mirror of
https://github.com/ndeadly/MissionControl
synced 2024-11-27 06:40:25 +00:00
60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
#pragma once
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#include "wiicontroller.hpp"
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namespace ams::controller {
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struct WiiUProButtonData {
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uint8_t : 1;
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uint8_t R : 1;
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uint8_t plus : 1;
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uint8_t home : 1;
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uint8_t minus : 1;
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uint8_t L : 1;
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uint8_t dpad_down : 1;
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uint8_t dpad_right : 1;
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uint8_t dpad_up : 1;
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uint8_t dpad_left : 1;
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uint8_t ZR : 1;
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uint8_t X : 1;
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uint8_t A : 1;
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uint8_t Y : 1;
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uint8_t B : 1;
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uint8_t ZL : 1;
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uint8_t rstick_press : 1;
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uint8_t lstick_press : 1;
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uint8_t : 0;
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} __attribute__ ((__packed__));
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struct WiiUProExtensionData {
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uint16_t left_stick_x;
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uint16_t right_stick_x;
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uint16_t left_stick_y;
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uint16_t right_stick_y;
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WiiUProButtonData buttons;
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} __attribute__ ((__packed__));
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class WiiUProController : public WiiController {
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public:
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static constexpr const HardwareID hardwareIds[] = {
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{0x057e, 0x0330}, // Official Wii U Pro Controller
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};
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WiiUProController(const bluetooth::Address *address);
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void convertReportFormat(const bluetooth::HidReport *inReport, bluetooth::HidReport *outReport);
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Result initialize(void);
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private:
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Result sendInit1(void);
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Result sendInit2(void);
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void handleInputReport0x20(const WiiReportData *src, SwitchReportData *dst);
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void handleInputReport0x34(const WiiReportData *src, SwitchReportData *dst);
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};
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}
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