PKHeX/PKHeX.Core/MysteryGifts/WC3.cs

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using System;
namespace PKHeX.Core;
/// <summary>
/// Generation 3 Mystery Gift Template File
/// </summary>
/// <remarks>
/// This is fabricated data built to emulate the future generation Mystery Gift objects.
/// Data here is not stored in any save file and cannot be naturally exported.
/// </remarks>
public sealed class WC3(bool Fateful = false)
: MysteryGift, IRibbonSetEvent3, ILangNicknamedTemplate, IRandomCorrelation
{
public override MysteryGift Clone() => (WC3)MemberwiseClone();
/// <summary>
/// Matched <see cref="PIDIV"/> Type
/// </summary>
public PIDType Method { get; init; }
public PIDType GetSuggestedCorrelation() => Method;
public bool IsCompatible(PIDType type, PKM pk)
{
if (type == Method)
return true;
// forced shiny eggs, when hatched, can lose their detectable correlation.
if (!IsEgg || pk.IsEgg)
return false;
return type is PIDType.BACD_R_S or PIDType.BACD_U_S;
}
private const ushort UnspecifiedID = ushort.MaxValue;
public override string OT_Name { get; set; } = string.Empty;
public int OT_Gender { get; init; } = 3;
public override uint ID32 { get => (uint)(SID16 << 16 | TID16); set => (SID16, TID16) = ((ushort)(value >> 16), (ushort)value); }
public override ushort TID16 { get; set; } = UnspecifiedID;
public override ushort SID16 { get; set; } = UnspecifiedID;
public override int Location { get; set; } = 255;
public override int EggLocation { get => 0; set {} }
public override GameVersion Version { get; set; }
public int Language { get; init; } = -1;
public override ushort Species { get; set; }
public override bool IsEgg { get; set; }
public override Moveset Moves { get; set; }
public bool NotDistributed { get; init; }
public override Shiny Shiny { get; init; }
public override bool FatefulEncounter { get; } = Fateful; // Obedience Flag
// Mystery Gift Properties
public override int Generation => 3;
Refactoring: Move Source (Legality) (#3560) Rewrites a good amount of legality APIs pertaining to: * Legal moves that can be learned * Evolution chains & cross-generation paths * Memory validation with forgotten moves In generation 8, there are 3 separate contexts an entity can exist in: SW/SH, BD/SP, and LA. Not every entity can cross between them, and not every entity from generation 7 can exist in generation 8 (Gogoat, etc). By creating class models representing the restrictions to cross each boundary, we are able to better track and validate data. The old implementation of validating moves was greedy: it would iterate for all generations and evolutions, and build a full list of every move that can be learned, storing it on the heap. Now, we check one game group at a time to see if the entity can learn a move that hasn't yet been validated. End result is an algorithm that requires 0 allocation, and a smaller/quicker search space. The old implementation of storing move parses was inefficient; for each move that was parsed, a new object is created and adjusted depending on the parse. Now, move parse results are `struct` and store the move parse contiguously in memory. End result is faster parsing and 0 memory allocation. * `PersonalTable` objects have been improved with new API methods to check if a species+form can exist in the game. * `IEncounterTemplate` objects have been improved to indicate the `EntityContext` they originate in (similar to `Generation`). * Some APIs have been extended to accept `Span<T>` instead of Array/IEnumerable
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public override EntityContext Context => EntityContext.Gen3;
public override byte Level { get; set; }
public override int Ball { get; set; } = 4;
public override bool IsShiny => Shiny == Shiny.Always;
public override bool HasFixedIVs => false;
public bool RibbonEarth { get; set; }
public bool RibbonNational { get; set; }
public bool RibbonCountry { get; set; }
public bool RibbonChampionBattle { get; set; }
public bool RibbonChampionRegional { get; set; }
public bool RibbonChampionNational { get; set; }
public string? Nickname { get; init; }
// Description
public override string CardTitle { get; set; } = "Generation 3 Event";
public override string CardHeader => CardTitle;
// Unused
public override bool GiftUsed { get; set; }
public override int CardID { get; set; }
public override bool IsItem { get; set; }
public override int ItemID { get; set; }
public override bool IsEntity { get; set; } = true;
public override bool Empty => false;
public override int Gender { get; set; }
public override byte Form { get; set; }
// Synthetic
private readonly int? _metLevel;
public int Met_Level
{
get => _metLevel ?? (IsEgg ? 0 : Level);
init => _metLevel = value;
}
public override AbilityPermission Ability => AbilityPermission.Any12;
public override PK3 ConvertToPKM(ITrainerInfo tr, EncounterCriteria criteria)
{
PK3 pk = new()
{
Species = Species,
Met_Level = Met_Level,
Met_Location = Location,
Ball = 4,
// Ribbons
RibbonCountry = RibbonCountry,
RibbonNational = RibbonNational,
RibbonEarth = RibbonEarth,
RibbonChampionBattle = RibbonChampionBattle,
RibbonChampionRegional = RibbonChampionRegional,
RibbonChampionNational = RibbonChampionNational,
FatefulEncounter = FatefulEncounter,
Version = GetVersion(tr),
};
pk.EXP = Experience.GetEXP(Level, pk.PersonalInfo.EXPGrowth);
SetMoves(pk);
bool hatchedEgg = IsEgg && tr.Generation != 3;
if (hatchedEgg)
{
SetForceHatchDetails(pk, tr);
}
else
{
pk.OT_Gender = OT_Gender != 3 ? OT_Gender & 1 : tr.Gender;
pk.TID16 = TID16;
pk.SID16 = SID16;
pk.Language = (int)GetSafeLanguage((LanguageID)tr.Language);
pk.OT_Name = !string.IsNullOrWhiteSpace(OT_Name) ? OT_Name : tr.OT;
if (IsEgg)
{
pk.IsEgg = true; // lang should be set to japanese already
if (pk.OT_Trash[0] == 0xFF)
pk.OT_Name = "ゲーフリ";
}
}
pk.Nickname = Nickname ?? SpeciesName.GetSpeciesNameGeneration(Species, pk.Language, 3); // will be set to Egg nickname if appropriate by PK3 setter
var pi = pk.PersonalInfo;
pk.OT_Friendship = pk.IsEgg ? pi.HatchCycles : pi.BaseFriendship;
// Generate PIDIV
SetPINGA(pk, criteria);
pk.HeldItem = 0; // clear, only random for Jirachi (?), no loss
if (Version == GameVersion.XD)
pk.FatefulEncounter = true; // pk3 is already converted from xk3
pk.RefreshChecksum();
return pk;
}
private void SetForceHatchDetails(PK3 pk, ITrainerInfo sav)
{
pk.Language = (int)GetSafeLanguageNotEgg((LanguageID)sav.Language);
pk.OT_Name = sav.OT;
// ugly workaround for character table interactions
if (string.IsNullOrWhiteSpace(pk.OT_Name))
{
pk.Language = (int)LanguageID.English;
pk.OT_Name = "PKHeX";
}
pk.OT_Gender = sav.Gender;
pk.TID16 = sav.TID16;
pk.SID16 = sav.SID16;
pk.Met_Location = pk.FRLG ? 146 /* Four Island */ : 32; // Route 117
pk.FatefulEncounter &= pk.FRLG; // clear flag for RSE
pk.Met_Level = 0; // hatched
}
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private int GetVersion(ITrainerInfo sav)
{
if (Version != 0)
return (int) GetRandomVersion(Version);
bool gen3 = sav.Game <= 15 && GameVersion.Gen3.Contains((GameVersion)sav.Game);
return gen3 ? sav.Game : (int)GameVersion.R;
}
private void SetMoves(PK3 pk)
{
if (!Moves.HasMoves) // not completely defined
{
var ver = (GameVersion)pk.Version;
ILearnSource ls = ver switch
{
GameVersion.R or GameVersion.S => LearnSource3RS.Instance,
GameVersion.FR => LearnSource3FR.Instance,
GameVersion.LG => LearnSource3LG.Instance,
_ => LearnSource3E.Instance,
};
var learn = ls.GetLearnset(Species, Form);
Span<ushort> moves = stackalloc ushort[4];
learn.SetEncounterMoves(Level, moves);
Moves = new(moves[0], moves[1], moves[2], moves[3]);
}
pk.SetMoves(Moves);
pk.SetMaximumPPCurrent(Moves);
}
private void SetPINGA(PK3 pk, EncounterCriteria _)
{
var seed = Util.Rand32();
seed = TID16 == 06930 ? MystryMew.GetSeed(seed, Method) : GetSaneSeed(seed);
PIDGenerator.SetValuesFromSeed(pk, Method, seed);
pk.RefreshAbility((int)(pk.EncryptionConstant & 1));
}
private uint GetSaneSeed(uint seed) => Method switch
{
PIDType.BACD_R => seed & 0x0000FFFF, // u16
PIDType.BACD_R_S => seed & 0x000000FF, // u8
_ => seed,
};
private LanguageID GetSafeLanguage(LanguageID hatchLang)
{
if (IsEgg)
return LanguageID.Japanese;
return GetSafeLanguageNotEgg(hatchLang);
}
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private LanguageID GetSafeLanguageNotEgg(LanguageID hatchLang)
{
if (Language != -1)
return (LanguageID) Language;
if (hatchLang < LanguageID.Korean && hatchLang != LanguageID.Hacked)
return hatchLang;
return LanguageID.English; // fallback
}
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private static GameVersion GetRandomVersion(GameVersion version)
{
if (version is <= GameVersion.CXD and > 0) // single game
return version;
return version switch
{
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GameVersion.FRLG => Util.Rand.Next(2) == 0 ? GameVersion.FR : GameVersion.LG,
GameVersion.RS or GameVersion.RSE => Util.Rand.Next(2) == 0 ? GameVersion.R : GameVersion.S,
GameVersion.COLO or GameVersion.XD => GameVersion.CXD,
_ => throw new Exception($"Unknown GameVersion: {version}"),
};
}
public override bool IsMatchExact(PKM pk, EvoCriteria evo)
{
// Gen3 Version MUST match.
if (Version != 0 && !Version.Contains((GameVersion)pk.Version))
return false;
bool hatchedEgg = IsEgg && !pk.IsEgg;
if (!hatchedEgg)
{
if (SID16 != UnspecifiedID && SID16 != pk.SID16) return false;
if (TID16 != UnspecifiedID && TID16 != pk.TID16) return false;
if (OT_Gender < 3 && OT_Gender != pk.OT_Gender) return false;
var wcOT = OT_Name;
if (!string.IsNullOrEmpty(wcOT))
{
if (wcOT.Length > 7) // Colosseum MATTLE Ho-Oh
{
if (!GetIsValidOTMattleHoOh(wcOT, pk.OT_Name, pk is CK3))
return false;
}
else if (wcOT != pk.OT_Name)
{
return false;
}
}
}
if (Form != evo.Form && !FormInfo.IsFormChangeable(Species, Form, pk.Form, Context, pk.Context))
return false;
if (Language != -1 && Language != pk.Language) return false;
if (Ball != pk.Ball) return false;
if (FatefulEncounter != pk.FatefulEncounter)
return false;
if (pk.IsNative)
{
if (hatchedEgg)
return true; // defer egg specific checks to later.
if (Met_Level != pk.Met_Level)
return false;
if (Location != pk.Met_Location)
return false;
}
else
{
if (pk.IsEgg)
return false;
if (Level > pk.Met_Level)
return false;
if (pk.Egg_Location != LocationEdits.GetNoneLocation(pk.Context))
return false;
}
return true;
}
private static bool GetIsValidOTMattleHoOh(ReadOnlySpan<char> wc, ReadOnlySpan<char> ot, bool ck3)
{
if (ck3) // match original if still ck3, otherwise must be truncated 7char
return wc.SequenceEqual(ot);
return ot.Length == 7 && wc.StartsWith(ot, StringComparison.Ordinal);
}
protected override bool IsMatchDeferred(PKM pk) => false;
protected override bool IsMatchPartial(PKM pk) => false;
public string GetNickname(int language) => Nickname ?? string.Empty;
public bool GetIsNicknamed(int language) => Nickname != null;
public bool CanBeAnyLanguage() => false;
public bool CanHaveLanguage(int language) => Language == language;
public bool CanHandleOT(int language) => IsEgg;
}