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namespace PKHeX.WinForms.Controls
{
partial class SAVEditor
{
/// <summary>
/// Required designer variable.
/// </summary>
private System . ComponentModel . IContainer components = null ;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose ( bool disposing )
{
if ( disposing & & ( components ! = null ) )
{
components . Dispose ( ) ;
}
base . Dispose ( disposing ) ;
PKHeX.Core Nullable cleanup (#2401)
* Handle some nullable cases
Refactor MysteryGift into a second abstract class (backed by a byte array, or fake data)
Make some classes have explicit constructors instead of { } initialization
* Handle bits more obviously without null
* Make SaveFile.BAK explicitly readonly again
* merge constructor methods to have readonly fields
* Inline some properties
* More nullable handling
* Rearrange box actions
define straightforward classes to not have any null properties
* Make extrabyte reference array immutable
* Move tooltip creation to designer
* Rearrange some logic to reduce nesting
* Cache generated fonts
* Split mystery gift album purpose
* Handle more tooltips
* Disallow null setters
* Don't capture RNG object, only type enum
* Unify learnset objects
Now have readonly properties which are never null
don't new() empty learnsets (>800 Learnset objects no longer created,
total of 2400 objects since we also new() a move & level array)
optimize g1/2 reader for early abort case
* Access rewrite
Initialize blocks in a separate object, and get via that object
removes a couple hundred "might be null" warnings since blocks are now readonly getters
some block references have been relocated, but interfaces should expose all that's needed
put HoF6 controls in a groupbox, and disable
* Readonly personal data
* IVs non nullable for mystery gift
* Explicitly initialize forced encounter moves
* Make shadow objects readonly & non-null
Put murkrow fix in binary data resource, instead of on startup
* Assign dex form fetch on constructor
Fixes legality parsing edge cases
also handle cxd parse for valid; exit before exception is thrown in FrameGenerator
* Remove unnecessary null checks
* Keep empty value until init
SetPouch sets the value to an actual one during load, but whatever
* Readonly team lock data
* Readonly locks
Put locked encounters at bottom (favor unlocked)
* Mail readonly data / offset
Rearrange some call flow and pass defaults
Add fake classes for SaveDataEditor mocking
Always party size, no need to check twice in stat editor
use a fake save file as initial data for savedata editor, and for
gamedata (wow i found a usage)
constrain eventwork editor to struct variable types (uint, int, etc),
thus preventing null assignment errors
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SortMenu ? . Dispose ( ) ;
menu ? . Dispose ( ) ;
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Menu_Undo = null ;
Menu_Redo = null ;
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}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent ( )
{
this . tabBoxMulti = new System . Windows . Forms . TabControl ( ) ;
this . Tab_Box = new System . Windows . Forms . TabPage ( ) ;
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this . Box = new PKHeX . WinForms . Controls . BoxEditor ( ) ;
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this . Tab_PartyBattle = new System . Windows . Forms . TabPage ( ) ;
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this . SL_Party = new PKHeX . WinForms . Controls . PartyEditor ( ) ;
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this . Tab_Other = new System . Windows . Forms . TabPage ( ) ;
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this . SL_Extra = new PKHeX . WinForms . Controls . SlotList ( ) ;
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this . GB_Daycare = new System . Windows . Forms . GroupBox ( ) ;
this . L_XP2 = new System . Windows . Forms . Label ( ) ;
this . L_XP1 = new System . Windows . Forms . Label ( ) ;
this . TB_Daycare2XP = new System . Windows . Forms . TextBox ( ) ;
this . TB_Daycare1XP = new System . Windows . Forms . TextBox ( ) ;
this . L_DC2 = new System . Windows . Forms . Label ( ) ;
this . L_DC1 = new System . Windows . Forms . Label ( ) ;
this . L_DaycareSeed = new System . Windows . Forms . Label ( ) ;
this . TB_RNGSeed = new System . Windows . Forms . TextBox ( ) ;
this . dcpkx2 = new System . Windows . Forms . PictureBox ( ) ;
this . dcpkx1 = new System . Windows . Forms . PictureBox ( ) ;
this . DayCare_HasEgg = new System . Windows . Forms . CheckBox ( ) ;
this . L_ReadOnlyOther = new System . Windows . Forms . Label ( ) ;
this . Tab_SAV = new System . Windows . Forms . TabPage ( ) ;
this . CB_SaveSlot = new System . Windows . Forms . ComboBox ( ) ;
this . GB_SAVtools = new System . Windows . Forms . GroupBox ( ) ;
this . FLP_SAVtools = new System . Windows . Forms . FlowLayoutPanel ( ) ;
this . B_OpenTrainerInfo = new System . Windows . Forms . Button ( ) ;
this . B_OpenItemPouch = new System . Windows . Forms . Button ( ) ;
this . B_OpenBoxLayout = new System . Windows . Forms . Button ( ) ;
this . B_OpenWondercards = new System . Windows . Forms . Button ( ) ;
this . B_OpenOPowers = new System . Windows . Forms . Button ( ) ;
this . B_OpenEventFlags = new System . Windows . Forms . Button ( ) ;
this . B_OpenPokedex = new System . Windows . Forms . Button ( ) ;
this . B_OpenLinkInfo = new System . Windows . Forms . Button ( ) ;
this . B_OpenBerryField = new System . Windows . Forms . Button ( ) ;
this . B_OpenPokeblocks = new System . Windows . Forms . Button ( ) ;
this . B_OpenSecretBase = new System . Windows . Forms . Button ( ) ;
this . B_OpenPokepuffs = new System . Windows . Forms . Button ( ) ;
this . B_OpenSuperTraining = new System . Windows . Forms . Button ( ) ;
this . B_OpenHallofFame = new System . Windows . Forms . Button ( ) ;
this . B_OUTPasserby = new System . Windows . Forms . Button ( ) ;
this . B_CGearSkin = new System . Windows . Forms . Button ( ) ;
this . B_OpenPokeBeans = new System . Windows . Forms . Button ( ) ;
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this . B_CellsStickers = new System . Windows . Forms . Button ( ) ;
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this . B_OpenMiscEditor = new System . Windows . Forms . Button ( ) ;
this . B_OpenHoneyTreeEditor = new System . Windows . Forms . Button ( ) ;
this . B_OpenFriendSafari = new System . Windows . Forms . Button ( ) ;
this . B_OpenRTCEditor = new System . Windows . Forms . Button ( ) ;
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this . B_OpenUGSEditor = new System . Windows . Forms . Button ( ) ;
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this . B_Roamer = new System . Windows . Forms . Button ( ) ;
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this . B_FestivalPlaza = new System . Windows . Forms . Button ( ) ;
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this . B_MailBox = new System . Windows . Forms . Button ( ) ;
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this . B_OpenApricorn = new System . Windows . Forms . Button ( ) ;
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this . B_Raids = new System . Windows . Forms . Button ( ) ;
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this . B_RaidArmor = new System . Windows . Forms . Button ( ) ;
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this . B_RaidCrown = new System . Windows . Forms . Button ( ) ;
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this . B_Blocks = new System . Windows . Forms . Button ( ) ;
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this . B_OtherSlots = new System . Windows . Forms . Button ( ) ;
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this . L_SaveSlot = new System . Windows . Forms . Label ( ) ;
this . L_Secure2 = new System . Windows . Forms . Label ( ) ;
this . TB_Secure2 = new System . Windows . Forms . TextBox ( ) ;
this . L_Secure1 = new System . Windows . Forms . Label ( ) ;
this . TB_Secure1 = new System . Windows . Forms . TextBox ( ) ;
this . B_JPEG = new System . Windows . Forms . Button ( ) ;
this . L_GameSync = new System . Windows . Forms . Label ( ) ;
this . TB_GameSync = new System . Windows . Forms . TextBox ( ) ;
this . B_SaveBoxBin = new System . Windows . Forms . Button ( ) ;
this . B_VerifyCHK = new System . Windows . Forms . Button ( ) ;
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this . tabBoxMulti . SuspendLayout ( ) ;
this . Tab_Box . SuspendLayout ( ) ;
this . Tab_PartyBattle . SuspendLayout ( ) ;
this . Tab_Other . SuspendLayout ( ) ;
this . GB_Daycare . SuspendLayout ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . dcpkx2 ) ) . BeginInit ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . dcpkx1 ) ) . BeginInit ( ) ;
this . Tab_SAV . SuspendLayout ( ) ;
this . GB_SAVtools . SuspendLayout ( ) ;
this . FLP_SAVtools . SuspendLayout ( ) ;
this . SuspendLayout ( ) ;
//
// tabBoxMulti
//
this . tabBoxMulti . AllowDrop = true ;
this . tabBoxMulti . Controls . Add ( this . Tab_Box ) ;
this . tabBoxMulti . Controls . Add ( this . Tab_PartyBattle ) ;
this . tabBoxMulti . Controls . Add ( this . Tab_Other ) ;
this . tabBoxMulti . Controls . Add ( this . Tab_SAV ) ;
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this . tabBoxMulti . Dock = System . Windows . Forms . DockStyle . Fill ;
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this . tabBoxMulti . Location = new System . Drawing . Point ( 0 , 0 ) ;
this . tabBoxMulti . Name = "tabBoxMulti" ;
this . tabBoxMulti . SelectedIndex = 0 ;
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this . tabBoxMulti . Size = new System . Drawing . Size ( 449 , 363 ) ;
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this . tabBoxMulti . TabIndex = 101 ;
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this . tabBoxMulti . DragOver + = new System . Windows . Forms . DragEventHandler ( this . MultiDragOver ) ;
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this . tabBoxMulti . MouseClick + = new System . Windows . Forms . MouseEventHandler ( this . ClickBoxSort ) ;
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this . tabBoxMulti . MouseDoubleClick + = new System . Windows . Forms . MouseEventHandler ( this . ClickBoxDouble ) ;
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//
// Tab_Box
//
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this . Tab_Box . AllowDrop = true ;
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this . Tab_Box . Controls . Add ( this . Box ) ;
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this . Tab_Box . Location = new System . Drawing . Point ( 4 , 22 ) ;
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this . Tab_Box . Name = "Tab_Box" ;
this . Tab_Box . Padding = new System . Windows . Forms . Padding ( 3 ) ;
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this . Tab_Box . Size = new System . Drawing . Size ( 441 , 337 ) ;
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this . Tab_Box . TabIndex = 0 ;
this . Tab_Box . Text = "Box" ;
this . Tab_Box . UseVisualStyleBackColor = true ;
//
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// Box
//
this . Box . AllowDrop = true ;
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this . Box . AutoSize = true ;
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this . Box . CanSetCurrentBox = true ;
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this . Box . ControlsEnabled = true ;
this . Box . ControlsVisible = true ;
this . Box . CurrentBox = - 1 ;
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this . Box . Editor = null ;
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this . Box . FlagIllegal = false ;
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this . Box . Location = new System . Drawing . Point ( 99 , 7 ) ;
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this . Box . M = null ;
this . Box . Name = "Box" ;
this . Box . Size = new System . Drawing . Size ( 251 , 185 ) ;
this . Box . TabIndex = 1 ;
//
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// Tab_PartyBattle
//
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this . Tab_PartyBattle . AllowDrop = true ;
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this . Tab_PartyBattle . Controls . Add ( this . SL_Party ) ;
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this . Tab_PartyBattle . Location = new System . Drawing . Point ( 4 , 22 ) ;
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this . Tab_PartyBattle . Name = "Tab_PartyBattle" ;
this . Tab_PartyBattle . Padding = new System . Windows . Forms . Padding ( 3 ) ;
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this . Tab_PartyBattle . Size = new System . Drawing . Size ( 441 , 337 ) ;
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this . Tab_PartyBattle . TabIndex = 1 ;
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this . Tab_PartyBattle . Text = "Party" ;
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this . Tab_PartyBattle . UseVisualStyleBackColor = true ;
//
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// SL_Party
//
this . SL_Party . AutoSize = true ;
this . SL_Party . FlagIllegal = false ;
this . SL_Party . Location = new System . Drawing . Point ( 6 , 6 ) ;
this . SL_Party . M = null ;
this . SL_Party . Name = "SL_Party" ;
this . SL_Party . Size = new System . Drawing . Size ( 251 , 185 ) ;
this . SL_Party . TabIndex = 0 ;
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//
// Tab_Other
//
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this . Tab_Other . Controls . Add ( this . SL_Extra ) ;
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this . Tab_Other . Controls . Add ( this . GB_Daycare ) ;
this . Tab_Other . Controls . Add ( this . L_ReadOnlyOther ) ;
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this . Tab_Other . Location = new System . Drawing . Point ( 4 , 22 ) ;
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this . Tab_Other . Name = "Tab_Other" ;
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this . Tab_Other . Size = new System . Drawing . Size ( 441 , 337 ) ;
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this . Tab_Other . TabIndex = 2 ;
this . Tab_Other . Text = "Other" ;
this . Tab_Other . UseVisualStyleBackColor = true ;
//
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// SL_Extra
//
this . SL_Extra . Dock = System . Windows . Forms . DockStyle . Right ;
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this . SL_Extra . FlagIllegal = false ;
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this . SL_Extra . Location = new System . Drawing . Point ( 341 , 0 ) ;
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this . SL_Extra . Name = "SL_Extra" ;
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this . SL_Extra . SAV = null ;
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this . SL_Extra . Size = new System . Drawing . Size ( 100 , 337 ) ;
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this . SL_Extra . TabIndex = 30 ;
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this . SL_Extra . ViewIndex = - 1 ;
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//
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// GB_Daycare
//
this . GB_Daycare . Controls . Add ( this . L_XP2 ) ;
this . GB_Daycare . Controls . Add ( this . L_XP1 ) ;
this . GB_Daycare . Controls . Add ( this . TB_Daycare2XP ) ;
this . GB_Daycare . Controls . Add ( this . TB_Daycare1XP ) ;
this . GB_Daycare . Controls . Add ( this . L_DC2 ) ;
this . GB_Daycare . Controls . Add ( this . L_DC1 ) ;
this . GB_Daycare . Controls . Add ( this . L_DaycareSeed ) ;
this . GB_Daycare . Controls . Add ( this . TB_RNGSeed ) ;
this . GB_Daycare . Controls . Add ( this . dcpkx2 ) ;
this . GB_Daycare . Controls . Add ( this . dcpkx1 ) ;
this . GB_Daycare . Controls . Add ( this . DayCare_HasEgg ) ;
this . GB_Daycare . Location = new System . Drawing . Point ( 16 , 4 ) ;
this . GB_Daycare . Name = "GB_Daycare" ;
this . GB_Daycare . Size = new System . Drawing . Size ( 205 , 170 ) ;
this . GB_Daycare . TabIndex = 28 ;
this . GB_Daycare . TabStop = false ;
this . GB_Daycare . Text = "Daycare" ;
//
// L_XP2
//
this . L_XP2 . AutoSize = true ;
this . L_XP2 . Location = new System . Drawing . Point ( 74 , 88 ) ;
this . L_XP2 . Name = "L_XP2" ;
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this . L_XP2 . Size = new System . Drawing . Size ( 30 , 13 ) ;
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this . L_XP2 . TabIndex = 17 ;
this . L_XP2 . Text = "+XP:" ;
//
// L_XP1
//
this . L_XP1 . AutoSize = true ;
this . L_XP1 . Location = new System . Drawing . Point ( 74 , 35 ) ;
this . L_XP1 . Name = "L_XP1" ;
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this . L_XP1 . Size = new System . Drawing . Size ( 30 , 13 ) ;
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this . L_XP1 . TabIndex = 16 ;
this . L_XP1 . Text = "+XP:" ;
//
// TB_Daycare2XP
//
this . TB_Daycare2XP . Location = new System . Drawing . Point ( 108 , 85 ) ;
this . TB_Daycare2XP . Name = "TB_Daycare2XP" ;
this . TB_Daycare2XP . ReadOnly = true ;
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this . TB_Daycare2XP . Size = new System . Drawing . Size ( 73 , 20 ) ;
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this . TB_Daycare2XP . TabIndex = 15 ;
//
// TB_Daycare1XP
//
this . TB_Daycare1XP . Location = new System . Drawing . Point ( 108 , 32 ) ;
this . TB_Daycare1XP . Name = "TB_Daycare1XP" ;
this . TB_Daycare1XP . ReadOnly = true ;
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this . TB_Daycare1XP . Size = new System . Drawing . Size ( 73 , 20 ) ;
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this . TB_Daycare1XP . TabIndex = 14 ;
//
// L_DC2
//
this . L_DC2 . AutoSize = true ;
this . L_DC2 . Location = new System . Drawing . Point ( 74 , 71 ) ;
this . L_DC2 . Name = "L_DC2" ;
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this . L_DC2 . Size = new System . Drawing . Size ( 19 , 13 ) ;
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this . L_DC2 . TabIndex = 13 ;
this . L_DC2 . Text = "2: " ;
//
// L_DC1
//
this . L_DC1 . AutoSize = true ;
this . L_DC1 . Location = new System . Drawing . Point ( 74 , 18 ) ;
this . L_DC1 . Name = "L_DC1" ;
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this . L_DC1 . Size = new System . Drawing . Size ( 19 , 13 ) ;
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this . L_DC1 . TabIndex = 12 ;
this . L_DC1 . Text = "1: " ;
//
// L_DaycareSeed
//
this . L_DaycareSeed . AutoSize = true ;
this . L_DaycareSeed . Location = new System . Drawing . Point ( 23 , 143 ) ;
this . L_DaycareSeed . Name = "L_DaycareSeed" ;
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this . L_DaycareSeed . Size = new System . Drawing . Size ( 35 , 13 ) ;
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this . L_DaycareSeed . TabIndex = 9 ;
this . L_DaycareSeed . Text = "Seed:" ;
//
// TB_RNGSeed
//
this . TB_RNGSeed . Font = new System . Drawing . Font ( "Courier New" , 8.25F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . TB_RNGSeed . Location = new System . Drawing . Point ( 61 , 140 ) ;
this . TB_RNGSeed . MaxLength = 16 ;
this . TB_RNGSeed . Name = "TB_RNGSeed" ;
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this . TB_RNGSeed . Size = new System . Drawing . Size ( 120 , 20 ) ;
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this . TB_RNGSeed . TabIndex = 8 ;
this . TB_RNGSeed . Text = "0123456789ABCDEF" ;
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this . TB_RNGSeed . Validated + = new System . EventHandler ( this . UpdateStringSeed ) ;
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//
// dcpkx2
//
this . dcpkx2 . BorderStyle = System . Windows . Forms . BorderStyle . FixedSingle ;
this . dcpkx2 . Location = new System . Drawing . Point ( 26 , 71 ) ;
this . dcpkx2 . Name = "dcpkx2" ;
this . dcpkx2 . Size = new System . Drawing . Size ( 42 , 32 ) ;
this . dcpkx2 . SizeMode = System . Windows . Forms . PictureBoxSizeMode . AutoSize ;
this . dcpkx2 . TabIndex = 11 ;
this . dcpkx2 . TabStop = false ;
//
// dcpkx1
//
this . dcpkx1 . BorderStyle = System . Windows . Forms . BorderStyle . FixedSingle ;
this . dcpkx1 . Location = new System . Drawing . Point ( 26 , 18 ) ;
this . dcpkx1 . Name = "dcpkx1" ;
this . dcpkx1 . Size = new System . Drawing . Size ( 42 , 32 ) ;
this . dcpkx1 . SizeMode = System . Windows . Forms . PictureBoxSizeMode . AutoSize ;
this . dcpkx1 . TabIndex = 10 ;
this . dcpkx1 . TabStop = false ;
//
// DayCare_HasEgg
//
this . DayCare_HasEgg . AutoSize = true ;
this . DayCare_HasEgg . Enabled = false ;
this . DayCare_HasEgg . Location = new System . Drawing . Point ( 61 , 123 ) ;
this . DayCare_HasEgg . Name = "DayCare_HasEgg" ;
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this . DayCare_HasEgg . Size = new System . Drawing . Size ( 91 , 17 ) ;
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this . DayCare_HasEgg . TabIndex = 7 ;
this . DayCare_HasEgg . Text = "Egg Available" ;
this . DayCare_HasEgg . UseVisualStyleBackColor = true ;
//
// L_ReadOnlyOther
//
this . L_ReadOnlyOther . ForeColor = System . Drawing . Color . Red ;
this . L_ReadOnlyOther . Location = new System . Drawing . Point ( 32 , 179 ) ;
this . L_ReadOnlyOther . Name = "L_ReadOnlyOther" ;
this . L_ReadOnlyOther . Size = new System . Drawing . Size ( 170 , 13 ) ;
this . L_ReadOnlyOther . TabIndex = 29 ;
this . L_ReadOnlyOther . Text = "This tab is read only." ;
this . L_ReadOnlyOther . TextAlign = System . Drawing . ContentAlignment . MiddleCenter ;
//
// Tab_SAV
//
this . Tab_SAV . Controls . Add ( this . CB_SaveSlot ) ;
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this . Tab_SAV . Controls . Add ( this . GB_SAVtools ) ;
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this . Tab_SAV . Controls . Add ( this . L_SaveSlot ) ;
this . Tab_SAV . Controls . Add ( this . L_Secure2 ) ;
this . Tab_SAV . Controls . Add ( this . TB_Secure2 ) ;
this . Tab_SAV . Controls . Add ( this . L_Secure1 ) ;
this . Tab_SAV . Controls . Add ( this . TB_Secure1 ) ;
this . Tab_SAV . Controls . Add ( this . B_JPEG ) ;
this . Tab_SAV . Controls . Add ( this . L_GameSync ) ;
this . Tab_SAV . Controls . Add ( this . TB_GameSync ) ;
this . Tab_SAV . Controls . Add ( this . B_SaveBoxBin ) ;
this . Tab_SAV . Controls . Add ( this . B_VerifyCHK ) ;
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this . Tab_SAV . Location = new System . Drawing . Point ( 4 , 22 ) ;
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this . Tab_SAV . Name = "Tab_SAV" ;
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this . Tab_SAV . Size = new System . Drawing . Size ( 441 , 337 ) ;
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this . Tab_SAV . TabIndex = 3 ;
this . Tab_SAV . Text = "SAV" ;
this . Tab_SAV . UseVisualStyleBackColor = true ;
//
// CB_SaveSlot
//
this . CB_SaveSlot . DropDownStyle = System . Windows . Forms . ComboBoxStyle . DropDownList ;
this . CB_SaveSlot . FormattingEnabled = true ;
this . CB_SaveSlot . Location = new System . Drawing . Point ( 150 , 148 ) ;
this . CB_SaveSlot . Name = "CB_SaveSlot" ;
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this . CB_SaveSlot . Size = new System . Drawing . Size ( 121 , 21 ) ;
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this . CB_SaveSlot . TabIndex = 20 ;
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this . CB_SaveSlot . SelectedIndexChanged + = new System . EventHandler ( this . UpdateSaveSlot ) ;
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//
// GB_SAVtools
//
this . GB_SAVtools . Anchor = ( ( System . Windows . Forms . AnchorStyles ) ( ( ( ( System . Windows . Forms . AnchorStyles . Top | System . Windows . Forms . AnchorStyles . Bottom )
| System . Windows . Forms . AnchorStyles . Left )
| System . Windows . Forms . AnchorStyles . Right ) ) ) ;
this . GB_SAVtools . Controls . Add ( this . FLP_SAVtools ) ;
2019-11-16 01:34:18 +00:00
this . GB_SAVtools . Location = new System . Drawing . Point ( 0 , 175 ) ;
2017-05-23 04:55:05 +00:00
this . GB_SAVtools . Name = "GB_SAVtools" ;
2019-12-24 07:30:21 +00:00
this . GB_SAVtools . Size = new System . Drawing . Size ( 441 , 162 ) ;
2017-05-23 04:55:05 +00:00
this . GB_SAVtools . TabIndex = 102 ;
this . GB_SAVtools . TabStop = false ;
//
// FLP_SAVtools
//
this . FLP_SAVtools . AutoScroll = true ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenTrainerInfo ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenItemPouch ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenBoxLayout ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenWondercards ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenOPowers ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenEventFlags ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenPokedex ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenLinkInfo ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenBerryField ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenPokeblocks ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenSecretBase ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenPokepuffs ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenSuperTraining ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenHallofFame ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OUTPasserby ) ;
this . FLP_SAVtools . Controls . Add ( this . B_CGearSkin ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenPokeBeans ) ;
2017-11-12 06:48:22 +00:00
this . FLP_SAVtools . Controls . Add ( this . B_CellsStickers ) ;
2017-05-23 04:55:05 +00:00
this . FLP_SAVtools . Controls . Add ( this . B_OpenMiscEditor ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenHoneyTreeEditor ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenFriendSafari ) ;
this . FLP_SAVtools . Controls . Add ( this . B_OpenRTCEditor ) ;
2017-08-27 19:32:43 +00:00
this . FLP_SAVtools . Controls . Add ( this . B_OpenUGSEditor ) ;
2017-10-11 01:48:14 +00:00
this . FLP_SAVtools . Controls . Add ( this . B_Roamer ) ;
2017-11-19 21:50:30 +00:00
this . FLP_SAVtools . Controls . Add ( this . B_FestivalPlaza ) ;
2017-12-02 22:20:56 +00:00
this . FLP_SAVtools . Controls . Add ( this . B_MailBox ) ;
2017-12-18 17:36:53 +00:00
this . FLP_SAVtools . Controls . Add ( this . B_OpenApricorn ) ;
2019-12-24 07:30:21 +00:00
this . FLP_SAVtools . Controls . Add ( this . B_Raids ) ;
2020-06-19 23:51:15 +00:00
this . FLP_SAVtools . Controls . Add ( this . B_RaidArmor ) ;
2020-10-24 18:09:29 +00:00
this . FLP_SAVtools . Controls . Add ( this . B_RaidCrown ) ;
2020-01-14 03:04:21 +00:00
this . FLP_SAVtools . Controls . Add ( this . B_Blocks ) ;
2020-10-04 01:22:29 +00:00
this . FLP_SAVtools . Controls . Add ( this . B_OtherSlots ) ;
2019-11-16 01:34:18 +00:00
this . FLP_SAVtools . Dock = System . Windows . Forms . DockStyle . Fill ;
this . FLP_SAVtools . Location = new System . Drawing . Point ( 3 , 16 ) ;
2017-05-23 04:55:05 +00:00
this . FLP_SAVtools . Name = "FLP_SAVtools" ;
2019-12-24 07:30:21 +00:00
this . FLP_SAVtools . Size = new System . Drawing . Size ( 435 , 143 ) ;
2017-05-23 04:55:05 +00:00
this . FLP_SAVtools . TabIndex = 101 ;
//
// B_OpenTrainerInfo
//
this . B_OpenTrainerInfo . Location = new System . Drawing . Point ( 3 , 3 ) ;
this . B_OpenTrainerInfo . Name = "B_OpenTrainerInfo" ;
this . B_OpenTrainerInfo . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenTrainerInfo . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenTrainerInfo . Text = "Trainer Info" ;
this . B_OpenTrainerInfo . UseVisualStyleBackColor = true ;
this . B_OpenTrainerInfo . Click + = new System . EventHandler ( this . B_OpenTrainerInfo_Click ) ;
//
// B_OpenItemPouch
//
this . B_OpenItemPouch . Location = new System . Drawing . Point ( 96 , 3 ) ;
this . B_OpenItemPouch . Name = "B_OpenItemPouch" ;
this . B_OpenItemPouch . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenItemPouch . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenItemPouch . Text = "Items" ;
this . B_OpenItemPouch . UseVisualStyleBackColor = true ;
this . B_OpenItemPouch . Click + = new System . EventHandler ( this . B_OpenItemPouch_Click ) ;
//
// B_OpenBoxLayout
//
this . B_OpenBoxLayout . Location = new System . Drawing . Point ( 189 , 3 ) ;
this . B_OpenBoxLayout . Name = "B_OpenBoxLayout" ;
this . B_OpenBoxLayout . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenBoxLayout . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenBoxLayout . Text = "Box Layout" ;
this . B_OpenBoxLayout . UseVisualStyleBackColor = true ;
this . B_OpenBoxLayout . Click + = new System . EventHandler ( this . B_OpenBoxLayout_Click ) ;
//
// B_OpenWondercards
//
2019-11-16 01:34:18 +00:00
this . B_OpenWondercards . Location = new System . Drawing . Point ( 282 , 3 ) ;
2017-05-23 04:55:05 +00:00
this . B_OpenWondercards . Name = "B_OpenWondercards" ;
this . B_OpenWondercards . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenWondercards . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenWondercards . Text = "Wondercard" ;
this . B_OpenWondercards . UseVisualStyleBackColor = true ;
this . B_OpenWondercards . Click + = new System . EventHandler ( this . B_OpenWondercards_Click ) ;
//
// B_OpenOPowers
//
2019-11-16 01:34:18 +00:00
this . B_OpenOPowers . Location = new System . Drawing . Point ( 3 , 32 ) ;
2017-05-23 04:55:05 +00:00
this . B_OpenOPowers . Name = "B_OpenOPowers" ;
this . B_OpenOPowers . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenOPowers . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenOPowers . Text = "O-Powers" ;
this . B_OpenOPowers . UseVisualStyleBackColor = true ;
this . B_OpenOPowers . Click + = new System . EventHandler ( this . B_OpenOPowers_Click ) ;
//
// B_OpenEventFlags
//
2019-11-16 01:34:18 +00:00
this . B_OpenEventFlags . Location = new System . Drawing . Point ( 96 , 32 ) ;
2017-05-23 04:55:05 +00:00
this . B_OpenEventFlags . Name = "B_OpenEventFlags" ;
this . B_OpenEventFlags . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenEventFlags . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenEventFlags . Text = "Event Flags" ;
this . B_OpenEventFlags . UseVisualStyleBackColor = true ;
this . B_OpenEventFlags . Click + = new System . EventHandler ( this . B_OpenEventFlags_Click ) ;
//
// B_OpenPokedex
//
2019-11-16 01:34:18 +00:00
this . B_OpenPokedex . Location = new System . Drawing . Point ( 189 , 32 ) ;
2017-05-23 04:55:05 +00:00
this . B_OpenPokedex . Name = "B_OpenPokedex" ;
this . B_OpenPokedex . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenPokedex . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenPokedex . Text = "Pokédex" ;
this . B_OpenPokedex . UseVisualStyleBackColor = true ;
this . B_OpenPokedex . Click + = new System . EventHandler ( this . B_OpenPokedex_Click ) ;
//
// B_OpenLinkInfo
//
2019-11-16 01:34:18 +00:00
this . B_OpenLinkInfo . Location = new System . Drawing . Point ( 282 , 32 ) ;
2017-05-23 04:55:05 +00:00
this . B_OpenLinkInfo . Name = "B_OpenLinkInfo" ;
this . B_OpenLinkInfo . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenLinkInfo . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenLinkInfo . Text = "Link Data" ;
this . B_OpenLinkInfo . UseVisualStyleBackColor = true ;
this . B_OpenLinkInfo . Click + = new System . EventHandler ( this . B_LinkInfo_Click ) ;
//
// B_OpenBerryField
//
2019-11-16 01:34:18 +00:00
this . B_OpenBerryField . Location = new System . Drawing . Point ( 3 , 61 ) ;
2017-05-23 04:55:05 +00:00
this . B_OpenBerryField . Name = "B_OpenBerryField" ;
this . B_OpenBerryField . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenBerryField . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenBerryField . Text = "Berry Field" ;
this . B_OpenBerryField . UseVisualStyleBackColor = true ;
this . B_OpenBerryField . Click + = new System . EventHandler ( this . B_OpenBerryField_Click ) ;
//
// B_OpenPokeblocks
//
2019-11-16 01:34:18 +00:00
this . B_OpenPokeblocks . Location = new System . Drawing . Point ( 96 , 61 ) ;
2017-05-23 04:55:05 +00:00
this . B_OpenPokeblocks . Name = "B_OpenPokeblocks" ;
this . B_OpenPokeblocks . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenPokeblocks . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenPokeblocks . Text = "Pokéblocks" ;
this . B_OpenPokeblocks . UseVisualStyleBackColor = true ;
this . B_OpenPokeblocks . Visible = false ;
this . B_OpenPokeblocks . Click + = new System . EventHandler ( this . B_OpenPokeblocks_Click ) ;
//
// B_OpenSecretBase
//
2019-11-16 01:34:18 +00:00
this . B_OpenSecretBase . Location = new System . Drawing . Point ( 189 , 61 ) ;
2017-05-23 04:55:05 +00:00
this . B_OpenSecretBase . Name = "B_OpenSecretBase" ;
this . B_OpenSecretBase . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenSecretBase . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenSecretBase . Text = "Secret Base" ;
this . B_OpenSecretBase . UseVisualStyleBackColor = true ;
this . B_OpenSecretBase . Visible = false ;
this . B_OpenSecretBase . Click + = new System . EventHandler ( this . B_OpenSecretBase_Click ) ;
//
// B_OpenPokepuffs
//
2019-11-16 01:34:18 +00:00
this . B_OpenPokepuffs . Location = new System . Drawing . Point ( 282 , 61 ) ;
2017-05-23 04:55:05 +00:00
this . B_OpenPokepuffs . Name = "B_OpenPokepuffs" ;
this . B_OpenPokepuffs . Size = new System . Drawing . Size ( 87 , 23 ) ;
this . B_OpenPokepuffs . TabIndex = 1 ;
this . B_OpenPokepuffs . Text = " Poké Puffs" ;
this . B_OpenPokepuffs . UseVisualStyleBackColor = true ;
this . B_OpenPokepuffs . Click + = new System . EventHandler ( this . B_OpenPokepuffs_Click ) ;
//
// B_OpenSuperTraining
//
this . B_OpenSuperTraining . Font = new System . Drawing . Font ( "Microsoft Sans Serif" , 8.25F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
2019-11-16 01:34:18 +00:00
this . B_OpenSuperTraining . Location = new System . Drawing . Point ( 3 , 90 ) ;
2017-05-23 04:55:05 +00:00
this . B_OpenSuperTraining . Name = "B_OpenSuperTraining" ;
this . B_OpenSuperTraining . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenSuperTraining . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenSuperTraining . Text = "Super Train" ;
this . B_OpenSuperTraining . UseVisualStyleBackColor = true ;
this . B_OpenSuperTraining . Click + = new System . EventHandler ( this . B_OpenSuperTraining_Click ) ;
//
// B_OpenHallofFame
//
2019-11-16 01:34:18 +00:00
this . B_OpenHallofFame . Location = new System . Drawing . Point ( 96 , 90 ) ;
2017-05-23 04:55:05 +00:00
this . B_OpenHallofFame . Name = "B_OpenHallofFame" ;
this . B_OpenHallofFame . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenHallofFame . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenHallofFame . Text = "Hall of Fame" ;
this . B_OpenHallofFame . UseVisualStyleBackColor = true ;
this . B_OpenHallofFame . Click + = new System . EventHandler ( this . B_OUTHallofFame_Click ) ;
//
// B_OUTPasserby
//
2019-11-16 01:34:18 +00:00
this . B_OUTPasserby . Location = new System . Drawing . Point ( 189 , 90 ) ;
2017-05-23 04:55:05 +00:00
this . B_OUTPasserby . Name = "B_OUTPasserby" ;
this . B_OUTPasserby . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OUTPasserby . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OUTPasserby . Text = "Passerby" ;
this . B_OUTPasserby . UseVisualStyleBackColor = true ;
this . B_OUTPasserby . Click + = new System . EventHandler ( this . B_OUTPasserby_Click ) ;
//
// B_CGearSkin
//
2019-11-16 01:34:18 +00:00
this . B_CGearSkin . Location = new System . Drawing . Point ( 282 , 90 ) ;
2017-05-23 04:55:05 +00:00
this . B_CGearSkin . Name = "B_CGearSkin" ;
this . B_CGearSkin . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_CGearSkin . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_CGearSkin . Text = "C-Gear Skin" ;
this . B_CGearSkin . UseVisualStyleBackColor = true ;
this . B_CGearSkin . Click + = new System . EventHandler ( this . B_CGearSkin_Click ) ;
//
// B_OpenPokeBeans
//
2019-11-16 01:34:18 +00:00
this . B_OpenPokeBeans . Location = new System . Drawing . Point ( 3 , 119 ) ;
2017-05-23 04:55:05 +00:00
this . B_OpenPokeBeans . Name = "B_OpenPokeBeans" ;
this . B_OpenPokeBeans . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenPokeBeans . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenPokeBeans . Text = " Poké Beans" ;
this . B_OpenPokeBeans . UseVisualStyleBackColor = true ;
this . B_OpenPokeBeans . Click + = new System . EventHandler ( this . B_OpenPokeBeans_Click ) ;
//
2017-11-12 06:48:22 +00:00
// B_CellsStickers
2017-05-23 04:55:05 +00:00
//
2019-11-16 01:34:18 +00:00
this . B_CellsStickers . Location = new System . Drawing . Point ( 96 , 119 ) ;
2017-11-12 06:48:22 +00:00
this . B_CellsStickers . Name = "B_CellsStickers" ;
this . B_CellsStickers . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_CellsStickers . TabIndex = 1 ;
2017-11-12 06:48:22 +00:00
this . B_CellsStickers . Text = "Cells/Stickers" ;
this . B_CellsStickers . UseVisualStyleBackColor = true ;
this . B_CellsStickers . Click + = new System . EventHandler ( this . B_CellsStickers_Click ) ;
2017-05-23 04:55:05 +00:00
//
// B_OpenMiscEditor
//
2019-11-16 01:34:18 +00:00
this . B_OpenMiscEditor . Location = new System . Drawing . Point ( 189 , 119 ) ;
2017-05-23 04:55:05 +00:00
this . B_OpenMiscEditor . Name = "B_OpenMiscEditor" ;
this . B_OpenMiscEditor . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenMiscEditor . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenMiscEditor . Text = "Misc Edits" ;
this . B_OpenMiscEditor . UseVisualStyleBackColor = true ;
this . B_OpenMiscEditor . Click + = new System . EventHandler ( this . B_OpenMiscEditor_Click ) ;
//
// B_OpenHoneyTreeEditor
//
2019-11-16 01:34:18 +00:00
this . B_OpenHoneyTreeEditor . Location = new System . Drawing . Point ( 282 , 119 ) ;
2017-05-23 04:55:05 +00:00
this . B_OpenHoneyTreeEditor . Name = "B_OpenHoneyTreeEditor" ;
this . B_OpenHoneyTreeEditor . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenHoneyTreeEditor . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenHoneyTreeEditor . Text = "Honey Tree" ;
this . B_OpenHoneyTreeEditor . UseVisualStyleBackColor = true ;
this . B_OpenHoneyTreeEditor . Click + = new System . EventHandler ( this . B_OpenHoneyTreeEditor_Click ) ;
//
// B_OpenFriendSafari
//
2019-11-16 01:34:18 +00:00
this . B_OpenFriendSafari . Location = new System . Drawing . Point ( 3 , 148 ) ;
2017-05-23 04:55:05 +00:00
this . B_OpenFriendSafari . Name = "B_OpenFriendSafari" ;
this . B_OpenFriendSafari . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenFriendSafari . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenFriendSafari . Text = "Friend Safari" ;
this . B_OpenFriendSafari . UseVisualStyleBackColor = true ;
this . B_OpenFriendSafari . Click + = new System . EventHandler ( this . B_OpenFriendSafari_Click ) ;
//
// B_OpenRTCEditor
//
2019-11-16 01:34:18 +00:00
this . B_OpenRTCEditor . Location = new System . Drawing . Point ( 96 , 148 ) ;
2017-05-23 04:55:05 +00:00
this . B_OpenRTCEditor . Name = "B_OpenRTCEditor" ;
this . B_OpenRTCEditor . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenRTCEditor . TabIndex = 1 ;
2017-05-23 04:55:05 +00:00
this . B_OpenRTCEditor . Text = "Clock (RTC)" ;
this . B_OpenRTCEditor . UseVisualStyleBackColor = true ;
this . B_OpenRTCEditor . Click + = new System . EventHandler ( this . B_OpenRTCEditor_Click ) ;
//
2017-08-27 19:32:43 +00:00
// B_OpenUGSEditor
//
2019-11-16 01:34:18 +00:00
this . B_OpenUGSEditor . Location = new System . Drawing . Point ( 189 , 148 ) ;
2017-08-27 19:32:43 +00:00
this . B_OpenUGSEditor . Name = "B_OpenUGSEditor" ;
this . B_OpenUGSEditor . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenUGSEditor . TabIndex = 1 ;
2017-08-27 19:32:43 +00:00
this . B_OpenUGSEditor . Text = "Underground" ;
this . B_OpenUGSEditor . UseVisualStyleBackColor = true ;
this . B_OpenUGSEditor . Click + = new System . EventHandler ( this . B_OpenUGSEditor_Click ) ;
//
2017-10-11 01:48:14 +00:00
// B_Roamer
//
2019-11-16 01:34:18 +00:00
this . B_Roamer . Location = new System . Drawing . Point ( 282 , 148 ) ;
2017-10-11 01:48:14 +00:00
this . B_Roamer . Name = "B_Roamer" ;
this . B_Roamer . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_Roamer . TabIndex = 1 ;
2017-10-11 01:48:14 +00:00
this . B_Roamer . Text = "Roamer" ;
this . B_Roamer . UseVisualStyleBackColor = true ;
this . B_Roamer . Click + = new System . EventHandler ( this . B_Roamer_Click ) ;
//
2017-11-19 21:50:30 +00:00
// B_FestivalPlaza
//
2019-11-16 01:34:18 +00:00
this . B_FestivalPlaza . Location = new System . Drawing . Point ( 3 , 177 ) ;
2017-11-19 21:50:30 +00:00
this . B_FestivalPlaza . Name = "B_FestivalPlaza" ;
this . B_FestivalPlaza . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_FestivalPlaza . TabIndex = 1 ;
2017-11-19 21:50:30 +00:00
this . B_FestivalPlaza . Text = "Festival Plaza" ;
this . B_FestivalPlaza . UseVisualStyleBackColor = true ;
this . B_FestivalPlaza . Click + = new System . EventHandler ( this . B_FestivalPlaza_Click ) ;
//
2017-12-02 22:20:56 +00:00
// B_MailBox
//
2019-11-16 01:34:18 +00:00
this . B_MailBox . Location = new System . Drawing . Point ( 96 , 177 ) ;
2017-12-02 22:20:56 +00:00
this . B_MailBox . Name = "B_MailBox" ;
this . B_MailBox . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_MailBox . TabIndex = 1 ;
2017-12-02 22:20:56 +00:00
this . B_MailBox . Text = "Mail Box" ;
this . B_MailBox . UseVisualStyleBackColor = true ;
this . B_MailBox . Click + = new System . EventHandler ( this . B_MailBox_Click ) ;
//
2017-12-18 17:36:53 +00:00
// B_OpenApricorn
//
2019-11-16 01:34:18 +00:00
this . B_OpenApricorn . Location = new System . Drawing . Point ( 189 , 177 ) ;
2017-12-18 17:36:53 +00:00
this . B_OpenApricorn . Name = "B_OpenApricorn" ;
this . B_OpenApricorn . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_OpenApricorn . TabIndex = 1 ;
2017-12-18 17:36:53 +00:00
this . B_OpenApricorn . Text = "Apricorns" ;
this . B_OpenApricorn . UseVisualStyleBackColor = true ;
this . B_OpenApricorn . Click + = new System . EventHandler ( this . B_OpenApricorn_Click ) ;
//
2019-12-24 07:30:21 +00:00
// B_Raids
//
this . B_Raids . Location = new System . Drawing . Point ( 282 , 177 ) ;
this . B_Raids . Name = "B_Raids" ;
this . B_Raids . Size = new System . Drawing . Size ( 87 , 23 ) ;
2020-01-28 01:15:58 +00:00
this . B_Raids . TabIndex = 1 ;
2019-12-24 07:30:21 +00:00
this . B_Raids . Text = "Raids" ;
this . B_Raids . UseVisualStyleBackColor = true ;
this . B_Raids . Click + = new System . EventHandler ( this . B_OpenRaids_Click ) ;
//
2020-10-04 01:22:29 +00:00
// B_RaidArmor
//
this . B_RaidArmor . Location = new System . Drawing . Point ( 3 , 206 ) ;
this . B_RaidArmor . Name = "B_RaidArmor" ;
this . B_RaidArmor . Size = new System . Drawing . Size ( 87 , 23 ) ;
this . B_RaidArmor . TabIndex = 2 ;
this . B_RaidArmor . Text = "Raids (DLC 1)" ;
this . B_RaidArmor . UseVisualStyleBackColor = true ;
this . B_RaidArmor . Click + = new System . EventHandler ( this . B_OpenRaids_Click ) ;
//
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// B_RaidCrown
//
this . B_RaidCrown . Location = new System . Drawing . Point ( 96 , 206 ) ;
this . B_RaidCrown . Name = "B_RaidCrown" ;
this . B_RaidCrown . Size = new System . Drawing . Size ( 87 , 23 ) ;
this . B_RaidCrown . TabIndex = 4 ;
this . B_RaidCrown . Text = "Raids (DLC 2)" ;
this . B_RaidCrown . UseVisualStyleBackColor = true ;
this . B_RaidCrown . Click + = new System . EventHandler ( this . B_OpenRaids_Click ) ;
//
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// B_Blocks
//
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this . B_Blocks . Location = new System . Drawing . Point ( 189 , 206 ) ;
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this . B_Blocks . Name = "B_Blocks" ;
this . B_Blocks . Size = new System . Drawing . Size ( 87 , 23 ) ;
this . B_Blocks . TabIndex = 1 ;
this . B_Blocks . Text = "Block Data" ;
this . B_Blocks . UseVisualStyleBackColor = true ;
this . B_Blocks . Click + = new System . EventHandler ( this . B_Blocks_Click ) ;
//
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// B_OtherSlots
//
this . B_OtherSlots . Location = new System . Drawing . Point ( 282 , 206 ) ;
this . B_OtherSlots . Name = "B_OtherSlots" ;
this . B_OtherSlots . Size = new System . Drawing . Size ( 87 , 23 ) ;
this . B_OtherSlots . TabIndex = 3 ;
this . B_OtherSlots . Text = "Other Slots" ;
this . B_OtherSlots . UseVisualStyleBackColor = true ;
this . B_OtherSlots . Click + = new System . EventHandler ( this . B_OtherSlots_Click ) ;
//
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// L_SaveSlot
//
this . L_SaveSlot . AutoSize = true ;
this . L_SaveSlot . Location = new System . Drawing . Point ( 92 , 151 ) ;
this . L_SaveSlot . Name = "L_SaveSlot" ;
this . L_SaveSlot . Size = new System . Drawing . Size ( 56 , 13 ) ;
this . L_SaveSlot . TabIndex = 19 ;
this . L_SaveSlot . Text = "Save Slot:" ;
//
// L_Secure2
//
this . L_Secure2 . Location = new System . Drawing . Point ( 33 , 113 ) ;
this . L_Secure2 . Name = "L_Secure2" ;
this . L_Secure2 . Size = new System . Drawing . Size ( 115 , 20 ) ;
this . L_Secure2 . TabIndex = 18 ;
this . L_Secure2 . Text = "Secure Value 2:" ;
this . L_Secure2 . TextAlign = System . Drawing . ContentAlignment . MiddleRight ;
//
// TB_Secure2
//
this . TB_Secure2 . Enabled = false ;
this . TB_Secure2 . Font = new System . Drawing . Font ( "Courier New" , 8.25F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . TB_Secure2 . Location = new System . Drawing . Point ( 151 , 113 ) ;
this . TB_Secure2 . MaxLength = 16 ;
this . TB_Secure2 . Name = "TB_Secure2" ;
this . TB_Secure2 . Size = new System . Drawing . Size ( 120 , 20 ) ;
this . TB_Secure2 . TabIndex = 17 ;
this . TB_Secure2 . Text = "0000000000000000" ;
this . TB_Secure2 . Validated + = new System . EventHandler ( this . UpdateStringSeed ) ;
//
// L_Secure1
//
this . L_Secure1 . Location = new System . Drawing . Point ( 33 , 91 ) ;
this . L_Secure1 . Name = "L_Secure1" ;
this . L_Secure1 . Size = new System . Drawing . Size ( 115 , 20 ) ;
this . L_Secure1 . TabIndex = 16 ;
this . L_Secure1 . Text = "Secure Value 1:" ;
this . L_Secure1 . TextAlign = System . Drawing . ContentAlignment . MiddleRight ;
//
// TB_Secure1
//
this . TB_Secure1 . Enabled = false ;
this . TB_Secure1 . Font = new System . Drawing . Font ( "Courier New" , 8.25F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . TB_Secure1 . Location = new System . Drawing . Point ( 151 , 91 ) ;
this . TB_Secure1 . MaxLength = 16 ;
this . TB_Secure1 . Name = "TB_Secure1" ;
this . TB_Secure1 . Size = new System . Drawing . Size ( 120 , 20 ) ;
this . TB_Secure1 . TabIndex = 15 ;
this . TB_Secure1 . Text = "0000000000000000" ;
this . TB_Secure1 . Validated + = new System . EventHandler ( this . UpdateStringSeed ) ;
//
// B_JPEG
//
this . B_JPEG . Location = new System . Drawing . Point ( 198 , 20 ) ;
this . B_JPEG . Name = "B_JPEG" ;
this . B_JPEG . Size = new System . Drawing . Size ( 75 , 45 ) ;
this . B_JPEG . TabIndex = 12 ;
this . B_JPEG . Text = "Save PGL .JPEG" ;
this . B_JPEG . UseVisualStyleBackColor = true ;
this . B_JPEG . Click + = new System . EventHandler ( this . B_JPEG_Click ) ;
//
// L_GameSync
//
this . L_GameSync . Location = new System . Drawing . Point ( 33 , 69 ) ;
this . L_GameSync . Name = "L_GameSync" ;
this . L_GameSync . Size = new System . Drawing . Size ( 115 , 20 ) ;
this . L_GameSync . TabIndex = 11 ;
this . L_GameSync . Text = "Game Sync ID:" ;
this . L_GameSync . TextAlign = System . Drawing . ContentAlignment . MiddleRight ;
//
// TB_GameSync
//
this . TB_GameSync . Enabled = false ;
this . TB_GameSync . Font = new System . Drawing . Font ( "Courier New" , 8.25F , System . Drawing . FontStyle . Regular , System . Drawing . GraphicsUnit . Point , ( ( byte ) ( 0 ) ) ) ;
this . TB_GameSync . Location = new System . Drawing . Point ( 151 , 69 ) ;
this . TB_GameSync . MaxLength = 16 ;
this . TB_GameSync . Name = "TB_GameSync" ;
this . TB_GameSync . Size = new System . Drawing . Size ( 120 , 20 ) ;
this . TB_GameSync . TabIndex = 10 ;
this . TB_GameSync . Text = "0000000000000000" ;
this . TB_GameSync . Validated + = new System . EventHandler ( this . UpdateStringSeed ) ;
//
// B_SaveBoxBin
//
this . B_SaveBoxBin . Location = new System . Drawing . Point ( 116 , 20 ) ;
this . B_SaveBoxBin . Name = "B_SaveBoxBin" ;
this . B_SaveBoxBin . Size = new System . Drawing . Size ( 75 , 45 ) ;
this . B_SaveBoxBin . TabIndex = 8 ;
this . B_SaveBoxBin . Text = "Save Box Data++" ;
this . B_SaveBoxBin . UseVisualStyleBackColor = true ;
this . B_SaveBoxBin . Click + = new System . EventHandler ( this . B_SaveBoxBin_Click ) ;
//
// B_VerifyCHK
//
this . B_VerifyCHK . Enabled = false ;
this . B_VerifyCHK . Location = new System . Drawing . Point ( 32 , 20 ) ;
this . B_VerifyCHK . Name = "B_VerifyCHK" ;
this . B_VerifyCHK . Size = new System . Drawing . Size ( 75 , 45 ) ;
this . B_VerifyCHK . TabIndex = 2 ;
this . B_VerifyCHK . Text = "Verify Checksums" ;
this . B_VerifyCHK . UseVisualStyleBackColor = true ;
this . B_VerifyCHK . Click + = new System . EventHandler ( this . ClickVerifyCHK ) ;
//
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// SAVEditor
//
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this . AutoScaleMode = System . Windows . Forms . AutoScaleMode . Inherit ;
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this . Controls . Add ( this . tabBoxMulti ) ;
this . Name = "SAVEditor" ;
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this . Size = new System . Drawing . Size ( 449 , 363 ) ;
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this . tabBoxMulti . ResumeLayout ( false ) ;
this . Tab_Box . ResumeLayout ( false ) ;
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this . Tab_Box . PerformLayout ( ) ;
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this . Tab_PartyBattle . ResumeLayout ( false ) ;
this . Tab_PartyBattle . PerformLayout ( ) ;
this . Tab_Other . ResumeLayout ( false ) ;
this . GB_Daycare . ResumeLayout ( false ) ;
this . GB_Daycare . PerformLayout ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . dcpkx2 ) ) . EndInit ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . dcpkx1 ) ) . EndInit ( ) ;
this . Tab_SAV . ResumeLayout ( false ) ;
this . Tab_SAV . PerformLayout ( ) ;
this . GB_SAVtools . ResumeLayout ( false ) ;
this . FLP_SAVtools . ResumeLayout ( false ) ;
this . ResumeLayout ( false ) ;
}
#endregion
private System . Windows . Forms . TabControl tabBoxMulti ;
private System . Windows . Forms . TabPage Tab_Box ;
private System . Windows . Forms . TabPage Tab_PartyBattle ;
private System . Windows . Forms . TabPage Tab_Other ;
private System . Windows . Forms . GroupBox GB_Daycare ;
private System . Windows . Forms . Label L_XP2 ;
private System . Windows . Forms . Label L_XP1 ;
private System . Windows . Forms . TextBox TB_Daycare2XP ;
private System . Windows . Forms . TextBox TB_Daycare1XP ;
private System . Windows . Forms . Label L_DC2 ;
private System . Windows . Forms . Label L_DC1 ;
private System . Windows . Forms . Label L_DaycareSeed ;
private System . Windows . Forms . TextBox TB_RNGSeed ;
private System . Windows . Forms . PictureBox dcpkx2 ;
private System . Windows . Forms . PictureBox dcpkx1 ;
private System . Windows . Forms . CheckBox DayCare_HasEgg ;
private System . Windows . Forms . Label L_ReadOnlyOther ;
private System . Windows . Forms . TabPage Tab_SAV ;
private System . Windows . Forms . ComboBox CB_SaveSlot ;
private System . Windows . Forms . Label L_SaveSlot ;
private System . Windows . Forms . Label L_Secure2 ;
private System . Windows . Forms . TextBox TB_Secure2 ;
private System . Windows . Forms . Label L_Secure1 ;
private System . Windows . Forms . TextBox TB_Secure1 ;
private System . Windows . Forms . Button B_JPEG ;
private System . Windows . Forms . Label L_GameSync ;
private System . Windows . Forms . TextBox TB_GameSync ;
private System . Windows . Forms . Button B_SaveBoxBin ;
private System . Windows . Forms . Button B_VerifyCHK ;
private System . Windows . Forms . GroupBox GB_SAVtools ;
private System . Windows . Forms . FlowLayoutPanel FLP_SAVtools ;
private System . Windows . Forms . Button B_OpenTrainerInfo ;
private System . Windows . Forms . Button B_OpenItemPouch ;
private System . Windows . Forms . Button B_OpenBoxLayout ;
private System . Windows . Forms . Button B_OpenWondercards ;
private System . Windows . Forms . Button B_OpenOPowers ;
private System . Windows . Forms . Button B_OpenEventFlags ;
private System . Windows . Forms . Button B_OpenPokedex ;
private System . Windows . Forms . Button B_OpenLinkInfo ;
private System . Windows . Forms . Button B_OpenBerryField ;
private System . Windows . Forms . Button B_OpenPokeblocks ;
private System . Windows . Forms . Button B_OpenSecretBase ;
private System . Windows . Forms . Button B_OpenPokepuffs ;
private System . Windows . Forms . Button B_OpenSuperTraining ;
private System . Windows . Forms . Button B_OpenHallofFame ;
private System . Windows . Forms . Button B_OUTPasserby ;
private System . Windows . Forms . Button B_CGearSkin ;
private System . Windows . Forms . Button B_OpenPokeBeans ;
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private System . Windows . Forms . Button B_CellsStickers ;
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private System . Windows . Forms . Button B_OpenMiscEditor ;
private System . Windows . Forms . Button B_OpenHoneyTreeEditor ;
private System . Windows . Forms . Button B_OpenFriendSafari ;
private System . Windows . Forms . Button B_OpenRTCEditor ;
public BoxEditor Box ;
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private System . Windows . Forms . Button B_OpenUGSEditor ;
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private System . Windows . Forms . Button B_Roamer ;
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private System . Windows . Forms . Button B_FestivalPlaza ;
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private System . Windows . Forms . Button B_MailBox ;
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private System . Windows . Forms . Button B_OpenApricorn ;
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private SlotList SL_Extra ;
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private PartyEditor SL_Party ;
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private System . Windows . Forms . Button B_Raids ;
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private System . Windows . Forms . Button B_Blocks ;
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private System . Windows . Forms . Button B_RaidArmor ;
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private System . Windows . Forms . Button B_OtherSlots ;
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private System . Windows . Forms . Button B_RaidCrown ;
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}
}