mirror of
https://github.com/ndeadly/MissionControl
synced 2024-11-24 05:13:08 +00:00
101 lines
4.8 KiB
C++
101 lines
4.8 KiB
C++
/*
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* Copyright (C) 2020 ndeadly
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ipega_controller.hpp"
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#include <stratosphere.hpp>
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namespace ams::controller {
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namespace {
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const constexpr float stick_scale_factor = float(UINT12_MAX) / UINT8_MAX;
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}
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void IpegaController::ConvertReportFormat(const bluetooth::HidReport *in_report, bluetooth::HidReport *out_report) {
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auto ipega_report = reinterpret_cast<const IpegaReportData *>(&in_report->data);
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auto switch_report = reinterpret_cast<SwitchReportData *>(&out_report->data);
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switch(ipega_report->id) {
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case 0x02:
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this->HandleInputReport0x02(ipega_report, switch_report);
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break;
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case 0x07:
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this->HandleInputReport0x07(ipega_report, switch_report);
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break;
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default:
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break;
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}
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out_report->size = sizeof(SwitchInputReport0x30) + 1;
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switch_report->id = 0x30;
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switch_report->input0x30.conn_info = 0x0;
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switch_report->input0x30.battery = m_battery | m_charging;
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std::memset(switch_report->input0x30.motion, 0, sizeof(switch_report->input0x30.motion));
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switch_report->input0x30.timer = os::ConvertToTimeSpan(os::GetSystemTick()).GetMilliSeconds() & 0xff;
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}
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void IpegaController::HandleInputReport0x02(const IpegaReportData *src, SwitchReportData *dst) {
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dst->input0x30.buttons.home = src->input0x02.home;
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this->PackStickData(&dst->input0x30.left_stick, STICK_ZERO, STICK_ZERO);
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this->PackStickData(&dst->input0x30.right_stick, STICK_ZERO, STICK_ZERO);
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}
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void IpegaController::HandleInputReport0x07(const IpegaReportData *src, SwitchReportData *dst) {
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this->PackStickData(&dst->input0x30.left_stick,
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static_cast<uint16_t>(stick_scale_factor * src->input0x07.left_stick.x) & 0xfff,
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static_cast<uint16_t>(stick_scale_factor * (UINT8_MAX - src->input0x07.left_stick.y)) & 0xfff
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);
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this->PackStickData(&dst->input0x30.right_stick,
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static_cast<uint16_t>(stick_scale_factor * src->input0x07.right_stick.x) & 0xfff,
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static_cast<uint16_t>(stick_scale_factor * (UINT8_MAX - src->input0x07.right_stick.y)) & 0xfff
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);
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dst->input0x30.buttons.dpad_down = (src->input0x07.buttons.dpad == IpegaDPad_S) ||
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(src->input0x07.buttons.dpad == IpegaDPad_SE) ||
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(src->input0x07.buttons.dpad == IpegaDPad_SW);
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dst->input0x30.buttons.dpad_up = (src->input0x07.buttons.dpad == IpegaDPad_N) ||
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(src->input0x07.buttons.dpad == IpegaDPad_NE) ||
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(src->input0x07.buttons.dpad == IpegaDPad_NW);
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dst->input0x30.buttons.dpad_right = (src->input0x07.buttons.dpad == IpegaDPad_E) ||
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(src->input0x07.buttons.dpad == IpegaDPad_NE) ||
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(src->input0x07.buttons.dpad == IpegaDPad_SE);
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dst->input0x30.buttons.dpad_left = (src->input0x07.buttons.dpad == IpegaDPad_W) ||
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(src->input0x07.buttons.dpad == IpegaDPad_NW) ||
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(src->input0x07.buttons.dpad == IpegaDPad_SW);
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dst->input0x30.buttons.A = src->input0x07.buttons.B;
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dst->input0x30.buttons.B = src->input0x07.buttons.A;
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dst->input0x30.buttons.X = src->input0x07.buttons.Y;
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dst->input0x30.buttons.Y = src->input0x07.buttons.X;
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dst->input0x30.buttons.R = src->input0x07.buttons.RB;
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dst->input0x30.buttons.ZR = src->input0x07.buttons.RT;
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dst->input0x30.buttons.L = src->input0x07.buttons.LB;
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dst->input0x30.buttons.ZL = src->input0x07.buttons.LT;
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dst->input0x30.buttons.minus = src->input0x07.buttons.view;
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dst->input0x30.buttons.plus = src->input0x07.buttons.menu;
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dst->input0x30.buttons.lstick_press = src->input0x07.buttons.lstick_press;
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dst->input0x30.buttons.rstick_press = src->input0x07.buttons.rstick_press;
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dst->input0x30.buttons.capture = 0;
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dst->input0x30.buttons.home = 0;
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}
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}
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