mirror of
https://github.com/ndeadly/MissionControl
synced 2024-11-27 23:00:20 +00:00
151 lines
4.7 KiB
C++
151 lines
4.7 KiB
C++
/*
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* Copyright (C) 2020 ndeadly
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "emulated_switch_controller.hpp"
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namespace ams::controller {
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struct Dualshock4LedColour {
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uint8_t r;
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uint8_t g;
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uint8_t b;
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};
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enum Dualshock4ControllerVariant {
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Dualshock4ControllerVariant_V1,
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Dualshock4ControllerVariant_V2,
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Dualshock4ControllerVariant_Unknown
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};
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enum Dualshock4DPadDirection {
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Dualshock4DPad_N,
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Dualshock4DPad_NE,
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Dualshock4DPad_E,
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Dualshock4DPad_SE,
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Dualshock4DPad_S,
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Dualshock4DPad_SW,
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Dualshock4DPad_W,
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Dualshock4DPad_NW,
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Dualshock4DPad_Released
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};
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struct Dualshock4StickData {
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uint8_t x;
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uint8_t y;
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} __attribute__((packed));
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struct Dualshock4ButtonData {
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uint8_t dpad : 4;
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uint8_t square : 1;
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uint8_t cross : 1;
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uint8_t circle : 1;
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uint8_t triangle : 1;
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uint8_t L1 : 1;
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uint8_t R1 : 1;
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uint8_t L2 : 1;
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uint8_t R2 : 1;
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uint8_t share : 1;
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uint8_t options : 1;
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uint8_t L3 : 1;
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uint8_t R3 : 1;
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uint8_t ps : 1;
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uint8_t tpad : 1;
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uint8_t counter : 6;
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} __attribute__((packed));
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struct Dualshock4OutputReport0x11 {
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struct {
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uint8_t data[75];
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};
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uint32_t crc;
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} __attribute__((packed));
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struct Dualshock4InputReport0x01 {
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Dualshock4StickData left_stick;
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Dualshock4StickData right_stick;
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Dualshock4ButtonData buttons;
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uint8_t left_trigger;
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uint8_t right_trigger;
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} __attribute__((packed));
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struct Dualshock4InputReport0x11 {
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uint8_t _unk0[2];
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Dualshock4StickData left_stick;
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Dualshock4StickData right_stick;
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Dualshock4ButtonData buttons;
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uint8_t left_trigger;
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uint8_t right_trigger;
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uint16_t timestamp;
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uint8_t battery;
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uint16_t vel_x;
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uint16_t vel_y;
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uint16_t vel_z;
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uint16_t acc_x;
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uint16_t acc_y;
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uint16_t acc_z;
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uint8_t _unk1[5];
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uint8_t battery_level : 4;
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uint8_t usb : 1;
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uint8_t mic : 1;
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uint8_t phone : 1;
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uint8_t : 0;
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uint16_t _unk2;
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uint8_t tpad_packets;
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uint8_t packet_counter;
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} __attribute__((packed));
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struct Dualshock4ReportData {
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uint8_t id;
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union {
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Dualshock4OutputReport0x11 output0x11;
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Dualshock4InputReport0x01 input0x01;
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Dualshock4InputReport0x11 input0x11;
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};
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} __attribute__((packed));
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class Dualshock4Controller : public EmulatedSwitchController {
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public:
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static constexpr const HardwareID hardware_ids[] = {
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{0x054c, 0x05c4}, // Official Dualshock4 v1
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{0x054c, 0x09cc} // Official Dualshock4 v2
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};
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Dualshock4Controller(const bluetooth::Address *address)
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: EmulatedSwitchController(address), m_led_colour({0, 0, 0}) { };
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Result Initialize(void);
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Result SetPlayerLed(uint8_t led_mask);
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Result SetLightbarColour(Dualshock4LedColour colour);
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void ConvertReportFormat(const bluetooth::HidReport *in_report, bluetooth::HidReport *out_report);
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private:
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void HandleInputReport0x01(const Dualshock4ReportData *src, SwitchReportData *dst);
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void HandleInputReport0x11(const Dualshock4ReportData *src, SwitchReportData *dst);
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void MapButtons(const Dualshock4ButtonData *buttons, SwitchReportData *dst);
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Result UpdateControllerState(void);
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Dualshock4LedColour m_led_colour;
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};
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}
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