mirror of
https://github.com/ndeadly/MissionControl
synced 2024-11-30 08:10:27 +00:00
132 lines
3.8 KiB
C++
132 lines
3.8 KiB
C++
/*
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* Copyright (c) 2020-2021 ndeadly
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "emulated_switch_controller.hpp"
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namespace ams::controller {
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enum GamesirDpadDirection {
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GamesirDpad_Released,
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GamesirDpad_N,
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GamesirDpad_NE,
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GamesirDpad_E,
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GamesirDpad_SE,
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GamesirDpad_S,
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GamesirDpad_SW,
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GamesirDpad_W,
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GamesirDpad_NW,
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};
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enum GamesirDpadDirection2 {
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GamesirDpad2_N,
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GamesirDpad2_NE,
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GamesirDpad2_E,
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GamesirDpad2_SE,
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GamesirDpad2_S,
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GamesirDpad2_SW,
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GamesirDpad2_W,
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GamesirDpad2_NW,
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GamesirDpad2_Released = 0x0f,
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};
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struct GamesirStickData {
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uint8_t x;
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uint8_t y;
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} __attribute__((packed));
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struct GamesirButtonData {
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uint8_t A : 1;
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uint8_t B : 1;
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uint8_t : 1;
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uint8_t X : 1;
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uint8_t Y : 1;
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uint8_t : 1;
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uint8_t LB : 1;
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uint8_t RB : 1;
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uint8_t LT : 1;
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uint8_t RT : 1;
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uint8_t select : 1;
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uint8_t start : 1;
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uint8_t home : 1; // Only present in report 0x03
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uint8_t L3 : 1;
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uint8_t R3 : 1;
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uint8_t : 0;
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uint8_t dpad;
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} __attribute__((packed));
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struct GamesirReport0x03 {
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GamesirButtonData buttons;
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GamesirStickData left_stick;
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GamesirStickData right_stick;
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uint8_t left_trigger;
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uint8_t right_trigger;
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uint8_t _unk[2];
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} __attribute__((packed));
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struct GamesirReport0x12 {
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uint8_t : 3;
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uint8_t home : 1;
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uint8_t : 0;
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uint8_t _unk[2];
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} __attribute__((packed));
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struct GamesirReport0xc4 {
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GamesirStickData left_stick;
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GamesirStickData right_stick;
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uint8_t left_trigger;
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uint8_t right_trigger;
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GamesirButtonData buttons;
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uint8_t _unk;
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} __attribute__((packed));
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struct GamesirReportData {
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uint8_t id;
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union {
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GamesirReport0x03 input0x03;
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GamesirReport0x12 input0x12;
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GamesirReport0xc4 input0xc4;
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};
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} __attribute__((packed));
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class GamesirController : public EmulatedSwitchController {
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public:
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static constexpr const HardwareID hardware_ids[] = {
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{0xffff, 0x046e}, // Gamesir G3s
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{0x05ac, 0x022d}, // Gamesir G3s (Alternate mode. Lol, this is actually the ID of an Apple wireless keyboard)
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{0xffff, 0x046f}, // Gamesir G4s
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{0xffff, 0x0450}, // Gamesir T1s
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{0x05ac, 0x056b} // Gamesir T2a
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};
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GamesirController(const bluetooth::Address *address)
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: EmulatedSwitchController(address) { }
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bool SupportsSetTsiCommand(void) { return false; }
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void UpdateControllerState(const bluetooth::HidReport *report);
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private:
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void HandleInputReport0x03(const GamesirReportData *src);
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void HandleInputReport0x12(const GamesirReportData *src);
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void HandleInputReport0xc4(const GamesirReportData *src);
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};
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}
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