mirror of
https://github.com/ndeadly/MissionControl
synced 2024-11-30 16:19:13 +00:00
194 lines
4.8 KiB
C++
194 lines
4.8 KiB
C++
#pragma once
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#include "fakeswitchcontroller.hpp"
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namespace ams::controller {
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enum WiiControllerLEDs {
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WiiControllerLEDs_P1 = 0x10,
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WiiControllerLEDs_P2 = 0x20,
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WiiControllerLEDs_P3 = 0x40,
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WiiControllerLEDs_P4 = 0x80,
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};
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struct WiiButtonData {
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uint8_t dpad_left : 1;
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uint8_t dpad_right : 1;
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uint8_t dpad_down : 1;
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uint8_t dpad_up : 1;
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uint8_t plus : 1;
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uint8_t : 0;
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uint8_t two : 1;
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uint8_t one : 1;
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uint8_t B : 1;
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uint8_t A : 1;
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uint8_t minus : 1;
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uint8_t : 2;
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uint8_t home : 1;
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} __attribute__ ((__packed__));
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struct WiiAccelerometerData {
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uint8_t xyz[3];
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x10 {
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uint8_t rumble;
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x11 {
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uint8_t leds;
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x12 {
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uint8_t _unk;
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uint8_t report_mode;
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x14 {
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uint8_t : 5;
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uint8_t speaker_enable : 1;
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uint8_t : 0;
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x15 {
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uint8_t _unk;
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x16 {
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uint32_t address;
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uint8_t size;
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uint8_t data[16];
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x17 {
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uint32_t address;
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uint16_t size;
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x18 {
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uint8_t size;
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uint8_t speaker_data[20];
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x19 {
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uint8_t : 5;
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uint8_t speaker_mute : 1;
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uint8_t : 0;
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} __attribute__ ((__packed__));
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struct WiiInputReport0x20 {
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WiiButtonData buttons;
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uint8_t led : 4;
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uint8_t flags : 4;
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uint8_t _pad[2];
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uint8_t battery;
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} __attribute__ ((__packed__));
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struct WiiInputReport0x21 {
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WiiButtonData buttons;
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uint8_t size : 4;
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uint8_t error : 4;
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uint16_t address;
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uint8_t data[16];
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} __attribute__ ((__packed__));
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struct WiiInputReport0x22 {
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WiiButtonData buttons;
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uint8_t report_id;
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uint8_t error;
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} __attribute__ ((__packed__));
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struct WiiInputReport0x30 {
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WiiButtonData buttons;
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} __attribute__ ((__packed__));
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struct WiiInputReport0x31 {
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WiiButtonData buttons;
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WiiAccelerometerData accel;
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} __attribute__ ((__packed__));
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struct WiiInputReport0x32 {
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WiiButtonData buttons;
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uint8_t extension[8];
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} __attribute__ ((__packed__));
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struct WiiInputReport0x33 {
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WiiButtonData buttons;
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WiiAccelerometerData accel;
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uint8_t ir[12];
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} __attribute__ ((__packed__));
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struct WiiInputReport0x34 {
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WiiButtonData buttons;
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uint8_t extension[19];
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} __attribute__ ((__packed__));
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struct WiiInputReport0x35 {
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WiiButtonData buttons;
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WiiAccelerometerData accel;
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uint8_t extension[16];
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} __attribute__ ((__packed__));
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struct WiiInputReport0x36 {
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WiiButtonData buttons;
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uint8_t ir[10];
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uint8_t extension[9];
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} __attribute__ ((__packed__));
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struct WiiInputReport0x37 {
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WiiButtonData buttons;
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WiiAccelerometerData accel;
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uint8_t ir[10];
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uint8_t extension[6];
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} __attribute__ ((__packed__));
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struct WiiInputReport0x3d {
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uint8_t extension[21];
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} __attribute__ ((__packed__));
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struct WiiReportData {
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uint8_t id;
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union {
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WiiOutputReport0x10 output0x10;
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WiiOutputReport0x11 output0x11;
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WiiOutputReport0x12 output0x12;
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WiiOutputReport0x14 output0x14;
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WiiOutputReport0x15 output0x15;
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WiiOutputReport0x16 output0x16;
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WiiOutputReport0x17 output0x17;
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WiiOutputReport0x18 output0x18;
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WiiOutputReport0x19 output0x19;
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WiiInputReport0x20 input0x20;
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WiiInputReport0x21 input0x21;
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WiiInputReport0x22 input0x22;
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WiiInputReport0x30 input0x30;
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WiiInputReport0x31 input0x31;
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WiiInputReport0x32 input0x32;
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WiiInputReport0x33 input0x33;
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WiiInputReport0x34 input0x34;
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WiiInputReport0x35 input0x35;
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WiiInputReport0x36 input0x36;
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WiiInputReport0x37 input0x37;
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WiiInputReport0x3d input0x3d;
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};
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} __attribute__ ((__packed__));
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class WiiController : public FakeSwitchController {
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public:
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Result initialize(void);
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protected:
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WiiController(ControllerType type, const bluetooth::Address *address) : FakeSwitchController(type, address) {};
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Result writeMemory(uint32_t writeaddr, const uint8_t *data, uint8_t length);
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Result setReportMode(uint8_t mode);
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Result setPlayerLeds(uint8_t mask);
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Result queryStatus(void);
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Result setPlayerLed(u8 led_mask);
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};
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}
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