MissionControl/mc_mitm/source/controllers/dualsense_controller.cpp

194 lines
7.3 KiB
C++

/*
* Copyright (c) 2020-2021 ndeadly
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "dualsense_controller.hpp"
#include "../mcmitm_config.hpp"
#include <stratosphere.hpp>
namespace ams::controller {
namespace {
const constexpr float stick_scale_factor = float(UINT12_MAX) / UINT8_MAX;
const uint8_t player_led_flags[] = {
// Mimic the Switch's player LEDs
0x01,
0x03,
0x0B,
0x1B,
0x11,
0x09,
0x19,
0x0A
};
const constexpr RGBColour led_disable = {0x00, 0x00, 0x00};
const RGBColour player_led_colours[] = {
// Same colours used by PS4
{0x00, 0x00, 0x40}, // blue
{0x40, 0x00, 0x00}, // red
{0x00, 0x40, 0x00}, // green
{0x20, 0x00, 0x20}, // pink
// New colours for controllers 5-8
{0x00, 0x20, 0x20}, // cyan
{0x30, 0x10, 0x00}, // orange
{0x20, 0x20, 0x00}, // yellow
{0x10, 0x00, 0x30} // purple
};
}
Result DualsenseController::Initialize(void) {
R_TRY(this->PushRumbleLedState());
R_TRY(EmulatedSwitchController::Initialize());
return ams::ResultSuccess();
}
Result DualsenseController::SetVibration(const SwitchRumbleData *rumble_data) {
m_rumble_state.amp_motor_left = static_cast<uint8_t>(255 * std::max(rumble_data[0].low_band_amp, rumble_data[1].low_band_amp));
m_rumble_state.amp_motor_right = static_cast<uint8_t>(255 * std::max(rumble_data[0].high_band_amp, rumble_data[1].high_band_amp));
return this->PushRumbleLedState();
}
Result DualsenseController::CancelVibration(void) {
m_rumble_state.amp_motor_left = 0;
m_rumble_state.amp_motor_right = 0;
return this->PushRumbleLedState();
}
Result DualsenseController::SetPlayerLed(uint8_t led_mask) {
uint8_t player_number;
R_TRY(LedsMaskToPlayerNumber(led_mask, &player_number));
m_led_flags = player_led_flags[player_number];
RGBColour colour = player_led_colours[player_number];
return this->SetLightbarColour(colour);
}
Result DualsenseController::SetLightbarColour(RGBColour colour) {
auto config = mitm::GetGlobalConfig();
m_led_colour = config->misc.disable_sony_leds ? led_disable : colour;
return this->PushRumbleLedState();
}
void DualsenseController::UpdateControllerState(const bluetooth::HidReport *report) {
auto dualsense_report = reinterpret_cast<const DualsenseReportData *>(&report->data);
switch(dualsense_report->id) {
case 0x01:
this->HandleInputReport0x01(dualsense_report);
break;
case 0x31:
this->HandleInputReport0x31(dualsense_report);
break;
default:
break;
}
}
void DualsenseController::HandleInputReport0x01(const DualsenseReportData *src) {
m_left_stick.SetData(
static_cast<uint16_t>(stick_scale_factor * src->input0x01.left_stick.x) & 0xfff,
static_cast<uint16_t>(stick_scale_factor * (UINT8_MAX - src->input0x01.left_stick.y)) & 0xfff
);
m_right_stick.SetData(
static_cast<uint16_t>(stick_scale_factor * src->input0x01.right_stick.x) & 0xfff,
static_cast<uint16_t>(stick_scale_factor * (UINT8_MAX - src->input0x01.right_stick.y)) & 0xfff
);
this->MapButtons(&src->input0x01.buttons);
}
void DualsenseController::HandleInputReport0x31(const DualsenseReportData *src) {
m_ext_power = src->input0x31.usb;
if (!src->input0x31.usb || src->input0x31.full)
m_charging = false;
else
m_charging = true;
uint8_t battery_level = src->input0x31.battery_level;
if (!src->input0x31.usb)
battery_level++;
if (battery_level > 10)
battery_level = 10;
m_battery = static_cast<uint8_t>(8 * (battery_level + 1) / 10) & 0x0e;
m_left_stick.SetData(
static_cast<uint16_t>(stick_scale_factor * src->input0x31.left_stick.x) & 0xfff,
static_cast<uint16_t>(stick_scale_factor * (UINT8_MAX - src->input0x31.left_stick.y)) & 0xfff
);
m_right_stick.SetData(
static_cast<uint16_t>(stick_scale_factor * src->input0x31.right_stick.x) & 0xfff,
static_cast<uint16_t>(stick_scale_factor * (UINT8_MAX - src->input0x31.right_stick.y)) & 0xfff
);
this->MapButtons(&src->input0x31.buttons);
}
void DualsenseController::MapButtons(const DualsenseButtonData *buttons) {
m_buttons.dpad_down = (buttons->dpad == DualsenseDPad_S) ||
(buttons->dpad == DualsenseDPad_SE) ||
(buttons->dpad == DualsenseDPad_SW);
m_buttons.dpad_up = (buttons->dpad == DualsenseDPad_N) ||
(buttons->dpad == DualsenseDPad_NE) ||
(buttons->dpad == DualsenseDPad_NW);
m_buttons.dpad_right = (buttons->dpad == DualsenseDPad_E) ||
(buttons->dpad == DualsenseDPad_NE) ||
(buttons->dpad == DualsenseDPad_SE);
m_buttons.dpad_left = (buttons->dpad == DualsenseDPad_W) ||
(buttons->dpad == DualsenseDPad_NW) ||
(buttons->dpad == DualsenseDPad_SW);
m_buttons.A = buttons->circle;
m_buttons.B = buttons->cross;
m_buttons.X = buttons->triangle;
m_buttons.Y = buttons->square;
m_buttons.R = buttons->R1;
m_buttons.ZR = buttons->R2;
m_buttons.L = buttons->L1;
m_buttons.ZL = buttons->L2;
m_buttons.minus = buttons->share;
m_buttons.plus = buttons->options;
m_buttons.lstick_press = buttons->L3;
m_buttons.rstick_press = buttons->R3;
m_buttons.capture = buttons->tpad;
m_buttons.home = buttons->ps;
}
Result DualsenseController::PushRumbleLedState(void) {
DualsenseOutputReport0x31 report = {0xa2, 0x31, 0x02, 0x03, 0x14, m_rumble_state.amp_motor_right, m_rumble_state.amp_motor_left};
report.data[41] = 0x02;
report.data[44] = 0x02;
report.data[46] = m_led_flags;
report.data[47] = m_led_colour.r;
report.data[48] = m_led_colour.g;
report.data[49] = m_led_colour.b;
report.crc = crc32Calculate(report.data, sizeof(report.data));
m_output_report.size = sizeof(report) - 1;
std::memcpy(m_output_report.data, &report.data[1], m_output_report.size);
return bluetooth::hid::report::SendHidReport(&m_address, &m_output_report);
}
}