MissionControl/btdrv-mitm/source/controllers/wiiupro.cpp

98 lines
3.5 KiB
C++

#include <stratosphere.hpp>
#include "wiiupro.hpp"
#include "hdlsvirtualcontroller.hpp"
#include "../btdrv_mitm_logging.hpp"
namespace controller {
WiiUProController::WiiUProController(const BluetoothAddress *address)
: WiiController(ControllerType_WiiUPro, address) {
//if (ams::hos::GetVersion() >= ams::hos::Version_7_0_0)
//m_virtualController = std::make_unique<HdlsVirtualController>();
}
Result WiiUProController::initialize(void) {
WiiController::initialize();
BTDRV_LOG_FMT("WiiUProController::initialize");
// This should actually probably be run in response to report 0x20
R_TRY(sendInit1(&m_address));
R_TRY(sendInit2(&m_address));
R_TRY(setReportMode(&m_address, 0x34));
return 0;
}
Result WiiUProController::sendInit1(const BluetoothAddress *address) {
const uint8_t data[] = {0x55};
return writeMemory(address, 0x04a400f0, data, sizeof(data));
}
Result WiiUProController::sendInit2(const BluetoothAddress *address) {
const uint8_t data[] = {0x00};
return writeMemory(address, 0x04a400fb, data, sizeof(data));
}
void WiiUProController::convertReportFormat(const HidReport *inReport, HidReport *outReport) {
auto wiiUData = reinterpret_cast<const WiiUProReportData *>(&inReport->data);
auto switchData = reinterpret_cast<SwitchReportData *>(&outReport->data);
outReport->type = 0x31;
outReport->id = 0x30;
switchData->report0x30.conn_info = 0x0;
switchData->report0x30.battery = 0x8;
switch(inReport->id) {
case 0x20: //extension connected
handleInputReport0x20(wiiUData, switchData);
break;
case 0x22: // Acknowledgement
break;
case 0x32: // Buttons + Ext bytes
break;
case 0x34: // Buttons + Ext bytes
handleInputReport0x34(wiiUData, switchData);
break;
default:
break;
}
}
void WiiUProController::handleInputReport0x20(const WiiUProReportData *src, SwitchReportData *dst) {
}
void WiiUProController::handleInputReport0x34(const WiiUProReportData *src, SwitchReportData *dst) {
dst->report0x30.buttons.dpad_down = !src->report0x34.buttons.dpad_down;
dst->report0x30.buttons.dpad_up = !src->report0x34.buttons.dpad_up;
dst->report0x30.buttons.dpad_right = !src->report0x34.buttons.dpad_right;
dst->report0x30.buttons.dpad_left = !src->report0x34.buttons.dpad_left;
dst->report0x30.buttons.A = !src->report0x34.buttons.A;
dst->report0x30.buttons.B = !src->report0x34.buttons.B;
dst->report0x30.buttons.X = !src->report0x34.buttons.X;
dst->report0x30.buttons.Y = !src->report0x34.buttons.Y;
dst->report0x30.buttons.R = !src->report0x34.buttons.R;
dst->report0x30.buttons.ZR = !src->report0x34.buttons.ZR;
dst->report0x30.buttons.L = !src->report0x34.buttons.L;
dst->report0x30.buttons.ZL = !src->report0x34.buttons.ZL;
dst->report0x30.buttons.minus = !src->report0x34.buttons.minus;
dst->report0x30.buttons.plus = !src->report0x34.buttons.plus;
dst->report0x30.buttons.lstick_press = !src->report0x34.buttons.lstick_press;
dst->report0x30.buttons.rstick_press = !src->report0x34.buttons.rstick_press;
dst->report0x30.buttons.home = !src->report0x34.buttons.home;
}
}