 = HM06[..^1]; // language ambiguous!
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itemlist[426] = $"{HM0}7 (G4)";
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itemlist[427] = $"{HM0}8 (G4)";
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itemlist[456] += " (HG/SS)"; // S.S. Ticket
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itemlist[736] += " (OR/AS)"; // S.S. Ticket
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itemlist[463] += " (DPPt)"; // Storage Key
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itemlist[734] += " (OR/AS)"; // Storage Key
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itemlist[476] += " (HG/SS)"; // Basement Key
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itemlist[723] += " (OR/AS)"; // Basement Key
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itemlist[621] += " (M)"; // Xtransceiver
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itemlist[626] += " (F)"; // Xtransceiver
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itemlist[629] += " (2)"; // DNA Splicers
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itemlist[637] += " (2)"; // Dropped Item
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itemlist[707] += " (2)"; // Travel Trunk
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itemlist[713] += " (2)"; // Alt Bike
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itemlist[714] += " (2)"; // Holo Caster
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itemlist[729] += " (1)"; // Meteorite
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itemlist[740] += " (2)"; // Contest Costume
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itemlist[751] += " (2)"; // Meteorite
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itemlist[771] += " (3)"; // Meteorite
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itemlist[772] += " (4)"; // Meteorite
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itemlist[842] += " (SM)"; // Fishing Rod
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itemlist[945] += " (2)"; // Used Solarizer
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itemlist[946] += " (2)"; // Used Lunarizer
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itemlist[873] += " (GP/GE)"; // S.S. Ticket
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itemlist[459] += " (HG/SS)"; // Parcel
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itemlist[467] += " (Pt)"; // Secret Key
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itemlist[475] += " (HG/SS)"; // Card Key
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itemlist[894] += " (GP)"; // Leaf Letter
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itemlist[895] += " (GE)"; // Leaf Letter
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// some languages have same names for other items!
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itemlist[878] += " (GP/GE)"; // Lift Key (Elevator Key=700)
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itemlist[479] += " (HG/SS)"; // Lost Item (Dropped Item=636)
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// Append Z-Crystal flagging
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foreach (var i in Legal.Pouch_ZCrystal_USUM)
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itemlist[i] += " [Z]";
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itemlist[0121] += " (1)"; // Pokémon Box Link
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itemlist[1075] += " (2)"; // Pokémon Box Link
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itemlist[1080] += " (SW/SH)"; // Fishing Rod
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itemlist[1081] += " (1)"; // Rotom Bike
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itemlist[1266] += " (2)"; // Rotom Bike
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itemlist[1585] += " (3)"; // Rotom Bike
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itemlist[1586] += " (4)"; // Rotom Bike
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itemlist[1590] += " (1)"; // Reins of Unity
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itemlist[1591] += " (2)"; // Reins of Unity
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itemlist[1607] += " (3)"; // Reins of Unity
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for (int i = 12; i <= 29; i++) // Differentiate DNA Samples
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g3coloitems[500 + i] += $" ({i - 11:00})";
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// differentiate G3 Card Key from Colo
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g3coloitems[500 + 10] += " (COLO)";
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SanitizeItemsLA(itemlist);
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if (lang is "fr")
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2018-05-19 04:35:57 +00:00
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{
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2022-06-18 18:04:24 +00:00
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itemlist[1681] += " (LA)"; // Galet Noir dup with 617 (Dark Stone | Black Tumblestone)
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2018-05-19 04:35:57 +00:00
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}
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2022-06-18 18:04:24 +00:00
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else if (lang is "ja")
|
2018-05-19 04:35:57 +00:00
|
|
|
|
{
|
2022-06-18 18:04:24 +00:00
|
|
|
|
itemlist[1693] += " (LA)"; // むしよけスプレー dup with 79 (Repel)
|
|
|
|
|
itemlist[1716] += " (LA)"; // ビビリだま dup with 847 (Adrenaline Orb | Scatter Bang)
|
|
|
|
|
itemlist[1717] += " (LA)"; // けむりだま dup with 228 (Smoke Ball | Smoke Bomb)
|
2022-02-05 01:35:15 +00:00
|
|
|
|
}
|
|
|
|
|
|
2022-06-18 18:04:24 +00:00
|
|
|
|
itemlist[464] += " (G4)"; // Secret Medicine
|
|
|
|
|
itemlist[1763] += " (LA)"; // Secret Medicine
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static void SanitizeItemsLA(string[] items)
|
|
|
|
|
{
|
|
|
|
|
// Recipes
|
|
|
|
|
items[1784] += " (~)"; // Gigaton Ball
|
|
|
|
|
items[1783] += " (~)"; // Leaden Ball
|
|
|
|
|
items[1753] += " (~)"; // Heavy Ball
|
|
|
|
|
items[1752] += " (~)"; // Jet Ball
|
|
|
|
|
items[1751] += " (~)"; // Wing Ball
|
|
|
|
|
items[1731] += " (~)"; // Twice-Spiced Radish
|
|
|
|
|
items[1730] += " (~)"; // Choice Dumpling
|
|
|
|
|
items[1729] += " (~)"; // Swap Snack
|
|
|
|
|
items[1677] += " (~)"; // Aux Powerguard
|
|
|
|
|
items[1676] += " (~)"; // Aux Evasion
|
|
|
|
|
items[1675] += " (~)"; // Dire Hit
|
|
|
|
|
items[1674] += " (~)"; // Aux Guard
|
|
|
|
|
items[1673] += " (~)"; // Aux Power
|
|
|
|
|
items[1671] += " (~)"; // Stealth Spray
|
|
|
|
|
items[1670] += " (~)"; // Max Elixir
|
|
|
|
|
items[1669] += " (~)"; // Max Ether
|
|
|
|
|
items[1668] += " (~)"; // Max Revive
|
|
|
|
|
items[1667] += " (~)"; // Revive
|
|
|
|
|
items[1666] += " (~)"; // Full Heal
|
|
|
|
|
items[1665] += " (~)"; // Jubilife Muffin
|
|
|
|
|
items[1664] += " (~)"; // Old Gateau
|
|
|
|
|
items[1663] += " (~)"; // Superb Remedy
|
|
|
|
|
items[1662] += " (~)"; // Fine Remedy
|
|
|
|
|
items[1661] += " (~)"; // Remedy
|
|
|
|
|
items[1660] += " (~)"; // Full Restore
|
|
|
|
|
items[1659] += " (~)"; // Max Potion
|
|
|
|
|
items[1658] += " (~)"; // Hyper Potion
|
|
|
|
|
items[1657] += " (~)"; // Super Potion
|
|
|
|
|
items[1656] += " (~)"; // Potion
|
|
|
|
|
items[1655] += " (~)"; // Salt Cake
|
|
|
|
|
items[1654] += " (~)"; // Bean Cake
|
|
|
|
|
items[1653] += " (~)"; // Grain Cake
|
|
|
|
|
items[1652] += " (~)"; // Honey Cake
|
|
|
|
|
items[1650] += " (~)"; // Mushroom Cake
|
|
|
|
|
items[1649] += " (~)"; // Star Piece
|
|
|
|
|
items[1648] += " (~)"; // Sticky Glob
|
|
|
|
|
items[1647] += " (~)"; // Scatter Bang
|
|
|
|
|
items[1646] += " (~)"; // Smoke Bomb
|
|
|
|
|
items[1644] += " (~)"; // Pokéshi Doll
|
|
|
|
|
items[1643] += " (~)"; // Feather Ball
|
|
|
|
|
items[1642] += " (~)"; // Ultra Ball
|
|
|
|
|
items[1641] += " (~)"; // Great Ball
|
|
|
|
|
items[1640] += " (~)"; // Poké Ball
|
|
|
|
|
|
|
|
|
|
// Items
|
|
|
|
|
items[1616] += " (LA)"; // Dire Hit
|
|
|
|
|
items[1689] += " (LA)"; // Snowball
|
|
|
|
|
items[1710] += " (LA)"; // Poké Ball
|
|
|
|
|
items[1711] += " (LA)"; // Great Ball
|
|
|
|
|
items[1712] += " (LA)"; // Ultra Ball
|
|
|
|
|
items[1748] += " (LA)"; // Heavy Ball
|
|
|
|
|
|
|
|
|
|
// Key Items
|
|
|
|
|
items[1622] += " (-)"; // Poké Ball
|
|
|
|
|
items[1765] += " (1)"; // Lost Satchel
|
|
|
|
|
items[1766] += " (2)"; // Lost Satchel
|
|
|
|
|
items[1767] += " (3)"; // Lost Satchel
|
|
|
|
|
items[1768] += " (4)"; // Lost Satchel
|
|
|
|
|
items[1769] += " (5)"; // Lost Satchel
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void SanitizeMetLocations()
|
|
|
|
|
{
|
|
|
|
|
// Fix up some of the Location strings to make them more descriptive
|
|
|
|
|
SanitizeMetG4HGSS();
|
|
|
|
|
SanitizeMetG5BW();
|
|
|
|
|
SanitizeMetG6XY();
|
|
|
|
|
SanitizeMetG7SM();
|
|
|
|
|
SanitizeMetG8SWSH();
|
|
|
|
|
SanitizeMetG8BDSP();
|
|
|
|
|
SanitizeMetG8PLA();
|
|
|
|
|
|
|
|
|
|
if (lang is "es" or "it")
|
2022-02-05 01:35:15 +00:00
|
|
|
|
{
|
2022-06-18 18:04:24 +00:00
|
|
|
|
// Campeonato Mundial duplicates
|
|
|
|
|
for (int i = 28; i < 35; i++)
|
|
|
|
|
metXY_40000[i] += " (-)";
|
|
|
|
|
|
|
|
|
|
// Evento de Videojuegos -- first as duplicate
|
|
|
|
|
metXY_40000[35] += " (-)";
|
|
|
|
|
metSM_40000[38] += " (-)";
|
|
|
|
|
metGG_40000[27] += " (-)";
|
2018-05-19 04:35:57 +00:00
|
|
|
|
}
|
2018-08-03 03:11:42 +00:00
|
|
|
|
|
2022-06-18 18:04:24 +00:00
|
|
|
|
if (lang == "ko")
|
2018-05-19 04:35:57 +00:00
|
|
|
|
{
|
2022-06-18 18:04:24 +00:00
|
|
|
|
// Pokémon Ranger duplicate (should be Ranger Union)
|
|
|
|
|
metBW2_40000[71] += " (-)";
|
2018-05-19 04:35:57 +00:00
|
|
|
|
}
|
2022-06-18 18:04:24 +00:00
|
|
|
|
}
|
2018-08-03 03:11:42 +00:00
|
|
|
|
|
2022-06-18 18:04:24 +00:00
|
|
|
|
private void SanitizeMetG4HGSS()
|
|
|
|
|
{
|
|
|
|
|
metHGSS_00000[054] += " (DP/Pt)"; // Victory Road
|
|
|
|
|
metHGSS_00000[221] += " (HG/SS)"; // Victory Road
|
2019-07-09 05:05:59 +00:00
|
|
|
|
|
2022-06-18 18:04:24 +00:00
|
|
|
|
// German language duplicate; handle for all since it can be confused.
|
|
|
|
|
metHGSS_00000[104] += " (DP/Pt)"; // Vista Lighthouse
|
|
|
|
|
metHGSS_00000[212] += " (HG/SS)"; // Lighthouse
|
2019-07-09 05:05:59 +00:00
|
|
|
|
|
2022-06-18 18:04:24 +00:00
|
|
|
|
metHGSS_02000[1] += $" ({NPC})"; // Anything from an NPC
|
|
|
|
|
metHGSS_02000[2] += $" ({EggName})"; // Egg From Link Trade
|
|
|
|
|
}
|
2019-07-09 05:05:59 +00:00
|
|
|
|
|
2022-06-18 18:04:24 +00:00
|
|
|
|
private void SanitizeMetG5BW()
|
|
|
|
|
{
|
|
|
|
|
metBW2_00000[36] = $"{metBW2_00000[84]}/{metBW2_00000[36]}"; // Cold Storage in BW = PWT in BW2
|
|
|
|
|
metBW2_00000[40] += " (B/W)"; // Victory Road in BW
|
|
|
|
|
metBW2_00000[134] += " (B2/W2)"; // Victory Road in B2W2
|
|
|
|
|
// BW2 Entries from 76 to 105 are for Entralink in BW
|
|
|
|
|
for (int i = 76; i < 106; i++)
|
|
|
|
|
metBW2_00000[i] += "●";
|
|
|
|
|
|
|
|
|
|
// Collision between 40002 (legal) and 00002 (illegal) "Faraway place"
|
|
|
|
|
if (metBW2_00000[2] == metBW2_40000[2])
|
|
|
|
|
metBW2_00000[2] += " (2)";
|
|
|
|
|
|
|
|
|
|
for (int i = 97; i < 109; i++)
|
|
|
|
|
metBW2_40000[i] += $" ({i - 97})";
|
|
|
|
|
|
|
|
|
|
// Localize the Poketransfer to the language (30001)
|
|
|
|
|
metBW2_30000[1] = GameLanguage.GetTransporterName(LanguageIndex);
|
|
|
|
|
metBW2_30000[2] += $" ({NPC})"; // Anything from an NPC
|
|
|
|
|
metBW2_30000[3] += $" ({EggName})"; // Link Trade (Egg)
|
|
|
|
|
|
|
|
|
|
// Zorua/Zoroark events
|
|
|
|
|
metBW2_30000[10] = $"{specieslist[251]} ({specieslist[570]} 1)"; // Celebi's Zorua Event
|
|
|
|
|
metBW2_30000[11] = $"{specieslist[251]} ({specieslist[570]} 2)"; // Celebi's Zorua Event
|
|
|
|
|
metBW2_30000[12] = $"{specieslist[571]} (1)"; // Zoroark
|
|
|
|
|
metBW2_30000[13] = $"{specieslist[571]} (2)"; // Zoroark
|
|
|
|
|
|
|
|
|
|
metBW2_60000[3] += $" ({EggName})"; // Egg Treasure Hunter/Breeder, whatever...
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void SanitizeMetG6XY()
|
|
|
|
|
{
|
|
|
|
|
metXY_00000[104] += " (X/Y)"; // Victory Road
|
|
|
|
|
metXY_00000[106] += " (X/Y)"; // Pokémon League
|
|
|
|
|
metXY_00000[202] += " (OR/AS)"; // Pokémon League
|
|
|
|
|
metXY_00000[298] += " (OR/AS)"; // Victory Road
|
|
|
|
|
metXY_30000[1] += $" ({NPC})"; // Anything from an NPC
|
|
|
|
|
metXY_30000[2] += $" ({EggName})"; // Egg From Link Trade
|
|
|
|
|
|
|
|
|
|
for (int i = 63; i <= 69; i++)
|
|
|
|
|
metXY_40000[i] += $" ({i - 62})";
|
|
|
|
|
}
|
2018-08-03 03:11:42 +00:00
|
|
|
|
|
2022-06-18 18:04:24 +00:00
|
|
|
|
private void SanitizeMetG7SM()
|
|
|
|
|
{
|
|
|
|
|
// Sun/Moon duplicates -- elaborate!
|
|
|
|
|
for (int i = 6; i < metSM_00000.Length; i += 2)
|
2018-05-19 04:35:57 +00:00
|
|
|
|
{
|
2022-06-18 18:04:24 +00:00
|
|
|
|
if (i is >= 194 and < 198)
|
|
|
|
|
continue; // Skip Island Names (unused)
|
|
|
|
|
var nextLoc = metSM_00000[i + 1];
|
|
|
|
|
if (nextLoc.Length == 0)
|
|
|
|
|
continue;
|
|
|
|
|
metSM_00000[i + 1] = string.Empty;
|
|
|
|
|
metSM_00000[i] += $" ({nextLoc})";
|
2018-05-19 04:35:57 +00:00
|
|
|
|
}
|
2022-06-18 18:04:24 +00:00
|
|
|
|
metSM_00000[32] += " (2)";
|
|
|
|
|
metSM_00000[102] += " (2)";
|
|
|
|
|
|
|
|
|
|
metSM_30000[1] += $" ({NPC})"; // Anything from an NPC
|
|
|
|
|
metSM_30000[2] += $" ({EggName})"; // Egg From Link Trade
|
|
|
|
|
for (int i = 3; i <= 6; i++) // distinguish first set of regions (unused) from second (used)
|
|
|
|
|
metSM_30000[i] += " (-)";
|
|
|
|
|
|
|
|
|
|
for (int i = 59; i < 66; i++) // distinguish Event year duplicates
|
|
|
|
|
metSM_40000[i] += " (-)";
|
2018-08-03 03:11:42 +00:00
|
|
|
|
|
2022-06-18 18:04:24 +00:00
|
|
|
|
for (int i = 48; i < 55; i++) // distinguish Event year duplicates
|
|
|
|
|
metGG_40000[i] += " (-)";
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void SanitizeMetG8SWSH()
|
|
|
|
|
{
|
|
|
|
|
// SW/SH duplicates -- elaborate!
|
|
|
|
|
for (int i = 88; i < metSWSH_00000.Length; i += 2)
|
2018-05-19 04:35:57 +00:00
|
|
|
|
{
|
2022-06-18 18:04:24 +00:00
|
|
|
|
var nextLoc = metSWSH_00000[i + 1];
|
|
|
|
|
if (nextLoc.Length == 0)
|
|
|
|
|
continue;
|
|
|
|
|
metSWSH_00000[i + 1] = string.Empty;
|
|
|
|
|
metSWSH_00000[i] += $" ({nextLoc})";
|
2018-05-19 04:35:57 +00:00
|
|
|
|
}
|
|
|
|
|
|
2022-06-18 18:04:24 +00:00
|
|
|
|
metSWSH_30000[1] += $" ({NPC})"; // Anything from an NPC
|
|
|
|
|
metSWSH_30000[2] += $" ({EggName})"; // Egg From Link Trade
|
|
|
|
|
for (int i = 3; i <= 6; i++) // distinguish first set of regions (unused) from second (used)
|
|
|
|
|
metSWSH_30000[i] += " (-)";
|
|
|
|
|
metSWSH_30000[19] += " (?)"; // Kanto for the third time
|
|
|
|
|
|
|
|
|
|
for (int i = 55; i < 61; i++) // distinguish Event year duplicates
|
|
|
|
|
metSWSH_40000[i] += " (-)";
|
|
|
|
|
metSWSH_40000[30] += " (-)"; // a Video game Event (in spanish etc) -- duplicate with line 39
|
|
|
|
|
metSWSH_40000[53] += " (-)"; // a Pokémon event -- duplicate with line 37
|
|
|
|
|
|
|
|
|
|
metSWSH_40000[81] += " (-)"; // Pokémon GO -- duplicate with 30000's entry
|
|
|
|
|
metSWSH_40000[86] += " (-)"; // Pokémon HOME -- duplicate with 30000's entry
|
|
|
|
|
// metSWSH_30000[12] += " (-)"; // Pokémon GO -- duplicate with 40000's entry
|
|
|
|
|
// metSWSH_30000[18] += " (-)"; // Pokémon HOME -- duplicate with 40000's entry
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void SanitizeMetG8BDSP()
|
|
|
|
|
{
|
|
|
|
|
metBDSP_30000[1] += $" ({NPC})"; // Anything from an NPC
|
|
|
|
|
metBDSP_30000[2] += $" ({EggName})"; // Egg From Link Trade
|
|
|
|
|
|
|
|
|
|
Deduplicate(metBDSP_00000, 00000);
|
|
|
|
|
Deduplicate(metBDSP_30000, 30000);
|
|
|
|
|
Deduplicate(metBDSP_40000, 40000);
|
|
|
|
|
Deduplicate(metBDSP_60000, 60000);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void SanitizeMetG8PLA()
|
|
|
|
|
{
|
|
|
|
|
metLA_00000[31] += " (2)"; // in Floaro Gardens
|
|
|
|
|
metLA_30000[1] += $" ({NPC})"; // Anything from an NPC
|
|
|
|
|
metLA_30000[2] += $" ({EggName})"; // Egg From Link Trade
|
|
|
|
|
for (int i = 3; i <= 6; i++) // distinguish first set of regions (unused) from second (used)
|
|
|
|
|
metLA_30000[i] += " (-)";
|
|
|
|
|
metLA_30000[19] += " (?)"; // Kanto for the third time
|
|
|
|
|
|
|
|
|
|
metLA_40000[30] += " (-)"; // a Video game Event (in spanish etc) -- duplicate with line 39
|
|
|
|
|
metLA_40000[53] += " (-)"; // a Pokémon event -- duplicate with line 37
|
|
|
|
|
|
|
|
|
|
metLA_40000[81] += " (-)"; // Pokémon GO -- duplicate with 30000's entry
|
|
|
|
|
metLA_40000[86] += " (-)"; // Pokémon HOME -- duplicate with 30000's entry
|
|
|
|
|
// metLA_30000[12] += " (-)"; // Pokémon GO -- duplicate with 40000's entry
|
|
|
|
|
// metLA_30000[18] += " (-)"; // Pokémon HOME -- duplicate with 40000's entry
|
|
|
|
|
|
|
|
|
|
for (int i = 55; i <= 60; i++) // distinguish second set of YYYY Event from the first
|
|
|
|
|
metLA_40000[i] += " (-)";
|
|
|
|
|
|
|
|
|
|
if (lang is "es")
|
2019-11-16 01:34:18 +00:00
|
|
|
|
{
|
2022-06-18 18:04:24 +00:00
|
|
|
|
// en un lugar misterioso
|
|
|
|
|
metLA_00000[2] += " (2)"; // in a mystery zone
|
|
|
|
|
metLA_00000[4] += " (4)"; // in a faraway place
|
2019-11-16 01:34:18 +00:00
|
|
|
|
}
|
2022-06-18 18:04:24 +00:00
|
|
|
|
else if (lang is "ja")
|
2021-11-20 02:23:49 +00:00
|
|
|
|
{
|
2022-06-18 18:04:24 +00:00
|
|
|
|
// ひょうざんのいくさば
|
|
|
|
|
metLA_00000[099] += " (099)"; // along the Arena’s Approach
|
|
|
|
|
metLA_00000[142] += " (142)"; // at Icepeak Arena
|
2021-11-20 02:23:49 +00:00
|
|
|
|
}
|
2022-06-18 18:04:24 +00:00
|
|
|
|
else if (lang is "fr" or "it")
|
2022-02-05 01:35:15 +00:00
|
|
|
|
{
|
2022-06-18 18:04:24 +00:00
|
|
|
|
// Final four locations are not nouns, rather the same location reference (at the...) as prior entries.
|
|
|
|
|
metLA_00000[152] += " (152)"; // Galaxy Hall
|
|
|
|
|
metLA_00000[153] += " (153)"; // Front Gate
|
|
|
|
|
metLA_00000[154] += " (154)"; // Farm
|
|
|
|
|
metLA_00000[155] += " (155)"; // Training Grounds
|
2022-02-05 01:35:15 +00:00
|
|
|
|
}
|
2022-06-18 18:04:24 +00:00
|
|
|
|
}
|
2022-02-05 01:35:15 +00:00
|
|
|
|
|
2022-06-18 18:04:24 +00:00
|
|
|
|
private static void Deduplicate(string[] arr, int group)
|
|
|
|
|
{
|
|
|
|
|
var counts = new Dictionary<string, int>();
|
2021-11-20 02:23:49 +00:00
|
|
|
|
|
2022-06-18 18:04:24 +00:00
|
|
|
|
foreach (var s in arr)
|
|
|
|
|
{
|
|
|
|
|
counts.TryGetValue(s, out var value);
|
|
|
|
|
counts[s] = value + 1;
|
|
|
|
|
}
|
2021-11-20 02:23:49 +00:00
|
|
|
|
|
|
|
|
|
#if !DEBUG
|
|
|
|
|
var maxCounts = new Dictionary<string, int>(counts);
|
|
|
|
|
#endif
|
2022-06-18 18:04:24 +00:00
|
|
|
|
for (var i = arr.Length - 1; i >= 0; i--)
|
|
|
|
|
{
|
2021-11-20 02:23:49 +00:00
|
|
|
|
#if DEBUG
|
2022-06-18 18:04:24 +00:00
|
|
|
|
arr[i] += $" ({group + i:00000})";
|
2021-11-20 02:23:49 +00:00
|
|
|
|
#else
|
|
|
|
|
var s = arr[i];
|
|
|
|
|
var count = counts[s]--;
|
|
|
|
|
if (count == 1)
|
|
|
|
|
continue;
|
|
|
|
|
var format = maxCounts[s] switch
|
|
|
|
|
{
|
|
|
|
|
>= 100 => " ({0:000})",
|
|
|
|
|
>= 10 => " ({0:00})",
|
|
|
|
|
_ => " ({0})",
|
|
|
|
|
};
|
|
|
|
|
arr[i] += string.Format(format, count);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
2022-06-18 18:04:24 +00:00
|
|
|
|
}
|
2021-11-20 02:23:49 +00:00
|
|
|
|
|
Refactoring: Move Source (Legality) (#3560)
Rewrites a good amount of legality APIs pertaining to:
* Legal moves that can be learned
* Evolution chains & cross-generation paths
* Memory validation with forgotten moves
In generation 8, there are 3 separate contexts an entity can exist in: SW/SH, BD/SP, and LA. Not every entity can cross between them, and not every entity from generation 7 can exist in generation 8 (Gogoat, etc). By creating class models representing the restrictions to cross each boundary, we are able to better track and validate data.
The old implementation of validating moves was greedy: it would iterate for all generations and evolutions, and build a full list of every move that can be learned, storing it on the heap. Now, we check one game group at a time to see if the entity can learn a move that hasn't yet been validated. End result is an algorithm that requires 0 allocation, and a smaller/quicker search space.
The old implementation of storing move parses was inefficient; for each move that was parsed, a new object is created and adjusted depending on the parse. Now, move parse results are `struct` and store the move parse contiguously in memory. End result is faster parsing and 0 memory allocation.
* `PersonalTable` objects have been improved with new API methods to check if a species+form can exist in the game.
* `IEncounterTemplate` objects have been improved to indicate the `EntityContext` they originate in (similar to `Generation`).
* Some APIs have been extended to accept `Span<T>` instead of Array/IEnumerable
2022-08-03 23:15:27 +00:00
|
|
|
|
public string[] GetItemStrings(EntityContext context, GameVersion game = GameVersion.Any) => context switch
|
2022-06-18 18:04:24 +00:00
|
|
|
|
{
|
Refactoring: Move Source (Legality) (#3560)
Rewrites a good amount of legality APIs pertaining to:
* Legal moves that can be learned
* Evolution chains & cross-generation paths
* Memory validation with forgotten moves
In generation 8, there are 3 separate contexts an entity can exist in: SW/SH, BD/SP, and LA. Not every entity can cross between them, and not every entity from generation 7 can exist in generation 8 (Gogoat, etc). By creating class models representing the restrictions to cross each boundary, we are able to better track and validate data.
The old implementation of validating moves was greedy: it would iterate for all generations and evolutions, and build a full list of every move that can be learned, storing it on the heap. Now, we check one game group at a time to see if the entity can learn a move that hasn't yet been validated. End result is an algorithm that requires 0 allocation, and a smaller/quicker search space.
The old implementation of storing move parses was inefficient; for each move that was parsed, a new object is created and adjusted depending on the parse. Now, move parse results are `struct` and store the move parse contiguously in memory. End result is faster parsing and 0 memory allocation.
* `PersonalTable` objects have been improved with new API methods to check if a species+form can exist in the game.
* `IEncounterTemplate` objects have been improved to indicate the `EntityContext` they originate in (similar to `Generation`).
* Some APIs have been extended to accept `Span<T>` instead of Array/IEnumerable
2022-08-03 23:15:27 +00:00
|
|
|
|
EntityContext.Gen8b => GetItemStrings8b(),
|
|
|
|
|
_ => context.Generation() switch
|
|
|
|
|
{
|
|
|
|
|
0 => Array.Empty<string>(),
|
|
|
|
|
1 => g1items,
|
|
|
|
|
2 => g2items,
|
|
|
|
|
3 => GetItemStrings3(game),
|
|
|
|
|
4 => g4items, // mail names changed 4->5
|
|
|
|
|
_ => itemlist,
|
|
|
|
|
},
|
2022-06-18 18:04:24 +00:00
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
private string[] GetItemStrings8b()
|
|
|
|
|
{
|
|
|
|
|
// Item Indexes
|
|
|
|
|
var clone = (string[])itemlist.Clone();
|
|
|
|
|
var tm = clone[419][..2];
|
|
|
|
|
for (int i = 420; i <= 427; i++)
|
|
|
|
|
clone[i] = $"{tm}{i - 420 + 93}";
|
|
|
|
|
|
|
|
|
|
clone[618] += "(-)"; // TM93
|
|
|
|
|
clone[619] += "(-)"; // TM94
|
|
|
|
|
clone[620] += "(-)"; // TM95
|
|
|
|
|
clone[690] += "(-)"; // TM96
|
|
|
|
|
clone[691] += "(-)"; // TM97
|
|
|
|
|
clone[692] += "(-)"; // TM98
|
|
|
|
|
clone[693] += "(-)"; // TM99
|
|
|
|
|
clone[694] += "(-)"; // TM100
|
|
|
|
|
return clone;
|
|
|
|
|
}
|
2021-11-20 02:23:49 +00:00
|
|
|
|
|
2022-06-18 18:04:24 +00:00
|
|
|
|
private string[] GetItemStrings3(GameVersion game)
|
|
|
|
|
{
|
|
|
|
|
switch (game)
|
2018-05-19 04:35:57 +00:00
|
|
|
|
{
|
2022-06-18 18:04:24 +00:00
|
|
|
|
case GameVersion.COLO:
|
|
|
|
|
return g3coloitems;
|
|
|
|
|
case GameVersion.XD:
|
|
|
|
|
return g3xditems;
|
|
|
|
|
default:
|
|
|
|
|
if (EReaderBerrySettings.IsEnigma)
|
|
|
|
|
return g3items;
|
|
|
|
|
|
|
|
|
|
var g3ItemsWithEBerry = (string[])g3items.Clone();
|
|
|
|
|
g3ItemsWithEBerry[175] = EReaderBerrySettings.DisplayName;
|
|
|
|
|
return g3ItemsWithEBerry;
|
2018-05-19 04:35:57 +00:00
|
|
|
|
}
|
2022-06-18 18:04:24 +00:00
|
|
|
|
}
|
2018-05-19 04:35:57 +00:00
|
|
|
|
|
2022-06-18 18:04:24 +00:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// Gets the location name for the specified parameters.
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="isEggLocation">Location is from the <see cref="PKM.Egg_Location"/></param>
|
|
|
|
|
/// <param name="location">Location value</param>
|
|
|
|
|
/// <param name="format">Current <see cref="PKM.Format"/></param>
|
|
|
|
|
/// <param name="generation"><see cref="PKM.Generation"/> of origin</param>
|
|
|
|
|
/// <param name="version">Current GameVersion (only applicable for <see cref="GameVersion.Gen7b"/> differentiation)</param>
|
|
|
|
|
/// <returns>Location name. May be an empty string if no location name is known for that location value.</returns>
|
|
|
|
|
public string GetLocationName(bool isEggLocation, int location, int format, int generation, GameVersion version)
|
|
|
|
|
{
|
|
|
|
|
int gen = -1;
|
|
|
|
|
int bankID = 0;
|
|
|
|
|
|
|
|
|
|
if (format == 1)
|
2018-06-30 16:59:48 +00:00
|
|
|
|
{
|
2022-06-18 18:04:24 +00:00
|
|
|
|
if (location == 0)
|
2019-06-22 17:50:32 +00:00
|
|
|
|
return string.Empty;
|
2022-06-18 18:04:24 +00:00
|
|
|
|
format = 3; // Legality binaries have Location IDs that were manually remapped to Gen3 location IDs.
|
2018-05-19 04:35:57 +00:00
|
|
|
|
}
|
2018-08-03 03:11:42 +00:00
|
|
|
|
|
2022-06-18 18:04:24 +00:00
|
|
|
|
if (format == 2)
|
2018-07-07 00:37:07 +00:00
|
|
|
|
{
|
2022-06-18 18:04:24 +00:00
|
|
|
|
gen = 2;
|
|
|
|
|
}
|
|
|
|
|
else if (format == 3)
|
2019-09-23 23:56:47 +00:00
|
|
|
|
{
|
2022-06-18 18:04:24 +00:00
|
|
|
|
gen = 3;
|
|
|
|
|
}
|
|
|
|
|
else if (generation == 4 && (isEggLocation || format == 4)) // 4
|
2022-02-05 01:35:15 +00:00
|
|
|
|
{
|
2022-06-18 18:04:24 +00:00
|
|
|
|
const int size = 1000;
|
|
|
|
|
bankID = location / size;
|
|
|
|
|
gen = 4;
|
|
|
|
|
location %= size;
|
|
|
|
|
}
|
|
|
|
|
else // 5-7+
|
2021-11-20 02:23:49 +00:00
|
|
|
|
{
|
2022-06-18 18:04:24 +00:00
|
|
|
|
const int size = 10000;
|
|
|
|
|
bankID = location / size;
|
|
|
|
|
|
|
|
|
|
int g = generation;
|
|
|
|
|
if (g >= 5)
|
|
|
|
|
gen = g;
|
|
|
|
|
else if (format >= 5)
|
|
|
|
|
gen = format;
|
|
|
|
|
|
|
|
|
|
location %= size;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
var bank = GetLocationNames(gen, version, bankID);
|
|
|
|
|
if ((uint)location >= bank.Count)
|
|
|
|
|
return string.Empty;
|
|
|
|
|
return bank[location];
|
2018-05-19 04:35:57 +00:00
|
|
|
|
}
|
2022-06-18 18:04:24 +00:00
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Gets the location names array for a specified generation.
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="gen">Generation to get location names for.</param>
|
|
|
|
|
/// <param name="version">Version of origin</param>
|
|
|
|
|
/// <param name="bankID">BankID used to choose the text bank.</param>
|
|
|
|
|
/// <returns>List of location names.</returns>
|
|
|
|
|
public IReadOnlyList<string> GetLocationNames(int gen, GameVersion version, int bankID = 0) => gen switch
|
|
|
|
|
{
|
|
|
|
|
2 => metGSC_00000,
|
|
|
|
|
3 => GameVersion.CXD.Contains(version) ? metCXD_00000 : metRSEFRLG_00000,
|
|
|
|
|
4 => GetLocationNames4(bankID),
|
|
|
|
|
5 => GetLocationNames5(bankID),
|
|
|
|
|
6 => GetLocationNames6(bankID),
|
|
|
|
|
7 => GameVersion.Gen7b.Contains(version) ? GetLocationNames7GG(bankID) : GetLocationNames7(bankID),
|
|
|
|
|
|
|
|
|
|
8 when version is GameVersion.PLA => GetLocationNames8a(bankID),
|
|
|
|
|
8 when GameVersion.BDSP.Contains(version) => GetLocationNames8b(bankID),
|
|
|
|
|
8 => GetLocationNames8(bankID),
|
|
|
|
|
|
|
|
|
|
_ => Array.Empty<string>(),
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
private IReadOnlyList<string> GetLocationNames4(int bankID) => bankID switch
|
|
|
|
|
{
|
|
|
|
|
0 => metHGSS_00000,
|
|
|
|
|
2 => metHGSS_02000,
|
|
|
|
|
3 => metHGSS_03000,
|
|
|
|
|
_ => Array.Empty<string>(),
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
public IReadOnlyList<string> GetLocationNames5(int bankID) => bankID switch
|
|
|
|
|
{
|
|
|
|
|
0 => metBW2_00000,
|
|
|
|
|
3 => metBW2_30000,
|
|
|
|
|
4 => metBW2_40000,
|
|
|
|
|
6 => metBW2_60000,
|
|
|
|
|
_ => Array.Empty<string>(),
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
public IReadOnlyList<string> GetLocationNames6(int bankID) => bankID switch
|
|
|
|
|
{
|
|
|
|
|
0 => metXY_00000,
|
|
|
|
|
3 => metXY_30000,
|
|
|
|
|
4 => metXY_40000,
|
|
|
|
|
6 => metXY_60000,
|
|
|
|
|
_ => Array.Empty<string>(),
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
public IReadOnlyList<string> GetLocationNames7(int bankID) => bankID switch
|
|
|
|
|
{
|
|
|
|
|
0 => metSM_00000,
|
|
|
|
|
3 => metSM_30000,
|
|
|
|
|
4 => metSM_40000,
|
|
|
|
|
6 => metSM_60000,
|
|
|
|
|
_ => Array.Empty<string>(),
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
public IReadOnlyList<string> GetLocationNames7GG(int bankID) => bankID switch
|
|
|
|
|
{
|
|
|
|
|
0 => metGG_00000,
|
|
|
|
|
3 => metGG_30000,
|
|
|
|
|
4 => metGG_40000,
|
|
|
|
|
6 => metGG_60000,
|
|
|
|
|
_ => Array.Empty<string>(),
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
public IReadOnlyList<string> GetLocationNames8(int bankID) => bankID switch
|
|
|
|
|
{
|
|
|
|
|
0 => metSWSH_00000,
|
|
|
|
|
3 => metSWSH_30000,
|
|
|
|
|
4 => metSWSH_40000,
|
|
|
|
|
6 => metSWSH_60000,
|
|
|
|
|
_ => Array.Empty<string>(),
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
public IReadOnlyList<string> GetLocationNames8a(int bankID) => bankID switch
|
|
|
|
|
{
|
|
|
|
|
0 => metLA_00000,
|
|
|
|
|
3 => metLA_30000,
|
|
|
|
|
4 => metLA_40000,
|
|
|
|
|
6 => metLA_60000,
|
|
|
|
|
_ => Array.Empty<string>(),
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
public IReadOnlyList<string> GetLocationNames8b(int bankID) => bankID switch
|
|
|
|
|
{
|
|
|
|
|
0 => metBDSP_00000,
|
|
|
|
|
3 => metBDSP_30000,
|
|
|
|
|
4 => metBDSP_40000,
|
|
|
|
|
6 => metBDSP_60000,
|
|
|
|
|
_ => Array.Empty<string>(),
|
|
|
|
|
};
|
2020-03-16 19:05:33 +00:00
|
|
|
|
}
|