PKHeX/PKHeX.Core/Saves/Substructures/Gen5/Musical5.cs

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namespace PKHeX.Core;
public sealed class Musical5 : SaveBlock<SAV5>
{
public Musical5(SAV5BW SAV, int offset) : base(SAV) => Offset = offset;
public Musical5(SAV5B2W2 SAV, int offset) : base(SAV) => Offset = offset;
private const int PropOffset = 0x258;
public void UnlockAllMusicalProps()
{
// 101 props, which is 12.X bytes of bitflags.
var bitFieldOffset = Offset + PropOffset;
for (int i = 0; i < 0xC; i++)
Data[bitFieldOffset + i] = 0xFF;
Data[bitFieldOffset + 0xC] = 0x1F; // top 3 bits unset, to complete multiple of 8 (101=>104 bits).
}
public bool GetHasProp(int prop)
{
var bitFieldOffset = Offset + PropOffset;
var bitOffset = prop >> 3;
return SAV.GetFlag(bitFieldOffset + bitOffset, prop & 7);
}
public void SetHasProp(int prop, bool value = true)
{
var bitFieldOffset = Offset + PropOffset;
var bitOffset = prop >> 3;
SAV.SetFlag(bitFieldOffset + bitOffset, prop & 7, value);
}
}