PKHeX/PKHeX.Core/Saves/Storage/SAV4Ranch.cs

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using System;
using System.Security.Cryptography;
using System.Text;
namespace PKHeX.Core
{
public sealed class SAV4Ranch : BulkStorage
{
private const int SIZE_MII = 0x28;
private const int SIZE_MIILINK = 0x2C;
public override int SIZE_STORED => 0x88 + 0x1C;
protected override int SIZE_PARTY => SIZE_STORED;
public override int BoxCount { get; }
public override int SlotCount { get; }
public override string PlayTimeString => SaveUtil.CRC16(Data, 0, Data.Length).ToString("X4");
protected override string BAKText => $"{OT} {PlayTimeString}";
public override string Extension => ".bin";
public override string Filter { get; } = "Ranch G4 Storage|*.bin*";
public override PKM GetPKM(byte[] data) => new PK4(data);
public override byte[] DecryptPKM(byte[] data) => PKX.DecryptArray45(data);
public override StorageSlotFlag GetSlotFlags(int index) => index >= SlotCount ? StorageSlotFlag.Locked : StorageSlotFlag.None;
protected override bool IsSlotSwapProtected(int box, int slot) => IsSlotOverwriteProtected(box, slot);
public SAV4Ranch(byte[] data) : base(data, typeof(PK4), 0)
{
Personal = PersonalTable.Pt;
Version = GameVersion.DPPt;
HeldItems = Legal.HeldItems_Pt;
OT = GetString(0x770, 0x12);
// Unpack the binary a little:
// count, Mii data[count]
// count, Mii Link data[count]
// count, Pokemon (PK4 + metadata)[count]
/* ====Metadata====
* uint8_t poke_type;// 01 trainer, 04 hayley, 05 traded
* uint8_t tradeable;// 02 is tradeable, normal 00
* uint16_t tid;
* uint16_t sid;
* uint32_t name1;
* uint32_t name2;
* uint32_t name3;
* uint32_t name4;
*/
const int miiCountOffset = 0x22AC;
var miiCount = BigEndian.ToInt32(Data, miiCountOffset);
var miiLinkCountOffset = miiCountOffset + 4 + (SIZE_MII * miiCount) + 4;
var miiLinkCount = BigEndian.ToInt32(Data, miiLinkCountOffset);
var pkCountOffset = miiLinkCountOffset + 4 + (SIZE_MIILINK * miiLinkCount) + 4;
SlotCount = BigEndian.ToInt32(Data, pkCountOffset);
BoxCount = (int)Math.Ceiling((decimal)SlotCount / SlotsPerBox);
Box = pkCountOffset + 4;
FinalCountOffset = pkCountOffset + 4 + (SIZE_STORED * SlotCount);
FinalCount = BigEndian.ToInt32(Data, FinalCountOffset);
}
private readonly int FinalCount;
private readonly int FinalCountOffset;
protected override void SetChecksums()
{
BigEndian.GetBytes(FinalCount).CopyTo(Data, FinalCountOffset); // ensure the final data is written if the user screws stuff up
var goodlen = (FinalCountOffset + 4);
Array.Clear(Data, goodlen, Data.Length - goodlen);
// 20 byte SHA checksum at the top of the file, which covers all data that follows.
using (var hash = SHA1.Create())
{
var result = hash.ComputeHash(Data, 20, Data.Length - 20);
SetData(result, 0);
}
}
public override string GetString(byte[] data, int offset, int length) => Util.TrimFromZero(Encoding.BigEndianUnicode.GetString(data, offset, length));
public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0)
{
if (value.Length > maxLength)
value = value.Substring(0, maxLength); // Hard cap
string temp = value
.PadRight(value.Length + 1, (char)0) // Null Terminator
.PadRight(PadToSize, (char)PadWith); // Padding
return Encoding.BigEndianUnicode.GetBytes(temp);
}
}
}