mirror of
https://github.com/ndeadly/MissionControl
synced 2024-12-16 07:42:33 +00:00
316 lines
9.1 KiB
C++
316 lines
9.1 KiB
C++
/*
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* Copyright (C) 2020 ndeadly
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "emulated_switch_controller.hpp"
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namespace ams::controller {
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enum WiiControllerLEDs {
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WiiControllerLEDs_P1 = 0x10,
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WiiControllerLEDs_P2 = 0x20,
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WiiControllerLEDs_P3 = 0x40,
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WiiControllerLEDs_P4 = 0x80,
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};
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enum WiiExtensionController {
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WiiExtensionController_None,
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WiiExtensionController_Nunchuck,
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WiiExtensionController_Classic,
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WiiExtensionController_ClassicPro,
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WiiExtensionController_WiiUPro,
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WiiExtensionController_Unsupported,
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};
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struct WiiButtonData {
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uint8_t dpad_left : 1;
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uint8_t dpad_right : 1;
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uint8_t dpad_down : 1;
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uint8_t dpad_up : 1;
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uint8_t plus : 1;
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uint8_t : 0;
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uint8_t two : 1;
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uint8_t one : 1;
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uint8_t B : 1;
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uint8_t A : 1;
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uint8_t minus : 1;
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uint8_t : 2;
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uint8_t home : 1;
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} __attribute__ ((__packed__));
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struct WiiAccelerometerData {
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uint8_t x;
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uint8_t y;
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uint8_t z;
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} __attribute__ ((__packed__));
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struct WiiClassicControllerButtonData {
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uint8_t : 1;
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uint8_t R : 1;
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uint8_t plus : 1;
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uint8_t home : 1;
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uint8_t minus : 1;
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uint8_t L : 1;
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uint8_t dpad_down : 1;
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uint8_t dpad_right : 1;
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uint8_t dpad_up : 1;
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uint8_t dpad_left : 1;
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uint8_t ZR : 1;
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uint8_t X : 1;
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uint8_t A : 1;
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uint8_t Y : 1;
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uint8_t B : 1;
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uint8_t ZL : 1;
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} __attribute__ ((__packed__));
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struct WiiNunchuckExtensionData {
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uint8_t stick_x;
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uint8_t stick_y;
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uint8_t accel_x_92;
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uint8_t accel_y_92;
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uint8_t accel_z_92;
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uint8_t Z : 1;
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uint8_t C : 1;
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uint8_t accel_x_10 : 2;
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uint8_t accel_y_10 : 2;
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uint8_t accel_z_10 : 2;
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} __attribute__ ((__packed__));
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struct WiiUProButtonData {
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uint8_t : 1;
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uint8_t R : 1;
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uint8_t plus : 1;
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uint8_t home : 1;
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uint8_t minus : 1;
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uint8_t L : 1;
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uint8_t dpad_down : 1;
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uint8_t dpad_right : 1;
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uint8_t dpad_up : 1;
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uint8_t dpad_left : 1;
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uint8_t ZR : 1;
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uint8_t X : 1;
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uint8_t A : 1;
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uint8_t Y : 1;
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uint8_t B : 1;
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uint8_t ZL : 1;
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uint8_t rstick_press : 1;
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uint8_t lstick_press : 1;
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uint8_t : 0;
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} __attribute__ ((__packed__));
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struct WiiUProExtensionData {
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uint16_t left_stick_x;
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uint16_t right_stick_x;
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uint16_t left_stick_y;
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uint16_t right_stick_y;
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WiiUProButtonData buttons;
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x10 {
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uint8_t rumble;
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x11 {
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uint8_t leds;
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x12 {
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uint8_t _unk;
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uint8_t report_mode;
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x14 {
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uint8_t : 5;
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uint8_t speaker_enable : 1;
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uint8_t : 0;
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x15 {
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uint8_t _unk;
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x16 {
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uint32_t address;
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uint8_t size;
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uint8_t data[16];
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x17 {
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uint32_t address;
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uint16_t size;
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x18 {
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uint8_t size;
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uint8_t speaker_data[20];
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} __attribute__ ((__packed__));
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struct WiiOutputReport0x19 {
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uint8_t : 5;
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uint8_t speaker_mute : 1;
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uint8_t : 0;
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} __attribute__ ((__packed__));
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struct WiiInputReport0x20 {
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WiiButtonData buttons;
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uint8_t battery_critical : 1;
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uint8_t extension_connected : 1;
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uint8_t speaker_enabled : 1;
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uint8_t ir_enabled : 1;
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uint8_t led_state : 4;
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uint8_t _pad[2];
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uint8_t battery;
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} __attribute__ ((__packed__));
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struct WiiInputReport0x21 {
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WiiButtonData buttons;
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uint8_t size : 4;
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uint8_t error : 4;
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uint16_t address;
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uint8_t data[16];
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} __attribute__ ((__packed__));
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struct WiiInputReport0x22 {
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WiiButtonData buttons;
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uint8_t report_id;
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uint8_t error;
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} __attribute__ ((__packed__));
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struct WiiInputReport0x30 {
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WiiButtonData buttons;
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} __attribute__ ((__packed__));
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struct WiiInputReport0x31 {
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WiiButtonData buttons;
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WiiAccelerometerData accel;
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} __attribute__ ((__packed__));
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struct WiiInputReport0x32 {
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WiiButtonData buttons;
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uint8_t extension[8];
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} __attribute__ ((__packed__));
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struct WiiInputReport0x33 {
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WiiButtonData buttons;
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WiiAccelerometerData accel;
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uint8_t ir[12];
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} __attribute__ ((__packed__));
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struct WiiInputReport0x34 {
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WiiButtonData buttons;
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uint8_t extension[19];
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} __attribute__ ((__packed__));
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struct WiiInputReport0x35 {
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WiiButtonData buttons;
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WiiAccelerometerData accel;
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uint8_t extension[16];
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} __attribute__ ((__packed__));
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struct WiiInputReport0x36 {
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WiiButtonData buttons;
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uint8_t ir[10];
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uint8_t extension[9];
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} __attribute__ ((__packed__));
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struct WiiInputReport0x37 {
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WiiButtonData buttons;
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WiiAccelerometerData accel;
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uint8_t ir[10];
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uint8_t extension[6];
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} __attribute__ ((__packed__));
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struct WiiInputReport0x3d {
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uint8_t extension[21];
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} __attribute__ ((__packed__));
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struct WiiReportData {
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uint8_t id;
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union {
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WiiOutputReport0x10 output0x10;
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WiiOutputReport0x11 output0x11;
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WiiOutputReport0x12 output0x12;
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WiiOutputReport0x14 output0x14;
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WiiOutputReport0x15 output0x15;
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WiiOutputReport0x16 output0x16;
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WiiOutputReport0x17 output0x17;
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WiiOutputReport0x18 output0x18;
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WiiOutputReport0x19 output0x19;
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WiiInputReport0x20 input0x20;
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WiiInputReport0x21 input0x21;
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WiiInputReport0x22 input0x22;
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WiiInputReport0x30 input0x30;
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WiiInputReport0x31 input0x31;
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WiiInputReport0x32 input0x32;
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WiiInputReport0x33 input0x33;
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WiiInputReport0x34 input0x34;
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WiiInputReport0x35 input0x35;
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WiiInputReport0x36 input0x36;
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WiiInputReport0x37 input0x37;
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WiiInputReport0x3d input0x3d;
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};
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} __attribute__ ((__packed__));
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class WiiController : public EmulatedSwitchController {
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public:
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static constexpr const HardwareID hardware_ids[] = {
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{0x057e, 0x0306}, // Official Wiimote
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{0x057e, 0x0330}, // Official Wii U Pro Controller
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};
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WiiController(const bluetooth::Address *address)
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: EmulatedSwitchController(address)
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, m_extension(WiiExtensionController_None) { };
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Result Initialize(void);
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void ConvertReportFormat(const bluetooth::HidReport *in_report, bluetooth::HidReport *out_report);
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protected:
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void HandleInputReport0x20(const WiiReportData *src, SwitchReportData *dst);
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void HandleInputReport0x21(const WiiReportData *src, SwitchReportData *dst);
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void HandleInputReport0x22(const WiiReportData *src, SwitchReportData *dst);
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void HandleInputReport0x30(const WiiReportData *src, SwitchReportData *dst);
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void HandleInputReport0x31(const WiiReportData *src, SwitchReportData *dst);
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void HandleInputReport0x32(const WiiReportData *src, SwitchReportData *dst);
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void HandleInputReport0x34(const WiiReportData *src, SwitchReportData *dst);
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void MapButtonsHorizontalOrientation(const WiiButtonData *buttons, SwitchReportData *dst);
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void MapButtonsVerticalOrientation(const WiiButtonData *buttons, SwitchReportData *dst);
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void MapExtensionBytes(const uint8_t ext[], SwitchReportData *dst);
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void MapNunchuckExtension(const uint8_t ext[], SwitchReportData *dst);
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void MapClassicControllerExtension(const uint8_t ext[], SwitchReportData *dst);
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void MapWiiUProControllerExtension(const uint8_t ext[], SwitchReportData *dst);
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Result WriteMemory(uint32_t write_addr, const uint8_t *data, uint8_t size);
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Result ReadMemory(uint32_t read_addr, uint16_t size);
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Result SetReportMode(uint8_t mode);
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Result SetPlayerLeds(uint8_t mask);
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Result QueryStatus(void);
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Result SetPlayerLed(uint8_t led_mask);
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WiiExtensionController m_extension;
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};
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}
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