MissionControl/mc_mitm/source/controllers/xbox_one_controller.hpp

153 lines
4.6 KiB
C++

/*
* Copyright (c) 2020-2021 ndeadly
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "emulated_switch_controller.hpp"
namespace ams::controller {
enum XboxOneDPadDirection {
XboxOneDPad_Released,
XboxOneDPad_N,
XboxOneDPad_NE,
XboxOneDPad_E,
XboxOneDPad_SE,
XboxOneDPad_S,
XboxOneDPad_SW,
XboxOneDPad_W,
XboxOneDPad_NW
};
struct XboxOneStickData {
uint16_t x;
uint16_t y;
} __attribute__ ((__packed__));
// Used on older firmware
struct XboxOneButtonDataOld {
uint8_t dpad;
uint8_t A : 1;
uint8_t B : 1;
uint8_t X : 1;
uint8_t Y : 1;
uint8_t LB : 1;
uint8_t RB : 1;
uint8_t view : 1;
uint8_t menu : 1;
uint8_t lstick_press : 1;
uint8_t rstick_press : 1;
uint8_t : 0;
} __attribute__ ((__packed__));
// Used on latest firmwares
struct XboxOneButtonData {
uint8_t dpad;
uint8_t A : 1;
uint8_t B : 1;
uint8_t : 1;
uint8_t X : 1;
uint8_t Y : 1;
uint8_t : 1;
uint8_t LB : 1;
uint8_t RB : 1;
uint8_t : 3;
uint8_t menu : 1;
uint8_t guide : 1;
uint8_t lstick_press : 1;
uint8_t rstick_press : 1;
uint8_t : 0;
uint8_t view : 1;
uint8_t : 0;
} __attribute__ ((__packed__));
struct XboxOneOutputReport0x03 {
uint8_t enable;
uint8_t magnitude_left;
uint8_t magnitude_right;
uint8_t magnitude_strong;
uint8_t magnitude_weak;
uint8_t pulse_sustain_10ms;
uint8_t pulse_release_10ms;
uint8_t loop_count;
} __attribute__ ((__packed__));
struct XboxOneInputReport0x01 {
XboxOneStickData left_stick;
XboxOneStickData right_stick;
uint16_t left_trigger;
uint16_t right_trigger;
union {
XboxOneButtonData buttons;
struct {
XboxOneButtonDataOld buttons;
} old;
};
} __attribute__ ((__packed__));
struct XboxOneInputReport0x02{
uint8_t guide : 1;
uint8_t : 0;
} __attribute__ ((__packed__));
struct XboxOneInputReport0x04 {
uint8_t capacity : 2;
uint8_t mode : 2;
uint8_t charging : 1;
uint8_t : 2;
uint8_t online : 1;
} __attribute__ ((__packed__));
struct XboxOneReportData {
uint8_t id;
union {
XboxOneOutputReport0x03 output0x03;
XboxOneInputReport0x01 input0x01;
XboxOneInputReport0x02 input0x02;
XboxOneInputReport0x04 input0x04;
};
} __attribute__ ((__packed__));
class XboxOneController : public EmulatedSwitchController {
public:
static constexpr const HardwareID hardware_ids[] = {
{0x045e, 0x02e0}, // Official Xbox One S Controller
{0x045e, 0x02fd}, // Official Xbox One S Controller
{0x045e, 0x0b00}, // Official Xbox One Elite 2 Controller
{0x045e, 0x0b05}, // Official Xbox One Elite 2 Controller
{0x045e, 0x0b0a} // Official Xbox Adaptive Controller
};
XboxOneController(const bluetooth::Address *address)
: EmulatedSwitchController(address) { };
Result SetVibration(const SwitchRumbleData *rumble_data);
void UpdateControllerState(const bluetooth::HidReport *report);
private:
void HandleInputReport0x01(const XboxOneReportData *src, bool new_format);
void HandleInputReport0x02(const XboxOneReportData *src);
void HandleInputReport0x04(const XboxOneReportData *src);
};
}