PKHeX/PKHeX.Core/Saves/Blocks/BlockInfoRSBOX.cs

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using System;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
/// <summary>
/// Gen3 <see cref="GameVersion.RSBOX"/> Block Info
/// </summary>
public sealed class BlockInfoRSBOX : BlockInfo
{
public readonly uint SaveCount;
private const int ChecksumRegionSize = 0x1FF8;
public BlockInfoRSBOX(ReadOnlySpan<byte> data, int offset)
{
Offset = offset;
Length = 4 + ChecksumRegionSize;
// Values stored in Big Endian format
ID = ReadUInt32BigEndian(data[(Offset + 4)..]);
SaveCount = ReadUInt32BigEndian(data[(Offset + 8)..]);
}
protected override bool ChecksumValid(ReadOnlySpan<byte> data)
{
var chk = GetChecksum(data);
var old = ReadUInt32BigEndian(data[Offset..]);
return chk == old;
}
protected override void SetChecksum(Span<byte> data)
{
var chk = GetChecksum(data);
var span = data[Offset..];
WriteUInt32BigEndian(span, chk);
}
private uint GetChecksum(ReadOnlySpan<byte> data)
{
var span = data.Slice(Offset + 4, ChecksumRegionSize);
return Checksums.CheckSum16BigInvert(span);
}
}