MissionControl/btdrv-mitm/source/controllers/dualshock4.cpp
2020-07-30 22:21:37 +02:00

170 lines
8.2 KiB
C++

#include "dualshock4.hpp"
#include <cstring>
#include <switch.h>
#include <stratosphere.hpp>
#include "../btdrv_mitm_logging.hpp"
namespace ams::controller {
namespace {
const constexpr float stickScaleFactor = float(UINT12_MAX) / UINT8_MAX;
const Dualshock4LedColour playerLedColours[] = {
{0x00, 0x00, 0x7f}, // blue
{0x7f, 0x00, 0x00}, // red
{0x00, 0x7f, 0x00}, // green
{0x7f, 0x00, 0x7f} // pink
};
}
Result Dualshock4Controller::setPlayerLed(u8 led_mask) {
u8 i = 0;
while (led_mask >>= 1) { ++i; }
Dualshock4LedColour colour = playerLedColours[i];
Dualshock4OutputReport0x11 raw = {0xa2, 0x11, 0xc0, 0x20, 0xf3, 0x04, 0x00, 0x00, 0x00, colour.r, colour.g, colour.b};
raw.crc = crc32Calculate(raw.data, sizeof(raw.data));
m_outputReport.size = sizeof(raw) - 1;
std::memcpy(&m_outputReport.data, &raw.data[1], m_outputReport.size);
return ams::ResultSuccess();
}
Result Dualshock4Controller::setLightbarColour(Dualshock4LedColour colour) {
m_ledColour = colour;
R_TRY(this->updateControllerState());
return ams::ResultSuccess();
}
void Dualshock4Controller::convertReportFormat(const bluetooth::HidReport *inReport, bluetooth::HidReport *outReport) {
auto ds4Report = reinterpret_cast<const Dualshock4ReportData *>(&inReport->data);
auto switchReport = reinterpret_cast<SwitchReportData *>(&outReport->data);
switch(ds4Report->id) {
case 0x01:
this->handleInputReport0x01(ds4Report, switchReport);
break;
case 0x11:
this->handleInputReport0x11(ds4Report, switchReport);
break;
default:
BTDRV_LOG_FMT("DS4: RECEIVED REPORT [0x%02x]", ds4Report->id);
break;
}
outReport->size = 0x31;
switchReport->id = 0x30;
switchReport->input0x30.conn_info = 0x0;
switchReport->input0x30.battery = m_battery | m_charging;
switchReport->input0x30.timer = os::ConvertToTimeSpan(os::GetSystemTick()).GetMilliSeconds() & 0xff;
}
void Dualshock4Controller::handleInputReport0x01(const Dualshock4ReportData *src, SwitchReportData *dst) {
packStickData(&dst->input0x30.left_stick,
static_cast<uint16_t>(stickScaleFactor * src->input0x01.left_stick.x) & 0xfff,
static_cast<uint16_t>(stickScaleFactor * (UINT8_MAX - src->input0x01.left_stick.y)) & 0xfff
);
packStickData(&dst->input0x30.right_stick,
static_cast<uint16_t>(stickScaleFactor * src->input0x01.right_stick.x) & 0xfff,
static_cast<uint16_t>(stickScaleFactor * (UINT8_MAX - src->input0x01.right_stick.y)) & 0xfff
);
dst->input0x30.buttons.dpad_down = (src->input0x01.buttons.dpad == Dualshock4DPad_S) ||
(src->input0x01.buttons.dpad == Dualshock4DPad_SE) ||
(src->input0x01.buttons.dpad == Dualshock4DPad_SW);
dst->input0x30.buttons.dpad_up = (src->input0x01.buttons.dpad == Dualshock4DPad_N) ||
(src->input0x01.buttons.dpad == Dualshock4DPad_NE) ||
(src->input0x01.buttons.dpad == Dualshock4DPad_NW);
dst->input0x30.buttons.dpad_right = (src->input0x01.buttons.dpad == Dualshock4DPad_E) ||
(src->input0x01.buttons.dpad == Dualshock4DPad_NE) ||
(src->input0x01.buttons.dpad == Dualshock4DPad_SE);
dst->input0x30.buttons.dpad_left = (src->input0x01.buttons.dpad == Dualshock4DPad_W) ||
(src->input0x01.buttons.dpad == Dualshock4DPad_NW) ||
(src->input0x01.buttons.dpad == Dualshock4DPad_SW);
dst->input0x30.buttons.A = src->input0x01.buttons.circle;
dst->input0x30.buttons.B = src->input0x01.buttons.cross;
dst->input0x30.buttons.X = src->input0x01.buttons.triangle;
dst->input0x30.buttons.Y = src->input0x01.buttons.square;
dst->input0x30.buttons.R = src->input0x01.buttons.R1;
dst->input0x30.buttons.ZR = src->input0x01.buttons.R2;
dst->input0x30.buttons.L = src->input0x01.buttons.L1;
dst->input0x30.buttons.ZL = src->input0x01.buttons.L2;
dst->input0x30.buttons.minus = src->input0x01.buttons.share;
dst->input0x30.buttons.plus = src->input0x01.buttons.options;
dst->input0x30.buttons.lstick_press = src->input0x01.buttons.L3;
dst->input0x30.buttons.rstick_press = src->input0x01.buttons.R3;
dst->input0x30.buttons.capture = src->input0x01.buttons.tpad;
dst->input0x30.buttons.home = src->input0x01.buttons.ps;
}
void Dualshock4Controller::handleInputReport0x11(const Dualshock4ReportData *src, SwitchReportData *dst) {
m_battery = convert8bitBatteryLevel(src->input0x11.battery);
packStickData(&dst->input0x30.left_stick,
static_cast<uint16_t>(stickScaleFactor * src->input0x11.left_stick.x) & 0xfff,
static_cast<uint16_t>(stickScaleFactor * (UINT8_MAX - src->input0x11.left_stick.y)) & 0xfff
);
packStickData(&dst->input0x30.right_stick,
static_cast<uint16_t>(stickScaleFactor * src->input0x11.right_stick.x) & 0xfff,
static_cast<uint16_t>(stickScaleFactor * (UINT8_MAX - src->input0x11.right_stick.y)) & 0xfff
);
dst->input0x30.buttons.dpad_down = (src->input0x11.buttons.dpad == Dualshock4DPad_S) ||
(src->input0x11.buttons.dpad == Dualshock4DPad_SE) ||
(src->input0x11.buttons.dpad == Dualshock4DPad_SW);
dst->input0x30.buttons.dpad_up = (src->input0x11.buttons.dpad == Dualshock4DPad_N) ||
(src->input0x11.buttons.dpad == Dualshock4DPad_NE) ||
(src->input0x11.buttons.dpad == Dualshock4DPad_NW);
dst->input0x30.buttons.dpad_right = (src->input0x11.buttons.dpad == Dualshock4DPad_E) ||
(src->input0x11.buttons.dpad == Dualshock4DPad_NE) ||
(src->input0x11.buttons.dpad == Dualshock4DPad_SE);
dst->input0x30.buttons.dpad_left = (src->input0x11.buttons.dpad == Dualshock4DPad_W) ||
(src->input0x11.buttons.dpad == Dualshock4DPad_NW) ||
(src->input0x11.buttons.dpad == Dualshock4DPad_SW);
dst->input0x30.buttons.A = src->input0x11.buttons.circle;
dst->input0x30.buttons.B = src->input0x11.buttons.cross;
dst->input0x30.buttons.X = src->input0x11.buttons.triangle;
dst->input0x30.buttons.Y = src->input0x11.buttons.square;
dst->input0x30.buttons.R = src->input0x11.buttons.R1;
dst->input0x30.buttons.ZR = src->input0x11.buttons.R2;
dst->input0x30.buttons.L = src->input0x11.buttons.L1;
dst->input0x30.buttons.ZL = src->input0x11.buttons.L2;
dst->input0x30.buttons.minus = src->input0x11.buttons.share;
dst->input0x30.buttons.plus = src->input0x11.buttons.options;
dst->input0x30.buttons.lstick_press = src->input0x11.buttons.L3;
dst->input0x30.buttons.rstick_press = src->input0x11.buttons.R3;
dst->input0x30.buttons.capture = src->input0x11.buttons.tpad;
dst->input0x30.buttons.home = src->input0x11.buttons.ps;
}
Result Dualshock4Controller::updateControllerState(void) {
Dualshock4OutputReport0x11 report = {0xa2, 0x11, 0xc0, 0x20, 0xf3, 0x04, 0x00, 0x00, 0x00, m_ledColour.r, m_ledColour.g, m_ledColour.b};
report.crc = crc32Calculate(report.data, sizeof(report.data));
bluetooth::HidReport hidReport = {};
hidReport.size = sizeof(report) - 1;
std::memcpy(&hidReport.data, &report.data[1], hidReport.size);
R_TRY(btdrvWriteHidData(&m_address, &hidReport));
return ams::ResultSuccess();
}
}