PKHeX/PKHeX.Core/PKM/PK1.cs

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using System;
using System.Collections.Generic;
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namespace PKHeX.Core
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{
/// <summary> Generation 1 <see cref="PKM"/> format. </summary>
public sealed class PK1 : GBPKML
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{
public override PersonalInfo PersonalInfo => PersonalTable.Y[Species];
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public override bool Valid => Species <= 151 && (Data[0] == 0 || Species != 0);
public override int SIZE_PARTY => PokeCrypto.SIZE_1PARTY;
public override int SIZE_STORED => PokeCrypto.SIZE_1STORED;
public override bool Korean => false;
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public override int Format => 1;
public PK1(bool jp = false) : base(PokeCrypto.SIZE_1PARTY, jp) { }
public PK1(byte[] decryptedData, bool jp = false) : base(EnsurePartySize(decryptedData), jp) { }
private static byte[] EnsurePartySize(byte[] data)
{
if (data.Length != PokeCrypto.SIZE_1PARTY)
Array.Resize(ref data, PokeCrypto.SIZE_1PARTY);
return data;
}
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public override PKM Clone() => new PK1((byte[])Data.Clone(), Japanese)
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{
Identifier = Identifier,
OT_Trash = otname,
Nickname_Trash = nick,
};
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protected override byte[] Encrypt() => new PokeList1(this).Write();
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#region Stored Attributes
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public byte SpeciesID1 { get => Data[0]; set => Data[0] = value; } // raw access
public override int Species { get => SpeciesConverter.GetG1Species(SpeciesID1); set => SetSpeciesValues(value); }
public override int Stat_HPCurrent { get => BigEndian.ToUInt16(Data, 0x1); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x1); }
public int Stat_LevelBox { get => Data[3]; set => Data[3] = (byte)value; }
public override int Status_Condition { get => Data[4]; set => Data[4] = (byte)value; }
public int Type_A { get => Data[5]; set => Data[5] = (byte)value; }
public int Type_B { get => Data[6]; set => Data[6] = (byte)value; }
public int Catch_Rate { get => Data[7]; set => Data[7] = (byte)value; }
public override int Move1 { get => Data[8]; set => Data[8] = (byte)value; }
public override int Move2 { get => Data[9]; set => Data[9] = (byte)value; }
public override int Move3 { get => Data[10]; set => Data[10] = (byte)value; }
public override int Move4 { get => Data[11]; set => Data[11] = (byte)value; }
public override int TID { get => BigEndian.ToUInt16(Data, 0xC); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xC); }
public override uint EXP { get => BigEndian.ToUInt32(Data, 0xE) >> 8; set => Array.Copy(BigEndian.GetBytes(value << 8), 0, Data, 0xE, 3); }
public override int EV_HP { get => BigEndian.ToUInt16(Data, 0x11); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x11); }
public override int EV_ATK { get => BigEndian.ToUInt16(Data, 0x13); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x13); }
public override int EV_DEF { get => BigEndian.ToUInt16(Data, 0x15); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x15); }
public override int EV_SPE { get => BigEndian.ToUInt16(Data, 0x17); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x17); }
public override int EV_SPC { get => BigEndian.ToUInt16(Data, 0x19); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x19); }
public override ushort DV16 { get => BigEndian.ToUInt16(Data, 0x1B); set => BigEndian.GetBytes(value).CopyTo(Data, 0x1B); }
public override int Move1_PP { get => Data[0x1D] & 0x3F; set => Data[0x1D] = (byte)((Data[0x1D] & 0xC0) | Math.Min(63, value)); }
public override int Move2_PP { get => Data[0x1E] & 0x3F; set => Data[0x1E] = (byte)((Data[0x1E] & 0xC0) | Math.Min(63, value)); }
public override int Move3_PP { get => Data[0x1F] & 0x3F; set => Data[0x1F] = (byte)((Data[0x1F] & 0xC0) | Math.Min(63, value)); }
public override int Move4_PP { get => Data[0x20] & 0x3F; set => Data[0x20] = (byte)((Data[0x20] & 0xC0) | Math.Min(63, value)); }
public override int Move1_PPUps { get => (Data[0x1D] & 0xC0) >> 6; set => Data[0x1D] = (byte)((Data[0x1D] & 0x3F) | ((value & 0x3) << 6)); }
public override int Move2_PPUps { get => (Data[0x1E] & 0xC0) >> 6; set => Data[0x1E] = (byte)((Data[0x1E] & 0x3F) | ((value & 0x3) << 6)); }
public override int Move3_PPUps { get => (Data[0x1F] & 0xC0) >> 6; set => Data[0x1F] = (byte)((Data[0x1F] & 0x3F) | ((value & 0x3) << 6)); }
public override int Move4_PPUps { get => (Data[0x20] & 0xC0) >> 6; set => Data[0x20] = (byte)((Data[0x20] & 0x3F) | ((value & 0x3) << 6)); }
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#endregion
#region Party Attributes
public override int Stat_Level { get => Data[0x21]; set => Stat_LevelBox = Data[0x21] = (byte)value; }
public override int Stat_HPMax { get => BigEndian.ToUInt16(Data, 0x22); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x22); }
public override int Stat_ATK { get => BigEndian.ToUInt16(Data, 0x24); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x24); }
public override int Stat_DEF { get => BigEndian.ToUInt16(Data, 0x26); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x26); }
public override int Stat_SPE { get => BigEndian.ToUInt16(Data, 0x28); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x28); }
public int Stat_SPC { get => BigEndian.ToUInt16(Data, 0x2A); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2A); }
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// Leave SPA and SPD as alias for SPC
public override int Stat_SPA { get => Stat_SPC; set => Stat_SPC = value; }
public override int Stat_SPD { get => Stat_SPC; set { } }
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#endregion
private void SetSpeciesValues(int value)
{
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var updated = SpeciesConverter.SetG1Species(value);
if (SpeciesID1 == updated)
return;
SpeciesID1 = updated;
Type_A = PersonalInfo.Type1;
Type_B = PersonalInfo.Type2;
// Before updating catch rate, check if non-standard
if (TradebackStatus != TradebackType.WasTradeback && !Legal.IsCatchRateHeldItem(Catch_Rate) && !(value == 25 && Catch_Rate == 0xA3)) // Light Ball Pikachu
{
int Rate = Catch_Rate;
int baseSpecies = EvoBase.GetBaseSpecies(this).Species;
for (int z = baseSpecies; z <= value; z++)
{
if (Rate == PersonalTable.RB[z].CatchRate && Rate == PersonalTable.Y[z].CatchRate)
return;
}
Catch_Rate = PersonalTable.RB[value].CatchRate;
}
}
public override int Version { get => (int)GameVersion.RBY; set { } }
public override int PKRS_Strain { get => 0; set { } }
public override int PKRS_Days { get => 0; set { } }
public override bool CanHoldItem(IReadOnlyList<ushort> valid) => false;
public override int Met_Location { get => 0; set { } }
public override int OT_Gender { get => 0; set { } }
public override int Met_Level { get => 0; set { } }
public override int CurrentFriendship { get => 0; set { } }
public override bool IsEgg { get => false; set { } }
public override int HeldItem { get => 0; set { } }
public override int OT_Friendship { get => 0; set { } }
// Maximums
public override int MaxMoveID => Legal.MaxMoveID_1;
public override int MaxSpeciesID => Legal.MaxSpeciesID_1;
public override int MaxAbilityID => Legal.MaxAbilityID_1;
public override int MaxItemID => Legal.MaxItemID_1;
// Extra
public int Gen2Item => ItemConverter.GetItemFuture1(Catch_Rate);
public PK2 ConvertToPK2()
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{
PK2 pk2 = new PK2(Japanese) {Species = Species};
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Array.Copy(Data, 0x7, pk2.Data, 0x1, 0x1A);
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otname.CopyTo(pk2.otname, 0);
nick.CopyTo(pk2.nick, 0);
pk2.HeldItem = ItemConverter.GetItemFuture1(pk2.HeldItem);
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pk2.CurrentFriendship = pk2.PersonalInfo.BaseFriendship;
pk2.Stat_Level = CurrentLevel;
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return pk2;
}
public PK7 ConvertToPK7()
{
var pk7 = new PK7
{
EncryptionConstant = Util.Rand32(),
Species = Species,
TID = TID,
CurrentLevel = CurrentLevel,
EXP = EXP,
Met_Level = CurrentLevel,
Nature = Experience.GetNatureVC(EXP),
PID = Util.Rand32(),
Ball = 4,
MetDate = DateTime.Now,
Version = (int)GameVersion.RD, // Default to red
Move1 = Move1,
Move2 = Move2,
Move3 = Move3,
Move4 = Move4,
Move1_PPUps = Move1_PPUps,
Move2_PPUps = Move2_PPUps,
Move3_PPUps = Move3_PPUps,
Move4_PPUps = Move4_PPUps,
Met_Location = Locations.Transfer1, // "Kanto region", hardcoded.
Gender = Gender,
OT_Name = StringConverter12.GetG1ConvertedString(otname, Japanese),
IsNicknamed = false,
CurrentHandler = 1,
HT_Name = PKMConverter.OT_Name,
HT_Gender = PKMConverter.OT_Gender,
};
PKMConverter.SetConsoleRegionData3DS(pk7);
PKMConverter.SetFirstCountryRegion(pk7);
pk7.HealPP();
var lang = TransferLanguage(PKMConverter.Language);
pk7.Language = lang;
pk7.Nickname = SpeciesName.GetSpeciesNameGeneration(pk7.Species, lang, pk7.Format);
if (otname[0] == StringConverter12.G1TradeOTCode) // In-game Trade
pk7.OT_Name = StringConverter12.G1TradeOTName[lang];
pk7.OT_Friendship = pk7.HT_Friendship = PersonalTable.SM[Species].BaseFriendship;
// IVs
var new_ivs = new int[6];
int flawless = Species == (int)Core.Species.Mew ? 5 : 3;
var rnd = Util.Rand;
for (var i = 0; i < new_ivs.Length; i++)
new_ivs[i] = rnd.Next(32);
for (var i = 0; i < flawless; i++)
new_ivs[i] = 31;
Util.Shuffle(new_ivs);
pk7.IVs = new_ivs;
switch (IsShiny ? Shiny.Always : Shiny.Never)
{
case Shiny.Always when !pk7.IsShiny: // Force Square
pk7.PID = (uint)(((pk7.TID ^ 0 ^ (PID & 0xFFFF) ^ 0) << 16) | (PID & 0xFFFF));
break;
case Shiny.Never when pk7.IsShiny: // Force Not Shiny
pk7.PID ^= 0x1000_0000;
break;
}
int abil = 2; // Hidden
if (Legal.TransferSpeciesDefaultAbility_1.Contains(Species))
abil = 0; // Reset
pk7.RefreshAbility(abil); // 0/1/2 (not 1/2/4)
if (Species == (int)Core.Species.Mew) // Mew gets special treatment.
{
pk7.FatefulEncounter = true;
}
else if (IsNicknamedBank)
{
pk7.IsNicknamed = true;
pk7.Nickname = StringConverter12.GetG1ConvertedString(nick, Japanese);
}
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pk7.SetTradeMemoryHT(bank:true); // oh no, memories on gen7 pkm
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pk7.RefreshChecksum();
return pk7;
}
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}
}