mirror of
https://github.com/ndeadly/MissionControl
synced 2024-12-12 13:52:35 +00:00
210 lines
6.9 KiB
C++
210 lines
6.9 KiB
C++
/*
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* Copyright (c) 2020-2021 ndeadly
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "../bluetooth_mitm/bluetooth/bluetooth_types.hpp"
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#include "../bluetooth_mitm/bluetooth/bluetooth_hid_report.hpp"
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namespace ams::controller {
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constexpr auto UINT12_MAX = 0xfff;
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constexpr auto STICK_ZERO = 0x800;
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constexpr auto BATTERY_MAX = 8;
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enum SwitchPlayerNumber : uint8_t {
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SwitchPlayerNumber_One,
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SwitchPlayerNumber_Two,
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SwitchPlayerNumber_Three,
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SwitchPlayerNumber_Four,
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SwitchPlayerNumber_Five,
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SwitchPlayerNumber_Six,
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SwitchPlayerNumber_Seven,
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SwitchPlayerNumber_Eight,
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SwitchPlayerNumber_Unknown = 0xf
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};
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struct HardwareID {
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uint16_t vid;
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uint16_t pid;
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};
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struct RGBColour {
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uint8_t r;
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uint8_t g;
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uint8_t b;
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} __attribute__ ((__packed__));
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struct ProControllerColours {
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RGBColour body;
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RGBColour buttons;
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RGBColour left_grip;
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RGBColour right_grip;
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} __attribute__ ((__packed__));
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struct SwitchStickData {
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uint8_t xy[3];
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} __attribute__ ((__packed__));
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struct SwitchButtonData {
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uint8_t Y : 1;
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uint8_t X : 1;
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uint8_t B : 1;
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uint8_t A : 1;
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uint8_t : 2; // SR, SL (Right Joy)
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uint8_t R : 1;
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uint8_t ZR : 1;
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uint8_t minus : 1;
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uint8_t plus : 1;
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uint8_t rstick_press : 1;
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uint8_t lstick_press : 1;
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uint8_t home : 1;
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uint8_t capture : 1;
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uint8_t : 0;
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uint8_t dpad_down : 1;
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uint8_t dpad_up : 1;
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uint8_t dpad_right : 1;
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uint8_t dpad_left : 1;
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uint8_t : 2; // SR, SL (Left Joy)
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uint8_t L : 1;
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uint8_t ZL : 1;
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} __attribute__ ((__packed__));
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struct Switch6AxisData {
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uint16_t accel_x;
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uint16_t accel_y;
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uint16_t accel_z;
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uint16_t gyro_1;
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uint16_t gyro_2;
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uint16_t gyro_3;
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} __attribute__ ((__packed__));
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enum SubCmdType : uint8_t {
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SubCmd_GetControllerState = 0x00,
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SubCmd_ManualPair = 0x01,
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SubCmd_RequestDeviceInfo = 0x02,
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SubCmd_SetInputReportMode = 0x03,
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SubCmd_TriggersElapsedTime = 0x04,
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SubCmd_GetPageListState = 0x05,
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SubCmd_SetHciState = 0x06,
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SubCmd_ResetPairingInfo = 0x07,
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SubCmd_SetShipPowerState = 0x08,
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SubCmd_SpiFlashRead = 0x10,
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SubCmd_SpiFlashWrite = 0x11,
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SubCmd_SpiSectorErase = 0x12,
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SubCmd_ResetMcu = 0x20,
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SubCmd_SetMcuConfig = 0x21,
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SubCmd_SetMcuState = 0x22,
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SubCmd_SetPlayerLeds = 0x30,
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SubCmd_GetPlayerLeds = 0x31,
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SubCmd_SetHomeLed = 0x38,
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SubCmd_EnableImu = 0x40,
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SubCmd_SetImuSensitivity = 0x41,
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SubCmd_WriteImuRegisters = 0x42,
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SubCmd_ReadImuRegisters = 0x43,
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SubCmd_EnableVibration = 0x48,
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SubCmd_GetRegulatedVoltage = 0x50,
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SubCmd_SetGpioPinValue = 0x51,
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SubCmd_GetGpioPinValue = 0x52,
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};
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struct SwitchSubcommandResponse {
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uint8_t ack;
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uint8_t id;
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uint8_t data[0x23];
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} __attribute__ ((__packed__));
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struct SwitchOutputReport0x01;
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struct SwitchOutputReport0x03;
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struct SwitchOutputReport0x10;
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struct SwitchOutputReport0x11;
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struct SwitchOutputReport0x12;
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struct SwitchInputReport0x21 {
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uint8_t timer;
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uint8_t conn_info : 4;
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uint8_t battery : 4;
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SwitchButtonData buttons;
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SwitchStickData left_stick;
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SwitchStickData right_stick;
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uint8_t vibrator;
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SwitchSubcommandResponse response;
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} __attribute__ ((__packed__));
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struct SwitchInputReport0x23;
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struct SwitchInputReport0x30 {
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uint8_t timer;
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uint8_t conn_info : 4;
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uint8_t battery : 4;
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SwitchButtonData buttons;
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SwitchStickData left_stick;
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SwitchStickData right_stick;
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uint8_t vibrator;
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// IMU samples at 0, 5 and 10ms
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Switch6AxisData motion[3];
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} __attribute__ ((__packed__));
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struct SwitchInputReport0x31;
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struct SwitchInputReport0x32;
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struct SwitchInputReport0x33;
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struct SwitchInputReport0x3f;
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struct SwitchReportData {
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uint8_t id;
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union {
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//SwitchOutputReport0x01 output0x01;
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//SwitchOutputReport0x03 output0x03;
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//SwitchOutputReport0x10 output0x10;
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//SwitchOutputReport0x11 output0x11;
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//SwitchOutputReport0x12 output0x12;
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SwitchInputReport0x21 input0x21;
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SwitchInputReport0x30 input0x30;
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//SwitchInputReport0x31 input0x31;
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//SwitchInputReport0x32 input0x32;
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//SwitchInputReport0x33 input0x33;
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//SwitchInputReport0x3f input0x3f;
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};
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} __attribute__ ((__packed__));
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Result LedsMaskToPlayerNumber(uint8_t led_mask, uint8_t *player_number);
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class SwitchController {
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public:
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static constexpr const HardwareID hardware_ids[] = {
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{0x057e, 0x2006}, // Official Joycon(L) Controller
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{0x057e, 0x2007}, // Official Joycon(R) Controller/NES Online Controller
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{0x057e, 0x2009}, // Official Switch Pro Controller
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{0x057e, 0x2017} // Official SNES Online Controller
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};
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SwitchController(const bluetooth::Address *address)
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: m_address(*address) { };
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const bluetooth::Address& Address(void) const { return m_address; };
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virtual Result Initialize(void) { return ams::ResultSuccess(); };
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virtual Result HandleIncomingReport(const bluetooth::HidReport *report);
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virtual Result HandleOutgoingReport(const bluetooth::HidReport *report);
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protected:
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bluetooth::Address m_address;
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};
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}
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