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MissionControl ko-fi

Use controllers from other consoles natively on your Nintendo Switch via Bluetooth. No dongles or other external hardware neccessary.

Features

  • Supports all firmware versions
  • Pair Bluetooth controllers natively via Change Grip/Order screen
  • Native button remapping (firmware 10.0.0+)
  • btdrv-mitm module also allows for interacting with the bluetooth process without interfering with/interference from the system.

Supported Controllers

Currently, the following controllers are supported. If you have a third-party variant of one of the below, or a Bluetooth controller that isn't listed, consider submitting an issue with the controller details, including vid/pid, to request support.

  • Nintendo Wii Remote + extensions (Nunchuck, Classic Controller, Classic Controller Pro)
  • Nintendo WiiU Pro Controller
  • Sony DualShock4 Controller
  • Microsoft Xbox One S Controller*

*Not all Xbox One wireless controllers support Bluetooth. Older variants use a proprietary 2.4Ghz protocol and cannot be used with the Switch. See here for information on identifying the Bluetooth variant.

Requirements

  • Hackable Nintendo Switch running the latest Atmosphère CFW
  • Compatible Bluetooth controller

Installation

Download the latest release .zip and extract to the root of your SD card. A console reboot is required in order for MissionControl to become active.

Note: Currently a modified boot2 is required to launch btdrv-mitm early enough to intercept Bluetooth initialisation. This will get overwritten any time Atmosphère is updated on SD, and will need to be replaced.

Building from source

First, clone the repository to your local machine

git clone --recurse-submodules https://github.com/ndeadly/MissionControl.git

MissionControl uses a custom fork of libnx that adds Bluetooth service wrappers and type definitions. This needs to be built and installed first

cd libnx
make && make install

Next build Atmosphere-libs

cd ../Atmosphere-libs
make

Finally, build and package the distribution .zip. This will build a custom boot2, btdrv-mitm and package them up with bluetooth exefs patches.

cd ..
make dist

The resulting package can be installed as described in the above section.

Usage

Install MissionControl to your SD card, reboot the console and then pair controllers as you normally would via the Controllers->Change Grip/Order screen. Once paired, controllers will reconnect automatically when woken up.

Most native features should just work (with the exception of things like firmware update). If you find something that's broken please create an issue.

How it works

MissionControl works by Man-In-The-Middling the bluetooth system module and intercepting its initialisation IPC commands and system events, and translating incoming/outgoing data to convince the Switch that it's communicating with a Pro Controller.

To achieve this, the btdrv-mitm module obtains the handles to bluetooth system events and shared memory when the system attempts to initialise them over IPC via the btm and hid modules. It then creates its own secondary versions of these and passes their handles on instead of the original. This allows modifications to be made to any data buffers before notifying (or not) the system. Additionally, the WriteHidData IPC command is intercepted to translate or drop outgoing requests to the controller. In the case of the latter, fake responses can be written directly to the buffer in shared memory.

Intercepting initialisation IPC commands also allows homebrew to properly make use of the bluetooth service. Normally, calling any of the IPC commands that would initialise or finalise system events would either crash the console, or invalidate the event handles held by system processes. With btdrv-mitm we are able to hand out alternative event handles when homebrew attempts to initialise an interface, and redirect the real system events to those instead of the events held by system processes.

IPS patches to the bluetooth module are provided to (re)enable the passing of abitrary pincodes when Bluetooth legacy pairing is used (Nintendo hardcodes a value of '0000', ignoring IPC arguments). This enables Wii(U) devices to be paired with the console.

Planned Features

  • Controller management application
  • Rumble support
  • Motion support
  • Keyboard and mouse support

Known Issues and limitations

  • Non-Switch controllers cannot be used to wake the system from sleep.
  • Wii(U) controllers can take a while to pair with the console. For some reason they are only detected at the end of a device discovery cycle. Be patient and re-press the sync button on the controller if neccessary.
  • Xbox One button layout was changed at some point in a firmware update. Please ensure your controller firmware is up to date if you have issues with incorrect button mappings.

Credits

  • switchbrew for the extensive documention of the Switch OS.
  • devkitPro for the homebrew compiler toolchain.
  • SciresM for his dedicated work on the Atmosphère project, libstratosphere and general helpfulness with all things Switch related.
  • misson20000 for his handy debug monitor Twili and IPC logger Ilia
  • dekuNukem, CTCaer, shinyquagsire23 and others for their work in reversing and documenting the switch controller communication protocol.
  • friedkeenan for helping to test Wii extension controller support.
  • Everyone else over at the ReSwitched discord server who helped answering technical questions.