PKHeX/PKHeX.Core/Game/GameStrings/GeoLocation.cs

133 lines
5.2 KiB
C#
Raw Normal View History

using System;
namespace PKHeX.Core
{
public static class GeoLocation
{
private static readonly string[][] CountryList = GetCountryList();
private static readonly string[] lang_geo = { "ja", "en", "fr", "de", "it", "es", "zh", "ko" };
private static readonly string[][][] RegionList = new string[CountryList.Length][][];
private const string INVALID = nameof(INVALID);
private static string[][] GetCountryList()
{
var input = Util.GetStringList("countries");
return UnpackList(input);
}
private static string[][] GetRegionList(int country)
{
var input = Util.GetStringList($"sr_{country:000}");
return UnpackList(input);
}
private static string[][] UnpackList(string[] input)
{
var last = GetEntry(input[input.Length - 1], out var lastIndex);
var list = new string[lastIndex+1][];
list[lastIndex] = last;
for (int i = 1; i < input.Length - 1; i++)
{
var line = input[i];
var entry = GetEntry(line, out var index);
list[index] = entry;
}
return list;
}
private static string[] GetEntry(string line, out int index)
{
var entries = line.Split(',');
index = int.Parse(entries[0]);
return entries;
}
private static string GetCountryName(int countryID, int l)
{
if (l < 0)
return INVALID;
if (countryID >= CountryList.Length)
return INVALID;
var countryNames = CountryList[countryID];
if (l < countryNames?.Length)
return countryNames[l + 1];
return INVALID;
}
private static string GetRegionName(int countryID, int regionID, int l)
{
if (l < 0)
return INVALID;
if (countryID >= RegionList.Length)
return INVALID;
var regionstrs = RegionList[countryID];
if (regionstrs == null)
{
regionstrs = RegionList[countryID] = GetRegionList(countryID);
if (regionstrs == null)
return INVALID;
}
if (regionID >= regionstrs.Length)
return INVALID;
var localized = regionstrs[regionID];
if (l < localized?.Length)
return localized[l + 1];
return INVALID;
}
/// <summary>
/// Gets the Country string for a given Country ID
/// </summary>
/// <param name="country">Country ID</param>
/// <param name="language">Language ID</param>
/// <returns>Country ID string</returns>
public static string GetCountryName(string language, int country) => GetCountryName(country, GetLanguageIndex(language));
/// <summary>
/// Gets the Region string for a specified country ID.
/// </summary>
/// <param name="country">Country ID</param>
/// <param name="region">Region ID</param>
/// <param name="language">Language ID</param>
/// <returns>Region ID string</returns>
public static string GetRegionName(string language, int country, int region) => GetRegionName(country, region, GetLanguageIndex(language));
/// <summary>
/// Gets the Country string for a given Country ID
/// </summary>
/// <param name="country">Country ID</param>
/// <param name="language">Language ID</param>
/// <returns>Country ID string</returns>
public static string GetCountryName(LanguageID language, int country) => GetCountryName(country, GetLanguageIndex(language));
/// <summary>
/// Gets the Region string for a specified country ID.
/// </summary>
/// <param name="country">Country ID</param>
/// <param name="region">Region ID</param>
/// <param name="language">Language ID</param>
/// <returns>Region ID string</returns>
public static string GetRegionName(LanguageID language, int country, int region) => GetRegionName(country, region, GetLanguageIndex(language));
/// <summary>
/// Gets Country and Region strings for corresponding IDs and language.
/// </summary>
/// <param name="countryID">Country ID</param>
/// <param name="regionID">Region ID</param>
/// <param name="language">Language ID</param>
/// <returns>Tuple containing country and region</returns>
public static Tuple<string, string> GetCountryRegionText(int countryID, int regionID, string language)
{
// Get Language we're fetching for
int lang = Array.IndexOf(lang_geo, language);
var country = GetCountryName(countryID, lang);
var region = GetRegionName(countryID, regionID, lang);
return new Tuple<string, string>(country, region); // country, region
}
private static int GetLanguageIndex(string language) => Array.IndexOf(lang_geo, language);
private static int GetLanguageIndex(LanguageID language) => GetLanguageIndex(language.GetLanguage2CharName());
}
}