PKHeX/PKHeX.Core/Legality/Core.cs

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Refactoring: Move Source (Legality) (#3560) Rewrites a good amount of legality APIs pertaining to: * Legal moves that can be learned * Evolution chains & cross-generation paths * Memory validation with forgotten moves In generation 8, there are 3 separate contexts an entity can exist in: SW/SH, BD/SP, and LA. Not every entity can cross between them, and not every entity from generation 7 can exist in generation 8 (Gogoat, etc). By creating class models representing the restrictions to cross each boundary, we are able to better track and validate data. The old implementation of validating moves was greedy: it would iterate for all generations and evolutions, and build a full list of every move that can be learned, storing it on the heap. Now, we check one game group at a time to see if the entity can learn a move that hasn't yet been validated. End result is an algorithm that requires 0 allocation, and a smaller/quicker search space. The old implementation of storing move parses was inefficient; for each move that was parsed, a new object is created and adjusted depending on the parse. Now, move parse results are `struct` and store the move parse contiguously in memory. End result is faster parsing and 0 memory allocation. * `PersonalTable` objects have been improved with new API methods to check if a species+form can exist in the game. * `IEncounterTemplate` objects have been improved to indicate the `EntityContext` they originate in (similar to `Generation`). * Some APIs have been extended to accept `Span<T>` instead of Array/IEnumerable
2022-08-03 23:15:27 +00:00
using System;
using static PKHeX.Core.BinLinkerAccessor;
namespace PKHeX.Core;
2022-08-21 08:39:16 +00:00
/// <summary>
/// Loosely aggregated legality logic.
/// </summary>
public static partial class Legal
{
// Gen 1
internal static readonly Learnset[] LevelUpRB = LearnsetReader.GetArray(Util.GetBinaryResource("lvlmove_rb.pkl"), MaxSpeciesID_1);
internal static readonly Learnset[] LevelUpY = LearnsetReader.GetArray(Util.GetBinaryResource("lvlmove_y.pkl"), MaxSpeciesID_1);
// Gen 2
internal static readonly EggMoves2[] EggMovesGS = EggMoves2.GetArray(Util.GetBinaryResource("eggmove_gs.pkl"), MaxSpeciesID_2);
internal static readonly Learnset[] LevelUpGS = LearnsetReader.GetArray(Util.GetBinaryResource("lvlmove_gs.pkl"), MaxSpeciesID_2);
internal static readonly EggMoves2[] EggMovesC = EggMoves2.GetArray(Util.GetBinaryResource("eggmove_c.pkl"), MaxSpeciesID_2);
internal static readonly Learnset[] LevelUpC = LearnsetReader.GetArray(Util.GetBinaryResource("lvlmove_c.pkl"), MaxSpeciesID_2);
// Gen 3
internal static readonly Learnset[] LevelUpE = LearnsetReader.GetArray(Get(Util.GetBinaryResource("lvlmove_e.pkl"), "em"));
internal static readonly Learnset[] LevelUpRS = LearnsetReader.GetArray(Get(Util.GetBinaryResource("lvlmove_rs.pkl"), "rs"));
internal static readonly Learnset[] LevelUpFR = LearnsetReader.GetArray(Get(Util.GetBinaryResource("lvlmove_fr.pkl"), "fr"));
internal static readonly Learnset[] LevelUpLG = LearnsetReader.GetArray(Get(Util.GetBinaryResource("lvlmove_lg.pkl"), "lg"));
internal static readonly EggMoves6[] EggMovesRS = EggMoves6.GetArray(Get(Util.GetBinaryResource("eggmove_rs.pkl"), "rs"));
// Gen 4
internal static readonly Learnset[] LevelUpDP = LearnsetReader.GetArray(Get(Util.GetBinaryResource("lvlmove_dp.pkl"), "dp"));
internal static readonly Learnset[] LevelUpPt = LearnsetReader.GetArray(Get(Util.GetBinaryResource("lvlmove_pt.pkl"), "pt"));
internal static readonly Learnset[] LevelUpHGSS = LearnsetReader.GetArray(Get(Util.GetBinaryResource("lvlmove_hgss.pkl"), "hs"));
internal static readonly EggMoves6[] EggMovesDPPt = EggMoves6.GetArray(Get(Util.GetBinaryResource("eggmove_dppt.pkl"), "dp"));
internal static readonly EggMoves6[] EggMovesHGSS = EggMoves6.GetArray(Get(Util.GetBinaryResource("eggmove_hgss.pkl"), "hs"));
// Gen 5
internal static readonly Learnset[] LevelUpBW = LearnsetReader.GetArray(Get(Util.GetBinaryResource("lvlmove_bw.pkl"), "51"));
internal static readonly Learnset[] LevelUpB2W2 = LearnsetReader.GetArray(Get(Util.GetBinaryResource("lvlmove_b2w2.pkl"), "52"));
internal static readonly EggMoves6[] EggMovesBW = EggMoves6.GetArray(Get(Util.GetBinaryResource("eggmove_bw.pkl"), "bw"));
// Gen 6
internal static readonly EggMoves6[] EggMovesXY = EggMoves6.GetArray(Get(Util.GetBinaryResource("eggmove_xy.pkl"), "xy"));
internal static readonly Learnset[] LevelUpXY = LearnsetReader.GetArray(Get(Util.GetBinaryResource("lvlmove_xy.pkl"), "xy"));
internal static readonly EggMoves6[] EggMovesAO = EggMoves6.GetArray(Get(Util.GetBinaryResource("eggmove_ao.pkl"), "ao"));
internal static readonly Learnset[] LevelUpAO = LearnsetReader.GetArray(Get(Util.GetBinaryResource("lvlmove_ao.pkl"), "ao"));
// Gen 7
internal static readonly EggMoves7[] EggMovesSM = EggMoves7.GetArray(Get(Util.GetBinaryResource("eggmove_sm.pkl"), "sm"));
internal static readonly Learnset[] LevelUpSM = LearnsetReader.GetArray(Get(Util.GetBinaryResource("lvlmove_sm.pkl"), "sm"));
internal static readonly EggMoves7[] EggMovesUSUM = EggMoves7.GetArray(Get(Util.GetBinaryResource("eggmove_uu.pkl"), "uu"));
internal static readonly Learnset[] LevelUpUSUM = LearnsetReader.GetArray(Get(Util.GetBinaryResource("lvlmove_uu.pkl"), "uu"));
internal static readonly Learnset[] LevelUpGG = LearnsetReader.GetArray(Get(Util.GetBinaryResource("lvlmove_gg.pkl"), "gg"));
// Gen 8
internal static readonly EggMoves7[] EggMovesSWSH = EggMoves7.GetArray(Get(Util.GetBinaryResource("eggmove_swsh.pkl"), "ss"));
internal static readonly Learnset[] LevelUpSWSH = LearnsetReader.GetArray(Get(Util.GetBinaryResource("lvlmove_swsh.pkl"), "ss"));
internal static readonly EggMoves6[] EggMovesBDSP = EggMoves6.GetArray(Get(Util.GetBinaryResource("eggmove_bdsp.pkl"), "bs"));
internal static readonly Learnset[] LevelUpBDSP = LearnsetReader.GetArray(Get(Util.GetBinaryResource("lvlmove_bdsp.pkl"), "bs"));
internal static readonly Learnset[] LevelUpLA = LearnsetReader.GetArray(Get(Util.GetBinaryResource("lvlmove_la.pkl"), "la"));
internal static readonly Learnset[] MasteryLA = LearnsetReader.GetArray(Get(Util.GetBinaryResource("mastery_la.pkl"), "la"));
internal static int GetMaxSpeciesOrigin(PKM pk)
{
if (pk.Format == 1)
return GetMaxSpeciesOrigin(1);
if (pk.Format == 2 || pk.VC)
return GetMaxSpeciesOrigin(2);
return GetMaxSpeciesOrigin(pk.Generation);
}
internal static int GetMaxSpeciesOrigin(int generation, GameVersion version) => generation switch
{
1 => MaxSpeciesID_1,
2 => MaxSpeciesID_2,
3 => MaxSpeciesID_3,
4 => MaxSpeciesID_4,
5 => MaxSpeciesID_5,
6 => MaxSpeciesID_6,
7 when GameVersion.GG.Contains(version) => MaxSpeciesID_7b,
7 when GameVersion.USUM.Contains(version) => MaxSpeciesID_7_USUM,
7 => MaxSpeciesID_7,
8 when version is GameVersion.PLA => MaxSpeciesID_8a,
8 when GameVersion.BDSP.Contains(version) => MaxSpeciesID_8b,
8 => MaxSpeciesID_8_R2,
_ => -1,
};
internal static int GetMaxSpeciesOrigin(EntityContext context) => context switch
{
EntityContext.Gen1 => MaxSpeciesID_1,
EntityContext.Gen2 => MaxSpeciesID_2,
EntityContext.Gen3 => MaxSpeciesID_3,
EntityContext.Gen4 => MaxSpeciesID_4,
EntityContext.Gen5 => MaxSpeciesID_5,
EntityContext.Gen6 => MaxSpeciesID_6,
EntityContext.Gen7 => MaxSpeciesID_7_USUM,
EntityContext.Gen8 => MaxSpeciesID_8_R2,
EntityContext.Gen7b => MaxSpeciesID_7b,
EntityContext.Gen8a => MaxSpeciesID_8a,
EntityContext.Gen8b => MaxSpeciesID_8b,
_ => -1,
};
internal static int GetMaxSpeciesOrigin(int generation) => generation switch
{
1 => MaxSpeciesID_1,
2 => MaxSpeciesID_2,
3 => MaxSpeciesID_3,
4 => MaxSpeciesID_4,
5 => MaxSpeciesID_5,
6 => MaxSpeciesID_6,
7 => MaxSpeciesID_7b,
8 => MaxSpeciesID_8a,
_ => -1,
};
internal static int GetDebutGeneration(int species) => species switch
{
<= MaxSpeciesID_1 => 1,
<= MaxSpeciesID_2 => 2,
<= MaxSpeciesID_3 => 3,
<= MaxSpeciesID_4 => 4,
<= MaxSpeciesID_5 => 5,
<= MaxSpeciesID_6 => 6,
<= MaxSpeciesID_7b => 7,
<= MaxSpeciesID_8a => 8,
_ => -1,
};
internal static int GetMaxLanguageID(int generation) => generation switch
{
1 => (int) LanguageID.Spanish, // 1-7 except 6
3 => (int) LanguageID.Spanish, // 1-7 except 6
2 => (int) LanguageID.Korean,
4 => (int) LanguageID.Korean,
5 => (int) LanguageID.Korean,
6 => (int) LanguageID.Korean,
7 => (int) LanguageID.ChineseT,
8 => (int) LanguageID.ChineseT,
_ => -1,
};
internal static int GetMaxMoveID(int generation) => generation switch
{
1 => MaxMoveID_1,
2 => MaxMoveID_2,
3 => MaxMoveID_3,
4 => MaxMoveID_4,
5 => MaxMoveID_5,
6 => MaxMoveID_6_AO,
7 => MaxMoveID_7b,
8 => MaxMoveID_8a,
_ => -1,
};
/// <summary>
/// Checks if the relearn moves should be wiped.
/// </summary>
/// <remarks>Already checked for generations &lt; 8.</remarks>
/// <param name="pk">Entity to check</param>
internal static bool IsOriginalMovesetDeleted(this PKM pk)
{
if (pk is PA8 {LA: false} or PB8 {BDSP: false})
return true;
if (pk.IsNative)
{
if (pk is PK8 {LA: true} or PK8 {BDSP: true})
return true;
return false;
}
if (pk is IBattleVersion { BattleVersion: not 0 })
return true;
return false;
}
/// <summary>
/// Indicates if PP Ups are available for use.
/// </summary>
/// <param name="pk">Entity to check</param>
public static bool IsPPUpAvailable(PKM pk)
{
return pk is not PA8;
}
public static int GetMaxLengthOT(int generation, LanguageID language) => language switch
{
LanguageID.ChineseS or LanguageID.ChineseT => 6,
LanguageID.Japanese or LanguageID.Korean => generation >= 6 ? 6 : 5,
_ => generation >= 6 ? 12 : 7,
};
public static int GetMaxLengthNickname(int generation, LanguageID language) => language switch
{
LanguageID.ChineseS or LanguageID.ChineseT => 6,
LanguageID.Japanese or LanguageID.Korean => generation >= 6 ? 6 : 5,
_ => generation >= 6 ? 12 : 10,
};
public static bool GetIsFixedIVSequenceValidSkipRand(ReadOnlySpan<int> IVs, PKM pk, int max = 31)
{
for (int i = 0; i < 6; i++)
{
if ((uint) IVs[i] > max) // random
continue;
if (IVs[i] != pk.GetIV(i))
return false;
}
return true;
}
public static bool GetIsFixedIVSequenceValidNoRand(ReadOnlySpan<int> IVs, PKM pk)
{
for (int i = 0; i < 6; i++)
{
if (IVs[i] != pk.GetIV(i))
return false;
}
return true;
}
public static bool IsMetAsEgg(PKM pk) => pk switch
{
PA8 or PK8 => pk.Egg_Location is not 0 || (pk.BDSP && pk.Egg_Day is not 0),
PB8 pb8 => pb8.Egg_Location is not Locations.Default8bNone,
_ => pk.Egg_Location is not 0,
};
}