PKHeX/PKHeX.Core/Editing/IBattleTemplate.cs

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2020-04-12 20:05:29 +00:00
namespace PKHeX.Core
{
public interface IBattleTemplate : IGigantamax
{
/// <summary>
/// <see cref="PKM.Species"/> of the Set entity.
/// </summary>
int Species { get; }
/// <summary>
/// <see cref="PKM.Format"/> of the Set entity it is specific to.
/// </summary>
int Format { get; }
/// <summary>
/// <see cref="PKM.Nickname"/> of the Set entity.
/// </summary>
string Nickname { get; }
/// <summary>
/// <see cref="PKM.Gender"/> name of the Set entity.
/// </summary>
string Gender { get; }
/// <summary>
/// <see cref="PKM.HeldItem"/> of the Set entity.
/// </summary>
int HeldItem { get; }
/// <summary>
/// <see cref="PKM.Ability"/> of the Set entity.
/// </summary>
int Ability { get; }
/// <summary>
/// <see cref="PKM.CurrentLevel"/> of the Set entity.
/// </summary>
int Level { get; }
/// <summary>
/// <see cref="PKM.CurrentLevel"/> of the Set entity.
/// </summary>
bool Shiny { get; }
/// <summary>
/// <see cref="PKM.CurrentFriendship"/> of the Set entity.
/// </summary>
int Friendship { get; }
/// <summary>
/// <see cref="PKM.StatNature"/> of the Set entity.
/// </summary>
int Nature { get; }
/// <summary>
/// <see cref="PKM.AltForm"/> name of the Set entity, stored in PKHeX style (instead of Showdown's)
/// </summary>
string Form { get; }
/// <summary>
/// <see cref="PKM.AltForm"/> of the Set entity.
/// </summary>
int FormIndex { get; }
/// <summary>
/// <see cref="PKM.HPType"/> of the Set entity.
/// </summary>
int HiddenPowerType { get; }
/// <summary>
/// <see cref="PKM.EVs"/> of the Set entity.
/// </summary>
int[] EVs { get; }
/// <summary>
/// <see cref="PKM.IVs"/> of the Set entity.
/// </summary>
int[] IVs { get; }
/// <summary>
/// <see cref="PKM.Moves"/> of the Set entity.
/// </summary>
int[] Moves { get; }
}
}