mirror of
https://github.com/ndeadly/MissionControl
synced 2024-11-26 14:20:21 +00:00
153 lines
4.6 KiB
C++
153 lines
4.6 KiB
C++
/*
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* Copyright (c) 2020-2021 ndeadly
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "emulated_switch_controller.hpp"
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namespace ams::controller {
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enum XboxOneDPadDirection {
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XboxOneDPad_Released,
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XboxOneDPad_N,
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XboxOneDPad_NE,
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XboxOneDPad_E,
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XboxOneDPad_SE,
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XboxOneDPad_S,
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XboxOneDPad_SW,
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XboxOneDPad_W,
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XboxOneDPad_NW
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};
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struct XboxOneStickData {
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uint16_t x;
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uint16_t y;
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} __attribute__ ((__packed__));
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// Used on older firmware
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struct XboxOneButtonDataOld {
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uint8_t dpad;
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uint8_t A : 1;
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uint8_t B : 1;
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uint8_t X : 1;
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uint8_t Y : 1;
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uint8_t LB : 1;
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uint8_t RB : 1;
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uint8_t view : 1;
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uint8_t menu : 1;
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uint8_t lstick_press : 1;
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uint8_t rstick_press : 1;
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uint8_t : 0;
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} __attribute__ ((__packed__));
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// Used on latest firmwares
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struct XboxOneButtonData {
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uint8_t dpad;
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uint8_t A : 1;
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uint8_t B : 1;
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uint8_t : 1;
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uint8_t X : 1;
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uint8_t Y : 1;
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uint8_t : 1;
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uint8_t LB : 1;
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uint8_t RB : 1;
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uint8_t : 3;
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uint8_t menu : 1;
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uint8_t guide : 1;
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uint8_t lstick_press : 1;
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uint8_t rstick_press : 1;
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uint8_t : 0;
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uint8_t view : 1;
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uint8_t : 0;
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} __attribute__ ((__packed__));
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struct XboxOneOutputReport0x03 {
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uint8_t enable;
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uint8_t magnitude_left;
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uint8_t magnitude_right;
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uint8_t magnitude_strong;
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uint8_t magnitude_weak;
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uint8_t pulse_sustain_10ms;
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uint8_t pulse_release_10ms;
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uint8_t loop_count;
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} __attribute__ ((__packed__));
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struct XboxOneInputReport0x01 {
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XboxOneStickData left_stick;
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XboxOneStickData right_stick;
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uint16_t left_trigger;
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uint16_t right_trigger;
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union {
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XboxOneButtonData buttons;
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struct {
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XboxOneButtonDataOld buttons;
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} old;
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};
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} __attribute__ ((__packed__));
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struct XboxOneInputReport0x02{
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uint8_t guide : 1;
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uint8_t : 0;
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} __attribute__ ((__packed__));
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struct XboxOneInputReport0x04 {
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uint8_t capacity : 2;
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uint8_t mode : 2;
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uint8_t charging : 1;
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uint8_t : 2;
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uint8_t online : 1;
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} __attribute__ ((__packed__));
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struct XboxOneReportData {
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uint8_t id;
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union {
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XboxOneOutputReport0x03 output0x03;
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XboxOneInputReport0x01 input0x01;
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XboxOneInputReport0x02 input0x02;
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XboxOneInputReport0x04 input0x04;
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};
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} __attribute__ ((__packed__));
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class XboxOneController : public EmulatedSwitchController {
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public:
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static constexpr const HardwareID hardware_ids[] = {
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{0x045e, 0x02e0}, // Official Xbox One S Controller
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{0x045e, 0x02fd}, // Official Xbox One S Controller
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{0x045e, 0x0b00}, // Official Xbox One Elite 2 Controller
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{0x045e, 0x0b05}, // Official Xbox One Elite 2 Controller
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{0x045e, 0x0b0a} // Official Xbox Adaptive Controller
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};
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XboxOneController(const bluetooth::Address *address)
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: EmulatedSwitchController(address) { };
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Result SetVibration(const SwitchRumbleData *rumble_data);
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void UpdateControllerState(const bluetooth::HidReport *report);
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private:
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void HandleInputReport0x01(const XboxOneReportData *src, bool new_format);
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void HandleInputReport0x02(const XboxOneReportData *src);
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void HandleInputReport0x04(const XboxOneReportData *src);
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};
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}
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