MissionControl/mc_mitm/source/controllers/xbox_one_controller.hpp

153 lines
4.2 KiB
C++

/*
* Copyright (c) 2020-2024 ndeadly
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "emulated_switch_controller.hpp"
namespace ams::controller {
enum XboxOneDPadDirection {
XboxOneDPad_Released,
XboxOneDPad_N,
XboxOneDPad_NE,
XboxOneDPad_E,
XboxOneDPad_SE,
XboxOneDPad_S,
XboxOneDPad_SW,
XboxOneDPad_W,
XboxOneDPad_NW
};
enum XboxOnePowerMode {
XboxOnePowerMode_USB = 0,
XboxOnePowerMode_Battery = 1,
XboxOnePowerMode_PlayNCharge = 2
};
// Used on older firmware
struct XboxOneButtonDataOld {
u8 dpad;
u8 A : 1;
u8 B : 1;
u8 X : 1;
u8 Y : 1;
u8 LB : 1;
u8 RB : 1;
u8 view : 1;
u8 menu : 1;
u8 lstick_press : 1;
u8 rstick_press : 1;
u8 : 0;
} PACKED;
// Used on latest firmwares
struct XboxOneButtonData {
u8 dpad;
u8 A : 1;
u8 B : 1;
u8 : 1;
u8 X : 1;
u8 Y : 1;
u8 : 1;
u8 LB : 1;
u8 RB : 1;
u8 : 3;
u8 menu : 1;
u8 guide : 1;
u8 lstick_press : 1;
u8 rstick_press : 1;
u8 : 0;
u8 view : 1;
u8 : 0;
} PACKED;
struct XboxOneOutputReport0x03 {
u8 enable;
u8 magnitude_left;
u8 magnitude_right;
u8 magnitude_strong;
u8 magnitude_weak;
u8 pulse_sustain_10ms;
u8 pulse_release_10ms;
u8 loop_count;
} PACKED;
struct XboxOneInputReport0x01 {
AnalogStick<u16> left_stick;
AnalogStick<u16> right_stick;
u16 left_trigger;
u16 right_trigger;
union {
XboxOneButtonData buttons;
struct {
XboxOneButtonDataOld buttons;
} old;
};
} PACKED;
struct XboxOneInputReport0x02{
u8 guide : 1;
u8 : 0;
} PACKED;
struct XboxOneInputReport0x04 {
u8 capacity : 2;
u8 mode : 2;
u8 charging : 1;
u8 : 2;
u8 online : 1;
} PACKED;
struct XboxOneReportData {
u8 id;
union {
XboxOneOutputReport0x03 output0x03;
XboxOneInputReport0x01 input0x01;
XboxOneInputReport0x02 input0x02;
XboxOneInputReport0x04 input0x04;
};
} PACKED;
class XboxOneController final : public EmulatedSwitchController {
public:
static constexpr const HardwareID hardware_ids[] = {
{0x045e, 0x02e0}, // Official Xbox One S Controller
{0x045e, 0x02fd}, // Official Xbox One S Controller
{0x045e, 0x0b00}, // Official Xbox One Elite 2 Controller
{0x045e, 0x0b05}, // Official Xbox One Elite 2 Controller
{0x045e, 0x0b0a} // Official Xbox Adaptive Controller
};
XboxOneController(const bluetooth::Address *address, HardwareID id)
: EmulatedSwitchController(address, id) { }
Result SetVibration(const SwitchRumbleData *rumble_data);
void ProcessInputData(const bluetooth::HidReport *report) override;
private:
void MapInputReport0x01(const XboxOneReportData *src, bool new_format);
void MapInputReport0x02(const XboxOneReportData *src);
void MapInputReport0x04(const XboxOneReportData *src);
};
}