PKHeX/PKHeX.Core/Legality/Structures/Shiny.cs

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namespace PKHeX.Core;
/// <summary>
/// Specification for <see cref="PKM.IsShiny"/>, used for creating and validating.
/// </summary>
public enum Shiny : byte
{
/// <summary> PID is purely random; can be shiny or not shiny. </summary>
Random = 0,
/// <summary> PID is randomly created and forced to be not shiny. </summary>
Never,
/// <summary> PID is randomly created and forced to be shiny. </summary>
Always,
/// <summary> PID is randomly created and forced to be shiny as Stars. </summary>
AlwaysStar,
/// <summary> PID is randomly created and forced to be shiny as Squares. </summary>
AlwaysSquare,
/// <summary> PID is fixed to a specified value. </summary>
FixedValue,
}
public static class ShinyExtensions
{
public static bool IsValid(this Shiny s, PKM pkm) => s switch
{
Shiny.Always => pkm.IsShiny,
Shiny.Never => !pkm.IsShiny,
Shiny.AlwaysSquare => pkm.ShinyXor == 0,
Shiny.AlwaysStar => pkm.ShinyXor == 1,
_ => true,
};
public static bool IsShiny(this Shiny s) => s switch
{
Shiny.Always => true,
Shiny.AlwaysSquare => true,
Shiny.AlwaysStar => true,
_ => false,
};
}