mirror of
https://github.com/ndeadly/MissionControl
synced 2024-11-27 14:50:36 +00:00
100 lines
4 KiB
C++
100 lines
4 KiB
C++
#include <cstring>
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#include <cmath>
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#include "xboxone.hpp"
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#include "hdlsvirtualcontroller.hpp"
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namespace controller {
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namespace {
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const constexpr uint8_t xboxone_joystick_nbits = 16;
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}
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XboxOneController::XboxOneController(const BluetoothAddress *address)
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: BluetoothController(ControllerType_XboxOne, address) {
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m_virtualController = std::make_unique<HdlsVirtualController>();
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}
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void XboxOneController::convertReportFormat(const HidReport *inReport, HidReport *outReport) {
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auto xboxData = reinterpret_cast<const XboxOneReportData *>(&inReport->data);
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auto switchData = reinterpret_cast<SwitchReportData *>(&outReport->data);
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outReport->type = 0x31;
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outReport->id = 0x30;
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switchData->report0x30.conn_info = 0x0;
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switchData->report0x30.battery = 0x8;
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switch(inReport->id) {
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case 0x01:
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handleInputReport0x01(xboxData, switchData);
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break;
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case 0x02:
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handleInputReport0x02(xboxData, switchData);
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break;
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default:
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break;
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}
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}
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void XboxOneController::mapStickValues(JoystickPosition *dst, const XboxOneStickData *src) {
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/*
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dst->dx = unsigned_to_signed(src->x, xboxone_joystick_nbits);
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dst->dy = -unsigned_to_signed(src->y, xboxone_joystick_nbits);
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float angle = atan2(dst->dy, dst->dx);
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float magnitude = hypot(dst->dx, dst->dy);
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if (magnitude < m_innerDeadzone) {
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dst->dx = 0;
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dst->dy = 0;
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}
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else if (magnitude > m_outerDeadzone) {
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dst->dx = JOYSTICK_MAX * cos(angle);
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dst->dy = JOYSTICK_MAX * sin(angle);
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}
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*/
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}
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void XboxOneController::handleInputReport0x01(const XboxOneReportData *src, SwitchReportData *dst) {
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dst->report0x30.buttons.dpad_down = (src->report0x01.buttons.dpad == XboxOneDPad_S) ||
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(src->report0x01.buttons.dpad == XboxOneDPad_SE) ||
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(src->report0x01.buttons.dpad == XboxOneDPad_SW);
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dst->report0x30.buttons.dpad_up = (src->report0x01.buttons.dpad == XboxOneDPad_N) ||
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(src->report0x01.buttons.dpad == XboxOneDPad_NE) ||
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(src->report0x01.buttons.dpad == XboxOneDPad_NW);
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dst->report0x30.buttons.dpad_right = (src->report0x01.buttons.dpad == XboxOneDPad_E) ||
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(src->report0x01.buttons.dpad == XboxOneDPad_NE) ||
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(src->report0x01.buttons.dpad == XboxOneDPad_SE);
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dst->report0x30.buttons.dpad_left = (src->report0x01.buttons.dpad == XboxOneDPad_W) ||
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(src->report0x01.buttons.dpad == XboxOneDPad_NW) ||
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(src->report0x01.buttons.dpad == XboxOneDPad_SW);
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dst->report0x30.buttons.A = src->report0x01.buttons.B;
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dst->report0x30.buttons.B = src->report0x01.buttons.A;
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dst->report0x30.buttons.X = src->report0x01.buttons.Y;
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dst->report0x30.buttons.Y = src->report0x01.buttons.X;
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dst->report0x30.buttons.R = src->report0x01.buttons.RB;
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dst->report0x30.buttons.ZR = src->report0x01.right_trigger > 0;
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dst->report0x30.buttons.L = src->report0x01.buttons.LB;
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dst->report0x30.buttons.ZL = src->report0x01.left_trigger > 0;
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dst->report0x30.buttons.minus = src->report0x01.buttons.view;
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dst->report0x30.buttons.plus = src->report0x01.buttons.menu;
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dst->report0x30.buttons.lstick_press = src->report0x01.buttons.lstick_press;
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dst->report0x30.buttons.rstick_press = src->report0x01.buttons.rstick_press;
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}
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void XboxOneController::handleInputReport0x02(const XboxOneReportData *src, SwitchReportData *dst) {
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dst->report0x30.buttons.home = src->report0x02.guide;
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}
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}
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