PKHeX/PKHeX.Drawing.PokeSprite/Builder/SpriteBuilder5668a.cs

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C#
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using System.Drawing;
using PKHeX.Core;
using PKHeX.Drawing.PokeSprite.Properties;
namespace PKHeX.Drawing.PokeSprite;
/// <summary>
/// 56 high, 68 wide sprite builder using Artwork Sprites
/// </summary>
public sealed class SpriteBuilder5668a : SpriteBuilder
{
public override int Height => 56;
public override int Width => 68;
protected override int ItemShiftX => 2;
protected override int ItemShiftY => 2;
protected override int ItemMaxSize => 32;
protected override int EggItemShiftX => 18;
protected override int EggItemShiftY => 1;
public override bool HasFallbackMethod => true;
protected override string GetSpriteStringSpeciesOnly(ushort species) => 'a' + $"_{species}";
protected override string GetSpriteAll(ushort species, byte form, int gender, uint formarg, bool shiny, int generation) => 'a' + SpriteName.GetResourceStringSprite(species, form, gender, formarg, generation, shiny);
protected override string GetSpriteAllSecondary(ushort species, byte form, int gender, uint formarg, bool shiny, int generation) => 'b' + SpriteName.GetResourceStringSprite(species, form, gender, formarg, generation, shiny);
protected override string GetItemResourceName(int item) => 'a' + $"item_{item}";
protected override Bitmap Unknown => Resources.b_unknown;
protected override Bitmap GetEggSprite(ushort species) => species == (int)Species.Manaphy ? Resources.a_490_e : Resources.a_egg;
public override Bitmap Hover => Resources.slotHover68;
public override Bitmap View => Resources.slotView68;
public override Bitmap Set => Resources.slotSet68;
public override Bitmap Delete => Resources.slotDel68;
public override Bitmap Transparent => Resources.slotTrans68;
public override Bitmap Drag => Resources.slotDrag68;
public override Bitmap UnknownItem => Resources.bitem_unk;
public override Bitmap None => Resources.b_0;
public override Bitmap ItemTM => Resources.aitem_tm;
public override Bitmap ItemTR => Resources.bitem_tr;
public override Bitmap ShadowLugia => Resources.b_249x;
}