PKHeX/PKHeX.Core/Legality/Encounters/EncounterStaticShadow.cs

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using System;
namespace PKHeX.Core
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{
internal class EncounterStaticShadow : EncounterStatic
{
public EncounterLock[][] Locks { get; internal set; } = Array.Empty<EncounterLock[]>();
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public int Gauge { get; internal set; }
public bool EReader { get; set; }
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internal override EncounterStatic Clone()
{
var result = (EncounterStaticShadow)base.Clone();
result.CloneLocks();
return result;
}
private void CloneLocks()
{
Locks = new EncounterLock[Locks.Length][];
for (var i = 0; i < Locks.Length; i++)
{
Locks[i] = (EncounterLock[])Locks[i].Clone();
for (int j = 0; j < Locks[i].Length; j++)
Locks[i][j] = Locks[i][j].Clone();
}
}
}
}